From: AAAI Technical Report FS-02-02. Compilation copyright © 2002, AAAI (www.aaai.org). All rights reserved. Etiquette for Human-Computer Work Papers from the 2002 AAAI Fall Symposium Technical Report FS-02-02 AAAI Press American Association for Artificial Intelligence Etiquette for Human-Computer Work Papers from the 2002 AAAI Fall Symposium Christopher Miller, Chair November 15–17, North Falmouth, Massachusetts Technical Report FS-02-02 AAAI Press Menlo Park, California Copyright © 2002, AAAI Press The American Association for Artificial Intelligence 445 Burgess Drive Menlo Park, California 94025 Technical Report FS-02-02 ISBN 1-57735-173-8 Manufactured in the United States of America Organizing Committee Christopher Miller (Chair), Smart Information Flow Technologies Timothy Bickmore, MIT Media Lab Clifford Nass, Stanford University Raja Parasuraman, The Catholic University of America Contents Definitions and Dimensions of Etiquette / 1 Christopher A. Miller Trust and Communication in Complex, Safety Critical Systems / 8 Raja Parasuraman When Etiquette Really Matters: Relational Agents and Behavior Change / 9 Timothy Bickmore Understanding and Decreasing Aversive Behavior in Online Social Contexts / 11 John P. Davis Impact of Roles on Participation and Task Performance / 14 Susan Hahn, Michael Lewis, and Terri L. Lenox Trust in Computer Technology and the Implications for Design and Evaluation / 20 John D. Lee and Katrina A. See Making Pedagogical Agents More Socially Intelligent / 27 Lewis Johnson Specifying Organizational Policies and Individual Preferences for Human-Software Interaction / 32 Debra Schreckenghost, Cheryl Martin, and Carroll Thronesbery Polite Computing: Software that Respects the User / 40 Brian Whitworth Etiquette in Human Computer Interactions: What Does it Mean for a Computer to be Polite? Or Who Needs Polite Computers Anyway? / 47 Caroline Hayes, Amit Pande, and Chris Miller Collective Mistrust of Alarms / 52 James P. Bliss, Susan Sidone, and Holly Mason Etiquette within and between Large Human-Robot Teams / 57 Christopher L. Johnson Computer Teammates: Should They Read Your Mind? / 61 Mark W. Scerbo A Framework for Designing Etiquette for Educational Technology / 68 Punyashloke Mishra and Kathryn Hershey Good Computational Manners: Mixed-Initiative Dialog in Conversational Agents / 71 Max Louwerse, Art Graesser, Andrew Olney, and the Tutoring Research Group Etiquette and Efficacy in Animated Pedagogical Agents: The Role of Stereotypes / 77 Kristen N. Moreno, Natalie K. Person, Amy B. Adcock, Richard N. Van Eck, G. Tanner Jackson, and Johanna C. Marineau Personal Data for Personal Use: Case Studies in User Modeling for Context-Aware Computing / 81 Andrea Lockerd and Ernesto Arroyo Experiences with Civility and the Role of a Social Contract in Virtual Communities: A Communitas Model / 85 Barry Kort, Rob Reilly, and Nancy Williams Traps, Pitfalls, Swindles, Lies, Doubts and Suspicions in Human-Computer Interaction: A Counter-Case for the Study of Good Etiquette / 87 Jack L. Edwards, Greg Scott, Sharon McFadden, and Keith C. Hendy