Course Form School of Theatre & Dance U THTR 440 Costume Design II

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Course Form
I. Summary of Proposed Changes
Dept / Program
School of Theatre & Dance
Course Title
Costume Design II
Prefix and Course #
U THTR 440
Short Title (max. 26 characters incl. spaces)
Costume Design II
Summarize the change(s) proposed
Removing graduate increment
II. Endorsement/Approvals
Complete the form and obtain signatures before submitting to Faculty Senate Office
Please type / print name Signature
Requestor:
Mike Monsos
Phone/ email :
x5138
Program Chair/Director:
Other affected programs
Dean:
Date
michael.monsos@umontana.edu
Mark Dean
mark.dean@umontana.edu
Dr. Stephen Kalm
stephen.kalm@umontana.edu
Are other departments/programs affected by this modification
Please obtain signature(s) from the
because of
Chair/Director of any such department/
(a) required courses incl. prerequisites or corequisites,
program (above) before submission
(b) perceived overlap in content areas
(c) cross-listing of coursework
III: To Add a New Course Syllabus and assessment information is required (paste syllabus into
section V or attach). Course should have internal coherence and clear focus.
Common Course Numbering Review (Department Chair Must Initial):
YES
NO
Does an equivalent course exist elsewhere in the MUS? Check all relevant disciplines if
course is interdisciplinary. (http://mus.edu/transfer/CCN/ccn_default.asp)
If YES: Do the proposed abbreviation, number, title and credits align with existing course(s)? Please indicate
equivalent course/campus. 
If NO: Course may be unique, but is subject to common course review. Be sure to include learning outcomes
on syllabus or paste below. The course number may be changed at the system level.
Exact entry to appear in the next catalog (Specify course abbreviation, level, number, title, credits,
repeatability (if applicable), frequency of offering, prerequisites, and a brief description.) 
Justification: How does the course fit with the existing curriculum? Why is it needed?
Are there curricular adjustments to accommodate teaching this course?
Complete for UG courses (UG courses should be assigned a 400 number).
Describe graduate increment - see procedure 301.30
http://umt.edu/facultysenate/committees/grad_council/procedures/default.aspx
Complete for Co-convented courses
Companion course number, title, and description (include syllabus of companion course in section V)
See procedure 301.20 http://umt.edu/facultysenate/committees/grad_council/procedures/default.aspx.
New fees and changes to existing fees are only approved once each biennium by the
Board of Regents. The coordination of fee submission is administered by Administration
and Finance. Fees may be requested only for courses meeting specific conditions
according to Policy 940.12.1 http://mus.edu/borpol/bor900/940-12-1.pdf . Please
indicate whether this course will be considered for a fee.
YES
NO
If YES, what is the proposed amount of the fee?
Justification:
IV. To Delete or Change an Existing Course – check X all that apply
Deletion
Title
Course Number Change
From:
Level U, UG,
X From: UG
G
To:
To:
U
Co-convened
Description Change
Repeatability
Change in Credits
From:
Cross Listing
(primary
To:
program
initiates form)
Prerequisites
Is there a fee associated with the
Yes
course?
1. Current course information at it appears in catalog
2. Full and exact entry (as proposed) 
(http://www.umt.edu/catalog) 
UG 440 (DRAM 446) Costume Design II 3 cr. (R-9)
Offered spring. Prereq., THTR 340 (DRAM 346). Advanced
techniques in costume design; possible topics include design
for dance, opera, large scale drama and musicals.
U 440 Costume Design II 3 cr. (R-9) Offered
spring. Prereq., THTR 340. Advanced
techniques in costume design; possible topics
include design for dance, opera, large scale
drama and musicals.
3. If cross-listed course: secondary program & course
number
4. If co-convened course: companion course number, title, and description
(include syllabus of companion course in section V) See procedure 301.20
http://umt.edu/facultysenate/committees/grad_council/procedures/default.aspx.
C 540 Graduate Costume Design 3 cr. (R-12) Offered autumn and spring. Prereq., consent of instr.
Further advancement of techniques in costume design using script/character analysis, color/texture/form
usage, and presentation. Possible designs for dance, opera, large-scale drama and musicals. Co-convenes with
THTR 440.
5. Is this a course with MUS Common Course Numbering?
http://mus.edu/transfer/CCN/ccn_default.asp
If yes, please explain below whether this change will eliminate the course’s common course
status.
YES NO
X
No.
6. Graduate increment if level of course is changed to UG.
Reference procedure 301.30:
http://umt.edu/facultysenate/committees/
grad_council/procedures/default.aspx
(syllabus required in section V)
7. Other programs affected by the change
8. Justification for proposed change
Have you reviewed the graduate
increment guidelines? Please check (X)
space provided.
We are removing the graduate increment for
this course due to the concurrent proposals
being made for co-convened graduate design
courses. The course can then follow Grad
Council’s requirements for a co-convening
course.
V. Syllabus/Assessment Information
Required for new courses and course change from U to UG. Paste syllabus in field below or attach and send
digital copy with form.
THTR 440 Costume Design II, 3 Cr.
Instructor: Laura Alvarez
Office Hours: T TH 11:00-12:30
PARTV 040
laura.alvarez@umontana.edu
PARTV 190, MW 11:10 am-12:30 pm
COURSE DESCRIPTION: Advanced techniques in costume design; possible topics include design for
dance, opera, large-scale drama and musicals.
COURSE OBJECTIVES:
1. To further teach the importance of script and character analysis and how it relates to costume
design.
2. To further develop the use of color, texture and form and how it relates to costume design.
3. To introduce the tools of costume design by learning appropriate use and choice of fabric.
4. To introduce the practice of staying within budget and working with costume shop manager on
costume shop workload.
5. To increase the student’s knowledge of research and shopping skills.
6. Increasing the student’s ability to present their ideas for costumes through rendering and
alternative idea presentations.
7. To further develop students costume design skills by developing the creative side of the brain.
TEXTBOOK: Rebecca Cunningham’s The Magic Garment: Principles of Costume Design (required)
REQUIRED SCRIPTS: Of Mice and Men-John Steinbeck
Othello-William Shakespeare
Desdemona: A Play about a Handkerchief-Paula Vogel
Joseph and the Amazing Technicolor Dreamcoat-Andrew Lloyd Webber (will be provided by
instructor)-student will need to purchase soundtrack
All Theatre and Dance students must have an in-depth knowledge of the practices and procedures outlined in
the School of Theatre & Dance Handbook. The Handbook is available online at
http://www.umt/edu/theatredance/about/handbook.
MATERIALS
You will need a variety of art supplies for various projects within this class. Materials needed are:
Sketch paper-preliminary sketches can be done on newsprint or sketch paper. Please do not use notebook or
computer paper.
Paper for Finished Renderings-you will need to purchase paper for your renderings. This paper should be
heavy enough to withstand a variety of drawing and painting materials and should be able to withstand the
use of water. A good pad of watercolor paper or Bristol board would be appropriate.
Water-based Painting Mediums-you will also need to have a supply of water-based paints. I suggest
watercolors, but you can use gouache or acrylics. Water colors can be either palette or tube.
Brushes-you should purchase a decent set of water color brushes. I suggest a #4, #8, #12 brushes. These will
give you different sizes for different effects.
Pencils-you will need both drawing and colored pencils. You can use regular #2 pencils, art pencils or
mechanical pencils for sketching. Colored pencils can also be used for renderings.
Markers-you can also use markers, if appropriate for rendering.
Visual Statement Materials-you will need to have many “found” materials to complete your visual statements
for you projects. Just keep a collection of interesting items that could suggest visual statements about your
projects, i.e.: rocks, beads, lace, fans, pictures, etc.
CLASS POLICIES:
Attendance- Class attendance in mandatory. Absences must be limited to reasons of illness or serious
emergency, and the instructor must excuse these. Students are required at all times to notify the instructor in
advance of being absent for any reason. If unable to locate the instructor, the students should leave a message
on the instructor’s voice mail or email. Students are responsible for all materials covered in their absences
and all assignments must be made up. A maximum of three absences-excused or unexcused- allowed after
which final grade will be lowered by one letter grade per absence. Missing classes will greatly hinder
student’s ability to proceed forward.
Tardiness-A person is considered as tardy if they are not in class when class begins. Three instances of
tardiness will count as one absence.
Grading-The course work consists of a series of different projects. The combination of these items will equal
your grade this course. Each project will receive a letter grade. Letter grades will be assigned and averaged
according to the following scale to reach the course grade. Grades: A, B+, B, C+, C, C-, D+, D, D-, and F.
Students with Disabilities-Students with disabilities or special need should see the instructor.
Academic Misconduct and the Student Conduct Code:
All students must practice academic honesty. Academic misconduct is subject to an academic penalty
by the course instructor and/or disciplinary sanction by the University. All students need to be
familiar with the Student Conduct Code. The Code is available for review online at
www.umt.edu/SA/VPSA/Index.cfm/page/1321.
PROJECTS AND GRADING
Projects
There will be a series of projects that will work to strengthen all the skills you will be learning in class.
Projects include practical hands on paper work as well as artistic projects that will teach you to stretch and
explore your creativity and thinking practices. All of these projects will help you to become a better artist,
designer and communicator.
Grading
PROJECTS ARE DUE ON THEIR DUE DATE BY 5PM. Any projects turned in past the due date will
be lowered one letter grade for each day they are late. The reason for this is because as a costume designer
you must learn to meet the deadlines set out for you by the institution that has hired you. Missing deadlines
in the real world creates a timeline that is not being met, therefore creating complications within the
workroom. As a designer, you must learn discipline and time management as well as creativity. That is why
all projects must be turned in on time, or your grade will suffer.
Budgeting Project-Project worth 200 points
This project will be announced in class
Of Mice and Men-Project worth 400 points
#1-Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research-100 pts.
#3-Preliminary sketches-50 pts, Clothing choices and research-50 pts
#4-Completed renderings and Costume Plot -100 pts,
Othello-Project worth 500 points
#1-Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research and concept statement-100 points
#3-Preliminary sketches-50 pts, Revised research-50 pts, Preliminary fabric and color choice-100 pts
#4-Completed renderings with swatches, Costume Plot-100 points
Desdemona-worth 300 points
#1- Script Analysis-50 pts, Character Analysis -25 pts, Scene Breakdown-25 pts,
#2- Research and concept
statement-50 pts, Preliminary sketches-50 pts
#3-Fully swatched, working drawings due, Costume Plot -100 pts
Joseph and the Amazing Technicolor Dreamcoat-worth 700 points
#1- Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research and concept statement-100 points
#3-Preliminary sketches-Narrator, Jacob, Joseph, 12 Brothers, Wives and Characters of Act I-100 pts
#4-Preliminary sketches-All characters of Act II-100 pts
#5-Revised sketches and preliminary fabric and color choices-100 pts
#6-Completed renderings with swatches, Costume Plot -100 pts, Completed budget-100 pts
PROJECT TOTALS
2000 POINTS
TENTATIVE CLASS SCHEDULE
DATE TOPIC
ASSIGNMENT
PROJECTS DUE
1/23
Review syllabus
Assign Of Mice and Men
Understanding Costumes, Playscript Analysis
Reading Assignment: Chapters
1-2
Scene Breakdown
1/28
1/30
2/4
2/6
2/11
2/13
Organization and Collaboration
Discuss Of Mice and Men
Research-Evocative and Primary
Presentation methods
Step #1 Of Mice and Men
Reading Assignment: Chapter 3
Developing the Character
Review Research
Sketching and Rendering Techniques
Studio Time in Class
Step #2 Research Men
Reading Assignment: Chapter 4
From Sketch to Costume Using Existing Clothing
Step #3 Sketches Men
Costume Plot
Reading Assignment: Chapter 6
Rendering Techniques
Review Prelim Sketches
2/18
2/20
Holiday-no class
Review Renderings for Men
2/25
Designing large cast shows
Discuss Othello
Fabrics and Swatching
Discuss Othello Research Statements
2/27
Reading Assignment: Chapter 5
Assign Othello
Step #1 Othello
Reading Assignment: Chapter 7-8
3/3
3/5
Fabrics and Manipulation
Budgeting the Show
Discuss Othello
3/10
3/11
Discuss Othello 1st half of class
Discuss Othello 2nd half of class
3/17
3/19
Budgeting and the Costume Workroom
Discuss Othello Finals
3/24
3/26
Spring Break-no class
Spring Break-no class
3/31
4/2
Review Desdemona concept, research and sketches
Designing for Musicals
Assign Joseph
4/7
Review Desdemona working drawings
Desdemona
4/9
Discuss Joseph
Step #4 Of Mice and Men
Assign Budget Exercise
Step #2 Othello
Step #3 Othello
Step #3 Othello
Assign Desdemona
Step #4 Othello
Step #1& #2 Desdemona
Step #3
Step #1 Joseph
4/14
4/16
Discuss Joseph research and concept statements
Getting the Show Together
4/21
4/23
Review Prelim sketches Act I Joseph
Review Prelim sketches Act II Joseph
4/28
Review Revised Sketches and Fabric choices
Group #1
Review Revised Sketches and Fabric choices
Group #2
Step #5 Joseph
Final 10:10-12:10
Finals for Joseph Due
Budget Exercise Due
Step #6 Joseph
4/30
5/5
THTR 540 Graduate Costume Design, 3 Cr.
Instructor: Laura Alvarez
Office Hours: T TH 11:00-12:30
Step #2 Joseph
Step #3 Joseph
Step #4 Joseph
Step #5 Joseph
PARTV 040
laura.alvarez@umontana.edu
PARTV 190, MW 11:10 am-12:30 pm
COURSE DESCRIPTION: Advanced techniques in costume design; possible topics include design for
dance, opera, large-scale drama and musicals.
COURSE OBJECTIVES:
1. To further teach the importance of script and character analysis and how it relates to costume
design.
2. To further develop the use of color, texture and form and how it relates to costume design.
3. To introduce the tools of costume design by learning appropriate use and choice of fabric.
4. To introduce the practice of staying within budget and working with costume shop manager on
costume shop workload.
5. To increase the student’s knowledge of research and shopping skills.
6. Increasing the student’s ability to present their ideas for costumes through rendering and
alternative idea presentations.
7. To further develop students costume design skills by developing the creative side of the brain.
TEXTBOOK: Rebecca Cunningham’s The Magic Garment: Principles of Costume Design (required)
REQUIRED SCRIPTS: Of Mice and Men-John Steinbeck
Othello-William Shakespeare
Desdemona: A Play about a Handkerchief-Paula Vogel
Joseph and the Amazing Technicolor Dreamcoat-Andrew Lloyd Webber (will be provided by
instructor)-student will need to purchase soundtrack
All Theatre and Dance students must have an in-depth knowledge of the practices and procedures outlined in
the School of Theatre & Dance Handbook. The Handbook is available online at
http://www.umt/edu/theatredance/about/handbook.
MATERIALS
You will need a variety of art supplies for various projects within this class. Materials needed are:
Sketch paper-preliminary sketches can be done on newsprint or sketch paper. Please do not use notebook or
computer paper.
Paper for Finished Renderings-you will need to purchase paper for your renderings. This paper should be
heavy enough to withstand a variety of drawing and painting materials and should be able to withstand the
use of water. A good pad of watercolor paper or Bristol board would be appropriate.
Water-based Painting Mediums-you will also need to have a supply of water-based paints. I suggest
watercolors, but you can use gouache or acrylics. Water colors can be either palette or tube.
Brushes-you should purchase a decent set of water color brushes. I suggest a #4, #8, #12 brushes. These will
give you different sizes for different effects.
Pencils-you will need both drawing and colored pencils. You can use regular #2 pencils, art pencils or
mechanical pencils for sketching. Colored pencils can also be used for renderings.
Markers-you can also use markers, if appropriate for rendering.
Visual Statement Materials-you will need to have many “found” materials to complete your visual statements
for you projects. Just keep a collection of interesting items that could suggest visual statements about your
projects, i.e.: rocks, beads, lace, fans, pictures, etc.
CLASS POLICIES:
Attendance- Class attendance in mandatory. Absences must be limited to reasons of illness or serious
emergency, and the instructor must excuse these. Students are required at all times to notify the instructor in
advance of being absent for any reason. If unable to locate the instructor, the students should leave a message
on the instructor’s voice mail or email. Students are responsible for all materials covered in their absences
and all assignments must be made up. A maximum of three absences-excused or unexcused- allowed after
which final grade will be lowered by one letter grade per absence. Missing classes will greatly hinder
student’s ability to proceed forward.
Tardiness-A person is considered as tardy if they are not in class when class begins. Three instances of
tardiness will count as one absence.
Grading-The course work consists of a series of different projects. The combination of these items will equal
your grade this course. Each project will receive a letter grade. Letter grades will be assigned and averaged
according to the following scale to reach the course grade. Grades: A, B+, B, C+, C, C-, D+, D, D-, and F.
Students with Disabilities-Students with disabilities or special need should see the instructor.
Academic Misconduct and the Student Conduct Code:
All students must practice academic honesty. Academic misconduct is subject to an academic penalty
by the course instructor and/or disciplinary sanction by the University. All students need to be
familiar with the Student Conduct Code. The Code is available for review online at
www.umt.edu/SA/VPSA/Index.cfm/page/1321.
PROJECTS AND GRADING
You are expected to complete all four design project as though submitting them in a professional setting—a
regional theatre, national tour, or summer-stock setting. For every project, you must also have a written
analysis of the play and its characters, costume research of the time period selected, a scene chart, a
costume plot, and a complete set of costume renderings for each character. It is expected that these binders
would provide sufficient information for a costume shop to start building the show on the day that binder is
due. These professional elements will be graded along with your projects and are worth 100 points per
project.
Projects
There will be a series of projects that will work to strengthen all the skills you will be learning in class.
Projects include practical hands on paper work as well as artistic projects that will teach you to stretch and
explore your creativity and thinking practices. All of these projects will help you to become a better artist,
designer and communicator.
Grading
PROJECTS ARE DUE ON THEIR DUE DATE BY 5PM. Any projects turned in past the due date will
be lowered one letter grade for each day they are late. The reason for this is because as a costume designer
you must learn to meet the deadlines set out for you by the institution that has hired you. Missing deadlines
in the real world creates a timeline that is not being met, therefore creating complications within the
workroom. As a designer, you must learn discipline and time management as well as creativity. That is why
all projects must be turned in on time, or your grade will suffer.
Budgeting Project-Project worth 200 points
This project will be announced in class
Of Mice and Men-Project worth 500 points
#1-Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research-100 pts.
#3-Preliminary sketches-50 pts, Clothing choices and research-50 pts
#4-Completed renderings and Costume Plot -100 pts
#5-Professional Binder-100 pts
Othello-Project worth 600 points
#1-Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research and concept statement-100 points
#3-Preliminary sketches-50 pts, Revised research-50 pts, Preliminary fabric and color choice-100 pts
#4-Completed renderings with swatches, Costume Plot-100 points
#5-Professional Binder-100 pts
Desdemona-worth 400 points
#1- Script Analysis-50 pts, Character Analysis -25 pts, Scene Breakdown-25 pts,
#2- Research and concept
statement-50 pts, Preliminary sketches-50 pts
#3-Fully swatched, working drawings due, Costume Plot -100 pts
#4-Professional Binder-100 pts
Joseph and the Amazing Technicolor Dreamcoat-worth 800 points
#1- Script Analysis-50 pts, Character Analysis-25 pts, Scene Breakdown-25 pts
#2-Research and concept statement-100 points
#3-Preliminary sketches-Narrator, Jacob, Joseph, 12 Brothers, Wives and Characters of Act I-100 pts
#4-Preliminary sketches-All characters of Act II-100 pts
#5-Revised sketches and preliminary fabric and color choices-100 pts
#6-Completed renderings with swatches, Costume Plot -100 pts, Completed budget-100 pts
#7-Professional Binder-100 pts
PROJECT TOTALS
2400 POINTS
TENTATIVE CLASS SCHEDULE
DATE TOPIC
ASSIGNMENT
PROJECTS DUE
1/23
Review syllabus
Assign Of Mice and Men
Understanding Costumes, Playscript Analysis Reading Assignment: Chapters 1-2
Scene Breakdown
1/28
1/30
2/4
2/6
2/11
Organization and Collaboration
Discuss Of Mice and Men
Research-Evocative and Primary
Presentation methods
Step #1 Of Mice and Men
Reading Assignment: Chapter 3
Developing the Character
Review Research
Sketching and Rendering Techniques
Studio Time in Class
Step #2 Research Men
Reading Assignment: Chapter 4
Reading Assignment: Chapter 5
From Sketch to Costume Using Existing Clothing
Step #3 Sketches Men
Costume Plot
Reading Assignment: Chapter 6
2/13
Rendering Techniques
Review Prelim Sketches
2/18
2/20
Holiday-no class
Review Renderings for Men
2/25
Designing large cast shows
Discuss Othello
Fabrics and Swatching
Discuss Othello Research Statements
2/27
Assign Othello
Step #4 Of Mice and Men
Step #1 Othello
Reading Assignment: Chapter 7-8
3/3
3/5
Fabrics and Manipulation
Budgeting the Show
Discuss Othello
3/10
3/11
Discuss Othello 1st half of class
Discuss Othello 2nd half of class
3/17
3/19
Budgeting and the Costume Workroom
Discuss Othello Finals
3/24
3/26
Spring Break-no class
Spring Break-no class
3/31
4/2
Review Desdemona concept, research and sketches
Designing for Musicals
Assign Joseph
Assign Budget Exercise
Step #2 Othello
Step #3 Othello
Step #3 Othello
Assign Desdemona
4/7
Review Desdemona working drawings
Desdemona
4/9
Discuss Joseph
Step #4 Othello
Step #1& #2 Desdemona
Step #3
Step #1 Joseph
4/14
4/16
Discuss Joseph research and concept statements
Getting the Show Together
4/21
4/23
Review Prelim sketches Act I Joseph
Review Prelim sketches Act II Joseph
4/28
Review Revised Sketches and Fabric choices
Group #1
Review Revised Sketches and Fabric choices
Group #2
Step #5 Joseph
Final 10:10-12:10
Finals for Joseph Due
Budget Exercise Due
Step #6 Joseph
4/30
5/5
Step #2 Joseph
Step #3 Joseph
Step #4 Joseph
Step #5 Joseph
VI Department Summary (Required if several forms are submitted) In a separate document list course
number, title, and proposed change for all proposals.
VII Copies and Electronic Submission. After approval, submit original, one copy, summary of
proposals and electronic file to the Faculty Senate Office, UH 221, camie.foos@mso.umt.edu.
Revised 5-4-11
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