Name Period Date One-Dimensional Projectile Motion Activity • • • • Open the Data Studio File 1D Projectile Motion. Remember, the motion detector thinks of itself as 0 position, it is set to read down as the negative direction and up as the positive direction and there is a 15 cm “dead zone” below the motion detector. You only have 2.0 s to complete a trial. You may need to do several trials until you get one that is clear. The ball must stay directly under the motion detector. Practice before you use the computer! 1. Speeding up while free-falling a. Observe the motion of the ball starting from rest and falling without using the motion detector. b. Predict the graphs describing the motion as the ball falls. + 0 t 0 + t velocity velocity + 0 + + - t acceleration - acceleration - 0 d. Draw a motion map including position dots, velocity arrows and acceleration arrows for the falling ball. y position t position + 0 c. Record the graphs as displayed by the motion detector as the ball falls. 0 t t - e. Do a linear fit on the portion of the velocity vs. time graph when the ball is falling and record the acceleration of the falling ball with units. Acceleration = f. Write a sentence that describes the meaning of the acceleration. 1D Projectile Motion Activity page 2 2. Up and Down below the motion detector a. Drop the ball and let it bounce at least once. The entire motion must be directly under the motion detector. The motion of the ball after it bounces off of the floor can be analyzed as the ball moving up and then down below the motion detector. b. Predict the graphs describing c. Record the graphs as displayed d. Draw a motion map including the motion of the ball after it by the motion detector after position dots, velocity arrows bounces off of the floor. The the ball bounces off of the and acceleration arrows after dotted line represents the floor. The dotted line the ball bounces off of the time the ball reaches its represents the time the ball floor. highest point. reaches its highest point. + 0 t t y position position + 0 0 + t velocity velocity + 0 + + 0 t acceleration - acceleration - 0 t t e. Do a linear fit on the portion of the velocity vs. time graph when the ball is rising and then falling and record the acceleration of the ball with units. Acceleration = 1D Projectile Motion Activity page 3 1. Circle the correct sign and then determine whether the ball is speeding up, slowing down or changing directions during each part of its motion. On the way up At the top On the way down Velocity + - 0 + - 0 + - 0 Acceleration + - 0 + - 0 + - 0 Speeding up, slowing down or changing directions? 2. Draw and label a force diagram for the ball for each part of its motion. Neglect air resistance. On the way up At the top 3. Consider experiment #2. a. Is the acceleration of the ball the same on the way up, at the top and on the way down? On the way down b. Justify your answer. 4. Consider the highest point of the ball’s motion. a. What is the velocity of b. Is it accelerating? the ball? How do you know? c. What is the ball doing? 5. If this experiment was supposed to model true projectile motion, why wasn’t the magnitude of the ball’s acceleration exactly 9.8 m 2 ? s