The Underwater Optical Channel Laura J. Johnson Department of Engineering University of Warwick February 27, 2012 Abstract An essay on the underwater wireless optical communication channel is presented. There is a discussion of the major causes of absorption and scattering. This paper suggests optimum wavelengths for transmission in both open ocean and coastal areas to be chosen by absorption, these are blue-green and yellow-green respectively. It is found that open oceans are limited by pure water absorption whilst coastal regions are dominated by large particle scattering. 1 Motivation Free-space optics (FSO) is a branch of optical communications that uses air as the transmission medium. There exists a need to modify this technology for high-speed, low-range underwater applications as current technologies are not suitable; conventional acoustic systems undergo severe multipath dispersion and therefore cannot support high bandwidths [1] whilst radio frequencies are subject to extreme signal attenuation underwater [2]. Applying FSO underwater is not a trivial matter. The underwater environment is far more challenging than air, not only due to increased channel attenuation, but also significant variability and more sources of communication disruption. Natural oceans are rich in dissolved and particulate matter, leading to a large range of conditions that an underwater communication system must satisfy. However, constituent properties and optical properties are coupled, implying that optical constants can be deduced from the local water composition. For example, in Figure 1 (a) the clear open ocean is blue in colour, whereas the productive, particulate-rich coastal water in (b) appears green. This research essay aims to explore the factors which determine how light propagates underwater and how they might impact on a communication system. The sources of noise which are specific to the underwater channel are also discussed. By using the detailed underwater optical channel which is described here, it is hoped that underwater FSO systems can achieve increased performance and range. (a) Open ocean (b) Coastal ocean Figure 1: Varied optical properties of ocean water due to differing composition [3]. 1 ∆r Φs (λ, ψ) ψ Φi (λ) Φa (λ) - - Φt (λ) Figure 2: Geometry of inherent optical properties for a volume ∆V [4] 2 Introduction Optical properties of water are divided into two mutually exclusive groups: inherent and apparent. Inherent properties describe optical parameters which depend only on the medium, more specifically the composition and particulate substances present. Apparent properties depend on both the medium and the geometric structure of illumination, thus is a directional property. Inherent and apparently properties are explored in sections 2.1 and 2.2 respectively. 2.1 Inherent Optical Properties When a beam of light is sent through a medium there are two reasons that a reduced number of photons reaches the receiver. The first possibility is that the photon changes direction, this phenomena is known as scattering. Alternatively, the photon could have its energy converted into another form, such as heat or chemical, which removes it from the light path completely. This process is known as absorption. Scattering and absorption are combined to give the overall beam attenuation. The beam attenuation coefficient, which describes the loss of power per meter, is derived in the following way: Begin by considering an elemental volume of water, ∆V , which has thickness ∆r, as shown in Figure 2. The water is illuminated by a collimated beam of monochromatic light, at a fixed wavelength λ, of spectral radiant power Φi . A certain amount of the incident power is absorbed by the water, denoted Φa . Another portion of the power will be scattered, the total scattering power Φs (λ) is the summation of Φs (ψ, λ) over all angles of ψ. The remaining power, Φt passes through the water unaffected. Therefore, by conservation of energy, it can be said that; Φi (λ) = Φa (λ) + Φt (λ) + Φs (λ) (1) The critical assumption made here is that no photon re-emittance has occurred, this will be revisited in section 5.2. The absorbance A is now defined as the fraction between incident power and absorbed power, as written in equation 2. Scatterance B refers to the ratio between incident power and scattered power. A(λ) ≡ Φa (λ) , Φi (λ) B(λ) ≡ Φs (λ) Φi (λ) (2) Although these coefficients accurately describe the inherent optical properties, it is more useful to define them per unit distance. The subsequent new coefficients are attenuation a and scattering b. These coefficients are found by taking the limit as the thickness becomes infinitesimally small. ∆A(λ) dA(λ) = (3) ∆r dr The scattering and absorption coefficients can be combined to gives the overall beam attenuation c, as required. Superposition may be applied as the coefficient are linear; a(λ) ≡ lim ∆r→0 a(λ) + b(λ) = c(λ) 2 (4) Water Type Clear ocean Coastal ocean Harbour water a(m−1 ) b(m−1 ) c(m−1 ) 0.114 0.179 0.366 0.037 0.220 1.829 0.151 0.399 2.195 Figure 3: Typical inherent coefficient values [5] To calculate the attenuation over many meters, say distance z, the propagation loss factor in equation 5 should be calculated. This equation shows an exponential decrease in power where the rate of decay is dictated by the attenuation coefficient. L(λ, z) = e−c(λ)z (5) Inherent optical properties depend on the composition, concentration and morphology of both particulates and dissolved substances. As will be discussed in section 3, there is a large variation in the absorption spectra for different substances; concentration also has a profound effect. Section 4 focuses on scattering and shows how particles of various shape and size scatter light differently. In general, the physical characteristics of seawater composites varies by orders of magnitude and therefore so do the inherent attenuation coefficients. Figure 3 shows typical values for the attenuation, absorption and scattering coefficients in different locations. Light propagation in turbid areas such as harbours is much more difficult than open ocean, thus making it more challenging to design a communication system to work near the shore. The values in figure 3 shall be discussed further in sections 3.5 and 4.6 but note that open ocean and coastal locations correspond with the images in figure 1. 2.2 Apparent Optical Properties Apparent optical properties are those which depend on both the medium and the geometric structure of illumination [6]. Their existence is due to the difficulty in measuring inherent properties directly; the common apparent coefficients are radiance, irradiance and reflectance. Apparent optical properties can only be formed from regular and stable sources of illumination in order to be a useful descriptor of a body of water. This means, for example, that the downwelling irradiance from sunlight is not an apparent property because it changes due to cloud cover and time of day. There are two methods which can be used to transform this into a usable apparent property; either create a ratio of properties which are equally affects by the environment or use the normalised derivative. The latter method creates what is known as the diffuse attenuation coefficient K, the general form of which is written in equation 6. K(z, λ) = − 1 dE(z, λ) E(0, λ) dz (6) Where E is the original apparent property such as downwelling irradiance of sunlight. There are a few important factors to know about K functions [7]: they are all directional; they vary greatly near the ocean surface; they are not constant with depth, even with homogeneous water; they can take positive or negative values at boundaries and finally, at certain distances they become the same as the inherent properties (known as K∞ ). K functions will be revisited in section 5.1 as part of the description of background light sources. 2.3 Ocean Classification There have been numerous attempts to classify ocean waters by their optical properties in order to increase generalisation in ocean optics. The most successful schemes are visual colour 3 Figure 4: Jerlov water classifications map for types I-III [8] [9] matching, Jerlov water types and ternary diagrams [11]. Visual classification with a Secchi disk was historically the first classification scheme. It used a submerged white disk and grouped ocean types by what colour the disk appeared to be. As this is very inaccurate, it has since been replaced by other technologies such as the Forel-Ule scale, which compares the water colour to twenty-two different coloured chemicals. Visual schemes are qualitative and primarily based on absorption since scattering has a lesser affect on water colour. The first quantitative classification scheme was derived by Jerlov [12]. It is based on an apparent optical property; the downwelling irradiance of sunlight. The Jerlov water classification scheme splits the ocean into two types; open ocean water and coastal water. Open ocean is then subdivided into four categories, IA, IB, II and III. Whilst coastal areas are split into groups 1-9, representing increasing turbidity. The distribution of these waters over the earth’s surface is shown in Figure 4. This is the most popular of the three schemes discussed here. Ternary diagrams use inherent optical properties to create a triangle of relative contributions for each of the main optical components of ocean water. As with colour matching, this method is focussed on absorption. It is the only scheme which is capable of classifying the ocean below a depth of 50-200 m. 3 Absorption Absorption is a highly wavelength dependant process where electromagnetic energy is converted into other forms, typically heat or chemical. It is significant in a optical communication systems because it dramatically reduces the photons that reach the detector. Absorption is much more significant in water than in air, and again more profound in seawater than pure water. The overall absorption of seawater can be written as the sum of each of the ocean’s optical components multiplied by their concentration; a(λ) = n X Ci ai (λ). (7) i=0 The optical properties are split into: pure seawater, denoted aw ; elemental marine life, phytoplankton aφ ; gelbstoff ag which is decaying organic matter and finally non-algal materials in suspension, denoted an . In this section, the contribution from each of these components is explored separately. a(λ) = Cw aw (λ) + Cφ aφ (λ) + Cg ag (λ) + Cn an (λ) 4 (8) (a) Pure Water [13] (b) Phytoplankton [14] (c) Gelbstoff (d) Non-algal particles Figure 5: Typical absorption spectra for different ocean optical components, absorption coefficients in m−1 . (a) Open ocean (b) Coastal region Figure 6: Combined absorption spectra of different ocean types, absorption coefficients in m−1 . 5 Figure 7: Absorption spectra of different specie of phytoplankton [7]. 3.1 Pure Seawater Seawater comprises mostly of water, the rest being dissolved salts such as NaCl, MgCl2 , Na2 SO4 , CaCl2 and KCl [15]. Such a composition gives seawater a complex absorption spectrum. The absorption coefficient throughout most of the electromagnetic spectrum is high, typically 104 m−1 for infra-red [16], but there is a region in the visible light spectrum (400-700 nm) where it is significantly reduced. Consequentially, the typical wavelengths used in FSO communications, which are in the infra-red region, are unsuitable. In figure 5 (a) the absorption spectrum has been plotted for the visible light region. Red wavelengths of 500 nm or higher are greatly attenuated by water, leaving primarily blue light to propagate. This is one of the reasons why relatively clear oceans, such as the one in figure 1 (a) appear a rich blue colour. Indirect methods have been used to determine a maximum for the water absorption coefficient, given in equation 9 [17]. bw (λ) (9) 2 Where bw is the scattering coefficient of water and K is the diffuse coefficient, as before. This formula is useful in worse case calculations for communication systems. The seawater concentration Cw which appears in equation 8 can be set to unity for most applications. Exceptions to this are where the seawater is mixed with another significantly present liquid. Examples of where this might occur include at estuaries where there is a a seawater/freshwater mix and seawater/oil mixes due to pollution. aw (λ) < K(λ) − 3.2 Phytoplankton Phytoplankton are photosynthesising, microscopic organisms which form the foundation of the oceanic food chain and account for roughly half photosynthetic activity on earth [18]. Phytoplankton describes a diverse group of species and the optical properties of each is determined by their composition and concentration of pigments. Figure 7 shows the visible absorption spectrum of several types of phytoplankton. Common absorption features shared by all species are; high absorption in the blue-green 400-500 nm region and a further peak at 670 nm. The reason that these features are similar is because the absorption behaviour is dominated by a single pigment, chlorophyll. Chlorophyll is such a significant component that the overall phytoplankton absorption aφ is often approximated to the chlorophyll absorption spectrum. This spectrum is given in figure 5 (b). As the blue and red wavelengths are absorbed, areas with high phytoplankton appear more yellow-green in colour, as was shown in the coastal region of figure 1 (b). The concentration of phytoplankton Cφ is well documented, both across the sea surface and at different depths. As phytoplankton is a photosynthesising organism, it inhabits only the part of the ocean where sunlight can propagate, known as the photic zone. This is up to 200 m deep in clear open ocean waters, 40 m over continental shelves and 15 m in coastal waters [19]. The depth distribution of these organisms in the photic zone is a skewed Gaussian curve from the surface, given by the following equation [20]: 6 h −(z − zmax )2 (10) Cφ (z) = B0 + Sz + √ exp 2σ 2 σ 2π Where B0 is the background chlorophyll concentration at surface, S is the vertical gradient of concentration, h is the total chlorophyll above background levels, z is the depth and finally, σ is the standard deviation of concentration. The standard deviation is calculated by a further formula: q σ = h/ 2π(Cφ(zmax ) − B0 − Szmax ) (11) The subsequent phytoplankton distributions typically have a maxima at between depths of 20-50 m and decays to a negligible level at 50-200 m depending on the surface phytoplankton levels. This is significant because it means the attenuation coefficient changes with depth, so a communication system will give a different performance depending on the depth of water it propagates through. Ocean surface chlorophyll levels are determined by remote sensors such as the SeaWiFS (Sea-viewing Wide Field-of-view Sensor) project which uses a colour matching method [42]. The concentrations have also been linked to Jerlov water types. For example, type IA water has a typical chlorophyll concentration of 0.1 mg m−3 whereas coastal water type 1 has a chlorophyll concentration of 9 mg m−3 . In general, coastal and harbour areas have far higher concentrations of phytoplankton than the open ocean, despite them existing in a more shallow region. Another method to determine surface chlorophyll concentration is via fluorescence, where phytoplankton emits light at a longer wavelength and is detected, this shall be discussed in detail in section 5.2. 3.3 Gelbstoff Gelbstoff has various names; colour dissolved organic material, yellow substance and gilvin. It is defined operationally as organic material that passes through a filter of nominal pore size 0.2 mm [21]. It comprises of broken down plant tissue and decaying marine matter. Gelbstoff therefore contains humic and fulvic fluid as well as CO2 and an inorganic mix of nitrogen, sulphur and phosphorus, the three main plant nutrients. It is sometimes split into its constituent components such that: ag (λ) = ah (λ) + af (λ) (12) Where ah and af are the absorption coefficients for fulvic and humic fluids respectfully. Others substances provide negligible contribution to the absorption and therefore are not included. The absorption spectrum for gelbstoff in the visible region is given in figure 5 (c). The spectrum is approximately exponential, where blue-violet wavelengths are highly attenuated so that yellow-red colours become more dominant. Beer’s law is used to fit the exponential function, as given in equation 13. The slope of the function Sg is estimated by non-linear regression and the wavelength measurement is given in nm: ag (λ) = ag (440) exp[−Sg (λ − 440)] (13) Gelbstoff is generally present in low concentrations in open waters and in higher concentrations in the coastal waters. It is strongly linked to the amount of phytoplankton present and this is explored in section 3.5. 3.4 Non-Algal Materials Non-algal materials widely vary in composition but are grouped due to similar absorption behaviour. It is a composite of living organic particles such as bacteria, zooplankon, detrital organic matter and suspended inorganic particles such as quartz and clay. The absorption spectrum is given in figure 5 (d), as with gelbstoff it can be described by an exponential: an (λ) = an (440) exp[−Sn (λ − 440)] 7 (14) Where Sn is the exponential slope which typically takes values between 0.006 - 0.013 nm−1 [14] [22] making it a statistically flatter curve than that of gelbstoff. Despite being optically important, there are no empirical relations for the concentration of non-algal materials as it is such a diverse group. They are therefore often omitted from unified channel models, as will be shown in the next section. 3.5 Unified Absorption Model Haltrin derived a model which describes the concentration and absorption of each of the ocean optical components in terms a single parameter; chlorophyll concentration [23]. In the model, which is given in equation 15, the contribution from non-algal particles has been omitted as there is currently no known way to predict their concentration and gelbstoff is split into the main components, as written in equation 12. The model was created by combining in-situ measurements of inherent optical properties from various researchers and reports. a(λ) = aw (λ) + a∗φ (λ) Cφ Cφ∗ !0.6 + a∗f Cf exp [−kf λ] + a∗h Ch exp [−kh λ] (15) Where Cφ is the total concentration of chlorophyll in mg m−3 (Cφ∗ = 1 mg m−3 ) and a∗φ is the specific absorption coefficient of chlorophyll. a∗f and a∗h are the specific absorption coefficients of fulvic and humic acid respectfully (given as a∗f = 35.96 m2 mg−1 and a∗h = 18.8) with decay constants of kf = 0.019 nm−1 and kh = 0.011 nm−1 . Finally, Cf and Ch are the concentrations of fulvic and humic acid. They can be determined from the concentration of chlorophyll by the following equations: Cf = 1.74098Cφ exp [0.12327Cφ ] (16) Ch = 1.9334Cφ exp [0.12343Cφ ] (17) In open oceans, the chlorophyll concentration is low, therefore so too are the concentrations of humic and fulvic acid. The subsequent absorption spectrum is dominated almost entirely by the attenuation of pure water which is evident from the shape of the spectrum in figure 6 (a). For wavelengths of 500 nm and greater, the attenuation coefficient is almost the same as that of pure water (figure 5 (a)) with only a small absorption increase in the blue region. From this it can be deduced that the most ideal wavelengths for an optical communication system in open oceans is 450-500 nm, which represents blue-green light. In coastal regions the chlorophyll concentration can be up to two orders of magnitude higher than that found in open oceans, leading also to a greater concentration of gelbstoff. In this case, the total absorption in shorter wavelengths becomes dominated by the combination of phytoplankton and gelbstoff, as shown in figure 6 (b), and the ideal transmission wavelength is shifted. The lowest absorption is experienced between 520-570 nm, which means yellow-green light propagates best in these areas. It is important to note at this point that in an open and still ocean, the behaviour is influenced mainly by absorption, so the attenuation coefficient is close to the absorption coefficient. However, in coastal places organic matter also causes great amounts of scattering which induces more signal losses than absorption. The next section looks in detail at the process of scattering. 4 Scattering Scattering is a change of direction of electromagnetic energy and there are two reasons why it is significant for a communication system. Firstly, it reduces the number of photons reaching the detector, therefore weakening the detected signal. The second reason is the temporal effects that can occur, this is shown in figure 8. If a photon is scattered away and then later scattered 8 Figure 8: Origin of temporal scattering [24]. back and detected, it has travelled a longer path than a photon moving a straight line. The longer path takes more time to travel and the time delay between receiving the two photons can cause inter-symbol interference if the bit rate of the system is not suitably lowered to accommodate for the temporal scattering. Scattering is largely independent of wavelength. In fact, it is more dependant on particulates that are present, thus is dominant in particulate-rich coastal areas. Scattering also occurs in pure seawater and because of its refractive index changes which can be due to variations in flow, salinity and temperature. At present, it is not possible to describe a scattering equivalent of equation 8 as little is known about some aspects. Therefore, this section explores the extent of existing knowledge on scattering. However, before looking in detail at the individual causes, the geometry of scattering must be defined. 4.1 Volume Scattering Function The volume scattering function (VSF), β, describes the ratio of the intensity of scattered light to the incident irradiance, per unit volume; it is often named as an additional inherent optical property [12]. Before the VSF can be derived, two assumptions must be made about the system. First, the water is assumed to be isotropic so that its influence on the incident light is the same in all directions and secondly, the incident light is unpolarised. If these two assumptions are true, then scattering is azimuthally symmetric and depends only on ψ, the scattering angle (see figure 2). The scatterance, which was first introduced in equation 2, becomes angular dependant and is consequentially described as fraction of incident scattered power through an angle ψ into a solid angle ∆Ω. The VSF is the limit of this as the thickness r and solid angle become infinitesimally small: ∆B(ψ, λ) (18) ∆r→0 ∆Ω→0 ∆r∆Ω To convert the VSF into its usual form, the scatterance from equation 2 is substituted in. The spectral scattered power is rewritten as intensity of scattered power multiplied by the solid angle, Φs (ψ, λ) = Is (ψ, λ)∆Ω, and the spectral incident power is split into incident irradiance multiplied over area of incidence Φi (λ) = Ei (λ)∆A. Recalling also that ∆V = ∆r∆A, the VSF can finally be written as: β(ψ, λ) ≡ lim β(ψ, λ) = lim dIs (Ω, λ) 1 Ei (0, λ) dV (19) This equation very much fits the description of a volume scattering function; a ratio of scattered light intensity to incident irradiance, per unit volume. To give the total scattered power per unit irradiance, i.e. the scattering coefficient, the sum of contributions over all angles is taken. 9 (a) Rayleigh scattering (b) Mie scattering (c) Mie scattering (large particle) Figure 9: Scattering profiles for beam of light moving left to right. Zπ Z b(λ) = β(ψ, λ) dΩ = 2π Ξ β(ψ, λ) sin ψ dψ (20) 0 Conventionally this equation is split into forward scatter, between angles 0 < ψ < π/2, and back scatter, π/2 < ψ < π. In a communication system these limits can be adjusted to match the sending angle to see how much the original signal has scatted. The VSF can be used calculate the beam spread function (BSF), through radiative transfer theory. The BSF is a model of how a collimated beam of light spreads due to scattering as it travels through a body of water. The derivation of the BSF is beyond the scope of this text, however it is covered extensively in Shifrin [15]. 4.2 Pure seawater Scattering events are physically categorised by the size of the the density fluctuations they cause; inhomogeneous seawater causes small scale fluctuations ( λ), whilst turbulence induced fluctuations are very large ( λ). Scattering by organic or inorganic particles (> λ) lies between these two extremes [25]. Physically small scale density fluctuation scattering occurs because seawater contains a mix of salt ions which vary in concentration and density. Assuming all particles are spherical, Rayleigh scattering equations can be used to describe the extent of scatter. In the visible spectrum Rayleigh scattering by seawater, bw , is fairly wavelength invariant, as can be seen in equation 21 [23] and figure 12. bw (λ) = 0.005826 400 λ 4.322 (21) Where λ is given in nm. The typical angular distribution of Rayleigh scattering is given in figure 9 (a). In an isotropic material the probability of forward and backscattering are equal, represented in this figure by the scattering to the right and left of the particle, respectively. The VSF is therefore symmetric, given empirically as [26]; βw (ψ) = 0.06225(1 + 0.835 cos2 ψ) (22) In general, scattering by seawater plays only a small part in the total scattering coefficient, as shown by figure 12. The next section describes scattering by larger suspended substances. 4.3 Suspended Particles Suspended particles such as phytoplankton, gelbstoff and non-algal particles account for roughly 40-80% of total scattering [9]. The scattering caused by these particles peaks in the forward direction, suggesting the application of Mie scattering theory [4]. Mie scattering is a solution to Maxwell’s equation across a refractive index boundary specifically for spherical particles and 10 n 1 2 3 4 5 sn ln -2.957x10−2 -1.604 -2.783x10−2 8.158x10−2 1.255x10−3 -2.150x10−3 -2.156x10−5 2.419x10−5 1.357x10−7 -6.579x10−8 Figure 10: Large and small particle coefficients for phase functions of particle scattering [23]. Rayleigh scattering, which is responsible for scattering in pure seawater, is the small particle approximation of this. Typically ocean particulates are split into small and large particles, where small is defined as any particle with a diameter of 1µm or less [10]. This type of scattering varies slightly with wavelength being marginally higher in the blue-green region, as can be seen from the scattering coefficients: 400 1.17 bl (λ) = 1.151302 λ 400 0.3 bs (λ) = 0.341074 λ (23) (24) Where bs and bl are the scattering coefficients for small and large particles respectfully. Each sized particle has a different angular scattering distribution; typical forward dominant scattering profiles for small and large particles can be seen in figure 9 (b) and (c). The categorisation into small and large particles is arbitrary and splitting this down further would make the model more exact. However, angular distribution itself is difficult to calculate, although there are algorithms for calculating coefficients in single and multi particle systems [27]. The total VSF from particulates βp is given as [23]: βp (ψ, λ) = bs (λ)ps (ψ)Cs + bl (λ)pl (ψ)Cl (25) Where Cl is the concentration of large particles and Cs is the equivalent for small particles. ps (ψ) and pl (ψ) represent phase functions for scattering which are given empirically by the following formulae [23]: " 5 # " 5 # X X 3n/4 3n/4 ps (ψ) = 5.6175 exp sn ψ , pl (ψ) = 188.38 exp ln ψ (26) n=1 n=1 The coefficients of sl and ln are given in figure 10. These phase calculations can be used to plot two diagrams similar to figure 9 (b) and (c). Both of these specific Mie solutions are symmetric through the centre and azimuthally symmetric and although both of these scattering regimes are forward dominant, large particles scatter more to small near-forward angles. In areas of high turbidity, scattering by suspended particles is known to cause collimated light beams, such as a lasers, to appear as a diffuse source after a short distance. 4.4 Refractive Index Controlled laboratory experiments have shown scattering by suspended particles and sea water molecules to match the theory to a good degree of accuracy [28]. However, scattering of light in true oceanic environments cannot alone be produced by suspended particles and sea water molecules; measurements by Petzold showed that the VSF for real ocean water varies by order of magnitude from the theory [29]. There is a third cause of scattering that is of particular importance for the oceanic waters. Scattering occurs where water has a change in density or refractive index, this creates an optical boundary where light is reflected and refracted. 11 (a) Wavelength variation (b) Temperature variation (c) Salinity variation (d) Pressure variation Figure 11: Seawater refractive index experiments. T = 20o C, λ = 500 nm, = 3.5%, P = 0 kg cm2 unless otherwise stated [4] [30] Temperature, salinity and pressure of water and wavelength of incident light are factors which vary naturally in oceanic environments and cause the refractive index to change. Austin and Halikas note the extreme values of refractive index to be between 1.32913 and 1.36844 [30]. A boundary between these two extremes produces a significant amount of backscatter, roughly 1.45 percent assuming the incident light is monochromatic and perpendicular to the boundary. Temperature, salinity and pressure are all constants which change throughout the ocean, both laterally and by depth. Algorithms exist that predict the index of refraction at a given location, for example the 27-term algorithm for pure and sea waters developed by Millard [31]. An in-depth discussion of these algorithms is beyond the scope of this paper however. The variation of refractive index ns due wavelength λ, temperature T , salinity and pressure P is given in figure 11 (a)-(d) respectively. Pressure and salinity vary linearly with refractive index whilst wavelength and temperature exhibit more complex behaviour. Considering the total range of each parameter, which represent typical ocean conditions, the index of refraction of seawater is least sensitive to changes in temperature, then salinity, then wavelength and finally most sensitive to changes in pressure. Figure 11 shows what happens when ocean water is subject to slow condition changes, the next chapter looks at what happens in turbulence, where the changes are rapid and extreme. 4.5 Turbulence Turbulence is the name given to the event where water experiences rapid changes in refractive index. In oceanic environments, this is typically due to ocean currents although can also occur at estuaries and due to ocean vehicles. A sharp change in refractive index due to turbulence is known as scintillation and can affect deep open waters as much as water in coastal regions. Scintillation is attributed mainly to fluctuations in the temperature [32]. In laboratory experiments, this type of 12 scattering was even found to be much more significant than scattering by particles for near-forward angles at short distance (typically under 0.25m) [32]. As of yet, there exists no literature on how scintillation might affect optical communications and only few sources on how it affects underwater light in general. From FSO communications, it is known that the magnitude of scintillation is proportional to length scale of turbulence and strength of turbulence regimes [33]. Models of air-based scintillation are based on normalised variance of irradiance intensity σ. hI 2 i − hIi2 (27) hIi2 Where I is the irradiance intensity and h i denotes a time average. In weak-fluctuation regimes, where σ 1, the scintillation index is given by the Rytov variance [33] [34]; σI2 = 7 2π 11 11 = L6 (28) λ Where Cn is the turbulence strength parameter for refractive index fluctuations and L is the path length. Expressions to compute scintillation for strong turbulence regimes include many more variables and are beyond the scope of this paper. In FSO links there are techniques such as aperture averaging which compensate the effects of scintillation. A similar approach may need to be adopted also in underwater applications [35]. Theory has been developed for optical propagation in lab generated turbulence [36], with equations depending on flow characteristics such as Prandtl number and also in-situ measurements done for the purpose of imagining [37]. However, the complexity of measurements and the dynamic nature of events make it difficult to model turbulence and also the subsequent behaviour of light. Turbulent flows are also likely to also cause the formation of bubbles. Bubbles can be treated in the same way as particles from section 4.3, except with a much lower refractive index. It is difficult to predict their occurrence though typical ocean measurements estimate the bubble number density to be between 105 - 107 m−3 [38]. If these figures are correct, bubble population would significantly influence the scattering process in the ocean, especially in chlorophyll-rich waters. 2 σw 4.6 1.23Cn2 Unified Scattering Model As with absorption, Haltrin derived a one-parameter model for scattering. This model only includes the contributions from pure seawater and particulate substances; refractive index changes and turbulence have been omitted. The overall scattering coefficient is given in equation 29. b(λ) = bw (λ) + Cs bs (λ) + Cl bl (λ) (29) The definitions of bw , bl and bs are given in equations 21, 23 and 24 respectively. As with the concentrations for absorption, the concentrations of small and large particles have been derived in terms of the chlorophyll concentration. Cs = 0.01739Cφ exp[0.11631Cφ ] (30) Cl = 0.76284Cφ exp[0.03092Cφ ] (31) These have been used with the chlorophyll concentration at unity to create figure 12. This figure shows that scattering is completely dominated by large particles and that all scattering relations are approximately wavelength invariant. This means that the ideal transmission wavelengths for an optical communication system are the wavelengths that minimise absorption which, as discussed in section 3.5, are blue-green for open ocean and green-yellow for coastal and harbour areas. However, in these turbid areas, scattering is a much more significant contributor in the overall attenuation, as was first shown in figure 3. Therefore despite having its wavelength optimised of absorption, the amount of scattering will be the factor limiting how well these communication systems perform. 13 Figure 12: Haltrin scattering model for 1 mg m−3 chlorophyll concentration. 5 Channel Disruption As with all communication systems, underwater optical wireless systems are prone to noise. In this section, the discussion is limited to noise that is specific to the underwater channel; there already exists comprehensive literature on typical FSO noise sources [39]. One of the most significant sources of disruption in the channel is background light, which is caused by sunlight, discussed in section 5.1, and other organic processes such as bioluminescence and fluorescence, included in section 5.2. In section 5.3, the factors which lead to beam obscuration by marine life, and how this can be reduced, are discussed. 5.1 Sunlight In a simple FSO system, an optical receiver detects incoming light by use of a photodiode. This photodiode will also detect any background light present in the ocean which will be appear as shot noise. Sunlight is a profound problem in air but less significant in the ocean as it only propagates so far down into the ocean. Nevertheless, it is known to be the ultimate limiting noise factor for underwater wireless optical communications [40]. The ocean is zoned into regions by light intensity because background light has a profound affect on the marine life residing in an area. The photic zone, which was introduced in section 3.2, is brightest upper region of the ocean where the intensity is at least that necessary for phytoplankton growth [41]. The depth of this region for different ocean types is given in figure 13 by intersections with the III line. The light field from the sun or moon which irradiates the ocean in this region is described by the intensity of light on the surface and the diffuse attenuation coefficient for downwelling irradiance Kd . The latter has been calculated empirically to be 0.016-0.018 m−1 for a light source of λ = 490 nm [42] and this is related to the surface intensity by the propagation loss factor in equation 5, where the apparent diffuse attenuation coefficient replaces the inherent attenuation coefficient. Below the photic zone is the aphotic zone, here plants do not survive because of insufficient intensities to enable photosynthesis. Deep-sea fish have evolved to cope with the low intensities through bioluminescence, as discussed in the next section. In the aphotic zone the downwelling irradiance is no longer a problem, such low light intensities indistinguishable from dark current noise across the photodiode. At depths below 1500 m it becomes much more difficult to design a communication system because of the increased pressure on the devices. 14 I II III A B 200 C 400 600 D 800 1000 bioluminescence 10−12 - 10 10−7 10−5 10−3 10−1 101 Light Intensity (W m−2 ) Figure 13: Attenuation of light in different water types where: I. minimum intensity for vision by deep-sea fish; II. minimum intensity for vision by man; III. minimum intensity for phytoplankton growth. A and B show moonlight and sunlight in coastal area respectively, C and D are the open ocean equivalent [43]. 5.2 10−11 10−9 Other Light As mentioned in the previous section, deep sea fish and other marine life have bioluminescence. Bioluminescence occurs naturally when energy is released by a chemical reaction in the form of light. Typically bioluminescent transmission is in the blue region, of wavelength 450-550 nm, although there are a few cases of far red emissions [44]. An algorithm has been developed to estimate the spatial location and magnitude of bioluminescent radiation [45] but goes far beyond the scope of this paper. Another significant light source in the ocean is fluorescence by phytoplankton. This is the reemittance of absorbed light at another wavelength, typically longer [46] and affects only the photic zone where phytoplankton grows. Fluorescence was omitted from the original energy balance model of attenuation in section 2.1. Chlorophyll is the most significant pigment which causes fluorescence in phytoplankton, it is caused as a by product of photosynthesis. The intensity profile of fluorescence If can be described with the following equation [47]: If (λ) = Ic Cφ aφ (λ)µf (32) Where Ic is the intensity of light on the cell, Cφ is the concentration of phytoplankton, aφ (λ), as before, is the absorption coefficient of phytoplankton and µf is the efficiency of the cell or quantum yield of fluorescence. 5.3 Obscuration Maintaining line-of-sight is important for any optical wireless communications system. The chance of obscuration underwater is more significant than air; schools of fish can potentially block 15 much more of the signal than a few birds. It is important to design a system which discourages marine life from blocking the path of transmission. Light is currently used underwater both to attract fish, in the case of fishing boats, and to discourage them, in the case of power plant water pipes. Although all fish have different light preferences, there are some overriding similarities. Fish that live in open ocean prefer light in blue-green light wavelengths whilst those in freshwater prefer yellow-green wavelengths [48], unfortunately these are the optimal wavelengths for communication. The preferred intensity depends much on the background conditions and the time to get used to it, similar to humans. Very bright light in a dark environment causes immediate avoidance reaction until the eyes have adapted, for fish this is typically 30-40 minutes as the eyes have to switch between their two receptor types. This switch is also the limit for when fish forage in schools, a bright light will cause schooling for increased protection for the fish. After the receptors have adapted, the fish are likely to be attracted to the light, as long as it appears constant. Fish dislike flashing lights, these also cause an avoidance reaction although the critical frequency at which a flashing light appears constant to them is unknown [49]. Because of the significant result changing the transmission wavelength has, the best way to discourage fish from obstructing communication line-of-sight is to have an seemingly erratic light signal. Obscuration by algae growth is another possibility for underwater systems that are more permanent in nature. Increased light availability causes more algae growth, subject to sufficient minerals. The epicentre of this growth will be at the transmission lens of the communication system which will need an anti-algal coating or to be cleaned regularly. Also, for a long term system in static or near-static body of water, such as a lake, it may lead to increased phytoplankton growth which will degrade the channel by causing the amount of absorption and scattering to increase. 6 Summary This research essay focused on the underwater optical channel model for use by wireless communication systems. Chapter 2 began by defining inherent and apparent optical properties and showed how these are used in different ways to classify ocean waters. A clear distinction was made between water in clear, open oceans and particulate-rich water in harbours and coasts. Sections 3 and 4 looked at absorption and scattering respectively. Absorption by oceanic waters is very well understood and a comprehensive model exist which accurately predicts it. This model is the one-parameter model by Haltrin, it describes all parameters in terms of phytoplankton concentration which can then be combined with phytoplankton concentration profiles. Scattering is much more complex because it is ultimately caused by refractive index, or density, changes in the ocean and these are quite common and not always easy to predict. Turbulence is known have a significant affect on the overall amount of scattering but currently is not sufficiently modelled to be able to be included in underwater communication channel models. This text suggests the optimum wavelengths for transmission in both open ocean and coastal areas are chosen by absorption to be blue-green and yellow-green respectively. Absorption was emphasised as it is a highly wavelength dependant process, unlike scattering where altering the wavelength of transmission has little effect. It is found that the total attenuation in open oceans is limited by the absorption of pure seawater whilst coastal regions are dominated by scattering from large particles; these are the factors which will ultimately limit the communication system in the respective areas. 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