Request for New Course EASTERN MICHIGAN UNIVERSITY DIVISION OF ACADEMIC AFFAIRS REQUEST FOR NEW COURSE DEPARTMENT/SCHOOL: _COMMUNICATION, MEDIA & THEATRE ARTS______COLLEGE: ARTS & SCIENCES CONTACT PERSON: ___MELANIE SCHUESSLER___________________________________________________________________________ CONTACT PHONE: 7-0032 CONTACT EMAIL: MSCHUESS@EMICH.EDU REQUESTED START DATE: TERM____FALL_________YEAR_____2011______ A. Rationale/Justification for the Course The Arts, Entertainment and Recreation industry is predicted to grow 15% by 2018 according to the Bureau of Labor Statistics (second only to the field of Healthcare and Social Assistance). The impetus for creating this class in the Department of Communication, Media and Theatre Arts is, quite simply, to capitalize on the growth of this field and create a multidisciplinary program of study that will give students a solid foundation to work in today’s entertainment industry. Though coursework and classroom projects are necessary foundations for technical and design work, there is no substitute for hands-on experience. The mainstage shows produced by EMU Theatre provide an ideal laboratory where technical and design students can experience the full spectrum of work that a fully-realized theatrical production entails. Students will have experienced a position of responsibility backstage in CTAA 167 (Theatre Practice), and so will be familiar with the processes and scheduling necessary to the technical and design aspects of theatre. This course is intended to take them to the next step, which is that of creating some of the content of the show. Possible positions that students might hold include Stage Management and Set, Costume, Light, Sound, or Projection Designer. These are positions requiring participation in the entire design and production process and collaboration with faculty designers and directors. This kind of experience is crucial for students considering a career in the design or technical aspects of the entertainment industry. Please note that because Applied Design and Technology I is not a traditional-delivery course, the syllabus will follow the design and production schedule rather than the semester. B. Course Information 1. Subject Code and Course Number: CTAR 368 2. Course Title: Applied Design and Technology I 3. Credit Hours: 1 4. Repeatable for Credit? Yes_______ No___X___ If “Yes”, how many total credits may be earned?_______ 5. Catalog Description (Limit to approximately 50 words.): A laboratory course in which students will fulfill a major technical or design role in a mainstage production within the department or other approved on-campus production. 6. Method of Delivery (Check all that apply.) a. Standard (lecture/lab) X Miller, New Course Sept. 09 New Course Form On Campus X Off Campus b. Fully Online c. Hybrid/ Web Enhanced 7. Grading Mode: Normal (A-E) X Credit/No Credit 8. Prerequisites: Courses that MUST be completed before a student can take this course. (List by Subject Code, Number and Title.) CTAA 167 Theatre Practice CTAR 268 Portfolio Development 9. Concurrent Prerequisites: Code, Number and Title.) Courses listed in #5 that MAY also be taken at the same time as a student is taking this course. (List by Subject 10. Corequisites: Courses that MUST be taken at the same time as a student in taking this course. (List by Subject Code, Number and Title.) 11. Equivalent Courses. A student may not earn credit for both a course and its equivalent. A course will count as a repeat if an equivalent course has already been taken. (List by Subject Code, Number and Title) 12. Course Restrictions: a. Restriction by College. Is admission to a specific College Required? College of Business Yes No X College of Education Yes No X b. Restriction by Major/Program. Will only students in certain majors/programs be allowed to take this course? Yes No X If “Yes”, list the majors/programs c. Restriction by Class Level Check all those who will be allowed to take the course: Undergraduate Miller, New Course Sept. ‘09 Graduate All undergraduates____X___ All graduate students____ Freshperson Certificate Sophomore Masters Junior Specialist Senior Doctoral Second Bachelor________ UG Degree Pending_____ Page 2 of 11 New Course Form Post-Bac. Tchr. Cert._____ Low GPA Admit_______ Note: If this is a 400-level course to be offered for graduate credit, attach Approval Form for 400-level Course for Graduate Credit. Only “Approved for Graduate Credit” undergraduate courses may be included on graduate programs of study. Note: Only 500-level graduate courses can be taken by undergraduate students. Undergraduate students may not register for 600-level courses d. Restriction by Permission. Will Departmental Permission be required? Yes X No (Note: Department permission requires the department to enter authorization for every student registering.) 13. Will the course be offered as part of the General Education Program? Yes No X If “Yes”, attach Request for Inclusion of a Course in the General Education Program: Education for Participation in the Global Community form. Note: All new courses proposed for inclusion in this program will be reviewed by the General Education Advisory Committee. If this course is NOT approved for inclusion in the General Education program, will it still be offered? Yes No C. Relationship to Existing Courses Within the Department: 14. Will this course will be a requirement or restricted elective in any existing program(s)? Yes No X* If “Yes”, list the programs and attach a copy of the programs that clearly shows the place the new course will have in the curriculum. *It will be a requirement in the proposed “Entertainment Design and Technology” major and minor. Program Required Restricted Elective Program Required Restricted Elective 15. Will this course replace an existing course? Yes No X 16. (Complete only if the answer to #15 is “Yes.”) a. Subject Code, Number and Title of course to be replaced: b. Will the course to be replaced be deleted? Yes No 17. (Complete only if the answer #16b is “Yes.”) If the replaced course is to be deleted, it is not necessary to submit a Request for Graduate and Undergraduate Course Deletion. a. When is the last time it will be offered? Term Year b. Is the course to be deleted required by programs in other departments? Contact the Course and Program Development Office if necessary. Yes No c. If “Yes”, do the affected departments support this change? Yes No If “Yes”, attach letters of support. If “No”, attach letters from the affected department explaining the lack of support, if available. Outside the Department: The following information must be provided. Contact the Course and Program Development office for assistance if necessary. 18. Are there similar courses offered in other University Departments? If “Yes”, list courses by Subject Code, Number and Title Miller, New Course Sept. ‘09 Yes No X Page 3 of 11 New Course Form 19. If similar courses exist, do the departments in which they are offered support the proposed course? Yes No If “Yes”, attach letters of support from the affected departments. If “No”, attach letters from the affected department explaining the lack of support, if available. D. Course Requirements 20. Attach a detailed Sample Course Syllabus including: a. b. c. d. e. f. g. h. Course goals, objectives and/or student learning outcomes Outline of the content to be covered Student assignments including presentations, research papers, exams, etc. Method of evaluation Grading scale (if a graduate course, include graduate grading scale) Special requirements Bibliography, supplemental reading list Other pertinent information. NOTE: COURSES BEING PROPOSED FOR INCLUSION IN THE EDUCATION FOR PARTICIPATION IN THE GLOBAL COMMUNITY PROGRAM MUST USE THE SYLLABUS TEMPLATE PROVIDED BY THE GENERAL EDUCATION ADVISORY COMMITTEE. THE TEMPLATE IS ATTACHED TO THE REQUEST FOR INCLUSION OF A COURSE IN THE GENERAL EDUCATION PROGRAM: EDUCATION FOR PARTICIPATION IN THE GLOBAL COMMUNITY FORM. E. Cost Analysis (Complete only if the course will require additional University resources. Fill in Estimated Resources for the sponsoring department(s). Attach separate estimates for other affected departments.) Based upon current enrollment trends, our instructional resources (faculty, staff, full/part-time lecturers), equipment, and established course offering patterns are sufficient to add this course to the theatre curriculum. Estimated Resources: Year One Year Two Year Three Faculty / Staff $_________ $_________ $_________ SS&M $_________ $_________ $_________ Equipment $_________ $_________ $_________ Total $_________ $_________ $_________ F. Action of the Department/School and College 1. Department/School Vote of faculty: For ____29______ Against ___0_______ Abstentions ____0______ (Enter the number of votes cast in each category.) 8/21/12 Department Head/School Director Signature Miller, New Course Sept. ‘09 Date Page 4 of 11 New Course Form 2. College/Graduate School A. College College Dean Signature Date B. Graduate School (if Graduate Course) Graduate Dean Signature Date G. Approval Associate Vice-President for Academic Programming Signature Miller, New Course Sept. ‘09 Date Page 5 of 11 New Course Form Applied Design and Technology I CTAR 368 Professor Jeromy Hopgood Quirk 100 jhopgood@emich.edu 487-0030 Office Hours Monday-Thursday 11:00-1:00 or by appointment Course Description This course is designed as a one-on-one laboratory approach to design for the stage. The curriculum and timetable are customized for your individual design project. In this instance, you are serving as the sound designer for Shakespeare’s Hamlet. As such, your weekly assignments and assessment will directly relate to the product you are creating for dissemination on the Quirk stage. As the course is individualized to your particular work for this semester, please note that work begins on September 14th and during the period of October 12-22nd your work will be intensely focused around evenings and weekends for technical rehearsals of Hamlet. We will meet twice weekly: Once will be an individual meeting to discuss your role and assignments. The second meeting will be the regularly scheduled production meeting for Hamlet in which you will present your work for the entire production team. Course Outcomes Students will understand the collaborative production process for a theatrical performance. Students will understand the tools and instruments of sound design and be familiar with their use. Students will conduct and present research necessary to implementing a sound design. Students will create a written concept statement articulating your thoughts on your proposed sound design. Students will use a digital audio workstation (DAW) to create and/or edit sound for playback. Students will generate the paperwork and graphic elements necessary to implementing a sound design. Assignments and Grading The entertainment industry is a world of deadlines. By taking this course, you are also committing yourself to creating a product that will represent yourself, the Department and the University to the public. This is a privilege and a major responsibility. Assignments are directly related to the timetable of your production. As such, if you don’t do your assignments, you are not fulfilling your obligation to the show. Do not take this responsibility lightly – all assignments are due at their assigned time! Points 100 100 100 100 100 200 200 100 1000 Assignment Sound research Concept statement Sound plot Cue Sheet QLab playback file Sound design Participation Post Mortem Total divided by 10 will be your final grade Absence Policy You are allowed one unexcused absence. Each subsequent absence will earn a 1/3 letter-grade reduction. Schedule WEEK 1 Tu 9/14 Fri 9/17 Project guidelines for sound design & scheduling Production Meeting 1 WEEK 2 Tu 9/21 Fri 9/24 Research Assesment & scheduling Production Meeting 2 (Present Research) WEEK 3 Tu 9/28 Concept Assesment & scheduling Miller, New Course Sept. ‘09 Page 6 of 11 New Course Form Fri 10/1 WEEK 4 Tu 10/5 Fri 10/8 WEEK 5 Tu 10/12 Fri 10/15 Production Meeting 3 (Present Concept Statement) Digital audio workstations & scheduling Production Meeting 4 (Present Recordings) Playback systems, setup and scheduling Paper Tech 10am Production Meeting 4 (Final prep before tech) WEEK 6 Sun 10/17 Mon 10/18 Tu 10/19 Wed 10/20 Th 10/21 Fri 10/22 Tech Week: Cue to Cue (1pm-10pm) Tech Week: 1st tech (5-11pm) Tech week: 1st dress(5-11pm) Tech week: 2nd dress(5-11pm) Tech week: Final dress(5-11pm) Opening Night – 7pm WEEK 7 T 10/26 Personal Assesment WEEK 8 T 11/2 F 11/5 Self / process evaluation POST MORTEM Project Guidelines for Student Sound Design The role of production designer is a privilege, not necessarily a guaranteed opportunity, for students at Eastern Michigan. As such, there should be stringent guidelines establishing the requirements for student designers. What follows is a description of the process a student lighting designer should adhere to for an enjoyable and professional process. 1. READ THE PLAY – LOTS!!!!!! 2. Director concept / input The successful production is centered on the director’s concept. Think of the director’s production concept as the nucleus of an atom. There are several designers and technicians involved in every production, but they do not operate on their own. Like electrons, a designer’s work revolves around the nucleus of the director’s vision, and everything that a designer does must be based on this central vision. This means that step one of any design process lies in open communication with the director, and understanding what it is that the director wants to say to the audience. During this step, let the director communicate his/her ideas first before launching into question-mode. If you do question, use it as an opportunity to clarify a point that you don’t understand. After the director communicates his/her needs, then you can ask questions that might inform your design process. Some important things to ask might be: -What are some short, descriptive words or phrases that you could use to communicate the “feel” you want for this scene/show? -Are there certain types of music or sound effects you have in mind? -Will there be any live musicians or performers? -Do you want to underscore the action or just use sound for transitions and effects? -Is pacing a concern (i.e. should transitions be abrupt or slow)? 3. Research & collaborative discussion Miller, New Course Sept. ‘09 Page 7 of 11 New Course Form Research is the best friend of the designer. Your main concern for this step of the design process is finding initial music or sounds to show to the director. These are only thoughts, at this point. DO NOT GET MARRIED TO THEM! What you think of as perfect might not work for what the director has in mind. It is of the utmost importance to present this information as organized a fashion as possible. Don’t take up everyone’s time by having a ton of sounds files in different locations that you have to dig for. Burn it all to a CD, file, or playlist so you don’t have to scrounge for them. Likewise, there is probably no need to play 3-5 minute songs for the director to get the idea. Try snippets instead and just give a taste. This step of the process can be multi-tiered. If your first pieces don’t exactly fit within the confines of the production concept, you must be prepared to go back to the drawing board. This is where the collaboration comes in to play. Be prepared for this eventuality! 4. Design statement Most people work best when given a set of parameters within which they are confined. This is typically true of a production design, as well. The director’s concept is the “set of rules” that you will be given to lead you to your design choices. The design statement is your “contract,” so to speak, with your director. Once you have researched the show and communicated with the director and design team, you should begin to put down some ideas on paper of what you want to do with the sound design, in order to communicate the needs of the script and director’s concept. This will let the director know what direction you intend to take the design, and will serve as your own parameters for fleshing out the design. Important ideas are often: style; metaphor (is this some section of music that will “stand” for something else and be used as a recurring theme?); effects (will the music be clean or sent through effects engines like Garage Band to distort it in some way?). This should be written in a clear and concise fashion, like any theme paper. Keep it under 1 page in length, if at all possible. Stick to two to three concepts that you want your design to convey. Always remember what you learned (or should have learned) back in high school about writing a paper: Intro – Point 1 – Point 2 – Point 3 – Conclusion. If in need of an example, see Jeromy Hopgood for some that have been used here in the past. 5. Research Look into different sound libraries (like the BBC collection we own) or various ones available online (se Jeromy Hopgood for links) or databases available through the university. Listen to lots of different songs and sound effects. Start familiarizing yourself with a wide variety. If the show is set in a certain time period or region, look into what was popular in that time or place. Likewise, the director may well have some suggestions for inspiration. This is especially important if you intend to compose original pieces for the show. If you are creating original music, you need to have something to use as a springboard for conversation with your director. Ask if they like this style, or if it works for them. DO NOT WASTE YOUR TIME ON CREATING SOMETHING FROM SCRATCH IF IT ISN’T GOING TO BE USEFUL TO THE PRODUCTION. 6. Recordings Decide early on if you will need to do any recordings of music or voice-overs. This could apply to a number of items (pre-recorded music, curtain speeches, special effects, etc). If a recording session is required, make arrangements early so as to give yourself enough time to assemble talent, equipment, space and so forth. In some instances, the Department’s recording equipment and facilities might be available to you, but you must check with John Charles / Steve Martin to arrange for special use. Likewise, if you have performers to play for you, you will likely need to arrange some type of payment for their work. A lot of planning must go into recordings, so be aware of this going into the process. 7. Sound Plot Miller, New Course Sept. ‘09 Page 8 of 11 New Course Form Draftings aren’t just for the other designers! A sound plot is often a good idea if you are using any specialty equipment or placing speakers in unique locations. Should you be using anything other than the standard sound set-up, you should create a plot detailing placement of speakers or sound equipment. This will assist you in planning for your programming and set-up and also show the other designers what you have in mind for placement of equipment backstage. Remember, this is everyone’s space, so don’t just take for granted you will be able to put your equipment wherever you like! 8. Design Run As a designer, you must attend the design run in order to get a feel for timing, locations, cue length, etc… This is also the time to sit down with the director and run some ideas past them, for moments. This is the first time the director and you will have an opportunity to see the show together without them working scenes, so it is a good opportunity for you to communicate. Bring a stopwatch to time moments. This is essential to knowing the length of cues you will be making! After you have had time to gestate on what you’ve seen and discussed, start marking moments in your script of when you think a cue might be. Don’t number yet, since things may change. This becomes the basis of your cues for later. 9. Paperwork One of the most tedious, yet fundamental duties of the sound designer is to create paperwork for their design. This is useful for planning your cues and communicating how cues will work to the SM during paper tech. Cue Sheet: All sound designers must create a list of cues that run during the show. This paperwork details information like Cue name, time, cue prompt, description, patch (which speaker it comes from), fades and more. All of this information must be accurately updated as it changes. You should provide a date on the cover, so that there is no confusion in reading older versions. To create paperwork, I suggest using Microsoft Excel or another type of spreadsheet software like Google docs. 10. Paper Tech Paper Tech is the time for you to make sure the stage manager and director know EXACTLY what you have in mind for the show. You should already have all your cues marked in your script and have a cue list created in a spreadsheet format. For paper tech, you will walk through the script with the stage manager and director, giving the S.M. the opportunity to mark cues in his/her prompt book. Be prepared to describe exactly what you want to happen with this cue and why. The director may also have some ideas for cues that you hadn’t conceived of. This is your last chance before going into tech to work out what will happen, and when. The stage manager will be calling the cues for the show, during the run. This means that it is imperative for you to describe to him/her the exact timing and motivation for each cue (i.e. when Macbeth falls to the ground, or on the line “Aha, I’ve got you!”). All lighting cues will be listed as numbers: Q1, Q2, Q3, Q4… All sound cues will be listed as letters: A, B, C… All special effects cues will be listed as FX cues: FX1, FX2, FX3… 11. Equipment Set-up For our theatres here at Eastern, we tend to use a modular sound setup that allows us to customize the sound system for each different show. This is an excellent learning opportunity for a young designer, but can also be a source of frustration and confusion if handled poorly. Schedule in time in the 2 weeks before opening to get the sound system set up and tested. Standard equipment to be aware of: - Clear com communication packs - Assistive listening equipment Miller, New Course Sept. ‘09 Page 9 of 11 New Course Form - QLab playback computer Microphones Peripherial musical instruments (rarely) Amplifiers Speakers Backstage / greenroom monitors Cabling and cable-dressing for all said equipment 12. Cueing Cueing is creating the tempo and pacing of the show. You, and only you, are responsible for creating this. It must be completed between paper tech and first tech. This often means mornings or evenings. It is vital that you have the time to work out the cueing, so talk to the TD about when you will have time in the space. You will be creating the show using QLab, a cueing software available only for Mac’s. If you have access to a Macintosh computer, you can install a free version of QLab to test. See Jeromy Hopgood for this software and to set up a training session with you, if necessary. You should spend some time before the cueing process familiarizing yourself with QLab and its capabilities. 13. Tech rehearsals Techs, especially in the early stages, are for the designers. This is your only opportunity to get timing down, set levels, and work transitions with all the other design elements. If you need to re-run something, don’t be afraid to ask the stage manager to call “HOLD,” and you can go back to tweak the moment. You will be working closely with the director, stage manager, mentor and your board operator (if you have one). Talk to the director and mentor frequently. We can assist you in getting the best results, since we’ve been here before. Ultimately, this is a collaborative effort, so don’t be afraid to ask for support. That’s our jobs! 14. Performances In some cases you will have a board operator running the show for you, sometimes you will be running the show yourself. This is decided on a show-by-show basis. If you are running the show, it is your responsibility to consistently run the show in the same fashion from night to night. If you have a board op, you should have trained him/her to be self-sufficient by this point. Either way, The SM will send rehearsal reports every night to tell what happened and if there are any immediate needs. This is important to read, because this is your chance to see if there were mistakes or problems that must be addressed before the next performance. To re-cap, these steps listed above are a guideline for you to follow as a student designer. Sometimes there may be more or less to do than detailed above, but this serves as an excellent checklist for you to know if you are on the right track. Every show will always be different but, after reading this handout, you should know what will be coming down the pike and can plan ahead accordingly. Congratulations on being awarded the privilege of designing a show here at Eastern. Good luck and I hope you have a great experience. Bibliography Cousins, Mark and Heppworth-Sawyer, Russ. Logic Pro 8: Audio and Music Production. Burlington, MA: Focal Press, 2008. Miller, New Course Sept. ‘09 Page 10 of 11 New Course Form Cancellaro, Joseph. Exploring Sound Design for Interactive Media. Boston, MA: Delmar Learning, 2006. Farnell, Andy. Designing Sound. Boston, MA: MIT Press, 2010. Gillette, J. Michael. Theatrical Design and Production: An Introduction to Scene Design and Construction, Lighting, Sound, Costume, and Makeup. Fifth Edition. New York, NY: McGraw Hill, 2008. Kaye, Deena, and Lebrecht, James. Sound and Music for the Theatre: The Art and Technique of Design. Third Edition. Burlington, MA: Focal Press, 2009. Leonard, John A. Theatre Sound. New York: Routledge, 2001. Parker, W. Oren, Wolf, R. Craig, and Block, Dick. Scene Design & Stage Lighting. Ninth Edition. Boston: Wadsworth, 2009. Sider, Larry. Soundscape: The School of Sound Lectures, 1998-2001. Second Edition. London, UK: Wallflower Press, 2007. Sonnenshein, David. Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema. Studio City, CA: Michael Wiese Books, 2002. Viers, Rick. The Sound Effects Bible: How to Create and Record Hollywood Sound Effects. Studio City, CA: Michael Wiese Books, 2008. Miller, New Course Sept. ‘09 Page 11 of 11