Kinematics in Two Dimensions 8.01t Sept 15, 2004 Vector Description of Motion • Position • Velocity • Acceleration G r (t ) = x (t )ˆi + y (t )ˆj dx(t ) ˆ dy (t ) ˆ G v (t ) = i+ j ≡ vx (t )ˆi + v y (t )ˆj dt dt G dvx (t ) ˆ dv y (t ) ˆ j ≡ ax (t )ˆi + a y (t )ˆj a(t ) = i+ dt dt Projectile Motion • Ignore air resistance • Gravitational Force Law G Fgrav = −mgrav gˆj • Newton’s Second Law Fy total = min a y Fx total = min a x Equations of Motion • y-component: • x-component: − mgrav g = min a y 0 = min ax • Principle of Equivalence: mgrav = min • Components of Acceleration: ay = − g ax = 0 g = 9.8 m − s −2 Kinematic Equations: • Acceleration ycomponent: ay = − g v y (t ) = v y ,0 − gt • Velocity y-component: • Position ycomponent: 1 2 y (t ) = y0 + v y ,0t − gt 2 Kinematic Equations: • Acceleration x-component: ax = 0 • Velocity x-component: vx (t ) = vx ,0 • Position x-component: x (t ) = x0 + vx ,0t Initial Conditions • Initial position G r0 = x0iˆ + y0 ˆj • depends on choice of origin Initial Conditions • Initial velocity • with components: G v 0 (t ) = vx ,o ˆi + v y ,o ˆj vx ,0 = v0 cos θ 0 v y ,0 = v0 sin θ 0 • initial speed is the magnitude of the initial velocity v0 = (vx2,0 + v y2,0 )1/ 2 • with direction θ 0 = tan ( −1 v y ,0 vx ,0 ) Orbit equation v y ,0 1 g 2 y (t ) = − 2 x(t ) + x(t ) 2 vx ,0 vx ,0 slope of the curve y (t ) vs. x(t ) at any point determines the direction of the velocity dy θ = tan ( ) dx −1 with x0 = 0 y0 = 0 Derivation x (t ) = vx ,0t x(t ) t= vx ,0 1 2 y (t ) = v y ,0t − gt 2 • equation for a parabola y (t ) = v y ,0 vx ,0 1 g 2 x(t ) − x t ( ) 2 vx ,0 2 Experiment 2: Projectile Motion • Initial Velocity gx(t ) 2 v0 = 2 cos 2 θ 0 ( tan θ 0 x(t ) − y (t ) ) • Gravitational Constant v0 2 2 g= 2 cos θ 0 ( tan θ 0 x(t ) − y (t ) ) ) 2 ( x(t ) Experiment 2: 2: Projectile Projectile Motion Motion Experiment Reminder on projectile motion Horizontal motion (x) has no acceleration. Vertical motion (y) has acceleration –g. Horizontal and vertical motion may be treated separately and the results combined to find, for example, the trajectory or path. Use the kinematic equations for x and y motion: Experimental setup Coordinate system Impact point: ¾ ¾ Theta θ>0: upward Theta θ<0: downward Height: h Horizontal displacement: r With chosen coordinate system: ¾ Height: y=-h ¾ Horizontal displacement: x=r Solve above equation for g: Experimental setup Set up for upward launch The output end with photogate Connect voltage probe from 750 interface to red & black terminals. Connect 12VAC supply to the apparatus; the LED should light up. Velocity measurement The photogate produces a pulse when the ball interrupts a beam of light to a phototransistor; the more light is blocked, the greater the pulse amplitude. If you look carefully at the output pulse, it looks approximately like this: Rise & fall time: δt Flat top lasting: ∆t ∆T tA t1 tB tC t2 tD To analyze the experiment we need to understand why the pulse has this shape! δt is time the ball partly blocks the beam ∆t is time it completely blocks the beam Velocity measurement Rise & fall time: δt=d/v Flat top lasting: ∆t=(D-d/v) Therefore: v=D/(δt+∆t) Determine (δt+∆t) from Full Width at Half Maximum (FWHM)! ∆T=D/v tA t1 tB tC t2 tD