Learning using Incentives: Evidence from a Drug Selling Gang in Singapore∗ Kaiwen Leong†, Huailu Li‡and Haibo Xu§ Abstract In a Singaporean drug-selling gang, an assistant decides how much to charge a pusher for drugs. Then, the pusher whose drug selling ability is unknown to anyone decides whether to call potential customers to estimate demand for the drug. The pusher purchases drugs from the assistant and payoffs are realized. This process repeats itself. We build a model to capture these dynamics. Using data about the gang’s historical transactions, we find that both assistant and pusher engage in continuous learning about the pusher’s ability to sell drugs. The assistant’s price offer is affected by what is learnt about the pusher’s ability and exhibits a non-monotonic pattern. ∗ We have numerous people to thank for the invaluable roles they played in our academic journey. In no particular order, we would like to express our sincerest gratitude to the many who have helped bring the insights in this paper to light. To begin with, we are very grateful to Jimmy Chan, Kevin Lang, Barton Lipman, Stephen Holland, Erik Snowberg and seminar participants at Fudan University, Nanyang Technological University, Singapore Management University, National University of Singapore, Central Narcotics Bureau of Singapore for their helpful comments and suggestions. We also wish to thank the selfless individuals at various authorities and organizations for valuable insights from the countless hours they spent working to give ex-offenders a second chance. These include Philip Lim (Christian Counseling Services), Elvis Overee (Industrial & Services Cooperative Society Ltd), Teo Tze Fang (Singapore Corporation of Rehabilitative Enterprises), Chan Ying Lock (Social Enterprise Hub), Walter Teo (Micro Credit Business Scheme), Chia (The Helping Hand), Peh Beng Seng (PERTAPIS Halfway House), Serene Goh (Tanah Merah Prison), and Kochitty Abraham (Singapore Anti-Narcotics Association). Leong also thanks Nanyang Technological University for start-up funding and its support for this research. The usual caveat applies. † Division of Economics, Nanyang Technological University. Email: kleong@ntu.edu.sg ‡ Department of Economics, Fudan University. Email: huailuli@fudan.edu.cn § Department of Economics, Fudan University. Email haiboxu@fudan.edu.cn 1 Introduction There has been debate over whether criminals are rational individuals. Many studies in criminological literature suggest that individuals involved in crimes are irrational, since they act on their impulses (e.g., Taft and England, 1964; Gottfredson and Hirschi, 1990; Kahneman and Tversky, 1997). On the other hand, in his seminal paper, Becker (1968) argues that criminals respond to incentives and punishments and therefore a framework of cost-benefit analysis applies to criminal activities. Thereafter, many studies have found evidence of Becker’s claims that criminals are rational individuals (e.g., Stigler 1970; Ehrlich, 1973). In this paper, we closely examine a dataset of illegal drug-selling transactions and investigate whether criminals involved in these transactions make decisions rationally. We show that the behavior of the individuals in our dataset matches the predictions of our theoretical model which assumes that individuals are rational. The dataset of transactions is obtained from a drug-selling gang in Singapore. The gang, which was in operation during the 1990s, primarily consisted of three layers: a boss (who was the leader of the gang), some assistants (who obtained drugs from the boss and then sold to individual pushers), and many pushers (who bought drugs from assistants and then sold to retailers and customers)1 . The transactions recorded in our dataset happened between the assistants and pushers. Due to the roles these participants played in the supply side of the market, as well as the illegality of transactions they made, a pusher typically transacted with a single assistant repeatedly. These repeated interactions provided a natural environment for the investigation of whether there is learning by the participants; if so, how a assistant’s pricing strategy reflect the learning and how a pushers’ selling effort adjusts to the learning process accordingly. Interviews with market insiders show that pushers differ in their abilities to sell drugs in the market. Some pushers can sell consistently large quantities of drugs and thus generate considerable profits for both the pusher and assistant to share, while others may fail to sell so well and their selling revenues may not be enough to cover the costs that the pushers and assistants need to bear. Building upon these aspects, we consider a learning model where an assistant repeatedly trades with a pusher. Within each period, the assistant decides to set a selling price (high or low) for a drug. The pusher, after observing the price, decides whether to work or shirk, where working means calling potential clients to see if they are interested to purchase the drug. A transaction between the players is then made and payoffs are realized. The pusher’s ability to sell drugs is either good or bad. If the pusher works, a good pusher always generates a positive payoff for both players, and each one’s payoff is higher when the price is lower; a bad pusher has some probability he can sell just well as a good pusher, with the remaining probability he cannot. Specifically, when the bad pusher does not sell well, if the price is high then the assistant and pusher’s payoffs are positive and negative, respectively. Conversely, if the price is low then their payoffs are negative and positive, respectively. On the other hand, if the pusher shirks, the outcome in the period is independent of ability and price, and each player obtains a payoff zero. At the outset, neither player knows whether the pusher is good 1 In local terms, the boss is called “LongTouLaoDa”, and each assistant is called “ZuoYouShou”. 1 or bad. Instead, they hold a common prior regarding the pusher’s ability. Over time, the players update their beliefs based on the decisions and outcomes they observe, and adjust their future decisions according to their learning process. This payoff structure indicates that if the pusher is good, then the players have aligned preferences in the sense that both of them prefer the pusher to work at the low price; but if the pusher is bad, the players have conflict of preferences in the sense that the assistant prefers the pusher to work at a high price while the pusher prefers to work at a low price. These preferences give rise to a unique Markov perfect equilibrium of the dynamic game. In equilibrium, the pusher is induced to work if and only if the players hold a belief that is larger than a cutoff value. Intuitively, if the players’ belief is so low that they expect that the pusher is more likely to fail to sell well when he works, then the benefit of learning about the pusher’s ability generated from working is outweighed by the current loss in payoffs, and therefore it is optimal for the players to stop learning. Our result also predicts that for the range of beliefs that the pusher works, the assistant sets prices non-monotonically in the beliefs. Specifically, if the belief that the pusher is good is very high, then we observe the same behavior as we would get if the pusher is definitely good. Namely, the assistant sets a low price, and the pusher works. Of course, if the transaction fails, then the payoffs are 0 thereafter. If not, the belief that the pusher is good goes up and the trend continues as such. Thus, there exists a largest cutoff value, and the assistant will set a low price for beliefs above this value. Below this largest cutoff value, the assistant is skeptical of the pusher’s abilities. Thus, the assistant prefers a set a high price so as to avoid incurring a loss. However, the assistant cannot set a high price for all beliefs below the largest cutoff. There exists a second belief cutoff value whereby should the assistant set a high price for any belief value below this cutoff, the pusher is skeptical of his ability to earn profits if he chooses to work. If the assistant wants the pusher to work, she has no choice but to share the burden of the costs borne by the pusher by setting a low price. As the beliefs starts to decrease from the second cutoff value, there exists a third cutoff value whereby below this value, the assistant will set a high price. The assistant does so because she knows that setting a high price will not cause the pusher to shirk. The pusher is willing to work hard because if he succeeds, the continuation payoffs for the pusher are positive. Since the assistant also prefers to set a high price, she will do so. Following this logic, the assistant will then set a low price below the next cutoff followed by a high price. Thus, the assistant sets prices non-monotonically.Our model also predicts that if the players’ initial belief about the pusher’s ability is drawn from the range that the pusher is induced to work, then there is full revelation of ability over time. This is because if the pusher is induced to work at the very beginning, then should the pusher fail to sell well once over time, this immediately reveals that the pusher is bad. Similarly, if the pusher sells well all the time, this gradually reveals that the pusher is good. At the end of section 4, we also explain why the non-monotonic pricing strategy used by the assistant is not an artifact of the assumption that there are only two possible prices. Even if we allowed the assistant to choose from a continuum of prices, the results remain unchanged. We have transaction data between assistants and pushers in the gang’s formative 2 years. It consists of 2956 trading transactions2 between 354 pushers and the assistants. Since at least two orders of different types of drugs occurred in each trade, we have a total of 9132 orders. In addition, we have also obtained detailed individual characteristics of the pushers before they started trading with the assistant. The key advantage of our data is that we have the assistants’ assessment of the pushers’ ability after each trade is completed and the level of effort exerted by the pusher in each trade, which is proxied by the number of phone calls he made to the end consumers. With this rich dataset, we are able to verify that both the assistants and pushers engage in learning about the pushers’ abilities, and the assistants’ pricing strategy reflects their learning. They applied a non-monotonic pricing tactic based on a periodically updated ability assessment. Assistants learn about pusher’s ability using both the pusher’s individual traits and trading outcomes. In particular, the sales in the most recent trade is a key determinant of the assistant’s evaluation of pusher’s ability, which helps to verify that the MPE concept used in the theory model is plausible. On the other hand, we find that as long as the pushers stay in the trade, he learns. The trading outcome is observable to both the assistant and pushers, and the trading prices we observed are the equilibrium prices that the assistant and pusher both agree upon. We find the pusher’s effort is associated with the assistant’s ability rating and the effort level responds to the assistant’s price offers. This evidence indirectly supports the pusher’s learning about his own ability. Specifically, high prices discourage effort. An assistant’s assessment of every pusher’s ability is measured on a scale of 1 to 10, and it is used as good proxy for the belief held by the assistant that the pusher is a good type as defined in our theoretical model. We take pushers with a rating of 5 and 6 as average ability pushers, and use it as the reference group for comparison. We have the following findings: compared with pushers with a rating below 5, namely those below average, these average pushers receive a 3-5% price discount; top pushers (those with a rating of 9 and 10) receive a 10-13% price discount compared with average pushers; most interestingly, we observe assistant requesting a 2% price premium on pushers with an ability rating of 7 and 8 when compared to average pushers. The assistant’s non-monotonic pricing strategy is consistent with our theoretical predictions. The rationale behind non-monotonic pricing is as follows: the assistant considers pushers with a rating of 7 and 8 as good but not top pushers. The assistant also knows that she will not cause these pushers to shirk just because of the price premium she is asking for, because the pushers with this rating have lower expected loss compared to the pushers with a rating of 5. In fact, the assistant knows that if these pushers are indeed of high ability, they will eventually become top pushers down the road, and it will not be too late to give them lower prices when they prove themselves to be top performers. By doing this, the assistant can protect herself from losing money (i.e with a price discount) due to an incorrect assessment of the pusher’s type in the current period. The risky nature of the market also motivates the assistant to care more about the short run gain 2 A trade refers to the trading interaction between an assistant and a pusher occurred on a particular day; Pushers may buy different types of drugs in a trade. For example, if purchase of Ice and Ketamine take place in a trade, then we say there are 2 orders in a trade. 3 rather than potential long run loss. In a competitive labor market, employers set wages equal to the marginal productivity of the worker. That implies that assistant should assign a monotonic price to the pushers with different ability. Because of the monopoly power of the drug gang, the pushers face high search and switching cost. It helps us to understand why the non-monotonic pricing can be sustained in the drug market. The dataset from the drug markets have unique advantages for the study of learning and price offers in trading interactions. In many formal markets, the change of prices may be caused simply by bargaining between the trading parties, especially when some party can learn to bargain or accumulate bargaining skills in a better way. With the existence of bargaining, it is challenging to identify how sellers or employers price the product or make wage offers based on learned productivity of the buyers or employees. In the drug market in Singapore, the monopoly power of the drug gang grants almost no bargaining power to the pushers, which allows us to better identify how assistants make price offers based on the learned ability of the pushers. More than this, we have fairly precise assessments of the pushers’ selling abilities and selling effort for transactions, which enable us to better disentangle the effect of ability from the effect of effort on the pushers’ selling performances. Lastly, unlike transactions in many formal markets in which prices are governed by predetermined long-term contracts or governed by laws and regulations, transactions occurring in the illegal drugs market are not subject to such restrictions and therefore prices can capture the trading parities’ learning processes more accurately. Our model is related to the literature on the bandit problem and experimentation. Rothschild (1974) studies a firm’s dynamic pricing problem with experimentation. The firm is initially uncertain about its true market demand and so has to learn about it. Prices differ in their current returns to the firm as well as in their informativeness regarding the firm’s true market demand. So the firm’s problem is to optimally experiment prices to learn more about the true demand while maximizing its expected discounted profits. Since then, studies extend this analytical framework to various economic settings, ranging from learning and pricing in markets (Bergemann and Valimaki (1996), Keller and Rady (1999), Bar-Isaac (2003), etc) to financing and compensation in organizations (Bergemann and Hege (2005), Manso (2011), Horner and Samuelson (2013), etc), and many others in between. In this literature, the key point for examination is to determine the optimal trade-off between maximizing for the period versus experimenting for information to use in the future. When multiple parties with conflicts of interests are involved, incentive problems may arise and optimal experimentation is further affected by the ways that parties interact with others. Our model embeds the essence of experimentation in the literature. In terms of the bandit problem, the pusher’s shirking is a safe arm which yields fixed returns and does not generate any information regarding the pusher’s selling ability; while working is a risky arm which yields uncertain returns and generates information for the learning of the pusher’s ability. The novelty of adding the assistant’s price decisions into the model then allows us to study the impact of the players’ incentives and interactions on the process of experimentation, and derive testable empirical implications. Our paper is also related to the broad literature on employer learning in the 4 labor market. Holmstrom (1999) studies a model in which an agent’s ability is revealed over time through observations of performance, and examines how this agent’s career concerns may affect his effort decisions. Since this seminal work, studies, both theoretical and empirical, have examined various settings to investigate how an agent’s ability is learned by employers over time and how the agent’s wage compensation is affected by employer learning, e.g., Farber and Gibbons (1996), Altonji and Pierret (2001), Gibbons and Waldman (1999a, 2006), Pinkston (2009), and Kahn and Lange (2014). However, unlike our paper in which the assistant sets different trading prices to actively learn about the pusher’s ability, in these papers as a simplification the agents’ wage compensation is set to their marginal productivity and therefore learning is passive. The difference is also reflected with respect to the models’ results. In our paper, the assistant’s price is non- monotonic in the assessment of the pusher’s ability, while in these papers compensation is always monotonic in the employer’s assessment of the worker’s ability. Bose and Lang (2015) consider an employer learning model in which the employer can actively monitor the agent’s performance to evaluate the agent’s ability and determine task assignments accordingly. Monitoring is costly, and so it is most valuable when the employer’s assessment regarding the agent’s ability is not too high or too low. As a result, the employer’s optimal monitoring strategy exhibits non-monotonicity in the evaluation of the agent’s ability. In contrast to Bose and Lang’s setting in which only the employer makes decisions, we consider a game-theoretical environment in which the pusher also plays a strategic role. If in our model the pusher is simply assumed to always work and thus is passive, then the assistant’s pricing strategy is necessarily monotonic-she sets a low price if and only if the belief about the pusher’s ability is larger than a cutoff value. Therefore, the strategic role of the pusher is crucial to our result of non-monotonicity. The paper is organized as follows. In Section 2 we summarize the information we have collected via interviews with people involved in the underground economy related to the illegal drug market in Singapore and the gang from which we obtained the dataset. In section 3 and 4 we build the theoretical model and derive the optimal non-monotonic pricing strategy of the assistants. Section 5 and 6 contain data description and empirical analysis. We conclude the paper with Section 7. 2 2.1 Drug Market in Singapore Background about a Drug Selling Gang For the past five years, the first author volunteered and worked closely with ex-drug offenders. He was able to help some of them turn their lives around, for which he earned their gratitude and trust. In return, one of the ex-drug offenders was willing to help him interview 98 other ex-drug offenders. The information collected from these interviews form the bedrock of the background information in this section. During the time period covered by our dataset, there were five major gangs dominating and controlling the illegal drug-selling market in Singapore, with approximately 70% to 80% market share. One of the gangs was slightly larger in size whereas the other four were almost equally powerful. Our data was drawn from 5 one of these five gangs. The gang covered by our data had three main layers in the hierarchy: the boss, assistants, and pushers. The boss was the mastermind behind the gang’s drug business. He was in charge of importing the drugs from oversea suppliers and oversaw the drug trade of the entire gang. Assistants were high-ranking members of the gang who worked directly under the boss. After acquiring drugs from the boss, each assistant sold drugs to the pushers. Pushers then sold drugs to individual drug abusers or to small retailers. At any point in time, there were about 20 assistants in the gang and each assistant had about approximately 10 to 15 pushers. Everyone in the gang was well informed of the high risks, costs and high expected returns of selling drugs. Indeed, the drug trade was extremely lucrative. On average, an assistant could earn approximately 40 to 70 thousand Singapore dollars a month.3 Assistants typically marked up the drugs by at least 50% before selling them to the pushers. A pusher’s earnings averaged between 5 to 30 thousand Singapore dollars a month. On average, a pusher’s markup on drugs was around 60% to 100% for Ice and Ketamine, 80% to 100% for Heroin and 50% to 80% for Ecstasy. Most pushers were also drug abusers. Working as pushers allowed these drug abusers access to a stable supply of high quality drugs at lower prices. Each assistant recruited pushers independently. When making recruitment, the assistants were extremely cautious and never took in strangers. Pushers consisted of individuals whom the assistants already knew or were introduced by people they trusted. Each pusher had to undergo a probation period before commencing formal trading relations. Sometimes assistants competed for talented candidates by promising price discounts and other forms of preferential treatment in future transactions. However, once the trading relationship between the assistant and pusher was formalized, there was no more competition between the assistants for any pushers. Should an assistant try to poach another assistant’s pusher, the boss would step in to mediate. The rules of the gang would be enforced and the penalties were severe enough to deter such poaching behavior. Although most pushers were formal gang members, the role they played in the gang was clear and: they only purchased drugs from assistants, and were not involved in any other gang-related activities. Thus, the relationship between these two layers was very much like a seller-buyer relationship in a market. If a pusher attempted to quit the gang, he was free to leave and would not be punished.4 Meanwhile an assistant also had the discretion to fire a pusher at any point of time. Assistants typically stayed in the gang for many years and rarely quit voluntarily, so the group of assistants in the gang was very stable. On the contrary, the average tenure of a pusher was short–approximately 6 months. The majority of pushers exited the market either voluntarily or as a result of being caught by the authorities. Promotion to higher levels in the gang’s hierarchy was not among the chief considerations of a pusher when choosing to enter and stay in the market. Drug transactions between assistants and pushers were typically as follows. After 3 1 US dollar was equivalent to approximately 1.60 Singapore Dollar during the 1990s. If a pusher intended to buy drugs from another assistant or another gang instead of quitting the market, it was a rule that he had to terminate the trading relationship with his current assistant first. 4 6 knowing that the boss possessed large quantities of drugs or after having obtained these drugs from the boss, each assistant called his pushers to inform them about the fixed prices of the drugs. To make a transaction, the pusher then called his customers to promote the drugs and estimate the quantity that he needed to buy from the assistant. After these phone calls, the pusher placed an order with the assistant. The pusher either came to the assistant to pick up the drugs by himself or the assistant sent someone to deliver the drugs to the pusher. Payment was in cash upon delivery. Lastly the pusher distributed the drugs to his customers. Normally, a pusher’s estimation on the amount that he could sell was reasonably precise. Due to the high costs and risks involved in possessing and selling drugs, pushers would only buy enough stock to satisfy their customers’ demands. The amounts that a pusher asked for were mostly large enough for the pusher and assistant to earn profits. But, occasionally, the quantities purchased were unexpectedly low, and the earnings generated in such situations could be outweighed by the pusher and assistant’s costs. To maximize profits, the assistants paid close attention to the pushers’ drug-selling performances. To safeguard the business, assistants regularly sent scouts to do checks on the pushers and frequently questioned them to ensure that the number of customers the pusher claimed was indeed real. Scrutinizing a pusher’s phone log was among the methods an assistant would use to check the validity of the claim that the pusher had numerous customers. Moreover, assistants strongly preferred pushers who had the ability to purchase large amounts of drugs on a consistent basis. The primary way to evaluate a pusher’s selling ability was to examine his connections to managers in entertainment venues (like nightclubs, discos, etc.), as these venues were places where large numbers of customers would congregate and form a large potential market for drugs.5 Assistants normally made clear records on their assessments regarding the pushers’ abilities to form a more accurate expectation of future drug-selling. Besides, since pushers were frequently caught and imprisoned, another reason the assistants kept detailed evaluations was to know which pushers to pull back in the market again after they were released. 2.2 Assistants and Pushers It may be a concern that the pushers and assistants were not as rational as their counterparts in formal economic sectors, because they may have self-control issues like addiction to alcohol and drugs, or they may be inexperienced in selling drugs. However, as indicated in the interviews, pushers and assistants in this gang earned a significant sum and were well aware of the high risks of being in this market, which shows their rationality. Evidence may also be seen from other studies. Desroches (2007) states that “the upper levels (including assistants) are rational actors who enter the drug business consciously and deliberately after considering risks versus potential rewards.” Lien (2014) makes the similar claim that “the majority at the higher levels are not drug dependent. They are rational and usually intelligent, 5 The pusher had to bribe managers at these entertainment venues with money, drugs or a combination of both to ensure that he could sell the product in these areas. Sometimes the managers would be asked to help sell the drugs, or the managers would purchase drugs from the pusher to sell by themselves. 7 and they may be weaned from narcotics”. Though not at the higher levels of the gang’s hierarchy, the pushers’ behavior also reflected clear rationality. Most of the pushers were addicts and many chose to enter the drug market due to access to cheaper or free drugs. Some pushers chose to be part-time drug sellers with the concern that working full-time would require them to actively seek for customers and thus increase the risk of getting caught. The pushers and assistants’ trading behavior also revealed their rationality. For instance, prices varied among different drugs. Specifically, agricultural substances, such as Cocaine, Heroin and Marijuana, were less expensive than synthetic drugs that require costly chemical processing in laboratories. When selling drugs, pushers set prices optimally and frequently gave customers discounts. Some interviewees stated that “instead of you not buying from me, I’m going to give you $10 off because I can afford to and still make a profit”, and “In order to compete, I have to keep my prices pretty steady” (N.A.,2012). Bargaining rarely took place between an assistant and a pusher. The strong bargaining power wielded by the assistants was firstly due to the pushers’ lack of outside options. Most pushers were either jobless or low-income earners, and were desperate for money. Further, many of them were gamblers and were saddled with debt. Thus, pushers were in weak position to bargain, as the assistants knew about their dire financial situation. Secondly, the majority of the pushers were addicted to drugs and a considerable proportion of them were heavy abusers. The assistants were fully aware of the pushers’ addictions. Most importantly, there were limited alternative sources supplying the drugs the pushers needed at a lower price. Thirdly, it was also very difficult for pushers to build up bargaining power given their expected tenure in selling drugs was relatively short. Therefore, the asking price was typically the final price. People may also wonder whether pushers can search for and purchase from different assistants, as there were several gangs each with multiple assistants in the market. However, a pusher typically bought drugs repeatedly from an assistant because of the high switching cost of finding a new supplier. The switching cost was high from several perspectives. First, finding a new assistant was challenging. These assistants often stayed under the radar to ensure the safety of the boss, and this does not just include evading official enforcement but also lower-level members within the gang (Lien, 2014). Second, a pusher needed to go through a time-consuming probation period before being able to purchase drugs from an assistant.6 During the probation period, the pusher would be unable to continuously provide drugs to his existing customers. This links to the third perspective of switching cost; namely, pushers would lose customers during the probationary period since they would be unable to provide drugs during that time. Customers had varying demand for drugs, at different frequencies.7 Thus, a pusher who could not meet customers’ needs due to a supply shortage faced a high risk of losing them. In addition to the threat of losing existing 6 For example, a drug pusher, Yogaras, was commanded “to perform three drug deliveries before he could become a permanent daily runner” (Ho, 2015). 7 For instance, a drug dealer, Marshall, recalled “One client was smoking nine joints a day”. In another interview, the interviewee mentioned that his customers demanded for drugs every day or every other day (N.A., 2012). 8 customers, a pusher also found it risky and difficult to rebuild his customer base, since looking for new customers involved significant risk. 3 Model We model the trading relationship between an assistant (A or she) and a pusher (P or he) as a repeated game. Time is denoted as t = 0, 1, ..., and goes to infinity. Both players are risk neutral and share the same discount factor δ ∈ (0, 1).8 In each period of the game, the assistant first decides the unit price, high (H) or low (L), of a drug that she will sell to the pusher. After knowing the price of the drug, the pusher then decides how much effort to exert, working (W ) or shirking (S), in selling drugs to the market. Finally, the transaction between the assistant and pusher is made and payoffs are realized. This summarizes the process of transactions occurring in the drug-selling market. An assistant sets the price of the drug. After knowing the price, the pusher decides whether he wants to work or shirk. If he works, he calls up potential clients to estimate demand. The number of calls he makes is a proxy for his effort level. As a final step, the pusher returns to the assistant and purchases the amount of drugs he is able to sell based on his interactions with potential clients. Payments are made and revenues are realized. The pusher’s type, his ability to sell drugs to potential clients, is either good (G) or bad (B). Let a ∈ {L, H}, e ∈ {W, S} and θ ∈ {G, B} denote the assistant’s price, the pusher’s effort and the pusher’s type. In any period, if the pusher shirks, each player gets a payoff normalized to 0. If the pusher works, both players’ payoffs are price and type dependent. In the drug-selling market, a pusher’s selling ability is related to the market demand that he has access to. A good pusher faces a demand function for drugs which is elastic. If the assistant sets a low price and a good pusher works, both players get the same payoff x. If the assistant sets a high price and a good pusher works, both players get the same payoff y. When the assistant sets a low price, this enables the pusher to sell a significant amount of drugs to the market, and so the transaction generates large profits for the players to share; on the other hand, a high price set by the assistant lowers the amount of drugs that the pusher can sell, and the transaction generates less profits for the players to share. Thus, x > y > 0. Payoffs: a=L a=H θ=G e=W e=S x, x 0, 0 y, y 0, 0 A bad pusher’s demand function is unstable–sometimes it is as good as a good pusher’s, but sometimes it is inelastic. Specifically, with probability p ∈ (0, 1) a bad pusher can sell well and the players’ payoffs are the same as depicted above, with 8 Alternatively, the discount factor can be interpreted as the probability that a trading relationship is maintained to the next period. 9 probability 1 − p that a bad pusher sells poorly. In the latter case, if the assistant sets a low price and a bad pusher works, the assistant and pusher get payoffs z and w respectively; if the assistant sets a high price and a bad pusher works, the assistant and pusher get payoffs w and z respectively. When the demand function turns out to be inelastic, the pusher can only sell a small amount of drugs and the revenues from the transaction can not cover the total costs that the players have to bear, such as delivery costs. In this case, if the assistant sets a low price, then the negative loss is mainly absorbed by the assistant; if the assistant sets a high price, then the negative loss is mainly absorbed by the pusher. The payoff outcomes (z, w) and (w, z) with z < 0 depict these situations, respectively. Payoffs: θ=B e=W e=S a=L z, w 0, 0 a=H w, z 0, 0 With probability 1 − p Payoffs: θ=B e=W e=S a=L x, x 0, 0 a=H y, y 0, 0 With probability p The payoffs are summarized in the tables. We make the following assumption on the players’ payoffs. Assumption 1. px + (1 − p)z < 0 < py + (1 − p)w. This assumption says that if the pusher is of low ability and chooses to work, one player’s expected payoff from the transaction is negative and the other player’s expected payoff is positive. With this payoff structure, the assistant and a good pusher have aligned interests in the sense that to motivate the pusher to work, both prefer a low price set by the assistant; alternatively, the assistant and a bad pusher have conflict of interests in the sense that to motivate the pusher to work, the assistant prefers a high price while the pusher prefers a low price.9 Initially, none of the players knows the pusher’s type. Instead, they hold a common prior that with probability µ0 ∈ (0, 1) the pusher is of the good type. The players’ decisions and the outcomes are publicly observed, and all aspects of the period game are common knowledge. In this model, no player has private information, therefore, they always share the same beliefs and update these beliefs according to the Bayes’ rule identically. The law of motion of beliefs is as follows. Let µt denote the players’ belief at the beginning of period t. If the pusher shirks in period t, the players’ belief in period t + 1 satisfies µt+1 = µt so there is no change of beliefs. If the pusher works in period t, the players’ belief in period t + 1 satisfies µt µt+1 = µt + (1 − µt )p 9 The assumption of symmetric payoffs for the assistant and pusher is inconsequential for the model. If the conflict of interests for both players remains unchanged, the results remain unchanged. The proof for this claim is available upon request. 10 after observing a payoff outcome (x, x) or (y, y), and satisfies µt+1 = 0 after observing a payoff outcome (z, w) or (w, z). Only a bad pusher might cause an outcome (z, w) or (w, z), so after observing an outcome (z, w) or (w, z), the players are certain that the pusher is bad. On the other hand, when the pusher works, a good pusher generates an outcome (x, x) or (y, y) with a higher probability compared to a bad pusher. Thus, after observing an outcome (x, x) or (y, y), the players believe that the pusher is more likely to be good. A public history mt summarizes all actions and outcomes up to period t. Let Mt denote the set of all possible histories. A pure strategy of the assistant σ A is a function that specifies the price of the drug she sets for any history mt ; formally, σtA : Mt → {L, H} Similarly, a pure strategy σ A of the pusher is a function that specifies the pusher’s effort level for any history mt and the price set by the assistant at ; formally, σtA : Mt × {L, H} → {W, S} Denote ΣA and ΣP as the sets of all pure strategies for the assistant and the pusher, respectively. We study Markov perfect equilibrium where strategies only depend on the payoffrelevant part of the histories. In our model, this is represented by the common belief 0 µt . Specifically, for two histories mt and mt0 such that the players hold the same belief, a Markov strategy requires the players to take the same actions after these histories; formally, 0 µt (mt ) = µt0 (mt0 ) ⇒ 0 0 σtP (mt ) = σtP0 (mt0 ) and σtA (mt , at ) = σtA0 (mt0 , at0 ) for at = at0 . A Markov perfect equilibrium is then a sub-game perfect equilibrium where the players only use Markov strategies. We restrict our attention to pure strategy Markov perfect equilibrium hereafter. 4 Equilibrium Analysis In this section we analyze the model by investigating the joint dynamics of the players’ beliefs and decisions. In a one-shot game where the players only interact once, if m = 1, the pusher is definitely good. The unique sub-game perfect equilibrium of this game involves the assistants setting a low price and the pushers working. Both players receive a payoff of x. If m = 0, the pusher is definitely bad, and the unique sub-game perfect equilibrium involves the assistants setting a high price and the pushers shirking. Both players receive a payoff of 0.10 Intuitively, the assistant 10 Consider µ = 0. If the assistant sets a low price, given px + (1 − p)w > 0, the pusher’s optimal response is to work. If the assistant sets a high price, given py + (1 − p)z < 0, the pusher’s optimal response is to shirk. By backward induction, when px + (1 − p)z < 0, the assistant’s optimal action is to set a low price. In this case, the unique sub-game perfect equilibrium consists of the assistant’s setting a high price and the pusher’s shirking. 11 prefers a good pusher to work and a bad pusher to shirk. The difference between these two equilibrium results in the one-shot game, which captures the relative importance of the players’ conflict of interests. If µ = 0, the payoff outcome (z, w) or (w, z) happens with probability 1 − p when the pusher works. In this instance, the large conflict of interests between both players’ preferences results in the noncooperative outcome of the assistants setting a high price and the pushers shirking. If µ = 1, the negative payoff z never occurs and the players’ preferences are perfectly aligned. This gives rise to the cooperative outcome with the assistants setting a low price and the pushers working. Now consider the dynamic game. A good pusher that works certainly generates the payoff outcome (x, x) or (y, y). Therefore, after observing the payoff outcome (z, w) or (w, z), the players are certain that the pusher is bad and thus their belief drops to 0. We derive the equilibrium result for this event. Lemma 1. (degenerate beliefs) (1) When µ = 0, the Markov perfect equilibrium is unique. In equilibrium, the assistant always sets a high price and the pusher always shirks. (2) When µ = 1, the Markov perfect equilibrium is unique. In equilibrium, the assistant always sets a low price and the pusher always works. When µ = 0, this belief will remain forever unchanged. A Markov perfect equilibrium requires the players’ decisions to be stationary over time and consists of a sub-game perfect equilibrium in each period. In each period, a low price will induce the pusher to work while a high price will cause him to shirk, so it is optimal for the assistant to set a high price all the time. Then, the pusher always shirks. For comparison, we will also derive the equilibrium result for the case µ = 1. In this case, in each period, the pusher chooses to work regardless of the price set by the assistant. It is optimal for the assistant to set a low price. In this unique equilibrium, the assistant sets a low price and the pusher works. Proposition 1. The Markov perfect equilibrium in this game is unique and takes the form of a partition equilibrium; there is a number k and a sequence of cutoff values, µ∗1 , µ∗2 , ..., µ∗2k , where µ∗1 < 1, µ∗2k = 0 and µ∗i > µ∗j for i < j, such that the assistant sets a low price if µ ∈ [µ∗2i−1 , µ∗2i−2 ) and sets a high price if µ ∈ [µ∗2i , µ∗2i−1 ). The pusher works if and only if µ ≥ µ∗2k−1 . Let µ∗ be given by µ∗ = (1 − p)(w − z) − p(x − y) (1 − p)(x + w − y − z) Then, [µ + (1 − µ)p]x + (1 − µ)(1 − p)z ≥ [µ + (1 − µ)p]y + (1 − µ)(1 − p)w if and only if for µ ≥ µ∗ , where µ∗ ∈ (0, 1) by Assumption 1. This inequality implies that in the one-shot game, if the pusher will work, then the assistant prefers to set a low price if and only if µ ≥ µ∗ , where the terms on the left and right hand 12 sides are the assistant’s expected payoffs from setting a low price and a high price, respectively. In this game, the assistant prefers to induce a good pusher to work and conversely induce a bad pusher to shirk. So long as the pusher’s ability is still unclear, learning about it is valuable since it enables the players to make better decisions. However, given that the players only learn about the pusher’s ability through working, and that working may also cause the payoff outcome (z, w) or (w, z), there is a tradeoff between learning and incurring the negative payoff z. Specifically, in the unique equilibrium of the game, the pusher is induced to work if and only if the players hold a belief that is larger than a cutoff value, denoted by µ∗2k−1 . Intuitively, if both players’ belief is very low, they would expect a high probability of the payoff outcome (z, w) or (w, z) when the pusher works. In this case, the benefit from learning about the pusher’s ability generated by working will be less than the current loss caused by the negative payoff z, and therefore it is optimal for the players to stop learning by inducing the pusher to shirk. This proposition indicates that for the range of beliefs that the pusher is induced to work, there will be a non-monotonic relationship between the price set by the assistant and her belief that the pusher is good. When the belief is very high, the players’ interests are well-aligned and the assistant prefers to set a low price to maximize payoffs. However, when the belief lies in the moderate range, the players’ conflict of interests comes into play. Specifically, to induce the pusher to work in this moderate range of beliefs, the assistant may have to set a low price when the belief is relatively low. Conversely, she may set a high price when the belief is relatively high. For this range of beliefs, the assistant prefers to set a high price as long as the pusher can still be induced to work. However, she may not choose to do so when the belief is relatively low as the pusher’s expected loss from the negative payoff z would discourage him from choosing to work.11 In any equilibrium, if µ ≥ µ∗ , then the assistant sets a low price and the pusher works. To illustrate this, if the assistant sets a low price, it is certain that the pusher will work as he does not need to bear the negative payoff z. In some period t, if there is a putative equilibrium where the assistant sets a high price given some belief µ ≥ µ∗ , then the pusher may choose to either work or shirk. For either case, when µ ≥ µ∗ , if the assistant deviates by setting a low price in period t and switches back to the equilibrium strategy starting from the next period, she can obtain a larger payoff in the current period without reducing her future payoffs. Hence it is optimal for the assistant to set a low price whenever µ ≥ µ∗ . Now we will explain why the equilibrium is unique. For any belief µ ∈ (0, µ∗ ), there is a finite number l and a sequence of beliefs, µ1 , µ2 , ..., µl , satisfying µ1 = µ, µl−1 < µ∗ ≤ µl and µi = µsi−1 (so if the payoff outcome (x, x) or (y, y) is observed at belief µi−1 , the updated belief increases to µi ). When the players’ belief is at µl , the assistant sets a low price and the pusher works. Now consider the belief µl−1 . Since the equilibrium play in the continuation game is uniquely determined after any outcome, the players’ decisions at belief µl−1 11 If we assume that the pusher always works, this game is reduced to a decision problem of the assistant. Then the assistant’s pricing strategy is monotonic. She sets a low price if and only if µ ≥ µ∗ . 13 are also uniquely determined: firstly, for any price offered by the assistant, the pusher works if and only if his total payoff (the payoff in the current period and the payoff in the continuation game) is non-negative; secondly, if the pusher will work given a high price, then the assistant sets the high price. However, if the pusher will shirk given a high price, then the assistant sets the low price unless her total payoff becomes negative. Applying this argument inductively, we can show that at any belief µ, the players’ decisions are unique. The argument in the previous paragraph is extended in the proof to inductively construct the sequence of cutoff values, µ∗1 , µ∗2 , ..., µ∗2k . For the general case with k > 1, the reasoning goes as follows. For any µ ∈ [µ∗ , 1), the assistant sets a low price and the pusher works, and each obtains a positive payoff. Denote µ∗1 = µ∗ . Then for beliefs µ that are smaller than but close enough to µ∗1 , the pusher can be induced to work even when the price is high, and it is therefore optimal for the assistant to set a high price. Inductively, there is a cutoff value µ∗2 such that for beliefs µ that are smaller than but close enough to µ∗2 , the pusher would shirk if the price is high. In this case, the assistant has to set a low price. Whenever there is a cutoff µ∗3 such that for µ that are smaller than but close enough to it that the pusher is again incentivized to work when the price is high, the assistant would set a high price until the cutoff µ∗4 , at which the high price becomes unacceptable to the pusher again. The cutoff values µ∗2k−1 and µ∗2k can be constructed repeatedly. Intuitively, for beliefs µ < µ∗ , the players have to bear the negative payoff z if the pusher should be induced to work. However, for sufficiently low beliefs, no one would like to bear this payoff z, resulting in the outcome that the assistant always sets a high price and the pusher always shirks. In this model, both players learn about the pusher’s type when the pusher works. At any point in time, if the players are still uncertain about the pusher’s type after observing the payoff outcome (z, w) or (w, z), their belief drops to 0 and stays there forever. On the other hand, after observing the payoff outcome (x, x) or (y, y) their belief rises gradually. Regardless of the prior and how the players initially interact with one another, so long as the players’ belief is sufficiently high, µ ≥ µ∗ , the pattern of interactions in the continuation game is deterministic: a series of payoff outcome (x, x) or (y, y) without any observation of negative payoff z helps the players to maintain a cooperative relationship in which the assistant sets a low price and the pusher works, while an observation of payoff outcome (z, w) or (w, z) causes the players to interact non-cooperatively with the assistant always setting a high price and the pusher shirking. Only a bad pusher can cause a negative payoff z when he works. Our previous results together with the law of large numbers implies that in some period t, if the players hold a common belief that µ ≥ µ∗2k−1 , the pusher’s type will eventually be revealed . We summarize this result in the following corollary. Corollary 2. In some period t, if the players have a common belief that the pusher is good µ ≥ µ∗2k−1 , then the pusher’s type will eventually be revealed. The non-monotonic pricing strategy used by the assistant is not due to the assumption that there are only two possible prices. Intuitively, it would seem that when there is a continuum of prices, the assistant would always set a price that 14 makes the pusher indifferent between working and shirking. This is not the case. The equilibrium analysis can be extended to allow more levels of prices or even a continuum of prices, and our main results would remain unchanged. In the drug-selling market, a transaction between the assistant and pusher is a variation of stackelberg competition; that is, the assistant sets her price to the pusher first, and then conditional upon participating in the transaction, the pusher learns about current market demand and sets his price for the market. The market demand is determined by the pusher’s selling ability. The higher the assistant’s assessment regarding the pusher’s ability, the lower the assistant’s preferred price. However, the assistant may not able to set the price she prefers. The players bear fixed costs for each transaction such as delivery costs. When both players hold a low assessment of the pusher’s ability, setting a relatively high price may discourage the pusher to participate. As a result, the assistant has to lower the price for low-ability pushers. As the players’ assessment of the pusher increases over time, the pusher’s participation constraint loosens and the assistant can therefore set a higher price closer to her preferred price. Moreover, when the players’ assessment crosses some cutoff point, the pusher’s participation constraint is no longer binding even if the assistant sets her preferred price. This argument implies that a non-monotonic pricing strategy will also arise when the assistant can set a price from a continuum: as the assessment of the pusher’s ability increases, the price will first increase before eventually decreasing. 5 Data Description The data set we obtained contained information about the activities of a drugselling gang that operated in Singapore during the 1990s12 . The entire data set was retrieved from the gang’s books13 . Hence, it is not susceptible to any memory-related issues like imperfect recall. Our data set is also representative in the sense that it contains every single pusher’s (referred to with the pronoun “he”) transactions with his respective assistant (referred to with the pronoun “she”) in the gang’s formative years. Details about each pusher’s characteristics prior to joining the gang are included as well. The full sample comprises 354 pushers with a total of 2,956 trades and 9,132 orders. We have the following information for each order that took place between a pusher and an assistant: the type of drug traded, quantity, quality, price, cost, whether the assistant gave any drugs as a gift to the pusher, delivery method, whether the pusher had proposed a counter offer and whether consignment is given. Market factors (i.e tight police monitoring etc) that influenced the trading price and quantity are also captured in this data set. This information allows us to control 12 See Appendix A about how we obtained this data. The boss of this gang kept these records for several reasons. First, the gang wanted to evade enforcement. Each assistant thoroughly vetted a pusher’s background before they transacted. Scouts were sent regularly to monitor each pusher. This was to ensure that none of the pushers were undercover officers. Furthermore, the boss wanted to ensure that the pushers’ daily activities were not attracting the attention of the authorities. Second, the goal of the gang was to make money. If a pusher was arrested and released from prison, the assistant wanted to know whether it was worth re-inviting him back into the gang. 13 15 for possible market conditions that may have affected the transactions between a pusher and the assistant. Moreover, we have the assistant’s assessment of each pusher’s ability, as well as data on each pusher’s effort. Effort is represented by the number of phone calls made by the pusher to sell the drugs. Apart from trade history, we also have each pusher’s demographic information, arrest history, reasons why he entered into this business, income, debts, whether he had a drinking habit, and details of his business connections with entertainment establishments before they started trading relationship with assistant. Trade occurred at different points in time. In each trade, the pushers may purchase different types of drugs from the assistants. For example, at trade N, a pusher bought drug B and C from his assistant. We define two orders to have taken place because two different types of drugs were purchased by the pusher at trade N. We will define trades and orders in this way throughout the remainder of this paper. The date of Xth trade for the pusher X is likely to be different from that of the pusher Y. We have date of each trade, but it was already artificially adjusted in a systematic way to avoid the direct disclose of the true dates. Nevertheless, the chronological order of the events remains. The majority of trading incidences involve purchase of at least two types of drugs; only 6% of them involves a single type. This data set has an unbalanced panel structure. We have almost every pusher’s trading records in the first 5 trading incidences, but only three quarter of the pushers’ records up to the 6th trade and one third of the pushers’ records up to the 9th trade. Though it is counter-intuitive to expect every pusher exit the market after the same number of trades, it is still important to discuss why we may have an unbalanced data structure. In fact, one major reason is that pushers exit at different times (voluntarily or involuntarily). This is a natural result of this highly risky and volatile market and the characteristics of its participants. We have information on each pusher’s tenure with this gang and found that 37% of the pushers exited within 2 months, half of them left after 3 months, only one quarter remained after 8 months. A pusher could exit involuntarily due to unexpected policing by the authorities. He could be arrested during a police raid against illegal drug trade or caught for drug abuse during a regular police check-up. A pusher’s exit also depended on his own personal characteristics. A less able pusher may drop out earlier than a more capable pusher. However, a more able pusher may also exit early because they have made enough money. Moreover, a pusher with heavy debt may stay longer even though they are not able to sell very well, because they are more desperate for money. In a nutshell, the special environment in the drug-selling market and the traits of its participants dictate unbalanced nature of the data in this market. Another possible reason is that the missing later trading history for some pushers is simply due to the fact that we only have access to one of the books. This is not a significant concern because we have no valid reason to believe the records in this book is a selectively biased sub-sample of full sample, especially given the fact this book contains all the early transactions of every pusher in the gang. Furthermore, on average approximately 50% of the total number of transactions of the pushers are covered in our sample, and we therefore have sufficient information to make inferences from the assistants’ pricing strategy. 16 5.1 Pusher’s Assessed Ability An essential advantage of this data set is that it contained the assistant’s assessment of each pusher’s ability over time. Assistants were required to keep good track of the pushers’ ability for the boss. According to an ex-assistant, an assistant was particularly interested in pushers who consistently purchased a large quantity of drugs. These type of big customers are considered as high ability pushers. Frequent purchases of small quantities is not preferred to a single large purchase of an equivalent amount, because repeated transactions increase the assistant’s risk of being exposed. The assistants were not directly concerned about whether the pusher sold all the drugs in the retail market or had some leftover stock. They only cared about it to the extent that it could affect pusher’s next purchase. A pusher’s selling ability was not completely observable to an assistant at the outset, but was gradually revealed as the pusher and assistant interacted. Based on the assistant’s observation, she created proxy to indicate the pusher’s ability to sell. The assistants in the gang used a uniform rating system and assigned a quantitative measure of ability for each pusher ranging from 1 to 10, with 1 being the lowest ability and 10 being the highest. We have an ability rating for each pusher on each trading date. The ability measure for the Nth trade reflects the assistant’s assessment of the pusher after the (N-1)th trade is completed. Figure 1 displays the distribution of the pushers ’abilities across trades. We intentionally omit the histogram after the 11th trade, because the dataset only captured 16% of the pushers’ population after that point. The changes in the histograms reveal two facts. Firstly, the distribution of pusher’s ability is approximately a normal distribution with light tails in early trades. Most of the weights fall on the middle ratings, which means the assistants may have had a hard time assessing the ability of the pusher at the outset. From the assistant’s point of view, most of the pushers did not differ much from each other and they may become better or worse. Secondly, the distribution starts to skew to the right after the 4th trade, indicating that the majority of those who stayed in the business for longer are capable pushers. A pusher’s assessed ability is not a static measure in the drug-selling market. This market is highly dynamic and risky. The quantity of drugs a pusher ordered from the assistant is not only dependent on his sales network or salesmanship but is also influenced by external factors such as raids conducted by the authorities. For example, the pusher could suddenly lose his clients if they were caught. Hence, the pusher’s assessed ability was periodically updated after each trade to reflect the pusher’s purchase potential up to date. The table 2 -11 presents the transition matrix of ability between different trades. Between any 2 trading periods, the movement of the ability assessment was never drastic. The rating moved up or down maximally by only two units. A rating of 1 & 2 is the absorbing state, meaning pushers with these two lowest ratings never move up the performance scale. During the 1st to 4th trade, pushers with a rating from 3 to 8 have at least a 50% of chance of moving up by at least one unit. This trend continued to the 7th trade, but with a more moderate probability of moving up. The first 4 trading periods can be regarded as the screening period. After the 4th trade, 10% of the pushers dropped out. Assistants were prudent in assigning the ratings; they never assigned any pusher 17 with rating of 10 before trading with him at least 4 times. There were very few top performers. After the 5th trade, only 10-15% of pushers with rating of 9 had a chance to be rated 10. After the 7th trade, pushers with a rating below 5 never improved. It implies that drug-selling ability is not type of skill one can acquire through experience. If a pusher cannot sell well after several attempts, he is expected to not sell well thereafter. To learn whether the assistant’s ability assessment of a pusher exhibited a converging trend over time, we also plot the evolution of each pusher’s ability in figures 2 and 3. For analysis, we break these pushers into two groups: those who started with an ability rating below 5 (see figure 2) and those started with an ability rating equal to or more than 5 (see figure 3). In each figure, from left to right, the sub-graph represents the group who ended below 5 and the group who ended above 5, respectively. It is important to point out that each line in the plot could represent different pushers who exhibited the same ability pattern. The evidence collectively suggests the following facts: as long as a pusher did not begin as an ultra low performer (with rating below 3), he had the chance to improve his selling performance. Pushers who started out as with an above average ability rating could also perform very poorly down the road. This further proves that the initial evaluation of the pusher’s ability was noisy, hence less accurate. Unfortunately, we are not able to identify which assistant traded with which pusher. Otherwise, it would be interesting to examine whether different assistants had different learning rates. Across all pushers and trades, the average assessed ability of a pusher was 6.2 with standard deviation of 1.8. The within standard deviation of ability is 1.2 and between standard deviation is 1.3. There are no pushers whose rating stayed constant. 96 pushers had ratings which varied by 2 units. There are 118 and 84 pushers whose rating moved 3 and 4 units, respectively. 5.2 Pusher’s Effort Another key variable of interest in this paper is the pusher’s effort. The pusher’s effort could be multidimensional, making it impossible for the assistant to fully observe his effort despite having her scouts paying frequent and random trips to check on pushers. However, we identified a viable proxy for effort, which is the total number of phone calls the pusher made to sell drugs. A typical trade occurred in the following sequence: first, the assistant informed the pusher of the prices for each type of drug. Second, the pusher made phone calls to his potential customers to try and sell the drugs. Third, once the pusher was able to estimate the amount of drugs he was able to sell, he approached the assistant and purchased the drugs. A pusher had several untraceable prepaid phones cards and could make up to 10 calls to each customer when he tried to make a sale. However, before finalizing the trade, the assistant scrutinized the pusher’s phone logs. Checking the pusher’s phone logs was a tactic the assistant employed to verify the pusher’s order and to ensure the pusher was not an undercover agent for the authorities. As a security measure, the assistant sometimes randomly dialled the number in the phone log and asked the pusher to confirm the order in front of her. The average number of phone calls the pushers made to sell the drugs purchased from the assistant is 44 with a standard 18 deviation of 22. The within variation is 13 and the between variance is 17. The drug retail market was a competitive marketplace for pushers at that point in time. A pusher needed to make multiple calls to close the sale. Thereafter, the pusher had to make additional calls to finalize the trading venue with his buyer. Intense monitoring by enforcement officials complicated this process further and required the pusher to constantly call his customer to change the transaction venue whenever necessary. Notice that the ability and effort measurements only vary at the trade level, not at the order level. We recognize that the pushers with larger networks would have needed to make more calls. However, a large network did not guarantee that a pusher would be able to generate high sales if he did not work hard, because pushers faced stiff competition from one another. The correlation between ability and effort was calculated to be 0.92. We believe that hardworking pushers made more phone calls and therefore were more likely to secure larger sales. The correlation between the ability and effort is hard to disentangle completely in any context. However, it is not a key concern in this paper. We take advantage of these two measures to examine how an assistant learned about a pusher’s ability and how a pusher adjusted his effort to influence the assistant’s learning. 5.3 Pushers’ Characteristics Table 13 - Table 14 presents the pushers’ characteristics. Pushers were mostly male and ethnic Chinese-only a handful were of Indian ethnicity. The average age of a pusher was 32, with the youngest being 19 and oldest being 52 years old. Pushers had low educational attainment-half of them did not complete primary school. Approximately three quarters of the pushers were single. 42% were jobless and 5% had no regular place to stay. The average monthly income was S$1490 for 162 pushers who had full time jobs, whereas the pushers with part time jobs earned S$500 less per month than those with full time jobs. 66% of the pushers were gang members. 60% of the pushers had been arrested prior to becoming pushers, and the average prison sentence for those who had been arrested previously was about one year. This pool of pushers also exhibited certain behavioral patterns. 69% of the pushers were addicted to drugs before becoming a pusher and half of these addicts had previously undergone drug rehabilitation. Of those who had undergone drug rehabilitation, 90% had spent at least one year in rehabilitation. A substantial number of pushers were saddled with debt. Table 14 shows drug trade related characteristics of the pushers. The top reasons these pushers decided to sell drugs were either because they needed money for drugs or debt repayment. Some pushers were doing it because their friends were doing it. Each pusher distributed drugs in clearly demarcated regions, with pushers evenly distributed across various regions in Singapore. Having business connections was the key to success as a pusher. 58% of the pushers had certain types of connections with entertainment establishments, which included KTVs, clubs, discos and brothels. If the pusher knew the staff or a manager in a KTV, he was expected to distribute drugs at a much faster pace and in larger quantities. The average number of business ties 19 the pushers had before selling drugs was 6. From industry insiders, we also learned the two main reasons pushers exited the market: they were caught by the authorities or they were sent to rehabilitation. 5.4 Order Level Characteristics Generally speaking, trade occurred on a weekly basis. The methamphetamine-known colloquially as Ice-sales comprises 40% of all 9134 orders, followed by Ketamine (21%), Ecstasy (20%) and Erimin (13%) . The remaining 5% sales were attributed to Heroin and other drugs14 (see table 16). In each trade, the pusher bought at least 2 types of drugs from the assistant. We have 35%, 27%, 30% of trades pertaining to the purchase of 2, 3, and 4-5 types of drugs, respectively. The drugs sold were mostly of high quality, with a third of the drugs sold being of top quality. There were no prevalent modes of delivery for drugs: pushers picked the drugs up in person half of the time, while the assistants delivered it to the pushers the other half of the time. When a new batch of drugs arrived, an assistant had an incentive to give a pusher new drugs for free to reward them. The incidence of giving a gift occurred 35% of the time. Bargaining was not common in the drug market. Only 13% of the orders entailed bargaining whereby pushers proposed counter offers. A simple regression exercise confirms this fact. The occurrence of bargaining was independent of the pusher’s order level characteristics. Bargaining was more likely to happen when the asking price of the assistant was high. However, the attempted bargaining failed most of the time. Pushers were price takers-similar to buyers in a monopolistic market. The types of drugs sold were all addictive, but they differed in potency. In table 17, we summarized the order level characteristics by drug types. Distinct from other drugs, Ice was the most expensive drug in both cost and market price. One gram of Ice cost around S$83, which was 4 times higher than most drugs. The average amount of Ice sold in a single order was 11 grams, which was also about 4 times smaller than the quantity of other drugs sold. Heroin and other drugs were traded at higher quantities. 68% and 94% of Heroin and other drugs were of medium quality, respectively, suggesting the high trading quantity may be due to lower concentration/purity. Ice was the staple of the gang. They made S$75 profit per gram, which was at least 5 times higher than those of other types of drugs. The average revenue from each drug order was between S$1300-S$1620 for the 4 major drugs, including Ice and Erimin. 6 Estimation Strategys Empirically, we explore three main questions. First, does the assistant learn about pusher’s ability, and if so, how does she learn? Second, how did the assistants determine which prices to set for pushers of different abilities? Third, what was the 14 The small share of Heroin trade does not mean that Heroin was not popular at the time. In fact, Heroin was one of the most popular drug in the market at the time, but that the gang we have studied specialized in Ice 20 effect of the assistant’s incentive scheme on the pusher’s effort level? We answer these questions by estimating following equations: Abilityij = ΦXi + δHij 0 + εij (1) P riceijt = Σg β1g Abilityij + ΦXi + Σj Ωj Tj + ΓZijt + ε1ijt (2) Ef f ortijt = Σg β2g P riceijt + ΦXi + Σj Ωj Tj + ΓZijt + ε2ijt (3) , where i is the pusher, j is the trade and t is the order. Abilityij is the assistant’s assessment of the pusher’s ability after the (j-1)th trade is completed. Xi is the set of the pusher’s characteristics which can be divided into two separate parts. The first part of the Xi comprises the pusher’s characteristics that are indicative of his ability, denoted as Si : whether the pusher had business connections, whether he was a gang member, whether he had a full time job, part time job or was jobless, whether he was addicted to drugs, whether he had undergone rehabilitation and whether he was heavily in debt. According to industry insiders, these ability indicators can either improve or reduce each pusher’s sales performance. We will discuss this in further detail in the empirical analysis section. The second part of the Xi includes the pusher’s individual information that is not covered in Si . It includes the pusher’s age, the area where the pusher conducted his business and how he was introduced to the assistant. Hij 0 comprises the pusher’s trading history, which includes pusher’s effort level in the previous trade, total log sales in the previous trade, accumulative log sales up to the current trade, the accumulated number of times the pusher proposed counter offers, the accumulated number of times gifts were given to the pushers. Tj is a dummy variable capturing any variable trend that occurred during the time period that the trades were captured. Zijt represents the set of each order’s characteristics, comprising drug type, drug quality, unit cost of the drug, delivery mode, whether the pusher proposed a counter offer, whether the assistant gave the pusher a free gift, the trades no.15 . and order-specific circumstances such as market conditions. We have information about whether the drug was sold at market price or not, and the reasons behind it. This information helps us to capture supply shocks due to enforcement or demand shocks due to seasonal factors. In equation (1), we study how the assistant formed her beliefs and whether the assistant’s subsequent updates reflected a learning process. The construction of the equation (1) is influenced by our knowledge acquired from market insiders. This method of estimating the formation of ability also allows us to test the validity of the assumptions we made about the belief updating process in the model. Notice that in our model, we assume only that the factors summarize the history of trading would affect the assistant’s ability assessment formation. To estimate how the assistant’s learning about the pusher’s ability influences her own price offer strategy, we use only equation (2). More specifically, this is to explore how the assistant’s price offer varies according to different levels of ability rating. Throughout the analysis, we will use the unit price of the drug type as a proxy for 15 Trades are organized in chronological order. Both ability and effort do not vary at the trade level. Adding this variable into the regression allows us to control for the assistant’s change in offer price due to the increased trading tenure. 21 the terms an assistant offers to the pusher. Unit price is a summary statistic for equilibrium price and quantity. The price we use is the final price for the quantity purchased by the pusher. Since price bargaining rarely happens, it also reflects the assistant’s asking price for the quantity demanded. Note that the total quantity of the drugs the pusher purchased from the assistant alone cannot indicate whether the assistant offered the pusher preferential terms or not. For example, drugs such as Ketamine and Ecstasy are consumed in large quantities on averagee, due to their chemical composition, and are purchased in large amounts. Moreover, the trading quantity is indicative of both the pusher’s demand and the assistant’s supply, and perhaps more heavily influenced by the former. The key coefficient of interest is β1g , Abilityij is a categorical variables with g + 1 groups. For better comparison, we set an ability rating of 5 as the benchmark group. Rating 5 indicates average ability and 30% of all 354 pushers were rated 5 at least once. We use both OLS and fixed effects in our estimations. Fixed effects regression would better allow us to understand how assistants adjusted their pricing strategy as they learned about pusher’s ability over time. Lastly, we use equation (3) to study how the pusher adjusts his effort level given the assistant’s offer both OLS and IV estimation,β2g is the variables of interest. 7 7.1 Empirical Analysis Formation of Ability Assessment There are two possible channels an assistant can learn about the pusher’s ability. One way is to use pusher’s individual characteristics, which include the pusher’s age, gang membership, job status, drug addiction status, the way in which he was introduced to assistant. Some market insiders claimed that the pusher’s personal traits helped the assistant to form expectations about the pusher’s ability. It is worth mentioning here that these variables in our data set are a static measure and only reflect the initial profile of the pushers before any trade occurred. Even though they may change over time, we expect them to have negligible or no changes in the short run. The second channel is to use trading interactions, which is more dynamic. In particular, we examine how the assistant’s ability rating reflects the pusher’s effort she has observed, total sales in the previous trade, as well as the past trading outcomes. The effect of individual traits is presented in column (4), while the effect of trading outcomes is shown in column (1)-(3) on table 18. We examine all factors collectively in column (5). We start the analysis with effort16 . We used two measures of effort: the observed effort in the latest trade and the average historical effort. They explain 64% and 50% of the variation in assessed ability in the current order, respectively. This result suggests that when the assistant evaluates a pusher’s ability, she takes the pusher’s effort into consideration and cares more about the most recent effort than the average historical effort. Given the high volatility in the drug trade, the immediate past 16 Notice that the ability measure in a given period is derived after the prior trade was completed, whereas the effort measure reflects the pusher’s effort in that given period. 22 effort is more informative than the average historical effort. In addition, in our theory model, a pusher whose ability belongs to the top tier would always receive a low price from the assistant. A pusher whose ability belongs to the second tier has an incentive to exert effort after receiving a high price from an assistant in the current period. By doing so, the pusher can influence the assistant’s belief that the pusher is of a high ability, thereby possibly getting a low price from the assistant in the next period. The fact that the assistant updates her belief based on the most recent effort of the pusher is compatible with our theory’s prediction that the pusher would try to manipulate the assistant’s belief by adjusting his effort level. The coefficient of the estimation when using the prior period’s effort is 0.07 (see column (1) in Table 18), meaning every incremental 10 unit increase in phone calls is associated with an approximate 0.7 unit increase in assessed ability. Similar coefficients are found when using average historical effort. The latest trade is another important determinant of ability rating. The total sales in the previous trade explains 20% of differences in ability (column (2) in table 18). By using the Markov Perfect Equilibrium (MPE) concept in our theory model, we assume that the assistant’s ability assessment was updated using the trading outcome in the previous period. This regression tests the validity of the MPE assumption, and shows that assistants use latest trading outcomes to make assess the pushers’ ability. Holding other factors constant, every 2.5% increase in sales in the last trade will inflate the ability rating by 1 unit. Similar to discussion on effort, ability rating better reflects the sales in the previous trade rather than average of historical sales. Furthermore, the more often pushers proposed an counter offer, the less likely he is considered as capable. Though significant, the magnitude of this effect is very small. In column (4), we see that fixed individual characteristics alone explain 13% of difference in the assistant’s ability assessment, which implies that a pusher’s potential ability is not completely random. Rather, an experienced assistant can predict a pusher’s potential ability by using these personal traits as signals. Pushers who started out with business ties, had jobs, were not severely addicted to drugs and were invited to be a pusher by the assistant were considered more capable. The impact of the these initial ability indicators on assessed ability diminished when dynamic factors like trading outcomes are added. However, the significant association between these individual characteristics and ability assessment remains. Brief Discussion on Assistant’s Learning By studying the formation of ability rating, we can conclude that learning took place and that the assistants learned about the pusher’s ability mainly by observing the pusher’s effort and purchase potential revealed in the latest trade. The assistants employed this method of updating both in early periods and later periods. Moreover, certain fixed individual traits persistently influence the assistant’s assessment. From the previous discussions on the evolution of ability, we learn that a pusher may turn out to be a good pusher or a bad pusher regardless of his rating in the early periods as long as it is above 2. Any experienced assistant is expected to know this before the commencement of her trade with the pushers. Hence, she should be aware that it takes time to learn the pusher’s true ability. 23 7.2 Assistant’s Pricing Strategy In this subsection, we explore the assistant’s pricing strategy as she learns about the pusher’s ability using the estimation equation (2). All the variables described in the equation (2) are controlled in the regression. Due to space limitations, only the key estimates are presented in the table. Results using absolute unit price and log unit price as dependent variables are presented in column (1)-(3) and column (4)-(6), respectively. We deal with unobserved heterogenity across pushers by using robust error in all OLS specification. Non-Monotonic Pricing Strategy The key variable of interest is Ability. It corresponds to the µt in the theory model and can be thought of as the assistant’s belief that the pusher is of high ability. Recall that one third of the pushers in the gang have been rated 5 at least once throughout their career. Hence, we refer to the ability rating of 5 as the base group. The most interesting findings in price regression from table 18 is that the assistant’s price offer exhibits a non-monotonic pattern. In our model, when an assistant believes a pusher is of very low ability (i.e pushers with rating of 1 or 2), it is optimal for the assistant to offer a high price. However, when the assistants believe that the pusher is less capable but is not at the bottom rung of the ability ladder (i.e pushers with a rating of 3 or 4), the assistants may have the incentive to give him a price discount. Our theoretical rationale is that the assistant knows these pushers will not attempt to work hard without their help. With the assistant’s help, the pushers are more likely to continue to trade in the next period rather than drop out. Thus, the assistant is willing to sacrifice her profits today and give them a price discount to incentivize them to work hard, so the assistant can continue to profit from this group of pushers in future trades. Empirically, we did not observe such non-monotonic pricing to the second lowest ability group. In fact, pushers with an ability rating below 5 are all offered a significantly higher price. If the pushers with a 5 rating are of average ability, then the less capable the assistant believed the pushers are compared to an average ability pusher, the higher the offer price. The least able pushers were asked for a 3-5% price premium (see column (4)). Though this does not support a possible theoretical outcome, this is not an entirely surprising result. In this highly profit-driven and risky market, it is expected that any assistant would not want to give away short time profits for long term gain, because the pusher or the assistant herself may be caught by police any time. Assistants view pushers with a rating of 5 and 6 as equal in selling ability, and grant them equal treatment in pricing. However, if the assistant sees the pusher as a top performer (with a rating of 9 or 10), she will give him a significant discount of 10-13%. These exceptionally capable pushers typically demanded quantities 3 to 4 times larger than average ability pushers. Price discounts helped the assistant keep these big customers. The most intriguing result is that assistants also ask for a 2% price premium from pushers with a rating of 8 and 9 compared to average ability pushers. This finding is consistent with the assistant’s non-monotonic pricing predicted in our model. In our model, when it comes to the pushers with an ability rating of 7 or 8, the assistant 24 consider them as capable but not yet a top pusher. The assistant also knows that she will not cause these pushers to shirk just because of the price premium she is asking for, because the pushers with this rating have lower expected loss compared to the pushers with a rating of 5. In fact, the assistant knows that if these pushers are indeed of high ability, they will eventually perform equally well as those with ability assessments of 9 and 10, and it will not be too late to give them lower prices when they prove themselves to be top performers. By doing this, the assistant can protect herself from losing money (i.e with a price discount) due to an incorrect assessment of the pusher’s type in the current period. Again, the risky nature of the market motivates the assistant to care more about the short term gain rather than potential long run loss. We know that distributions of ability exhibit very similar patterns from the 1st trade to the 4th trade with 75% of the pushers rated between 4-6. One third of the pushers dropped out of the market after the 4th trade. It was only after that we see the distribution of the ability converging to a lightly right-skewed normal distribution with a small left tail. Likewise, the transition dynamics of the ability also reveal a consistent trend in the first 4 trades. Therefore, we repeat this analysis using two sub groups: the sub-sample consists only trades from 1-4 (see column (2) and (5)) and the sub-sample consists all the transactions after the 4th trade (see column (3) and (6)). A similar non-monotonic pricing pattern emerged, but is less pronounced in the early trades. In the initial stage, both assistants and pushers learn with more noise, hence the assistant plays a more conservative pricing strategy with less exaggerated pricing variation. Unit prices vary greatly by drug type due to the different chemistry composition and cost of each drug. The average unit price of Ice is high at S$150, whereas other drugs are priced between S$20-30. A magnitude increase of S$4 in the price of Ketamine had a very different implication from the same increase in the price of Ice. The observed results in table 19 are mainly driven by Ice transactions, not only because 40% of the transactions are Ice-related but also because the price response to the pusher’s ability rating in Ice was more exaggerated. Hence, we further analyze the assistant pricing strategy by drug type in table 20. The assistant’s nonmonotonic pricing strategy is clearly observed in transactions with most of the drug types. Due to the small sample of Ecstasy and Erimin transactions, some coefficients on ability rating are less precisely estimated in columns (3) and (4). In comparison with an average pusher, pushers with a rating of 7 and 8 receive a S$2-4 discount, the lowest ability pusher receives price premium of S§10-15, and top ability pushers receive a S$12 price discount when purchasing Ice. The general pricing patterns are the same for other types of drugs, but with smaller magnitude. In short, top pushers receive a S$2-3 discount and lousy pushers receive a S$2-3 premium, while pushers with a rating of 7 and 8 were asked for a S$1 (equivalent of 3%) premium. The pooled OLS captures both within and between differences. To understand how an assistant’s learning about a pusher’s ability influences her pricing strategy over time, we conduct fixed effects analysis using table 21. Based on previous results, we simplify the ability measure by grouping it into 4 categories: low ability with rating 1 and 2; second lower ability with rating 3 and 4; average ability with 5 and 6; second top ability with 7 and 8; and top ability with rating 9 and 10. The 25 findings are very much consistent with what we observed from OLS regressions, indicating that assistants learn about a pusher’s ability as they transact and adopt non-monotonic pricing strategy as she learns. Discussion on other Explanatory Variables The assistant’s pricing strategy is not solely influenced by his belief of the pusher’s ability. The pusher’s other individual characteristics and the characteristics of each order also matter. The unit price and drug type are the key factors that influence the assistants’ pricing. Together, they explain 96% of price differences. Pushers who started out with business ties on average received a 1.4% discount on purchases of a particular type of drug. This implies that pushers with business ties tend to perform better and receive more preferential treatment prices. Similarly, pushers who are gang members tend to perform better with easier access to the end-user market. Whether a pusher has a formal job is irrelevant in the assistant’s pricing decision. A more interesting result is that the assistant requested a 1% price premium from pushers who are also drug abusers themselves. It could be because the assistant believed drug-addicted pushers are less productive and are more likely to be sent to rehabilitation or arrested. It could also be the case that the assistant knew drug addicted pushers need drugs or money to feed their addiction. A higher price would not discourage purchases given the assistant’s monopoly power. Moreover, the assistant consistently requested a 2% price premium from the pushers who are not picked by herself or people she trusted. Lastly, a mixture of different types of drugs was sold in most of the trades. Considering the quantity and the types of drugs the pusher buys, the assistant may make a choice to give discounts on only one type of drug and give more free drugs as gifts. We will further explore it in later drafts. 7.3 Pusher’s Effort Response Our theory predicts that the pusher will always shirk if the common belief that he is a high performer is below a cut-off value and he will always work if it is above this cut-off.For tractability, we assumed that the pusher’s action was binary-work or shirk. In reality, the pusher may exert different levels of effort when he works. In this subsection, we briefly discuss how a pusher adjusts his effort in response to the assistant’s price offer. Therefore, we create a new measure of price: price quintile. Price quintile organizes the price distribution for each drug type into 5 equal groups. The reference group is the first quintile, which captures the transactions where prices fall into the bottom 20% of price distribution for the drug traded. This way, we do not need to be concerned that the changes in effort are a response to the differences in drug type. We use the equation (3) to perform estimation, and controlled for past trading outcomes and the pusher’s individual characteristics in all specifications. Log effort is used as the dependent variable. A summary of results is present in table 22. The basic OLS results in Column (1) and (2) tell us that high prices discouraged effort. The assessed ability of pushers is not controlled in column (1) but controlled in column (2). Due to the strong correlation between effort and ability assessment, 26 the effect of price on the pusher’s effort is reduced by half when the ability measure is omitted in the first specification. However, there may be variables that influence both price and the pusher’s effort that we cannot control for. To mitigate the estimation bias, we use instrument variable estimation. We use cost of drug, drug type and quality as instruments for price. For ease of interpretation, we now use log unit price instead of the price quintile. As mentioned, over 95% of variation in price is explained by these three factors. We also show in the summary table that effort is independent of these characteristics of drugs. Hence, they make decent candidates of IV. The OLS output is shown in column (3) and IV output is in column (4). These two estimation results illustrate that high offer prices discourages effort. IV estimate is smaller than the OLS estimate on log unit price. A 10% decrease price correlates to a 30% increase in effort. Notice that the prices we observed were the equilibrium prices at which pushers agree to trade. Only when the pushers believed he were offered with fair value that reflects his productivity (ability), he would continue to trade with the assistants. Therefore, as long as the pusher stay in the business with assistants, we can infer that he learns. 8 Conclusion This paper provides an analysis of the transaction data that we obtained from a drug selling gang in Singapore. We find that when selling drugs to the pushers, the assistants learned about the pushers’ selling abilities by observing their performance, and adjusted the prices of drugs according to the learning processes. Interestingly, the pricing strategies employed by the assistants were typically non-monotonic in their assessments of the pushers’ abilities. We also observe that pushers reacted to the assistants’ learning processes and price variations by changing their effort levels. These findings indicate that in an underground economy like the drug-selling market in Singapore, agents are forward-looking and act rationally. Economic models with profit maximizing agents fit these activities well and thus can generate insights both positively and normatively in future research. Our analysis differs from previous research on drug-selling activities by focusing on the transactions happened between two layers of members in the gang. Levitt and Venkatesh (2000) study the organizational structure of a drug selling gang in a Chicago neighborhood by closely investigating the gang’s financial activities. They find that compensation in the gang is highly skewed, with bottom members only earning roughly the minimum wage while top leaders earning far more than their formal sector counterparts. They interpret these findings as showing that potential promotion along the organizational hierarchy and the prospects of future returns are the primary motivations for bottom members to work for the gang. Galenianos, Pacula and Persico (2012) study the market structure of drug-selling activities by examining the trading interactions between drug customers and retailers. In the search model with the presence of a moral hazard problem that they develop, a customer searches for new retailers by incurring some costs, and can observe the quality of drugs only after the trade is made. The market equilibrium of the model shows the existence of both short-term motivated rip-offs and long-term relation- 27 ships between customers and retailers, as well as the presence of considerable price dispersion. Our study bridges views between organization and market structure, and thus complements these previous studies. Pushers and assistants were interested in maximizing profits. There were several gangs in the drug-selling market in Singapore and each gang had many assistants, so the total amount of assistants was considerable. If assistants could compete for talented pushers, then pushers of higher selling abilities should get lower prices when purchasing drugs. However, competition among assistants did not arise in this market. According to industry insiders, this was because current gangs inherited knowledge from gangs of the past. Historically, the Ghee Hin Kongsi, one of the most powerful secret societies of the time, monopolized the opium industry in Singapore in the 1800s through the exclusive rights to purchase raw opium from the colonial government. To corner the market, the secret society formed specialized gang divisions to nab opium smugglers who were trying to sell opium themselves (Lim, 1999). As such, the gang was able to control opium prices in Singapore and make large profits. Even after the authorities dismantled the Ghee Hin Kongsi, its market structure in selling drugs continued to strongly influence subsequent gangs throughout the recent decades. Drug-selling gangs, regardless of whether they had historical bonds to Ghee Hin Kongsi, realized that huge profits could be made if they had monopoly power. Thus, the gangs began to divide Singapore up geographically and to monopolize drug selling in their own territories. According to an ex-gang leader, gangs would prevent rival gangs from operating in their “turf” by threatening violence, which sometimes resulted in gang wars. As such, a gang had complete monopoly of drug-selling within its own territory and the assistants of the gang could determine prices as they desired (Singapore History Museum, 2002). According to industry insiders who operated in Singapore and other countries, many other underground markets such as loansharking, smuggling, contraband tobacco and illicit wildlife trading in East Asia and Southeast Asia share crucial similarities with the drug-selling market that we studied. Activities in these markets are illegal and are often controlled or overseen by gangs or gang-like organizations. Buyers and sellers typically transact exclusively with each other to overcome shortterm opportunism or holdup problems. Moreover, due to their advantages in the organizational hierarchy, sellers have significantly more bargaining power compared to buyers. All these aspects indicate that learning about the characteristics of the buyers is important since it may help the sellers to make better decisions in the future, and the sellers can use prices as incentive devices to influence the buyers’ behavior. For instance, in the loansharking market in Singapore, the loan sharks (lenders) are concerned about the borrowers’ repayment abilities, and their treatments to the borrowers greatly depend on the borrowers’ repayment performance. When the loan is cleared fully and punctually, the loan shark often tries to keep the borrower by offering more loans or discounts17 . However, punishment would 17 An interviewee said that “I made my payments. No one ever bothered me, and once in a while they would ask if I needed more money” (Hill & Kozup, 2007.) Another borrower borrowed $400 with the condition of paying $150 weekly for a month. She receives a re-loan offer with a favorable discount after her last instalment (Hubba, 2013). 28 be executed given any late installments18 . The various treatments under different conditions may be explained by the updating of the borrowers’ repaying abilities in the view of loan sharks. Therefore, our analysis also has the potential to generate insights for the analysis of these markets. Our study can also shed light on how firms in the formal sector choose to pay their employees. Companies that are monopolies may also set employees’ compensations in a similar non-monotonic pattern. For example, the bonus that a wrestler obtains from WWE (World Wrestling Entertainment) is typically a large proportion of his/her total income. We find that the bonuses given do not match the wrestlers’ ranking meaning that some more highly ranked wrestlers obtained low bonuses and vice versa. Thus, WWE sets its bonus scheme non-monotonically. Our theoretical results could explain this. In our model we assume that both the pusher and assistant do not know the pusher’s selling ability, hence information is symmetric between the players. This assumption is plausible in markets such as the drug-selling market in question, where an agent’s ability is task-specific and can be evaluated by measurable criteria. However, in other markets, an employee may have private information at the outset or gain private information during his work. In this scenario, learning will still occur, but may go through a more complicated process. Specifically, the employee may manipulate the employer’s belief about the employee’s ability by making unexpected decisions, and benefit from such belief manipulation. Taking this into account, the employer may have to alter the compensation scheme. It would be interesting to build a model for empirical testing in future research. 18 A borrower said that “If I was a little late with my payment they would call me and the tone would change”, and another one claimed that “They would call two or three times a day” (Hill & Kozup, 2007). 29 Table 1: Summary at Trade Level Trade No. No. of Pushers No. of Orders 354 354 351 351 320 276 202 185 153 128 96 58 33 24 22 2-6 1219 1220 1231 1233 1089 885 560 478 381 309 221 108 58 42 40 2-8 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th and Above Figure 1. Distribution of Ability 30 Table 2: Transition Matrix (Between 1st and 2nd Trade, N=354 ) Ability Ability 2 3 4 5 6 7 8 9 100.0 0.0 0.0 52.2 0.0 1.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.3 3.7 0.0 47.8 65.0 2.8 0.0 0.0 0.0 22.3 0.0 0.0 34.0 61.7 7.7 0.0 0.0 29.7 0.0 0.0 0.0 35.5 64.6 6.8 0.0 23.4 0.0 0.0 0.0 0.0 27.7 68.2 7.1 13.8 0.0 0.0 0.0 0.0 0.0 25.0 78.6 6.2 0.0 0.0 0.0 0.0 0.0 0.0 14.3 0.6 (T =1) 2 3 4 5 6 7 8 Total (T =2) Table 3: Transition Total 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Matrix (Between 2nd and 3rd Trade, N=354 ) Ability Ability (T =2) 2 3 4 5 6 7 8 9 Total 1 2 3 4 5 (T =3) 6 7 8 50.0 50.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 41.7 55.6 2.8 0.0 0.0 0.0 0.0 0.6 1.7 52.0 44.1 1.7 0.0 0.0 0.0 0.0 0.9 5.2 48.1 44.8 0.5 0.5 0.0 0.0 0.0 0.0 6.8 43.9 48.6 0.7 0.0 0.0 0.0 0.0 2.2 11.8 46.2 39.8 0.0 0.0 0.0 0.0 0.0 2.8 19.4 58.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.1 0.3 2.8 17.5 27.4 24.7 17.4 8.8 9 0.0 0.0 0.0 0.0 0.0 0.0 19.4 0.0 1.0 Total 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Table 4: Transition Matrix (Between 3rd and 4th Trade, N=351 ) Ability Ability 1 2 3 4 5 6 7 8 9 Total (T =3) 1 100.0 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.4 2 3 4 5 (T =4) 6 7 8 9 Total 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 15.0 25.0 55.0 5.0 0.0 0.0 0.0 0.0 100.0 0.8 4.8 30.6 61.3 2.4 0.0 0.0 0.0 100.0 0.0 3.1 7.7 34.5 51.5 2.1 1.0 0.0 100.0 0.0 0.0 1.1 6.9 33.7 55.4 2.9 0.0 100.0 0.0 0.0 0.0 7.5 12.5 35.0 43.3 1.7 100.0 0.0 0.0 0.0 0.0 8.1 19.4 43.5 29.0 100.0 0.0 0.0 0.0 0.0 0.0 14.3 57.1 28.6 100.0 0.6 2.4 9.4 23.4 25.8 22.1 12.8 3.1 100.0 31 Table 5: Transition Matrix (Between 4th and 5th Trade, N=320 ) Ability Ability (T =4) 1 2 3 4 5 6 7 8 9 Total 1 100.0 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.4 2 3 4 5 (T =5) 6 7 8 9 10 Total 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 64.3 14.3 21.4 0.0 0.0 0.0 0.0 0.0 0.0 20.3 21.9 56.2 1.6 0.0 0.0 0.0 0.0 3.8 7.0 39.9 46.2 2.5 0.6 0.0 0.0 0.0 2.9 8.6 37.7 47.4 3.4 0.0 0.0 0.0 0.0 7.3 8.7 38.0 44.7 1.3 0.0 0.0 0.0 0.0 5.8 14.0 45.3 34.9 0.0 0.0 0.0 0.0 0.0 4.8 9.5 76.2 1.3 3.1 4.9 18.6 23.5 23.4 17.1 7.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 9.5 0.3 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Table 6: Transition Matrix (Between 5th and 6th Trade, N=276 ) Ability Ability 2 3 4 5 6 7 8 9 10 Total (T =5) 1 100.0 7.7 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.8 2 3 4 5 (T =6) 6 7 8 9 10 Total 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 69.2 7.7 15.4 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 37.0 33.3 25.9 3.7 0.0 0.0 0.0 0.0 100.0 0.0 3.4 10.3 40.5 44.0 1.7 0.0 0.0 0.0 100.0 0.0 0.7 4.1 7.6 40.0 45.5 2.1 0.0 0.0 100.0 0.0 0.0 0.7 2.7 8.8 40.8 46.9 0.0 0.0 100.0 0.0 0.0 0.0 0.0 3.0 9.0 45.0 42.0 1.0 100.0 0.0 0.0 0.0 0.0 0.0 0.0 9.8 78.0 12.2 100.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 0.0 100.0 1.5 2.7 5.1 11.6 21.2 23.1 20.5 12.5 1.0 100.0 32 Table 7: Transition Matrix (Between 6th and 7th Trade, N=202 ) Ability Ability (T =6) 2 3 4 5 6 7 8 9 10 Total 1 100.0 12.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.1 2 3 4 5 (T =7) 6 7 8 9 10 Total 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 50.0 25.0 12.5 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 20.0 55.0 25.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 3.0 17.9 29.9 47.8 1.5 0.0 0.0 0.0 100.0 0.0 0.9 2.6 10.5 43.9 41.2 0.9 0.0 0.0 100.0 0.0 0.0 0.8 0.0 9.3 54.2 34.7 0.8 0.0 100.0 0.0 0.0 0.0 0.0 2.2 8.8 42.9 45.1 1.1 100.0 0.0 0.0 0.0 0.0 0.0 0.0 14.0 72.0 14.0 100.0 0.0 0.0 0.0 0.0 0.0 0.0 25.0 0.0 75.0 100.0 0.8 1.9 5.9 7.8 20.0 25.2 18.7 16.4 2.3 100.0 Table 8: Transition Matrix (Between 7th and 8th Trade, N=185 ) Ability Ability 2 3 4 5 6 7 8 9 10 Total (T =7) 1 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 2 3 4 5 (T =8) 6 7 8 9 10 Total 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 60.0 40.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 0.0 26.3 42.1 31.6 0.0 0.0 0.0 0.0 0.0 100.0 0.0 0.0 34.3 22.9 40.0 2.9 0.0 0.0 0.0 100.0 0.0 0.0 1.1 17.0 43.2 37.5 1.1 0.0 0.0 100.0 0.0 0.0 1.0 2.9 6.8 59.2 29.1 1.0 0.0 100.0 0.0 0.0 0.0 0.0 1.5 16.2 51.5 30.9 0.0 100.0 0.0 0.0 0.0 0.0 0.0 1.8 14.3 69.6 14.3 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100.0 100.0 0.8 1.8 5.7 8.3 15.5 27.7 19.2 15.8 4.7 100.0 33 Table 9: Transition Matrix (Between 8th and 9th Trade, N=153 ) Ability Ability (T =8) 1 3 4 5 6 7 8 9 10 1 4 5 6 7 8 9 10 100.0 0.0 0.0 0.0 100.0 0.0 0.0 81.8 18.2 0.0 0.0 50.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 50.0 15.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 55.0 7.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 30.0 61.9 2.8 10.5 0.0 0.0 0.0 0.0 0.0 0.0 31.0 75.0 15.8 0.0 0.0 0.0 0.0 0.0 0.0 0.0 22.2 57.9 14.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 15.8 85.7 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 6.5 9.2 22.9 28.1 13.1 5.9 100.0 0.7 Total 3 (T =9) 7.8 5.9 Total Table 10: Transition Matrix (Between 9th and 10th Trade, N=128 ) Ability Ability 1 3 4 5 6 7 8 9 10 Total (T =9) 1 100.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.7 2 3 4 5 (T =10) 6 7 8 9 10 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 45.5 54.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 85.0 15.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 54.2 41.7 4.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 20.0 46.7 33.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 7.6 60.6 31.8 0.0 0.0 0.0 0.0 0.0 0.0 1.3 7.9 71.1 19.7 0.0 0.0 0.0 0.0 0.0 0.0 5.4 10.8 70.3 13.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 13.3 86.7 1.8 8.2 5.7 5.7 34 7.5 20.6 28.1 15.3 6.4 Total 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Table 11: Transition Matrix (Between 10th and 11th Trade, N=96 ) Ability Ability (T =10) 1 2 3 4 5 6 7 8 9 10 1 100.0 50.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.8 Total 2 3 4 (T =11) 5 6 7 8 9 10 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 50.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 64.3 35.7 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 64.3 35.7 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 40.0 46.7 13.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 17.6 58.8 23.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 12.8 61.5 25.6 0.0 0.0 0.0 0.0 0.0 0.0 1.4 14.3 61.4 22.9 0.0 0.0 0.0 0.0 0.0 0.0 0.0 11.8 79.4 8.8 0.0 0.0 0.0 0.0 0.0 0.0 0.0 6.7 93.3 4.9 6.2 4.9 4.5 8.0 17.0 25.4 19.6 7.6 Total 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Table 12: Transition Matrix (Between 11th and 12th Trade, N=57 ) Abilityt+1 Abilityt 1 2 3 4 5 6 7 8 9 10 Total 1 2 3 4 5 6 7 8 100.0 0.0 71.4 28.6 0.0 71.4 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 28.6 37.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 62.5 22.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 55.6 20.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 22.2 73.3 12.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 6.7 66.7 11.9 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 16.7 61.9 14.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 4.2 0.0 26.2 0.0 82.1 3.6 0.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 3.3 4.6 5.2 10.5 14.4 22.2 22.9 100.0 4.6 4.6 35 9 10 7.8 Total Figure 2. Movement of Assessed Ability (Pushers Start with Ability Rating below 5) Figure 3. Movement of Assessed Ability (Pushers Start with Ability Rating At Least 5) 36 Table 13: Pusher’s Characteristics (1) % Education level Illiterate Primary Secondary High School Advanced Diploma or College 5.6 38.4 47.5 7.1 1.4 Marital status Single or In relationship Married Divorced 70.4 12.4 17.2 Full-time or part-time? Jobless Full-time Part-time 42.1 45.8 12.1 Gang member No Yes 33.6 66.4 Arrested before No Yes 41.2 58.8 Ever sent to Rehab Not a Drug Addicted Yes No 31.4 30.0 38.7 The scale of frequency borrow money Never Seldom Sometimes Usually Always 2.5 18.1 21.5 33.1 24.9 N 354 37 Table 14: Pusher’s Characteristics (2) % Why be pusher He needs money for drugs He needs money to repay his debt He needs money for lavish His friends are doing it 56 39 19 18 How the Pusher was Introduced Pusher approached me directly By non-gang Friends who I trust By a member in my gang I pick pusher myself By my pusher 43.2 25.7 10.7 5.4 0.6 Type of business partner Collaborating No Business Partner KTV KTV Club Club Disco Brothel Club Disco Pub KTV Disco KTV Pub Brothel KTV Brothel Club Club Pub Disco Pub KTV Club Pub 42.4 25.1 6.5 3.4 3.4 2.3 1.7 1.7 0.8 0.8 0.8 0.3 0.3 N 354 Table 15: Summary Statistics of Pushers Variable Mean Std. Dev. Min. Max. N Age Time known him till first trade (Months) Number of business ties Month income from job 32.1 10.9 6.6 1490.6 8.7 11.2 4.1 528.5 19 1 2 700 52 120 26 3500 354 353 203 203 38 Table 16: Order Level Characteristics % Drug Type Ice Ketamine Ecstasy Erimin Other Heroin 40.0 21.2 20.0 13.7 4.5 0.7 Drug quality Very Good Good Average 34.1 64.7 1.1 Pusher Picks Up Yes No 55.1 44.9 Bargain Occurs No Yes 87.0 13.0 Have some Fraction as Gift No Yes 65.3 34.7 Market factors Market price Consignment No reason specified Tighter police monitoring High demand period Short of supply My supply reason He buy small amount He buys a lot Competition 46.4 28.5 7.8 5.4 4.7 4.3 0.7 0.7 0.4 0.1 N 9,103 - 9,134 Table 17: Order Level Characteristics by Drug Type Ice Ketamine Ecstasy Erimin Heroin Other All Unit Cost 83.16 17.44 15.65 20.19 14.17 10.87 43.43 Unit Price 158.27 26.89 24.58 35.22 17.89 16.83 79.61 Unit Profit 75.11 9.46 8.93 15.04 3.72 5.96 36.18 Quantity sold(gram) 10.86 53.01 70.60 42.93 390.25 162.54 45.50 Sales (Order Level) 1621.47 1330.79 1598.43 1387.42 5377.50 2514.64 1588.89 Ability 6.17 6.27 6.33 6.16 7.63 6.27 6.24 Effort 43.54 43.43 45.78 42.79 70.41 50.75 44.50 39 Table 18: Determinants of Ability (1) ability Effort (In Previous Trade) (2) ability (3) ability (4) ability 0.069∗∗∗ (0.001) 0.065∗∗∗ (0.001) 1.364∗∗∗ (0.033) Log Sales in Previous Trade (5) ability 0.405∗∗∗ (0.024) 0.123∗∗∗ (0.006) Accumulative Log Sales upto Previous Trade Accumulated Times Bargained Accumulative Times Gift was Given -0.018 (0.019) -0.075∗∗∗ (0.012) 0.161∗∗∗ (0.014) 0.014 (0.009) Gang Member 0.496∗∗∗ (0.040) 0.019 (0.027) Have Business Connection 0.520∗∗∗ (0.038) 0.111∗∗∗ (0.026) Job Status (Base=Jobless) ref. ref. 0.078∗∗ (0.039) 0.080∗∗∗ (0.027) 0.377∗∗∗ (0.063) 0.140∗∗∗ (0.040) ref. ref. -0.662∗∗∗ (0.045) -0.133∗∗∗ (0.031) -0.806∗∗∗ (0.046) 0.023 (0.032) -0.014 (0.039) 0.139∗∗∗ (0.026) Full Time Part Time Drug Addition (Base=Not Addicted) Addicted, been to Rehab Addicted, not yet Rehabed Heavy Borrower Introduced By(Base=I pick myself) ref. ref. By non-gang Friends who I trust -1.244∗∗∗ (0.076) -0.118∗∗ (0.058) By a member in my gang -0.908∗∗∗ (0.092) -0.344∗∗∗ (0.065) Pusher approached me directly -1.250∗∗∗ (0.072) -0.075 (0.055) Pusher was my client -0.794∗∗∗ (0.083) 0.030 (0.063) -0.099 (0.190) -0.805∗∗∗ (0.133) 9102 0.125 7888 0.668 By my pusher N R2 7913 0.644 Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 40 7913 0.197 9132 0.134 Table 19: Assistant’s Non-Monotonic Pricing Strategy Unit Price (1) Full Ability (Base=5) (2) Before Trade 5 Log Price Unit (3) After 4th Trade (4) Full (5) Before Trade 5 (6) Before Trade 5 ref. ref. ref. ref. ref. ref. 1 12.032∗∗∗ (2.370) -1.529 (2.512) 15.073∗∗∗ (2.805) 0.100∗∗∗ (0.019) 0.051∗∗ (0.022) 0.117∗∗∗ (0.025) 2 6.595∗∗∗ (1.991) 0.622 (1.581) 7.883∗∗∗ (2.666) 0.058∗∗∗ (0.016) 0.026∗ (0.016) 0.071∗∗∗ (0.021) 3 1.769∗ (0.956) -0.725 (1.221) 3.561∗∗ (1.496) 0.027∗∗∗ (0.008) 0.005 (0.011) 0.051∗∗∗ (0.014) 4 1.157∗∗ (0.529) 0.464 (0.590) 2.740∗∗ (1.201) 0.009 (0.006) -0.001 (0.007) 0.039∗∗∗ (0.011) 6 -0.060 (0.396) 0.118 (0.454) -0.749 (0.806) -0.006 (0.004) -0.005 (0.005) -0.003 (0.007) 7 1.963∗∗∗ (0.399) 1.461∗∗∗ (0.498) 2.041∗∗∗ (0.755) 0.027∗∗∗ (0.004) 0.023∗∗∗ (0.005) 0.035∗∗∗ (0.007) 8 1.334∗∗∗ (0.483) 1.058 (0.729) 1.321∗ (0.796) 0.014∗∗∗ (0.005) 0.009 (0.009) 0.025∗∗∗ (0.007) 9 -5.583∗∗∗ (0.732) -2.422 (1.655) -5.926∗∗∗ (0.974) -0.092∗∗∗ (0.008) -0.082∗∗∗ (0.021) -0.084∗∗∗ (0.009) 10 -6.608∗∗∗ (1.149) 0.000 (.) -6.066∗∗∗ (1.341) -0.133∗∗∗ (0.012) 0.000 (.) -0.122∗∗∗ (0.014) Have Business Connection -1.843∗∗∗ (0.309) -0.689∗ (0.398) -3.463∗∗∗ (0.499) -0.020∗∗∗ (0.004) -0.014∗∗∗ (0.005) -0.032∗∗∗ (0.005) Gang Member -0.958∗∗∗ (0.309) -0.791∗∗ (0.400) -1.113∗∗ (0.488) -0.015∗∗∗ (0.003) -0.011∗∗ (0.005) -0.017∗∗∗ (0.005) Job Status (Base=Jobless) ref. ref. ref. ref. ref. ref. Full Time -0.806∗∗∗ (0.313) -0.953∗∗ (0.405) -1.123∗∗ (0.485) 0.003 (0.004) 0.007 (0.005) -0.005 (0.005) Part Time -1.297∗∗∗ (0.456) -0.863∗ (0.505) -1.397∗ (0.784) -0.005 (0.005) 0.006 (0.006) -0.014∗ (0.008) Drug Addition (Base=Not Addicted) ref. ref. ref. ref. ref. ref. Addicted, been to Rehab -0.117 (0.417) -0.210 (0.589) -0.618 (0.598) 0.012∗∗∗ (0.004) 0.010∗ (0.006) 0.008 (0.005) Addicted, not yet Rehabed -0.351 (0.362) -0.160 (0.504) -0.302 (0.528) 0.015∗∗∗ (0.004) 0.015∗∗∗ (0.005) 0.014∗∗ (0.006) Heavy Borrower 0.050 (0.302) -0.143 (0.356) 0.113 (0.504) 0.001 (0.003) 0.003 (0.004) -0.002 (0.005) Introduced By(Base=I pick myself) ref. ref. ref. ref. ref. ref. By non-gang Friends who I trust -0.784 (0.599) -1.183 (0.885) -0.914 (0.817) 0.010 (0.007) 0.009 (0.009) 0.011 (0.010) By a member in my gang -0.060 (0.672) 0.248 (0.907) -0.449 (1.016) 0.024∗∗∗ (0.007) 0.023∗∗ (0.009) 0.027∗∗ (0.012) Pusher approached me directly -0.198 (0.568) -0.563 (0.842) -0.236 (0.768) 0.022∗∗∗ (0.007) 0.023∗∗∗ (0.009) 0.021∗∗ (0.010) Pusher was my client -0.949 (0.682) -0.328 (0.921) -2.191∗∗ (0.985) 0.015∗∗ (0.007) 0.024∗∗ (0.009) 0.003 (0.011) -5.013∗∗ (2.409) -5.144 (3.388) -5.365 (3.426) 0.025 (0.024) 0.021 (0.026) 0.017 (0.037) 9024 0.967 4834 0.971 4190 0.963 9024 0.978 4834 0.978 4190 0.980 By my pusher N R2 Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 41 Table 20: Assistant’s Non-Monotonic Pricing Strategy (By Drugtype) (1) Ice (2) Ketamine (3) Ecstasy (4) Erimin ref. ref. ref. ref. 15.599∗∗∗ (3.510) 5.839 (4.841) 3.208 (2.303) 3.811∗∗ (1.732) 2 10.487∗∗∗ (3.675) 2.534 (2.113) 1.735 (1.159) 2.796∗∗ (1.174) 3 1.466 (2.167) 1.126∗∗ (0.529) 1.349∗∗∗ (0.359) 0.646 (1.169) 4 1.776 (1.224) 0.117 (0.230) 0.418∗∗ (0.187) 1.442∗ (0.839) 6 0.636 (0.909) -0.236 (0.283) -0.102 (0.196) -0.305 (0.563) 7 4.071∗∗∗ (0.927) 0.740∗∗∗ (0.176) 1.074∗∗∗ (0.211) 1.563∗∗∗ (0.520) 8 2.738∗∗ (1.135) 1.085∗∗∗ (0.230) 0.363 (0.273) 1.101 (0.718) 9 -11.803∗∗∗ (1.719) -2.307∗∗∗ (0.643) -1.861∗∗∗ (0.330) -1.080 (1.083) 10 -12.444∗∗∗ (2.837) -3.746∗∗∗ (0.579) -2.744∗∗∗ (0.451) -4.590∗∗∗ (1.207) Unit Cost 1.450∗∗∗ (0.025) 0.955∗∗∗ (0.065) 0.843∗∗∗ (0.091) 0.329∗∗ (0.139) Have Business Connection -4.315∗∗∗ (0.706) -0.181 (0.225) -0.433∗∗∗ (0.165) -0.580 (0.460) Gang Member -2.058∗∗∗ (0.708) -0.137 (0.223) -0.176 (0.152) -0.273 (0.518) ref. ref. ref. ref. -1.949∗∗∗ 0.708∗∗∗ 0.409∗∗∗ (0.705) (0.222) (0.150) -0.125 (0.412) -2.227∗∗ (1.089) 0.579 (0.480) 0.114 (0.212) 0.185 (0.871) Ability (Base=5) 1 Job Status (Base=Jobless) Full Time Part Time ref. ref. ref. ref. Addicted, been to Rehab Drug Addition (Base=Not Addicted) -0.273 (0.934) 0.642∗∗ (0.259) 0.499∗∗ (0.206) 1.474∗∗ (0.577) Addicted, not yet Rehabed -1.904∗∗ (0.904) 0.854∗∗∗ (0.211) 1.280∗∗∗ (0.181) 0.708 (0.493) Heavy Borrower -0.457 (0.697) 0.083 (0.215) 0.264∗ (0.154) -1.019∗∗ (0.436) ref. ref. ref. ref. -1.057 (1.293) 1.137∗∗∗ 1.200∗∗∗ (0.363) (0.291) -0.705 (0.707) By a member in my gang 0.326 (1.539) 1.537∗∗∗ (0.363) 1.390∗∗∗ (0.300) -0.281 (0.703) Pusher approached me directly 0.509 (1.269) 1.579∗∗∗ (0.413) 0.927∗∗∗ (0.258) 0.673 (0.688) Pusher was my client -1.036 (1.449) 1.422∗∗∗ (0.406) 0.476 (0.331) 0.554 (0.706) -18.860∗∗∗ (7.047) 0.000 (.) 0.000 (.) 2.384∗∗ (1.076) 3608 1911 0.292 1799 0.321 1232 0.201 Introduced By(Base=I pick myself) By non-gang Friends who I trust By my pusher N R2 Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 42 0.758 Table 21: Assistant’s Non-Monotonic Pricing Strategy By Drugtype (Fixed Effects) (1) Ice (2) Ketamine (3) Ecstasy (4) Erimin ref. ref. ref. ref. 13.524∗∗∗ 4.722∗∗∗ 3.344∗∗∗ (1.894) (1.045) (0.637) 2.110 (1.934) 3-4 2.517∗∗∗ (0.877) 0.080 (0.318) 0.364∗ (0.199) 2.343∗∗∗ (0.536) 7-8 3.914∗∗∗ (0.718) 1.712∗∗∗ (0.251) 1.152∗∗∗ (0.166) 1.130∗∗ (0.455) 9-10 -10.202∗∗∗ (1.267) -0.842∗ (0.456) -1.195∗∗∗ (0.285) -1.374∗ (0.812) 1.281∗∗∗ (0.034) 1.160∗∗∗ (0.107) 1.386∗∗∗ (0.089) 0.469∗∗∗ (0.109) ref. ref. ref. ref. 3.867 (5.788) -0.961∗∗∗ (0.331) -0.656 (1.053) 2.206∗ (1.302) 14.385∗∗ (5.802) 0.000 (.) 0.053 (1.134) 1.060 (2.393) Pusher comes to picks up 0.393 (0.534) -0.044 (0.182) 0.273∗∗ (0.118) 0.629∗∗ (0.312) Have Counter Offer 1.220∗ (0.721) 0.068 (0.271) -0.101 (0.164) -0.095 (0.512) Have Some Given as Gift -0.288 (0.539) -0.301 (0.193) -0.040 (0.127) 0.030 (0.389) My supply reason 9.022∗ (5.068) 0.234 (1.535) 0.096 (0.781) -1.666 (1.376) He buys a lot -13.230∗∗∗ (4.820) 0.549 (3.157) -0.026 (0.846) 0.267 (2.919) Competition 0.000 (.) 0.000 (.) 0.005 (1.845) 0.000 (.) Tighter police monitoring 9.450∗∗∗ (1.272) 0.713 (0.436) 1.632∗∗∗ (0.308) -0.030 (0.966) High demand trade 9.852∗∗∗ (1.304) 0.812 (0.547) 0.729∗ (0.377) -1.369 (1.034) 3.187 (8.193) 0.990 (0.876) 1.285∗∗ (0.637) 3.594∗ (1.909) Short of supply 15.155∗∗∗ (1.503) -0.067 (0.594) 1.216∗∗ (0.584) 2.774∗∗ (1.284) Consignment 9.289∗∗∗ (0.786) 0.171 (0.273) 0.451∗∗∗ (0.169) 0.938∗ (0.498) 4.805 (6.083) 0.514 (3.853) 0.372 (2.445) 3.631 (4.460) 12.914∗∗∗ (1.211) -0.520 (0.491) 0.579∗ (0.337) 1.234 (0.796) -2.865 (3.883) 2.798∗∗ (1.211) 0.309 (0.742) -0.066 (2.383) 34.382∗∗∗ (6.555) 6.542∗∗∗ (1.897) 2.806 (1.734) 21.633∗∗∗ (2.091) 3461 0.652 1848 0.229 1738 0.264 1192 0.120 Ability (Base=5) 1-2 Unit Cost Drug Quality (Base=Average) Good Very Good He buy small amount Pusher has no other supply No reason specified Others Constant N R2 Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 43 Table 22: Pusher’s Effort Response (Log Effort) (1/2) (1) OLS (2) OLS (3) OLS (4) IV Price (Base= 1st Quintile) 2nd Quintile ref. -0.127∗∗∗ (0.017) ref. -0.079∗∗∗ (0.013) ref. ref. 3rd Quintile -0.230∗∗∗ (0.018) -0.117∗∗∗ (0.014) 4th Quintile -0.322∗∗∗ (0.022) -0.165∗∗∗ (0.017) 5th Quintile -0.436∗∗∗ (0.025) -0.223∗∗∗ (0.019) 0.922∗∗∗ (0.016) 0.923∗∗∗ (0.012) -0.043∗∗∗ (0.006) -0.034∗∗∗ (0.006) 0.897∗∗∗ (0.016) Ability Above 5 Log Unit Price Log Accumulative Sales 0.251∗∗∗ (0.015) 0.093∗∗∗ (0.012) 0.100∗∗∗ (0.012) 0.101∗∗∗ (0.012) Accumulative Times Bargained -0.049∗∗∗ (0.007) -0.025∗∗∗ (0.005) -0.031∗∗∗ (0.005) -0.031∗∗∗ (0.006) Have Counter Offer 0.030∗ (0.017) 0.028∗∗ (0.014) 0.027∗ (0.014) 0.026∗ (0.015) Have given Gift 0.026∗ (0.014) 0.007 (0.011) -0.001 (0.011) -0.000 (0.011) Age -0.001 (0.001) -0.003∗∗∗ (0.001) -0.002∗∗ (0.001) -0.002∗∗ (0.001) Gang Member 0.102∗∗∗ (0.016) 0.068∗∗∗ (0.013) 0.077∗∗∗ (0.013) 0.078∗∗∗ (0.012) Have Business Connection 0.060∗∗∗ (0.014) 0.006 (0.011) 0.006 (0.011) 0.008 (0.012) Job Status (Base=Jobless) ref. ref. ref. ref. Full Time ∗∗ 0.030 (0.015) -0.017 (0.012) -0.017 (0.012) -0.017 (0.012) Part Time 0.054∗∗ (0.024) 0.009 (0.018) 0.013 (0.019) 0.014 (0.018) ref. ref. ref. ref. Addicted, been to Rehab -0.138∗∗∗ (0.018) -0.047∗∗∗ (0.015) -0.056∗∗∗ (0.015) -0.057∗∗∗ (0.015) Addicted, not yet Rehabed -0.215∗∗∗ (0.018) -0.125∗∗∗ (0.015) -0.144∗∗∗ (0.015) -0.145∗∗∗ (0.014) -0.015 (0.015) -0.030∗∗ (0.012) -0.026∗∗ (0.012) -0.028∗∗ (0.011) Drug Addition (Base=Not Addicted) Heavy Borrower Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 44 Table 23: Pusher’s Effort Response (Log Effort) (2/2) Introduced By(Base=I pick myself) (1) OLS (2) OLS (3) OLS (4) IV ref. ref. ref. ref. By non-gang Friends who I trust -0.233 (0.025) -0.111 (0.019) -0.124 (0.020) -0.126∗∗∗ (0.026) By a member in my gang -0.177∗∗∗ (0.032) -0.078∗∗∗ (0.025) -0.098∗∗∗ (0.025) -0.099∗∗∗ (0.029) Pusher approached me directly -0.234∗∗∗ (0.023) -0.110∗∗∗ (0.018) -0.128∗∗∗ (0.018) -0.129∗∗∗ (0.025) Pusher was my client -0.105∗∗∗ (0.025) -0.055∗∗∗ (0.019) -0.062∗∗∗ (0.019) -0.063∗∗ (0.028) By my pusher 0.232∗∗∗ (0.062) ref. 0.184∗∗∗ (0.046) ref. 0.162∗∗∗ (0.048) ref. 0.164∗∗ (0.074) ref. My supply reason 0.160∗∗∗ (0.043) 0.140∗∗∗ (0.028) 0.154∗∗∗ (0.026) 0.158∗∗ (0.065) He buys a lot 0.258∗∗∗ (0.041) 0.216∗∗∗ (0.033) 0.220∗∗∗ (0.035) 0.223∗∗∗ (0.083) Competition 0.087 (0.054) 0.013 (0.058) 0.045 (0.056) 0.050 (0.221) Tighter police monitoring 0.029 (0.027) -0.016 (0.022) -0.013 (0.021) -0.014 (0.024) High demand trade 0.085∗∗∗ (0.029) 0.069∗∗∗ (0.021) 0.079∗∗∗ (0.021) 0.079∗∗∗ (0.025) He buy small amount 0.243∗∗∗ (0.075) 0.048 (0.050) 0.022 (0.050) 0.026 (0.061) Short of supply 0.110∗∗∗ (0.031) 0.081∗∗∗ (0.024) 0.012 (0.024) 0.011 (0.027) Consignment -0.097∗∗∗ (0.017) -0.037∗∗∗ (0.013) -0.052∗∗∗ (0.014) -0.051∗∗∗ (0.012) Pusher has no other supply 0.226∗∗∗ (0.077) 0.110 (0.078) 0.114 (0.080) 0.116 (0.113) No reason specified -0.004 (0.027) 0.016 (0.022) -0.020 (0.022) -0.022 (0.020) Yes Yes Yes Yes Yes Yes Yes Yes 9045 0.269 9045 0.536 9046 0.531 9045 0.530 Market Condition Trade Region Trade No. N R2 ∗∗∗ Standard errors in parentheses ∗ p < 0.10, ∗∗ p < 0.05, ∗∗∗ p < 0.01 45 ∗∗∗ ∗∗∗ Altonji, Joseph., and Pierret, Charles. 2001. “Employer Learning and Statistical Discrimination.” Quarterly Journal of Economics, 116: 313-350. 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He started out as an unpaid social worker giving motivational talks to the inmates in the Singapore prison and individuals that have been released from prison. Eventually,he has helped many ex-offenders to become successful entrepreneurs. His charitable works were repeatedly reported by the media(i.e Strait Times (2013), National Council for Social Service (2013)). He also helped their family members with their medical expenses and any other issues they needed help with. Eventually, the first author earned their trust and was allowed access to some confidential data these individuals kept. All of the industry information in this paper were based on interviews the first author conducted with drug addicts over the last five years. The first author also hired an ex-drug offender to interview ninety- eight other convicted drug offenders to collect supplementary and corroborating information about the drug industry in Singapore. Appendix B: Proofs. Proof of Lemma 1. Proof. When µ = 0, the players’ are certain that the pusher is bad. Bayes’ law implies that after observing any outcome j ∈ {m, s, f }, both players belief does not change. Markov perfect equilibrium requires every player’s strategy to be stationary in equilibrium; that is, a player chooses the same action in all periods. Thus, a strategy profile is a Markov perfect equilibrium if and only if the strategy profile in any period t consists of a sub-game perfect equilibrium. In any one-shot game (an extensive form game), if the assistant sets a low price, then the pusher’s optimal response is to work, which yields payoffs px + (1 − p)z and px + (1 − p)w to the assistant and the pusher respectively. If the assistant sets a high price, then the pusher’s optimal response is to shirk. Both players obtain a payoff of 0. Since px + (1 − p)z < 0 by Assumption 1, the unique sub-game perfect equilibrium in this one-shot game is the one where the assistant sets a high price and the pusher shirks. Hence, when µ = 0, the Markov perfect equilibrium is unique. In this equilibrium, the assistant always sets a high price and the pusher always shirks. A similar argument applies to the case when µ = 1. In the one-shot game, when µ = 1, the unique sub-game perfect equilibrium is one where the assistant sets a low price and the pusher works. Hence, the unique Markov perfect equilibrium in the dynamic game is the one where the assistant always sets a low price and the pusher always works. Proof of Proposition 2. 49 Proof. Let µ− = µ − ε, where ε > 0 is sufficiently small. After observing an outcome (x, x) or (y, y), the updated belief (µ− )s satisfies (µ− )s > µ. Claim 1. In any equilibrium, if the assistant sets a low price at the belief µ > 0, then the pusher works. We will do a proof by contradiction. Suppose on the contrary, there is an equilibrium in which the assistant sets a low price at a belief µ > 0 in period t. But, the pusher shirks. In the next period, the players have the same belief µ and face an identical decision problem as in period t. Recursive induction implies that starting from period t, the assistant sets a low price and the pusher always shirks. This results in the pusher getting a discounted payoff of 0. However, if the pusher deviates, working in period t and shirking in any other period t0 > t, his payoff is [µ + (1 − µ)p]x + (1 − µ)(1 − p)w > 0 which is positive. This represents a contradiction. End of Claim 1. Let µ1 be given by (1 − p)(w − z) − p(x − y) µ1 = (1 − p)(x + w − y − z) In a one-shot game, if the pusher definitely works, the assistant prefers to set a low price if and only if µ ≥ µ1 , where µ1 ∈ (0, 1) by Assumption 1. Claim 2. In any equilibrium, if µ ≥ µ1 , the assistant sets a low price. We will do a proof by contradiction. Suppose on the contrary there is an equilibrium in which the assistant sets a high price at a belief µ ≥ µ1 in period t. First, suppose the pusher’s equilibrium response is to shirk. In this case both players obtain a discounted payoff of 0. If the assistant deviates and sets a low price in period t and sets a high price in any other period t0 > t, the pusher responds to this deviation by working in period t. Hence the assistant can obtain a payoff of [µ + (1 − µ)p]x + (1 − µ)(1 − p)z > 0 in the current period (by Assumption 1) and is guaranteed a non-negative discounted future payoff. So this is a profitable deviation. Second, suppose the pusher’s equilibrium response to this high price is to work. Then the assistant obtains a payoff [µ + (1 − µ)p]y + (1 − µ)(1 − p)w in period t and a discounted future payoff of 0 or ∆ > 0. The value of the discounted future payoff is contingent on what outcome is observed in period t. If the assistant deviates, sets a low price in period t and then switches back to the equilibrium strategy starting from period t + 1, she obtains a payoff of [µ + (1 − µ)p]x + (1 − µ)(1 − p)z in period t, and her payoffs in the continuation game will not change. Since [µ + (1 − µ)p]x + (1 − µ)(1 − p)z ≥ [µ + (1 − µ)p]y + (1 − µ)(1 − p)w when µ ≥ µ1 , this deviation is profitable. In summary, in any equilibrium, the assistant sets a low price whenever µ ≥ µ1 . End of Claim 2. 50 Together, these claims show that in any equilibrium, if µ ≥ µ1 , the assistant sets a low price and the pusher works. Denote function U1 (µ) as U1 (µ) = [µ + (1 − µ)p]x + (1 − µ)(1 − p)w + δ[µ + (1 − µ)p]U1 (µs ) and function V1 (µ) as V1 (µ) = [µ + (1 − µ)p]x + (1 − µ)(1 − p)z + δ[µ + (1 − µ)p]V1 (µs ) When µ ≥ µ1 the assistant and the pusher’s payoffs are captured by V1 (µ) and U1 (µ), respectively. Using standard arguments, it can be shown that both functions V1 (µ) and U1 (µ) are continuous and strictly increasing on [0, 1]. Now we derive the players’ equilibrium behavior for µ < µ1 . Let Π be Π = [µ1 + (1 − µ1 )p]y + (1 − µ1 )(1 − p)z + δ[µ1 + (1 − µ1 )p]U1 (µs1 ) Denote function U2 (µ) as ( U2 (µ) = U1 (µ) if µ ≥ µ1 s [µ + (1 − µ)p]y + (1 − µ)(1 − p)z + δ[µ + (1 − µ)p]U2 (µ ) if µ < µ1 ) and function V2 (µ) as ( V2 (µ) = V1 (µ) if µ ≥ µ1 [µ + (1 − µ)p]y + (1 − µ)(1 − p)w + δ[µ + (1 − µ)p]V2 (µs ) if µ < µ1 ) We have two cases, Π ≤ 0 and Π > 0, to discuss. Claim 3. Suppose Π ≤ 0. The Markov perfect equilibrium is unique. In this equilibrium, there is a cutoff value µP such that, if µ ≥ µP the assistant sets a low price and the pusher works. If µ < µP , the assistant sets a high price and the pusher shirks. Note that µP is given by V1 (µP ) = 0 and satisfies µP ∈ (0, 1). We show that in any equilibrium if the assistant sets a low price at belief µ < µ1 , then the pusher shirks. Notice that if the pusher works, his payoff is bounded above by [µ + (1 − µ)p]y + (1 − µ)(1 − p)z + δ[µ + (1 − µ)p]U1 (µs ) His largest possible payoff in the continuation game is U1 (µs ), which is obtained when an outcome (x, x) or (y, y) in the current period causes the assistant to set a low price in all future periods (as long as the belief is non-zero). However, for µ < µ1 , the above payoff is strictly less than Π (it is negative). On the other hand, if the pusher shirks in all periods, he can guarantee himself a payoff 0. Therefore, when Π ≤ 0, for any µ < µ1 , the pusher works if and only if the assistant sets a low price. Now consider the assistant’s optimal decision for µ < µ1 . Notice that there is a cutoff value µP ∈ (0, µ1 ) such that V1 (µP ) = 0. Standard arguments show that the assistant should set a low price if and only if µ ≥ µP . 51 End of Claim 3. Hereafter, assume Π > 0. There exists a cutoff value, denoted as µ2 , such that µ2 ∈ (0, µ1 ) and U2 (µ2 ) = 0. Define a sequence as (µ1,1 , µ1,2 , ..., µ1,k , ...) such that µ1,1 = µ1 and µ1,k = µs1,k+1 , such that if an outcome (x, x) or (y, y) is observed at belief µ1,k+1 , the updated belief becomes µ1,k . Let µ2 be drawn from the set [µ1,l+1 , µ1,l ). Claim 4. Suppose Π > 0. In any equilibrium, if µ ∈ [µ2 , µ1 ), the assistant sets a high price and the pusher works. To illustrate this, first consider the case that µ ∈ [max{µ2 , µ1,2 }, µ1,1 ). For any price the assistant sets, in equilibrium, if the pusher shirks, his payoff is zero. However, if he deviates and works, then his payoff is either U1 (µ) or U2 (µ) (since the equilibrium play in the continuation game starting from the next period is uniquely determined). Because U1 (µ) > U2 (µ) ≥ 0 for µ ∈ [max{µ2 , µ1,2 }, µ1,1 ), it is optimal for the pusher to work. On the other hand, given that the pusher chooses to work for any price set by the assistant, her payoff is V1 (µ) or V2 (µ) if she sets a low price and high price respectively. Since V2 (µ) > V1 (µ) for µ ∈ [max{µ2 , µ1,2 }, µ1,1 ), it is optimal for the assistant to set a high price. This argument can be applied recursively on sets [max{µ2 , µ1,k+1 }, µ1,k ) to show that for µ ∈ [µ2 , µ1 ), the assistant always sets a high price and the pusher always works. In addition, for µ ≥ µ2 , the assistant and pusher’s equilibrium payoffs are captured by V2 (µ) and U2 (µ), respectively. End of Claim 4. Denote function U3 (µ) as ( U3 (µ) = ) U2 (µ) if µ ≥ µ2 s [µ + (1 − µ)p]x + (1 − µ)(1 − p)w + δ[µ + (1 − µ)p]U3 (µ ) if µ < µ2 and function V3 (µ) as ( V3 (µ) = V2 (µ) if µ ≥ µ2 s [µ + (1 − µ)p]x + (1 − p)(1 − µ)z + δ[µ + (1 − µ)p]V3 (µ ) if µ < µ2 ) Define a sequence as (µ2,1 , µ2,2 , ..., µ2,k , ...) such that µ2,1 = µ2 and µ2,k = µs2,k+1 . Notice that by construction U3 (µ2,k ) < U3 (µ− 2,k ) and for any µ ∈ [µ2,k+1 , µ2,k ), U3 (µ) strictly increases. Consider µ ∈ [µ2,2 , µ2,1 ). Since U2 (µ) < U2 (µ2 ) = 0, if the assistant sets a high price, the pusher will shirk. Thus, to induce the pusher to work, it is necessary for 52 the assistant to set a low price. On the other hand, if V3 (µ) > 0 and µ ∈ [µ2,2 , µ2,1 ), the assistant sets a low price. If there is a cutoff value µP ∈ [µ2,2 , µ2,1 ) such that V3 (µP ) = 0, the assistant sets a low price if and only if µ ∈ [µP , µ2,1 ). For the latter case, it can be further verified that, for any µ < µP , the assistant sets a high price and the pusher shirks. Now suppose V3 (µ2,2 ) > 0 and consider µ ∈ [µ2,3 , µ2,2 ). (a) If − − − − − s [µ− 2,2 + (1 − µ2,2 )p]y + (1 − µ2,2 )(1 − p)z + δ[µ2,2 + (1 − µ2,2 )p]U3 ((µ22 ) ) > 0 this implies that if the assistant sets a high price at belief µ− 2,2 , the pusher’s payoff from working is strictly positive, then there is a cutoff value, denoted as µ4 , such that U4 (µ4 ) = 0, where function U4 (µ4 ) is defined as ( U4 (µ) = U3 (µ) if µ ≥ µ2,2 s [µ + (1 − µ)p]y + (1 − µ)(1 − p)z + δ[µ + (1 − µ)p]U4 (µ ) if µ < µ2,2 ) In addition, denote µ3 = µ2,2 . Then, for µ ∈ [µ3 , µ2 ) the assistant always sets a low price. For µ ∈ [µ4 , µ3 ) she sets a high price. On the other hand, the pusher always works when µ ≥ µ4 . (b) If − − − − − s [µ− 2,2 + (1 − µ2,2 )p]y + (1 − µ2,2 )(1 − p)z + δ[µ2,2 + (1 − µ2,2 )p]U3 ((µ22 ) ) < 0 then similar to the argument shown previously, it is impossible for the assistant to induce the pusher to work by setting a high price for µ ∈ [µ2,3 , µ2,2 ). We will do this analysis by induction. For µ ∈ [µ2,k , µ2,1 ), it is necessary to set a low price if the assistant wants to induce the pusher to work. But − − − − − s [µ− 2,k + (1 − µ2,k )p]y + (1 − µ2,k )(1 − p)z + δ[µ2,k + (1 − µ2,k )p]U3 ((µ2k ) ) > 0 If there is a cutoff value µP ∈ [µ2,k , µ2,1 ) such that V3 (µP ) = 0, then sets a low price if and only if µ ∈ [µP , µ2,1 ). In addition, it can be verified that for any µ < µP , the assistant sets a high price and the pusher shirks. If V3 (µ) > 0 for any µ ∈ [µ2,k , µ2,1 ), denote µ3 = µ2,k and let µ4 be the largest value satisfying U4 (µ4 ) = 0, where function U4 (µ4 ) is defined as ( U4 (µ) = U3 (µ) if µ ≥ µ2,k s [µ + (1 − µ)p]y + (1 − µ)(1 − p)z + δ[µ + (1 − µ)p]U4 (µ ) if µ < µ2,k ) Then, for µ ∈ [µ3 , µ2 ) the assistant always sets a low price. For µ ∈ [µ4 , µ3 ), the assistant sets a high price. The pusher always works if µ ≥ µ4 . In this case, we define function V4 (µ) as ( V4 (µ) = V3 (µ) if µ ≥ µ3 s [µ + (1 − µ)p]y + (1 − µ)(1 − p)w + δ[µ + (1 − µ)p]V4 (µ ) if µ < µ4 For µ ≥ µ4 , the assistant and the pusher’s equilibrium payoffs are captured by V4 (µ) and U4 (µ), respectively. 53 ) (c) If − − − − − s [µ− 2,k + (1 − µ2,k )p]y + (1 − µ2,k )(1 − p)z + δ[µ2,k + (1 − µ2,k )p]U3 ((µ2k ) ) < 0 for any k, then for any µ < µ2 it is impossible to induce the pusher to work when the assistant sets a high price. On the other hand, there is a unique cutoff value µP ∈ (0, µ2 ) satisfying V3 (µp ) = 0. Therefore, in equilibrium the assistant sets a low price and the pusher works if µ ≥ µP . The assistant sets a high price and the pusher shirks if µ < µP . If there exists a µ4 > 0 constructed in the same way as previously (and therefore a µ3 > µ4 ), then the argument can be recursively applied to construct cutoff values µ5 , µ6 , ..., µ2i−1 , µ2i . Finally, there exists a number i∗ with µ2i∗ = 0 such that, the assistant sets a low price for µ ∈ [µ2i−1 , µ2i−2 ) and the high price for µ ∈ [µ2i , µ2i−1 ), where i ≤ i∗ , and the pusher works if and only if µ ≥ µ2i∗ −1 . 54