Extensive games with imperfect information ECON5200 Advanced microeconomics Lectures in game theory Fall 2009, Part 3 17.09.2009 G.B. Asheim, ECON5200-3 1 Incomplete information Imperfect information Complete information Perfect information Lecture 1 Strategic games Static Lecture 1 Bayesian games Lecture 2 Extensive games (multi-stage games) Dynamic Lecture 3 Extensive games (the general case) 1 1 1 2 2 2 1 c 1 2 Multi-stage game Not multi-stage game ("Almost perfect" information) (Not "almost perfect" information) 17.09.2009 2 G.B. Asheim, ECON5200-3 Three reasons why a player when making a move has only partial information about previous actions Not perfect recall 2 Not multi-stage Perfect recall implies that — a player remembers what he once knew. the player 1does not remember what he once did 1 2 does 2 not remember what he once knew the player 2 2 2 2 Not OK OK only— partial information about anhe opponent’s a player remembers what once did. previous action 1 1 2 2 Not complete information 1 2 1 1 1 1 1 asymmetric information about what nature has done Not OK OK 17.09.2009 G.B. Asheim, ECON5200-3 3 1 Definition 200.1 An extensive game consists of A finite set N (the set of players) A set H of sequences (the set of histories) A set Z , where Z H (the set of terminal histories) A function P from H\Z to N{c} (the player function) A probability distribution fc that for each h with P(h) c assigns probability to each action following h. For each i N, a partition Ii of {h H| P(h) i} s.t. A(h) A(h) if h and h are in the same part of the partition (Ii: information partition; Ii Ii: information set). For each i N, a vNM utility function on the set of prob. distr. over Z, where i(z) is player i’s utility if z Z is realized (payoff function). 17.09.2009 4 G.B. Asheim, ECON5200-3 Definition 203.1 A pure strategy of player i N in an extensive game is a function that assigns an action in A(Ii) to each information set Ii Ii. Strategy Let Xi(h) be the sequence of information sets that i runs into under the history h, and the actions that he takes at these information sets. Definition 203.3 An extensive game has perfect recall if, for each player i N, we have that Xi(h) Xi(h) if the histories h and h are in the same information set of player i. 17.09.2009 5 G.B. Asheim, ECON5200-3 Example 1 L R 2 2, 1 A B 1 I2 {{L}} r r 0, 0 1, 2 1, 2 0, 0 I1 {{}, {(L, A), (L, B)}} X2(L) {L} X1() {} X1((L, A)) ({}, L, {(L, A), (L, B)}) X1((L, B)) ({}, L, {(L, A), (L, B)}) 17.09.2009 G.B. Asheim, ECON5200-3 6 2 Definition 212.1 A mixed strategy of player i in an extensive game is a probability measure over the set of i’s pure strategies. A behavioral strategy of player i is a collection ( i ( I i )) I i I i of independent probability measures, where i(Ii) is a probability measure over Ai(Ii). A behavioral strategy is a book where the number of pages equals the number of information sets for the player and each page specifies a mixed action. A mixed strategy is a probability distribution over such books where, for each book, the pages specify pure actions. 17.09.2009 7 G.B. Asheim, ECON5200-3 Let (i)iN be a profile of mixed strategies or a profile of behavioral strategies. The outcome O() of is the probability distribution over terminal histories that are realized if each player plays according to i. Two strategies for a player are outcome-equivalent if, for every pure strategy profile for the opponents, they generate the same outcome. Proposition 214.1 For each mixed strategy of a player in a finite extensive game with perfect recall, there is an outcome-equivalent behavioral strategy. Definition A Nash equil. in mixed strat. of an ext. game is a strategy profile of mixed strategies with the property that, for each player i N and for every mixed strategy i of player i, i (O( i , i )) i (O( i , i )) 17.09.2009 8 G.B. Asheim, ECON5200-3 Examples: Sequential equilibrium 1 L NL 1 2, 2 M 1 L 2, 2 R M R 2 L 3, 1 R 2 L 0, 0 L 0, 2 R 1, 1 L R L R 3, 1 0, 0 0, 2 1, 1 L R R 2 2, 2 L 2,must set a player 1 0,information 0 MFor3,each choose a best response givenM his beliefs. 3, 1 0, 0 R 0, 2 1, 1 17.09.2009 R 0, 2 1, 1 G.B. Asheim, ECON5200-3 9 3 More examples: Sequential equilibrium (cont) 1 L NL 1 2, 2 L 2, 2 M R 1 M R 2 L 2 R 3, 1 L 1, 0 R 0, 0 0, 1 L R L R 3, 1 1, 0 0, 0 0, 1 L R L beRconsistent with the strategy profile. Beliefs must L 2, 2 2, 2 M 3, 1 1, 0 M 3, 1 1, 0 What 0, 0 0, 1 should be imposed on beliefs at R requirements information sets that are reached with 0 0, 1 0? R 0,probability 17.09.2009 10 G.B. Asheim, ECON5200-3 1 L R 2 L R L 3 L R R 3 L R L R Structural consistency? 1 L 1 L M NL R R 2 L 2 R L 3 L R R 3 L R 1 M L R 3 L R L 3 L R L R R 3 L R 3 L R L R Common beliefs? 17.09.2009 G.B. Asheim, ECON5200-3 11 Definition 222.1 An assessment in an ext. game is a pair (, ), where is a profile of behavioral strategies and is a funct. (a belief system) that assigns to each info. set a probability measure on the set of histories in the info. set. Definition 224.1 Consider an ext. game w/perfect recall. An assessment is sequentially rational if we have that, for each player i and for each info. set Ii Ii, player i's strategy is a best resp. to the opp.s’ strategies given i's beliefs at Ii. Definition 224.2 Cons. a finite ext. game w/perf. recall. An n n ass. (, ) is consistent if there is a sequence (( , )) n 1 n of ass.s that converges to (, ), where each is compl. mixed and where n is derived from n using Bayes' rule. Definition 225.1 An ass. is a sequential equilibrium of a finite ext. game w/perfect recall if it is sequentially rational and consistent. 17.09.2009 12 G.B. Asheim, ECON5200-3 4 Refinements: Perfect equil. in strategic games i : mixed strategy of player i, : profile of mixed strategies A B C Definition 248.1 Consider a finite strategic game. 0 0, 0 0, 0 (1, …, n)Ais a0,perfect equilibrium if there is a k sequence ( ) kB1 of0,completely strategy profiles 0 1, 1 2, mixed 0 such that for each i N, i is a best that converges to C 0, 0 0, 2 2, 2 response to ki for all k. Proposition 248.2 A strategy profile in a finite 2-player strategicIfgame is a perfect equilibrium if and the players are cautious, would notonly if it is a mixed strategy Nash equilibrium of the Nash equilibria (A, A)and andthe (C,strategy C) neither player be is weakly dominated. strategically unstable? Proposition 249.1 Every finite strategic game has a perfect equilibrium. 17.09.2009 13 G.B. Asheim, ECON5200-3 Refinements: Perfect equil. in strategic games (cont) L R L R T 1,1,1 1,0,1 T 1,1,0 0,0,0 B 1,1,1 0,0,1 B 0,1,0 1,0,0 r ”Structural consistency?” L R L R T 1,1,1 1,1,0 T 0,1,1 0,0,2 B 1,0,1 0,2,0 B 2,0,0 0,0,0 r Common beliefs? 17.09.2009 14 G.B. Asheim, ECON5200-3 Refinements: Perfect equil. in extensive games T' 1 T 3, 0 L 2 T' L' 1 0, 2 t l 1, 0 0, 3 3, 0 T l 3, 0 3, 0 L t 0, 2 1, 0 L l 0, 2 0, 3 The agent strategic form 3 L' T 3,0,3 3,0,3 T 3,0,3 3,0,3 L 0,2,0 1,0,1 L 0,2,0 0,3,0 l t 17.09.2009 1 4 1 T' L' T' L' T t 3, 0 G.B. Asheim, ECON5200-3 15 5 Refinements: Perfect equil. in extensive games (cont) A B 2 1, 1 R L 1 L R 1 0, 2 a b 2, 0 3, 3 Aa 1, 1 1, 1 Ab 1, 1 1, 1 Ba 0, 2 2, 0 Bb 0, 2 3, 3 The agent strategic form 1 L R L 1 2 R A 1,1,1 1,1,1 A 1,1,1 1,1,1 B 0,2,0 2,0,2 B 0,2,0 3,3,3 b a 17.09.2009 16 G.B. Asheim, ECON5200-3 Refinements: Perfect equil. in extensive games (cont) Definition 251.1 A perfect equilibrium in a finite extensive game w/perfect recall is the profile of behavioral strategies that corresponds to a perfect equilibrium of the agent strategic form of the game. Proposition 251.2 For every perfect equilibrium of a finite extensive game w/perfect recall there is a belief system such that (, ) is a sequential equilibrium. Corollary 253.2 Every finite extensive game w/perfect recall has a perfect equilibrium and thus also a sequential equilibrium. 17.09.2009 17 G.B. Asheim, ECON5200-3 There are two perfect equilibria in pure strategies (i.e. the agent strategic L form has two perfect equilibria in pure strategies). The 2 strategic form has only R L one perfect equilibrium. 0, 0 1, 1 1 R 1 0, 0 r 1, 1 1 L R 2 L 1, 0 17.09.2009 R 1, 1 0, 0 There is one perfect equilibrium (i.e. the agent strategic form has one perfect equil.). The strategic 1 form has two perfect equir libria in pure strategies. 1, 1 G.B. Asheim, ECON5200-3 18 6