The World in the Network: The Interop Trade Show, Carl Malamud's Internet 1996 Exposition, and the Politics of Internet Commercialization MICHVE by MASSACHUSETTS INSTITUTE OF TECHNOLOLGY Colleen E. Kaman JUN 2 3 2015 B.A. Anthropology Bates College, 1995 LIBRARIES SUBMITTED TO THE PROGRAM IN COMPARATIVE MEDIA STUDIES IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE IN COMPARATIVE MEDIA STUDIES AT THE MASSACHUSETTS INSTITUTE OF TECHNOLOGY June 2010 0 2010 Colleen Elizabeth Kaman. All rights reserved. The author hereby grants to MIT permission to reproduce and to distribute publicly paper and electronic copies of this thesis document in whole or in part in any medium now known or hereafter crerad. Sig nature of Author: Signature redactec I Progr in Comppative Media Studies 17 May 2010 Certified b y: Sia nature redacted William Charles Uricchio Professor of Comparative Media Studies Director, Comparative Media Studies Thesis Sufervisor ,-7 . Accepted b y: Signature redacted H'ny'Jenkins III- Provost's Professor of Communication, Journalism, a Vd Cinematic Arts Department of Communication, University of Southern California Thesis Committee Member Accepted by: Signature redacted Nick Montfort Associate Professor of Digital Media Program in Writing and Humanistic Studies Thesis Committee Member MITLibraries 77 Massachusetts Avenue Cambridge, MA 02139 hftp://Iibraries.mit.edu/ask DISCLAIMER NOTICE Due to the condition of the original material, there are unavoidable flaws in this reproduction. We have made every effort possible to provide you with the best copy available. Thank you. Slight cropping of page numbers at the bottom page margin. Prologue One starting point of this study was a curiosity about the meteoric transformation of the Internet from an experimental research network into a global communications medium. INTERNATIONAL CNNECTIVITY SIntsa.t EMU.1 Only(UUCP,Fid.N.t) N0Conntity Figure 1: "International Connectivity" in 1991. This map shows what countries had permanent links to electronic networks, including the Internet. However, this map does not indicate the level or quality of that connectivity. INTERNATIONAL CO NECTIVITY Blinet but not Internet EU.Niny (UUiCP, 1No Connwctivfty Fkd.N.* : 1. rn Figure 2: "International Connectivity" in 1997. This map shows how dramatically permanent international links to the Internet had expanded in just six years. Copyright 1991 and 1997 Lawrence H. Landweber and the Internet Society. Unlimited permission to copy or use is hereby granted subject to inclusion of this copyright notice. 2 The World in the Network: The Interop Trade Show, Carl Malamud's Internet 1996 Exposition, and the Politics of Internet Commercialization Abstract In the early 1990s, the Internet emerged as a commercially viable global communications medium. This study considers the role that representatives of the military-industrial research world played in the physical expansion of the Internet. It does so by examining the social practices and processes of the semi-annual "Interop" computer-networking trade show, and one affiliated "exposition." Beginning in 1987, and for nearly a decade, Interop operated as a forum that brought representatives from industry and the research and user communities into strategic alliance to tackle the practicalities of expanding the Internet's core networking protocols and assembling diverse networks into a global Internet. The period examined culminates with the Internet 1996 World Exposition. Through that event, technologist Carl Malamud drew on the rhetoric of turn-of-the-century world's fairs to demonstrate the value of faster networks but also argued for a conception of "the commons" that could ideally be served by the rapidly privatizing Internet. In the absence of a comprehensive history of the commercial expansion of the Internet, analysis of these practices provides a pioneering analytic narrative of a crucial strand of this development. This thesis moves between levels of analysis, specifically between the Interop network, the Internet 1996 Exposition event, and the perspective of Malamud himself. By highlighting these hitherto neglected practices, this examination deepens our understanding of the forces that proved critical to the Internet's commercial success. Thesis Supervisor: William Charles Uricchio Title: Professor of Comparative Media Studies 2 Acknowledgments I'd like to extend my deepest thanks to the many individuals who helped me along the way. CMS mentors William Uricchio, Henry Jenkins, and Nick Montfort provided intellectual guidance and encouragement that greatly influenced this project as well as many other endeavors. I am grateful to Glorianna Davenport, Lucy Suchman, Michael Fischer, Fred Turner, and Stefan Helmreich, who helped along the way, and to Lisa Williams, whose sketches helped me understand protocol layers and whose stories kept my spirits high. I would like to extend my thanks to numerous interviewees who generously gave of their time to speak to me about their experiences as well as the technical aspects of their work in person, by phone, and over email. These include Karl Auerbach, David Brandin, David Clark, Dave Crocker, Tom Keating, Ole Jacobsen, Dan Lynch, Tom Keating, Carl Malamud, Howard Rheingold, Andy Lippman, Marty Lucas, and Marshall Rose. Without their patience and assistance, this work would never have been possible. A special thanks goes to my entire family, who have always supported my various interests and never failed to offer words of encouragement. I am particularly grateful to Bridget and Anthony Barron who so generously offered their home for my numerous trips to the San Francisco Bay area. Finally, thanks to Abdulrazzaq al-Saiedi, who kept me company and listened to me ramble on about my thesis at all hours of the day and night. 4 List of Figures Prologue Figure 1: "International Connectivity" in 1991 Figure 2: "International Connectivity" in 1997 Chapter One Figure 3: Advertisement for the October 1, 1982 Launch of EPCOT Theme Park Figure 4: The AT&T Network Operations Center scene, Spaceship Earth, 1984 Figure 5: AT&T's International Fiber Optic Cables, circa 1998 Chapter Three Figure 6: Screenshot, Construction of Interop Show Network, date unknown Figure 7: Diagram of the INTEROP90 Show Network Configuration Chapter Four Figure 8: Screenshot, Internet 1996 Expo website Is Contents Prologue Abstract Acknowledgments 3 List of Figures 4 Introduction: The Commercial Sphere as a Site of Social Change 7 Chapter One: As our Thirst for Knowledge Grew, the World Began to Shrink: Spaceship Earth as a Networked Utopia 20 Chapter Two: Internet Explorers and Digital Worlds 36 Chapter Three: I Know it Works, I Saw it at Interop 49 Chapter Four: In Truth, All the World Was There: The Internet 1996 Expo 63 Chapter Five: Conclusion 79 Appendix A: List of Interviewees 89 References 90 Introduction: The Commercial Sphere as a Site of Social Change In 1994, Kevin Kelly -- information technology pundit and founding executive editor of Wired, and co-founder of the online community the WELL' -- argued in "Out of Control" that the marketplace in the emerging networked society was the site of social change. The text, which was organized in a format similar to the Whole Earth Catalog, outlined deep interconnections between the biological, the technological, and the social (Turner 2006, 200). Describing living systems in computer science terms, Kelly suggested that organisms advanced by "hacking," or working-around, challenges that, over time, naturally led to ubiquity and complexity. Likewise, Kelly asserted that technology itself had evolved such that computer networks had transformed the corporation into a living organism, "distributed, decentralized, collaborative, and adaptive." Such a process, Kelly believed, signaled the emergence of a global information system that naturally guided an economy within which men and machines would be effortlessly integrated. In other words, Kelly downplayed the physical aspects of the global economy, including the computer-networking hardware and production lines as well as the physical labor and relationships embedded in these objects. As Fred Turner has demonstrated, Kelly's argument synthesized influences that had first formed around the Whole Earth network. The emerging society he depicted integrated 1960s-era countercultural ideals with corporate interests and the collaborative practices and rhetoric of interconnectedness associated with the military-industrial research world (Turner 2006, 199-206). According to Kelly, the emerging post-industrial economy was a powerful demonstration of the deep integration of computers and computer networks in society, revealing "a common soul between the organic communities ... and their manufactured counterparts of robots, corporations, economies, and computer circuits" (Kelly 1994, 3). The world itself had become an information system, and with it, new forms, such as the bee swarm (and with it, the "hive mind") and complex adaptive systems, emerged to replace the hierarchical logic of the previous era. For corporate executives trying to understand the technological and economic changes they faced, Kelly encouraged them to "obey the logic of the net" if they hoped to succeed in the emerging economy, a 1 The WELL, or Whole Earth 'Lectronic Link, was founded in 1985 by Stewart Brand and Larry Brilliant. Many of the WELL's core members were previously associated with Brand's Whole Earth Catalog, and like the catalog, quickly became a highly influential computer conferencing system and virtual community. 7 system in which the intangibles of the network would supersede the world of physical objects" (1998, 160). This countercultural worldview depended heavily on the cybernetic theories of information management that drew connections between system social theories and objects and systems; yet in the process of translation, the counterculture downplayed and even obscured the physical aspects of the technologies built in the Cold War-era research labs. Still, the physicality of computer networks represents a critical aspect of the Internet and continues to be a site of conflict. Those conflicts range from "Denial of Service" attacks, to edicts of national and international courts limiting the reach of information online 2 and the control mechanisms of corporate providers and national governments, to lagging broadband infrastructures that cause "information traffic jams" and fragment network connectivity. The scope and increasing severity of these conflicts surrounding the physical network have led Harvard Law School professor Jonathan Zittrain (2008) to predict that the Internet is increasingly likely to become a "closed" technology as aspects of the technological system that encourage experimentation and exchange are replaced by consumer "appliances" that offer little in the way of participation. What is it about the physical aspects of computer networks that have bedeviled idealistic visions of the networked society? External forces, such as commercial influences or national interests, are not simply corrupting an exceptional technology and the ideal society it promised, as many countercultural figures supposed. Part of the answer lies with the nature of the technology itself. When the Internet and then the World Wide Web3 first 2 LICRA v. Yahoo (2000) was the first successful international challenge to the Internet community's argument that the Internet represents an exceptional technology that should be governed by different means than by national laws, as are traditional communications technologies. The case examined whether it was illegal for a Yahoo! online auction site to sell Nazi artifacts in France. 3 The World Wide Web, sometimes confused with the Internet by people who first encountered them both at the same time (in the mid-1990s or later), was a system for making information widely available that was conceived and pioneered by Tim Berners-Lee, a British citizen working at the CERN research institute in Switzerland. It consisted of 1) "web sites" (electronically accessible "places") for storing text and images with a protocol for assigning each one a name (formed of standard alphabetic and typewriter keyboard characters)-termed a URL (for Universal Resource Locator); 2) "hypertext," text with certain words appearing on-screen as underlined or differently colored and serving as "links" that when "clicked on" with a computer mouse, bring to the screen an associated web site; and 3) a programming language, originally HTML ("hypertext mark-up language"), for giving each web site a standard, widely interpretable format for its information. By providing a network of physically connected computers on which web sites can reside, to be accessed at any time, the Internet served as the communication infrastructure for the World Wide Web. Conversely, the World Wide Web, by offering ever richer information content, undergirded and A emerged into public view in the mid-1990s, enthusiasm for networked exchange and distributed communities all but obscured the tangle of cables and "cyberspace-warping wires" (Stephenson 1996) as well as the significance of networked computing's history. Yet, the Internet had a history. It is a distributed computer network created by linking together previously existing smaller computer networks, of which the best known was the ARPAnet (the Advanced Research Projects Agency (ARPA) network for rapid communication among Department of Defense-linked researchers). In other words, it has its roots in the militaryresearch culture that emerged in the wake of World War II and the Cold War. The network was developed to be independent of centralized control, flexible, and readily adaptable, such that the technology could withstand nuclear attack. At its core, the Internet operates according to a suite of protocols known as TCP/IP (Transmission Control Protocol/Internet Protocol) that specifies how to structure, transmit, and receive information between dissimilar networks. 4 These protocols allowed for the ubiquitous connectivity upon which the modern Internet is based. Another physical aspect of distributed network technologies is their tangible infrastructure. Since this technology often bootstraps onto existing telecommunications wires and cables, the computer network becomes a point of conflict within existing infrastructures, laws, and norms. In the early 1990s, for example, large-scale commercial providers (like America Online, CompuServe, and Prodigy)5 fought the organizational logic of the Internet that allowed for peer-to-peer transmission of data packets regardless of source or terminus. In contrast, they envisioned closed communities that offered easy-tomotivated the improvement of the capabilities of the Internet far beyond its original function of relaying messages. Each one, an enthusiast might say, sustained and nourished the other, in a symbiotic co-evolution powered by human sociability and curiosity. 4 TCP/IP had been developed as an experimental, U.S. military-funded solution to the technical problem of connecting dissimilar "packet-switched" networks and earlier radio relay technologies. By strict definition, TCP/IP is only two protocols - TCP (Transmission Control Protocol) and IP (Internet Protocol) - each performing a distinct function. However, the term "TCP/IP" is commonly used to describe an entire family of protocols known as the TCP/IP protocol suite. For example, it specifies protocols for performing tasks such as file transfer (FTP or File Transfer Protocol), electronic mail (SMTP or Simple Mail Transport Protocol), and remote access to a computer (telnet). The TCP/IP protocols are standards for formatting, addressing, fragmenting, delivering, reassembling and checking transmitted information. Any computer network, even a physically isolated one having no connection to the Internet can use TCP/IP protocols. However, many consider the public Internet synonymous with these protocols because it is a global TCP/IP network. The Internet is, among other things, an enormous TCP/IP network. 5 For a period account of Prodigy, see Howard Rheingold's chapter, "Disinformocracy" in The Virtual Community: Homesteadingon the ElectronicFrontier(2000), available online at http://www.rheingold.com/vc/book/. 9 use services for their customers that included managing online access, exchanges on public forums and even e-mail. By 1996, explicit regulations tempered the utopian assertions that networked computing would (or could) challenge the legitimacy of institutions and traditional governance structures. A law passed by Congress in 1996 marked the first legislative attempt to regulate speech on the Internet. That same year, the World Intellectual Property Organization (WIPO) drafted the so-called "Internet Treaties" that would go on to play a major role in copyright disputes. 6 In fact, some of the most powerful structuring agencies on the Internet today - the protocols and standards as well as legislation that govern the Net (what Internet legal scholar Lawrence Lessig (1999) calls "West Coast Code" and "East Coast Code," respectively) - largely function as invisible infrastructures that appear as "natural" characteristics of the system and thus don't reveal the profound relationship between discourses around a technology and its physical attributes. Continuing debates over the shape and limits of the Internet reveal deeper truths about modern communications infrastructures and their relationship to previous communications systems. These debates also point to larger shifts between the relative power of the State and private enterprise. They reveal that these technologies did not replace Industrial-era infrastructures so much as facilitate their reorganization, and then build upon them a new distributed management system that carried with it its own set of operational logics. These struggles suggest questions about the role that engineers and organizations affiliated with the military-industrial research world might have had in the physical expansion and commercialization of the Internet: How did they understand their roles as architects of this emerging global infrastructure? How were they able to leverage the cybernetic discourses and interdisciplinary, collaborative practices into strategic alliances and practical strategies for computer network expansion that worked to ensure the global success of the Internet? Given what we already know about the militaryindustrial research world's contributions to the commercialization of the Internet, what do their efforts to construct the physical networks reveal about the organizational strategies that ensured the Internet's successful commercial transition? These copyright laws include the WIPO Copyright Treaty (WCT) and the WIPO Performances and Phonograms Treaty (WPPT). In the U.S., these treaties were implemented with the passage of the Digital Millennium Copyright Act (DMCA) in 1998. The DMCA outlaws technologies intended to circumvent efforts to control access to copyrighted works. 6 10( One network of individuals who focused on the practicalities of Internet expansion, this research suggests, were affiliated with the largely overlooked "Interop" computernetworking trade show and conference. 7 These semi-annual events, as well as the trade shows company's associated publications and gatherings, were important for the physical implementation of the Internet's core networking protocols that made interoperability between distinct networks possible. Interop founder Dan Lynch assembled a core group of Silicon Valley network engineers, vendors, and entrepreneurs associated with the militaryindustrial research world. Beginning in 1987, and for nearly a decade, these engineers engaged with a network of people and interests from the commercial and user communities, addressing the considerable technical and organizational challenges of creating interoperable hardware. These network developers included engineers and entrepreneurs such as Vint Cerf, David Clark, Karl Auerbach, Paul Mockapetris, Dave Crocker, and Carl Malamud, as well as representatives from Sun Microsystems, Cisco Systems, Apple, and Digital Equipment Corporation (hereafter, DEC). Out of these encounters emerged shared understandings of the viability of the Internet community's TCP/IP core networking protocol, as well as how the interconnection of distinct networks might be accomplished. The Interop trade show became a sensation, becoming one of the few places that actually demonstrated functioning inter-networks: distinct networks that connected to one another but also linked outward to the Internet, as well as products that functioned across the networks themselves. Interop became one of the most respected and popular trade events in the industry; by the early 1990s, the gathering had expanded from the U.S. (largely California) to international locations such as Sydney, Paris, and Tokyo. Lynch brought these different communities together in a series that since have been described by scholars as (Turner 2006) "network forums." Comprising a series of conferences, events, affiliated publications, and an informal membership of scientists and engineers, these network forums functioned as critical sites for the "translation" of computer internetworking technologies that allowed the Internet to expand across physical boundaries into new realms. Successful exchanges between industry, academe, and government extended the legitimacy of the Internet community's practices and processes 7 There are numerous explanations for the Interop trade show's relative obscurity today, chief among them the choices of the network developers themselves. They have deeply influenced the popular history of the Internet, yet their accounts largely downplay the role of the Interop trade show and its network, perhaps because the commercial orientation and focus on the practicalities of implementation didn't easily map to more strictly defined technical standards-setting efforts. 11 more deeply into the realm of the massive economic and technological forces reorganizing the global economy. These actors shared an understanding of themselves as architects of the emerging networked society, freely integrating economic, technical, and social frames as they envisioned a global system of interconnected computer networks crisscrossing the globe, and what the society that supported it might be like. With each "translation" across another domain, the vision of the Internet attracted more allies. The emerging project grew to include previously established overseas university research relationships with international representatives like Joichi Ito (Japan) and Jun Murai (Japan). Together, they would not only create the first prototypes of the global Internet but also establish the collaborative processes that proved critical for the mutual accommodation and adaptation required for the Internet's commercial success. The narrative reach of this study starts in the early 1990s, as the Internet's place as the global standard seemed increasingly fixed and the Interop's show network was in high production. It focuses on the Interop network's role in the standardization of the Internet, and more specifically two projects affiliated with Interop, Carl Malamud's 1993 survey of the emerging global Internet and his Internet 1996 World Exposition. The second project, ambitious in scale and concept, constituted an "exposition" that drew on the rhetoric of turn-of-the-century world's fairs - first, to demonstrate the feasibility of global internetworking, but also to argue for a conception of "the commons" that could ideally be served by the Internet, which was rapidly becoming privatized. The 1996 exposition launched just as the most influential engineers and entrepreneurs in the Interop network - began to drift away. Although computer networks were still an "unfinished" technology they "broke down" with some frequency, were as yet unable to accommodate real-time audio and video streams, and had yet to extend much beyond industrialized nations - the affiliates of the Interop network had helped to create the social and technical conditions necessary to fulfill a vision of the Internet as a global, commercially viable communications medium. By recounting the history of the Interop network, 8 this study considers how the trade show network functioned alongside more explicit (and more researched) technical 8 Undoubtedly, Interop warrants a standalone analysis that might explore the trade show's role in technical advances as well as its role in the eventual success of Internet standards in the TCP/IP versus OSI standards war. Here, I focused on the network engineers and have not been able to gather material on corporate projects from company archives. 12 standardization efforts, and underscores the instrumental role that the military-industrial research world's culture had in the commercial expansion of the Internet. Alongside the imperatives of developing and implementing computing technologies, this research culture facilitated the development of deeply entrepreneurial and collaborative practices. These practices coalesced in the 1980s during the computer industry's debates over "open systems" and the creation of particular information infrastructures. At the core of these debates were battles over different versions of standardization, which were largely fought between the Internet protocols and those stipulated by a traditional governmental standards process. For network engineers, as the catchphrase "rough consensus and running code" (coined by David Clark in 1992) implies, these struggles became framed in terms of the "social and moral order of society" (Kelty 2008, 8). Interop founder Dan Lynch was a former ARPAnet researcher and a member and industry representative at the Internet Architecture Board (or IAB - it was originally called the Internet Activities Board), the core architectural leadership organization that guided the development of the Internet. As these primarily research-oriented practices became increasingly difficult to implement in the complex commercial and highly litigious standards environment, Lynch and the other engineers affiliated with Interop reoriented Internet standards-setting by applying these practices to the practical imperative of assembling functional links between networks. By doing so, they fashioned a hybrid model of network standardization that exposed the broader commercial community to the Internet engineers' manner of condensing the "process of standardization and validation into implementation" (Kelty 2008, 173) and offered useful knowledge related to the practicalities of linking networks. Such instruction also "routinized" Internet practices: that is, Internet leadership imposed a kind of "system" for linking computer networks and developing products that would run on such networks that allowed them to achieve better control of implementation and expansion processes (Yates 1993, xvii). In these ways, Interop functioned as a critical intervention for an information technology industry in flux. The networking industry, as well as many companies, wanted to use the standards they themselves had chosen, which were often proprietary, rather than accept the interoperable standards that made interconnected networks and even open markets possible (DeNardis 2009, 38; Kelty 2008, 144). Convincing them to set aside their commercial rivalries and build functioning, testable products that were also compatible with one another (as opposed 13 to creating competing, proprietary systems to "lock" customers into specific products and associated support resources) was both a political and a technical feat. Yet Interop's approach proved persuasive because, in order to participate in the trade show, Interop required vendors otherwise uninterested in the success of Internet per se to connect their products to the show network. Lynch and the other researchers leveraged their considerable influence to encourage commercial networking companies to work together to address substantial inter-networking challenges in an experimental research setting. For vendors the hybrid setting afforded them the privacy to take risks and make mistakes away from the competitive pressures of the marketplace. A Note on Methodologies This thesis builds on analytical frameworks that examine how people and things can be translated into forces that shape society and technologies (Pinch and Bijker 1987; Turner 2006; Abbate 1999; Callon 1987), and focuses in particular on the social processes through which a diverse set of interests can be recruited and brought into alignment. By doing so, this analysis shifts away from an emphasis on protocols and standards as purely technical and instead considers the expansion of technologies across domains as a complex process of "translation" that is as much social and organizational as technical. Drawing on Janet Abbate's definitive history of the Internet, this study demonstrates how the "kinds of social dynamics that we associate with the use of networks also came into play during their creation" (1999, 4). In particular, this study traces the practices and processes, which include demonstrations and trade show exhibits, that reveal the visions that bound various actors working to scale technologies (Nye 1994; Flichy 2007), and also the organizational achievements that helped coordinate new methods of management that established processes of coordination between different actors (Callon 1986; Thrift 2005; Yates 1993). Most significantly, this examination builds on Turner's concept, mentioned earlier, of "network forums": texts and experiences where a varied set of players meet to collaborate, exchange ideas and legitimacy, integrate new networks, and envision themselves as a part of a single (albeit distributed) community assembling a global, seamless, and fundamentally liberalizing information economy and accompanying information society. Turner's work traces what he terms the Whole Earth network, an intertwining of the military-industrial research world's culture and the American 14 counterculture that helped shape the public understanding of computers and computer networks as tools for personal expression and the creation of new social frontiers. To do so, Turner links two theoretical perspectives from science and technology studies - in particular Star and Griesemer's "boundary-object" concept, referring to objects that circulate between several different social worlds but are independently meaningful for each world - as well as Peter Galison's "trading zone," sites where representatives from various disciplines come together to exchange ideas and collaborate, establishing "contact languages" that facilitate shared understandings and collaboration. For example, Turner argued that core members of the Whole Earth network came together to help create Wired magazine, a prototype of the utopian society that networked computing would make possible. MIT's Nicholas Negroponte used Wired as a site to claim that the Internet was about to "flatten organizations, globalize society, decentralize control, and help harmonize people" (1995). Turner has also argued that, by the late 1980s, the Whole Earth network functioned as a vehicle that reinvigorated the influence of the cooperative practices and systems rhetoric of the military-industrial research world's culture in the corporate sphere. In turn, this worked to more deeply integrate countercultural utopian visions with the massive economic and technological forces already reorganizing the industrial world. Expanding on Turner's framework, this study attends to the guiding visions that mobilized multiple communities, persuading them to undertake the work of assembling the physical networks necessary to transform the Internet into a global commercial infrastructure. As Wiebe Bijker has noted, a technology's successful expansion is as much dependent on these shared visions as on any qualities or affordances that technologies might themselves possess (1997, 15). Leo Marx (1964) has termed this a "technological sublime," referring to the notion that from new technologies would flow social and moral progress that would liberate the human spirit and improve society. Others have written about this imaginary; David Nye (1996) on the first transcontinental railroad, Carolyn Marvin (1990) on electricity, Susan Douglas (1986) on wireless and the invention of American broadcasting, and more recently Patrice Flichy (2007) on the early Internet and Chris Kelty (2008) on the practices of the distributed collaborative creation and distribution of software source code. 9 Kelty has suggested that proponents of these practices "mix up operating systems and social systems" and are driven by "imaginations of order that are 9 These practices are generally referred to as Free Software, or the Free Software Movement. 15 simultaneously moral and technical" (2008, 43, 9).10 Here, Charles Taylor's work on social imaginaries becomes useful as it recalls "the ways in which people imagine their social existence, how they fit together with others.... [It] draws on our whole world, that is, our sense of our whole predicament in time and space, among others, and in history" (2004, 23, 28). This research also examines the mobilization of network engineers as "systembuilders" (Hughes 1983),11 that is, they thought about their work constructing physical networks not only in technical but also in social and economic terms. They focused in particular on "project management" styles that emerged from the highly collaborative and interdisciplinary work style and entrepreneurial sensibility of the military-industrial research world. Through a variety of efforts, engineers enacted these visions by imposing protocols, the internal logic of networks, and the expansion of those protocols through flexible partnerships and a system of coordination. Understanding this "routinization of innovation" (Thrift 2005, 7) has been greatly helped by JoAnne Yates' (1989) work on the ways in which the first data processing machines led to the development of communication systems. She has suggested that normalization occurred as management conveyed procedures and rules to coordinate processes at lower levels and as communication flowed upward in the form of data and analyses. As Alexander Galloway (2004) has shown in his research on protocols, the Internet's community's codification of these technical standards (which comprise the core functionality of the Internet) through the Request for Comments (RFC) process suggests the importance of also examining the operational logics at the core of complex technological systems like networks. In essence, the complex interactions required to build such systems reveal the ways in which standards fully realized operate as socially constituted values at every level. Roadmap The Internet is a complicated tangle of technologies and practices that are under constant construction and defy easy analysis. Its history is no less complex. This study focuses on what might be learned about the Internet's commercial transition by considering how the Kelty has described this "social imaginary" as one that is shared between the individuals that work to create and build Free Software and "defines a particular relationship between technology, organs of governance (whether state, corporate, or nongovernmental) and the Internet" (2008, 12). 11 Similarly, these engineers have been termed heterogeneous engineers (Law, 1987) 10 16 network engineers and entrepreneurs, members of the Interop network, and many affiliates of the military-industrial research world, focused on the implementation and expansion of the TCP/IP core networking protocols. To do so, they forged strategic alliances with commercial emergence interests. This study extracts one analytic narrative of the Internet's as a global and commercially viable communications medium. Since infrastructural network development operates across multiple registers (Law and Callon 1992; Jackson et al. 2007; Bijker, Hughes, and Pinch 1987), this examination links the "micro stories" of individual actors to the teams of Interop network developers as well as to larger social processes around the emergence of the Internet. Carl Malamud provides a through-line. He was deeply involved in the construction of computer networks in the 1980s and 1990s and was an articulate promoter of the visions that helped drive network construction, and also of a vision of the emerging networked society. Even so, this analysis is not intended to be a biographical account of Malamud, or to recapitulate the entirety of Malamud's projects in the first half of the 1990s. Many studies of the networked computing infrastructures, and of the Internet, emphasize the innovations of Internet practices and processes. Since, in most cases, the individuals I interviewed are still actively working in the information technology industry (see Appendix A), and belong to groups that actively maintain their own versions of events, some will doubtless disagree with each other, and with the history that I have constructed. Chapter One explores mobilizing visions as a critical element in the standardization of the Internet. Standardization is often primarily thought of as a technical, and therefore socially neutral, process of change. This chapter examines the more purely social and even "commercial" aspects of achieving wider agreement on standards, focusing in particular on idealized visions around emerging technologies and on the challenges of enacting those visions in the midst of larger technological and economic reorganization in the global economy. To do so, this chapter explores the Epcot theme park's "Spaceship Earth," an exhibit that presents interconnectedness. a corporate futurism inspired by cybernetic visions of It traces one aspect of the Internet's transition from a research network into a commercially viable global infrastructure, driven by frames of connectivity and modifiability. Chapter Two turns to the practices by which network engineers affiliated with the Interop trade show assumed the role of "system builders" of the physical networks, and 17 thus architects of the emerging networked society and economy. Mobilized by visions of global connectivity and their imagined intellectual connection to the makers of earlier modern technological systems, they helped drive the consensus and collaboration required for the construction and assembly of a global Internet. Chapter Three focuses on the Interop trade show itself, focusing in particular on the semi-annual event's network, one of the most complex in the world, that functioned as a demonstration of the emerging global Internet. This construction not only helped mobilize engineers and vendors around Internet standards and practices but also functioned as a hybrid research and development site that coordinated collaboration and partnerships between representatives of a range of interests, many of whom were also fierce competitors. Assembled by a core group of researchers with strong ties to the military-industrial research world, Interop attended to the practicalities of implementing the Internet's core technical standards while also negotiating powerful commercial needs as well as the larger economic and technological forces sweeping the industrialized world. In Chapter Four, the analysis shifts to an affiliate of Interop, Carl Malamud, and the yearlong Internet 1996 Exposition that he conceived and produced with ample support from the Interop Company itself. This analysis opens with Malamud's growing interest in the ways in which better connectivity and faster networks might lead to new services and uses, and ultimately new communities of users and consumers. A showman-intellectual in the spirit of Marshall McLuhan, Malamud developed his exhibition in the spirit of a "world's fair," a metaphor that reflected his preoccupation with the development of earlier technological systems, especially railroad transportation, that promoted a particular vision regarding the latent tension between privately managed communications systems, public access, and the "politics of the commons." This project was realized through a series of offline and online events, a website (http://park.org) aggregating numerous pieces of online material, and a coffee-table book chronicling the exposition from inception through the launch and conclusion of the event. Paradoxically, although many people do not consider the exposition to have been a success, commercially or otherwise, it can still be looked to as an alternative vision of how the networks that comprised the Internet might have continued to develop and as a critical record of the models and discourses that existed around Internet infrastructures. 1s Together, these chapters attend to an aspect of Internet expansion and commercialization that has been largely overlooked in historical accounts to date. They take seriously the challenges of translating utopian visions into commercially viable technologies and infrastructures, and in the process, interrogate a widespread assertion that the Internet was largely developed in the academic world that existed apart from larger economic forces. The Internet represents significant technical achievements. This study focuses on the degree to which technological systems must be consciously created in order to be successful at scale. At the heart of this research, then, lay questions about the influence of the military-industrial research world and how particular technical visions and practicalities shaped the Internet as it transformed into a commercially viable global infrastructure. How did the computer engineers and entrepreneurs building computer networks employ organizational strategies and alliances that helped ensure the Internet's place in the global landscape? How did discourses around testability and connectivity reflect their efforts to shape the emerging information landscape? How might the Interop trade show have functioned as an important site of negotiation for developers who worked to shape these critical discourses, and, in the process, ensure the commercial success of the Internet? This research suggests that the global success of the Internet should be attributed to the reemergence of the collaborative work styles and systems rhetoric of the militaryindustrial research culture into the commercial sphere. 19 Chapter One: As Our Thirst for Knowledge Grew, the World Began to Shrink: Epcot's Spaceship Earth as a Networked Utopia Numerous theories of technological change have portrayed the form and function of technologies as determined by the cultural values, interests, and interpretations of social groups (Bijker, Hughes, and Pinch 1987; Bijker 1995). Among the concepts introduced is that of "interpretive flexibility," a process suggesting there is no one, or best, way to construct a technology. Rather, a technology's design and use is flexible. This view emphasizes how different social groups examining the same technology will not only identify distinct technological problems, but also present distinct solutions to these perceived challenges. In "Inventing the Internet," Janet Abbate suggests that the "TCP/IP protocols, gateways, and uniform address scheme were designed to create a coherent system while making minimal demands on the participating networks" (1999, 219). These "minimal demands" gave the Internet, as a locally successful technological system, the flexibility to survive commercial and political pressures as the system expanded among new users and into new geographic areas. Yet Abbate also suggests that the very success of the TCP/IP protocols refutes the general assumption that technical standards are socially neutral, establishing that "standards can be politics by other means" (1999, 179).12 In particular, computer networks and inter-networks were designed according to various technical specifications that revealed distinct operational logics. The Internet's core networking protocols reflected the values of the social groups that emerged from Cold War military research culture, an environment that fostered practices that were not only highly collaborative but also interdisciplinary and entrepreneurial in spirit. These values continue to infuse the Internet today. In fact, that networked computing in the early 1990s often did not operate "as advertised" is an irony that reveals the deeply social nature of protocols. 13 Only as networked computing became tied up with utopian visions of empowered individualism and a meritocratic marketplace, did it become technically possible to redeem its promises. Abbate's analysis of this process largely focuses on technical objects, yet she might also have usefully examined the more purely social and 12 Abbate's work is a definitive account of the history of network protocols through individual developers, U.S. Department of Defense mandates, and international standards conflicts. 13 For a sense of the "state" of the Internet in the early 1990s, see the Computer Chronicles episode on "The Internet." Computer Chronicles was hosted by Steve Cheifet and produced in San Mateo, California by KCSM-TV. http://www.archive.org/details/episode 1134. 20 even "commercial" aspects of achieving wider agreement on standards. These aspects include, as we shall see, encounters at trade shows and exhibitions. Paul Edwards contends that constructing and maintaining standards is a complex process interwoven with social practices: Ideally, standardized processes and devices always work in the same way, no matter where, what, or who applies them... Most standards also involve discipline on the part of human participants, who are notoriously apt to misunderstand and resist. As a result, maintaining adherence to a standard involves ongoing adjustments to people, practices, and machines. (2004, 827- 828) Thus, even the process of getting the core structures of the Internet to "work" elicited the "ongoing adjustments" needed to create a coherent, effective research network. Trevor Pinch and Wiebe Bijker point out that the social environment shapes the technical characteristics of technologies, and emphasize the critical role that social groups play in defining and addressing problems during a technology's development. A technology can be considered stabilized once consensus emerges and "the social groups involved in designing and using technology decide that a problem is solved" (Pinch and Bijker 1987, 12). Since a technology is not a fixed object per se but rather emerges amidst interactions with numerous social groups, this process of "closure and stabilization" occurs numerous times (and even continuously) as a technology is developed, expanded, and improved (Pinch and Bijker 1987, 17-50). This characteristic suggests that although technological change may appear to follow a linear path (even if appearing as a disruptive force), the process is in fact more nuanced. The tools of standardization, namely the technologies, organizational solutions, and/or inter-connection protocols, also function as "gateways" that make it possible to transfer technical as well as social, and cultural practices across otherwise incompatible domains: Standardization in its various guises (formal and informal, top-down and bottom-up) is perhaps the leading example of a gateway technology on the social/organizational side ... It is at this point of heterogeneous connection among systems that the eventual power, scope, and world-building quality of infrastructure begins to take shape. (Jackson et al. 2007) This quality recalls another aspect of standardization: the degree to which it favors the politics and practices of a specific group of actors to the exclusion of another. In other words, a technology has certain attributes because inventors design a technology to express their personal visions and desires. Understanding what is required to standardize a 21 technology becomes a critical part of tracing the technical, organizational, and political negotiations and adaptations that were necessary for the Internet to become more widely successful. Many of the same qualities likely helped the Internet as it scaled beyond a locally constructed system and expanded into other domains, linking with other networks to emerge as a commercially managed global information infrastructure. Deploying technologies required the mobilization of network engineers and technologists, such as those affiliated with Interop, who shared a vision and collaborative methods of making meaning. In the standardization and expansion of communications networks, technologies have physical qualities that are central to how they operate locally or as part of larger infrastructures. Modern infrastructures are technical systems-say, transportation, telecommunications, or energy-that rationally engineer the world and order it in a way that facilitates the circulation of goods and ideas. They are also conceptual, cultural devices that are powerful as a mode of regulating societies by "publicly performing the relations between the individual and the state" (Larkin 2009, 245) while at the same forging architectures of the sublime that join the technological with our imaginations and notions of progress. The infrastructure of computer networks appears to function in another manner altogether, in a kind of chaos, an unpredictable structure without a center. Although the distributed and flattened organizational structures of computer networks appear to resist control, they are in fact governed by a particular logic that functions as a form of management. These mechanisms, which are deeply imbedded in the free market, deregulation, and enterprise, drive partnerships with the promise of "openness" and "connectivity" that occurs through the global integration of the networked information technologies. To begin to explore the complex questions around technological change and the particular visions that drove the physical construction of the Internet, it is worthwhile to set the stage by visiting one part of a vast realm that is "commercially viable" while being wholly a product of an alternative utopia "embodied" in the animated image of a talking mouse. Under his patronage, we are offered a view of a high-tech utopia dominated by benign corporate sponsorship and the guarantee of technological progress. 22 Spaceship Earth Walt Disney's Spaceship Earth exhibit, located in Orlando, Florida's Epcot theme park, presents an "Animatronic" tour of the history and future of communications. The Disney exhibit exists as a series of dioramas - a cinematic recycling of the past cast as iconic moments of technological achievements - strung together as a narrative of progress that draws visitors into a future that is already upon them. Spaceship Earth and enterprise computer-networking trade shows share little with one another in terms of operational logics and visions, yet by way of this ambivalently defined relationship between computational technologies, corporate interests, and individual agency, the two operate in critical tension with one another. Each powerfully evokes the idealism and attention toward social and moral progress that has infused technological innovations in the U.S. since at least the 1 9 th century (Marx 1964). The term "mobilizing utopias" will be used here to refer to the implementation of idealistic models into experimental projects or prototypes, and even the practicalities of bringing a technology to scale. Epcot realized Walt Disney's vision of an "Experimental Prototype Community of Tomorrow" (EPCOT), a near-future world inspired by a faith in the ability of cybernetic information systems and corporations to solve social ills and advance society more effectively than individuals and democracies. The iconic Spaceship Earth sphere figuratively anchors the park. It was also Epcot's guiding metaphor, 14 a vision equally inspired by popular science fiction and the cybernetic information systems of the military-industrial research world. Promotional material created for the park's launch in 1982 consisted of an illustration of a half-shrouded geodesic "planet" encircled by what appeared to be a monorail track or the contrails of a rocket. The image's intention is clear: it presents a "usable future" that has moved beyond the polarizing Cold War and traditional economics of scarcity to reveal the planet as a globally integrated system connecting all living things to a future of ever more efficient technologies (Deese 2009, 1-2; Turner 2006, 56-58) (see Figure 1). The layout of the park itself is divided between "Future World" and "World Showcase" pavilions, presenting spectacular displays of technological innovations and cultural identities. In a style that first became popular with the 1939 New "Spaceship Earth" is most often associated with inventor R. Buckminster Fuller, who published OperatingManual for Spaceship Earth in 1969; see also 1996 works by Barbara Ward and Kenneth Boulding. Science fiction writer Ray Bradbury wrote the original narrative for the Spaceship Earth exhibit. 14 York World's Fair's "World of Tomorrow," Disney's simulated landscapes market the idea of progress itself, brought by corporations whose "expertise would create a harmonious world" (Nye 1994, 213). Corporate sponsors support each exhibit, entertaining visitors with glimpses of technology-infused prototypes of future worlds packaged for middlebrow tastes (Bukatman 1991, 56; Nye 1994, 199-224). Figure 1: Advertisement for the October 1, 1982 launch of EPCOT theme park. A Buckminster Fuller-inspired Spaceship Earth dominates this illustration, underscoring the cybernetic influence on Walt Disney's futuristic visions of the ideal society. "Mobilizing utopias" as a concept also implies the complex and often contradictory processes of transforming emergent technologies into everyday tools that support and even shape modern lives. The Spaceship Earth exhibit, like the Interop network, (re)negotiates the transition between the first stage of exploration, a period of innovation and glory, and the next, when emerging technologies become familiar, practical, and even invisible. The 24 term also suggests a future that is technologically intense, and inevitable - even already upon us (Kelty 2008; Bukatman 1991, 59). In New Rules for the New Economy, one of the most widely read business manuals of the 1990s, the executive editor of Wired magazine, Kevin Kelly, celebrated a new order in which "the world of the soft-the world of intangibles, of media, of software, and of services-will soon command the world of the hard-the world of reality, of atoms, of objects, of steel and oil." While Kelly expressed a faith in technological progress, he also took as a given that there would be losers in the passage to an inevitable future in which "those who play by the new rules will prosper, while those who ignore them will not. We have seen only the beginnings of the anxiety, loss, excitement, and gains that many people will experience as our world shifts to a new highly technical planetary economy" (Kelly 1998, 2). In late 2007, Spaceship Earth underwent the first substantial renovations in more than a decade.1 5 Since Siemens AG had assumed sponsorship of Spaceship Earth in 2005, the exhibit received new signage, an updated narrative including interactive video screens installed in the exhibit trams, and new scenes depicting computers and computer networks, as well as a redesigned post-show exhibit space. As it always has, the exhibit consciously draws on metaphors and iconic moments propagated in popular society and repackaged by a corporate entity. The first half of the exhibit has generally remained the same since Spaceship Earth first launched in 1982. Visitors board motorized trams fashioned as "timemachine spaceships" in a fog- and lightning-filled "dawn of recorded time" before ascending on a spiral track past dioramas depicting historical technological milestones as well as idealized near-future scenarios. The first dioramas depict early man scrawling mammoth figures on cave walls; later ones, Egyptians creating papyrus scrolls and Greeks establishing schools and the study of mathematics. The ride skips forward to the invention of the printing press and the subsequent flourishing of culture during the Renaissance, then to the Age of Invention and with it the telegraph, telephone, radio, motion pictures, and television. Finally, it moves on to the era of space travel, satellites, and computing technologies. The Spaceship Earth ride takes visitors past a family sitting around a television set that is showing Neil Armstrong's first footsteps on the moon. The enduring collective Martin's Videos blog. Spaceship Earth 2007 - Ultimate Tribute. http://www.martinsvids.net/ ?tag=spaceship-earth. ' 25 memory of this technological achievement dwells on American's global supremacy, and glosses over the Cold War politics and pervasive threat that infused this period. To explore the unknown geographies of space, the narrator explains, "Society had to invent a new language" of computation, represented in the next tableau as the banks of blinking lights and speeding magnetic tapes of a room-sized computer. There is little sign of the government-sponsored research that drove the invention and development of computing technologies; instead, the Spaceship Earth narrative places these achievements within market logics. "In 1977, young people with the passion for putting computers in everyone's hands," 16 the narrator suggests, helped to miniaturize and personalize once-massive machines. As computer networks have grown increasingly ubiquitous, the 2007 version of Spaceship Earth suggests, humankind has become seamlessly integrated into the network, part of a truly global community. Riders are driven onward into the future, through a green-hued data stream tunnel, before arriving in outer space, suggesting the frontier of the future. Framed by an image of planet Earth on the horizon, visitors design their own futures by answering a series of multiple-choice questions on interactive LCD touch screens mounted on the trams. When the ride ends, visitors can enter "Project Tomorrow: Inventing the Wonders of the Future," the post-show exhibit. Here, interactive games showcase Siemens technologies, including medical devices, transportation, and energy management systems. A "Spaceship Earth Online" website has also been added. - These latest renovations to Spaceship Earth might have gone largely unnoticed both Epcot and the exhibit itself are nearly three decades old and both offer visions of technological innovation that have always tilted toward the mundane - except that in the days before the refurbished exhibit opened, one of the new scenes in Spaceship Earth sparked interest. On December 2, 2007, the technology blog Boing Boing reposted a rumor that the renovations included a diorama of the California garage where marketing whiz Steve Jobs and computer programming genius Steve Wozniak co-founded Apple Inc. in the late 1970s, though showing only Jobs. 17 As the rumor spread through the blogosphere, what seemed to arouse the curiosity of a number of readers was not why this scene had been chosen but rather which history it was incorporated in 1977. Doctorow, Cory. 2007. Steve Jobs (and not Woz) to come to Epcot's Spaceship Earth?? Boing Boing. December 2. http://www.boingboing.net/2007/12/02/steve-jobs-and-not-w.html. 16Apple 17 26 emphasized. 18 Many disapproved of Disney's apparent decision to include Jobs, the current CEO of Apple and Disney's largest shareholder, and exclude Wozniak. Some speculated that Jobs had used his considerable influence to garner a top spot in Disney's communications exhibit. One Boing Boing reader observed, "Jobs? Better then [sic] [Microsoft's Bill] Gates, I suppose." Another commented, "Jobs never influenced anything until later on when the first Mac was being made. That's when the first of his visions started to be seen (closed system, no expansion, etc.). ... Jobs influences products today and does so with a near 100% record of success, but to suggest that he was the primary brain behind the personal computer revolution (i.e., the garage intro of the Apple computer) is a huge untruth and deceptive." 19 When Disney reopened the exhibit a few days later, it had indeed recreated many aspects of an early press photograph of the Apple co-founders, except it was Jobs, not Wozniak, who was excluded from the scene. A mechanical likeness of Wozniak sat in a garage-turned-office in front of what resembled a prototype of the Apple II computer, a machine that was evidently meant to stand in for a number of Apple's early advancements that helped turn the start-up into a successful business. Boing Boing posted an update, yet few readers commented on Jobs' absence from the Disney exhibit.2 0 Jobs and his Apple engineers translated utopian ideals into computer design by replacing highly technical keyboard commands with a radically new graphical interface that included easy-to-use point-and-click systems. 21 Jobs' marketing genius helped produce the iconic "1984" advertisement that introduced the Macintosh personal computer, . 18 The significance of the Wozniak and Jobs' different perspectives has been the subject of ongoing discussions between technologists about the nature (and future) of the Internet, and generally framed as a tension between technologies that encourage experimentation and exchange, and ones that offer little in the way of participation but whose closed functionality makes them more accessible - and marketable - to a wider public. For example, in The Future of the Internet-And How to Stop It (2008), Harvard Law professor Jonathan Zittrain predicted that the Internet is increasingly likely to become a "closed" technology, and used the "iPhone" as an example of what he described as Jobs' determined effort to replace the personal computer with consumer "appliances tethered to a network of control." (3) The release of the "iPad" in 2010 further inflamed tensions between Jobs and the "Internet community." 19 Doctorow, Cory. 2007. Steve Jobs (and not Woz) to come to Epcot's Spaceship Earth?? Boing Boing. December 2. http://www.boingboing.net/2007/12/02/steve-iobs-and-not-w.html. The technical history of personal computing is also obscured, both in the exhibit and in the reader comments on Boing Boing. For example, Apple's first personal computer with a graphical user interface (GUI) was the "Lisa," not the "Mac" as one reader suggested. 20 Doctorow, Cory. 2007. Animatronic Steve Wozniak comes to Epcot Center ride, animatronic Steve Jobs nowhere in evidence. Boing Boing, December 9. http://boingboing.net/2007/12/09/animatronicsteve-wo.html. 21 This built on the work of Xerox's Palo Alto Research Center. 27 portraying the device's arrival as an unnamed heroine defeating the dehumanizing bureaucracy of the corporation. Author Steven Levy later described the release of the Macintosh computer as one that moved digital worlds out of "the arcane realm of data processing and science fiction. After Macintosh, it began to weave itself into the fabric of everyday life. Macintosh provided us with our first glimpse of where we fit into the future ... [It] brought just plain people, uninterested in the particulars of technology, into the trenches of the information age" (1994). Levy focused on the social and technical visions inscribed into the computer itself, although this vision of an empowering and intensely personal technology was soon extended to include computer networks. Yet Jobs' rumored inclusion in the Spaceship Earth exhibit stirred controversy, in all likelihood, because technophiles actively and consciously maintain a utopian vision about how the Internet came to have its present order and how it should be ordered in the future (Kelty 2008; Streeter 1993, Abbate 1999, Turner 2006). Chris Kelty suggests that these protective behaviors relate to ideas around openness and collaboration on the Internet, 2 2 and that individuals work together to defend the network's "legitimacy and independence ... not only from state-based forms of power and control, but from corporate, commercial, and non-governmental power as well" (2008, 9). These social practices around openness have also flourished outside of technical communities, informing shifts in intellectual property, music, films, databases, and education. One of the most powerful demonstrations of this ethos is "Creative Commons," an alternative method of issuing copyright licenses that allows for sharing information. Yet the assumptions implicit in these practices - namely that the Internet functions as a tool that citizens use to collaborate, share, create, and distribute knowledge-in a way that reorients power and knowledge-do not represent the only, or earlier, articulations of "openness." As a number of scholars have noted, when the Internet first emerged in the 1980s and early 1990s, the most prominent mechanisms and logics emerging around networked computing were intensely focused on openness as achieved through free market promotion, deregulation, and privatization (Kelty 2008; Streeter 2003; Turner 2006). The rapid integration of computing and telecommunication technologies into the international 22 Kelty defines Free Software as a "set of practices for the distributed collaborative creation of software source code that is then made openly and freely available through a clever, unconventional use of copyright law" that also "exemplifies a considerable reorientation of knowledge and power ... with respect to the creation, dissemination, and authorization of knowledge" (2008, 2-3). Free Software is also known as Open Source Software as well as FOSS or FLOSS. 28 economy had created a "new economy" that brought with it more flexible corporate organizations and a greater emphasis on entrepreneurs and "knowledge workers" (Turner 2006; Thrift 2005). As we shall see in later chapters, these changes promised to transform America - and indeed the world. Through the likeness of Steve Wozniak, the 2007 version of Spaceship Earth reframes these shifting technical visions to suit its more corporate one. The exhibit highlights Wozniak in 1977, the year that he co-founded Apple. Wozniak is romanticized among technophiles for hacking massive Cold War-era research computers and integrating miniaturized versions of them into everyday life. The Animatronic version of the scruffy programmer reflects the hippie/hacker ethos of the 1970s. Yet other aspects of the scene suggest that it actually shares more in common with the techno-utopian politics and market populism that emerged alongside the Internet and then the World Wide Web in the 1990s. The exhibit designers accomplish this through an assemblage of iconic, and historically incongruous cultural markers. The garage has become a well-known trope for Silicon Valley-based entrepreneurialism, championing countless individuals and corporate enterprises that helped to integrate computing and telecommunications technologies into national and international economic life. Likewise, an issue of Wired magazine - which began publication just as networked computing reached public consciousness - was prominently displayed among the cans of paint, greasy pizza boxes, and hardware components in the garage. The magazine, Fred Turner suggests, portrayed the Internet as "a prototype of a newly decentralized, nonhierarchical society" and depicted computing industry and telecommunications executives as the engineers constructing the social infrastructures of this new world (Turner 2006, 208). In the end, Wired and the entire garage scene become a chapter in the larger narrative of Spaceship Earth, which celebrates individualized access to global networks. Conveniently (for the present study), the last substantial renovation of Spaceship Earth was completed in 1994, in the midst of the same massive economic and technological restructuring that the current version of the exhibit now references. 23 Perhaps the two metaphors that best connote the massive shifts that occurred in this era are the terms "EuroTraveler" blog, Remembering Walter Cronkite at Spaceship Earth at Walt Disney World. http://www.zimbio.com/Epcot+Center/articles/cJhlIF75ziA/Remembering+Walter+Cronkite+Spaceshi p+Earth. 23 29 "information and control system" and "information superhighway." From the launch of the Spaceship Earth exhibit in 1982 until 1994, the final scene of the exhibit depicted a control room with a global map monitoring networks worldwide (see Figure 2). For much of this time, signage within the Spaceship Earth scene identified this control room as the "AT&T Network Operations Center." AT&T, the world's largest telecommunications provider, sponsored Spaceship Earth for twenty years (1984-2004). The exhibit was designed to reflect Cold War visions of the planet as a "closed world" (Edwards 1996), an information system bounded by the militaristic metaphor of global information and control. This scene deployed a version of this metaphor, tweaked to represent AT&T's vision of a single corporate communications and computing empire (Warf 1998, 257). Figure 2: The AT&T Network Operations Center scene from Spaceship Earth, circa 1984. This scene illustrates the corporate giant's explicit reliance on Cold War-era framing that computing technologies promised global technological oversight. I0 Likewise, the metaphor of the "information highway" 24 represented the tensions between mobilizing utopias, corporate interests, and government control. First, there was envisioned a high-speed, high-capacity fiber-optic network provided by established telecommunications institutions to offer interactive television, movies-on-demand, and telechat (Flichy 2007, 18-20). By 1991 the strategy to improve the country's communications infrastructure was envisioned as a high-capacity, fiber-optic network that would drive future economic competitiveness as well as provide information and services to citizens. During Bill Clinton and Al Gore's 1992 election campaign and victory, the "information highway" became a concrete program: the state would finance and build a national fiber-optic network while the private sector (under public sector supervision) would provide the services (Markoff 1993). As it had in the construction of the interstate highway system in the 1950s, the government would be a key player in the emerging knowledge economy, providing traditional investment in public infrastructures, as well as additionally providing high-tech research programs that previously had been funded by military funding (Flichy 2007, 21). Within a year, however, the Clinton administration had abandoned its grand technological vision; and the "information highway" became synonymous with the telecommunications liberalization of the 1980s. According to Flichy, the vision had become reductive: "democracy = information highways = deregulation. In this sequence of translations, the first relates to an idea of technical determinism (a new technique promotes democracy), and the second to a political choice (deregulation promotes the construction of that technique)" (2007, 31). John Malone, chairman of one of the first cable operators, suggested in a 1994 Business Week interview that the government should be "mainly a cheerleader," that is, relegated to the sidelines. 25 At the International Telecommunications Union Conference (ITU) in Buenos Aires in 1994, Vice President Al Gore touted the Global Infrastructure Initiative (GII), a private and international network that promised to bring all the communities in the world together. "We now can at last create a planetary information network that transmits messages and images with the speed of light from the largest city to the smallest village on every continent."26 In his presentation, Gore invoked Nathaniel Hawthorne's vision of 24 This metaphor, incidentally, has been around since the 1970s. For one example, see Ralph Lee Smith's article, "The Wired Nation", published in The Nation, May 18,1970. 25 Malone, John. 1994. Business Week, January 24: 89, quoted in Flichy, 2007, 30-31. 26 Nash, Nathaniel C. 1994. Gore Sees World Data Privatizing. New York Times, March 22. 21 nearly one-hundred-fifty years earlier, that a global telegraph system would transform the world into a vast "brain" whose "nerves" would link all human knowledge. Gore continued, "to accomplish this purpose, legislators, regulators, and businesspeople must do this: build and operate ... information superhighways on which all people can travel." In the wake of telecommunications deregulation in the 1980s, AT&T followed a similar plan, expanding aggressively overseas, ventured outside of the traditional telephony market, and focused increasingly on global computing hardware and telecommunications equipment like fiber-optic cable, switching and routing systems, and computer chips (Warf 1998, 258) (see Figure 3). In response to substantial social and economic shifts, as well as AT&T's focus on other markets, the simulated landscapes of Spaceship Earth now offered a boundaryless vision of the world. Spaceship Earth had adapted to shifting popular visions of networked computing. AT&T no longer dominated the exhibit, although their corporate interests remained central to the depiction of ubiquitous networked computing. In the 1994 renovation of the exhibit, the "Networked Operations Command" was replaced with several new scenes. One featured a woman sitting in front of a monitor in a darkened office, revealing computers and computer networks as technologies that "integrate the individual ever more closely into the corporation" (Shoshanna Zuboff 1988, quoted in Turner 2006, 2). Another depicted an American boy communicating via video screens with a Japanese girl, their exchange linked via fiber-optic "highways" of light that leapt across cities and oceans. Gore, Al. 1994. Global Information Infrastructure Speech. Presentation at the International Telecommunications Union, March 21 in Buenos Aires, Argentina. http://www.interestingpeople.org/archives/interesting-peole/99403/msgOO1 12.html. '2 Figure 3: AT&T's International Fiber-Optic Cables, circa 1998 (existing or in progress). Compiled by Barney Warf of Florida State University from data on AT&T website, http://www.att.com. Cultural theorist Scott Bukatman has suggested that Walt Disney World functions as a kind of virtual reality that, behind user-friendly interfaces, conceals technologies of a "fundamentally conservative and historically bound vision of 'the future"' (1991, 73). These interfaces, Bukatman continues, are analogous to the structures of a computer system, from the rides and attractions, or files, to the pervasive transportation systems, or operating systems. Bukatman's emphasis on the computational qualities of Epcot suggests that Spaceship Earth can be further thought of as a content management system capable of, as the exhibit website currently suggests, storing and organizing the history of "human connection and collaboration over 40,000 years." 27 As such, the exhibit recasts disparate historical achievements within the modern technological era until finally humankind's various historical narratives function as nodes in a massive computer network. Time, culture, and space collapse into a universal utopian present so that ancient Greeks, Islamic scholars, Western monks, and American scientists simultaneously work to advance global communication systems, and, ultimately, networked computing. The ride narration in the 2007 renovation suggests that Romans constructed a system of roads to move their armies around, thus "creating the world's first World Wide Web"; ten years earlier the Romans' system of highways had been a metaphor for the "information superhighway." Walt Disney World in Florida. Spaceship Earth attract at Epcot. http://disneyworld.disney.go.com/ parks/epcot/attractions/spaceship-earth/. 27 22 When the renovated Spaceship Earth exhibit opened in 2007 - "relaunched," in Disney parlance - longtime Walt Disney "Imagineer" Bob Zalk (2008) suggested the changes to the exhibit constituted a substantial shift in Spaceship Earth's representation of computers and computer networks. "The old story of Spaceship Earth was the history of communications. The new story is each generation invents the future for the next generation." 28 In typical Disney fashion, Spaceship Earth presented this "new story" of networked individualism through spectacular (and historically incomplete) moments - such as humankind's forays into space and the public emergence of the Internet and the World Wide Web - in a manner reminiscent of twentieth century world's fairs. Epcot's simulated landscapes and future worlds were first built to replicate many aspects of the 1939 New York World's Fair (Bukatman 1991). Epcot's exhibits position technologies within a larger narrative of historical progress such that the technology itself, as a consumer good and artifact of an ideal future, becomes "the last act in a scientific drama" (Nye 1994, 220) that is an inevitable - and distinctively American 29 - achievement. As in previous versions of the exhibit (and indeed at world's fairs beginning in the 1930s), this narrative is a sanitized one that approximates the anticipatory excitement of frontier exploration even as it lacks the uncertainty and risk of invention. Although Spaceship Earth's interactive screens invite viewers to "invent the future" (as Zalk suggests), this effort actually casts visitors as consumers that must be "cajoled into modernization" (Nye 1993, 221-222). This recalls Nye's description of corporations at the 1939 New York World's Fair that constructed a technological sublime that "sought not to enlighten but to impress and pacify. ... The spontaneous crowd, which had been one important element of a sublime event, had been turned into paying spectators, who were told in detail how to interpret the wonders presented to them" (Nye 1994, 222). In other words, the users who have always actively shaped the practices and processes of the Internet are nowhere to be found. For this study, Spaceship Earth's machine-aided futures are most interesting for how they frame technological systems - the actors and the physical technologies themselves - in complex modern societies. The exhibit's reliance on popular 1990s-era utopian Zalk, Bob. 2007. Spaceship Earth Re Launches into the Future at Epcot. Siemens AG promotional material. Orlando, Florida. http://www.metacafe.com/watch/1144320/ spaceship earth re launches into the future at epcot/. 29 Based on my reading of David Nye, I suggest that the exhibit's reliance on sensory discontinuities of the sublime as well as its reliance on technological achievements as "measures of cultural value" are distinctively American. 28 .4 constructions that networked computing would signal the arrival of an ideal society disguises the exhibit's related assumptions about the profound relationship between the American military-industrial research world, market economies (including deregulation, privatization, and open economies), and multinational corporate interests. These statements situate the rapid emergence of the Internet as a commercially viable global system within histories of modern technological infrastructures that invariably lead to dramatic social restructuring. By drawing heavily on the vernacular elements of world's fairs, Spaceship Earth underscores the importance of the symbolic dimensions and discourses (the metaphors, frames, narratives, and enactments) of emerging technological systems. It is tempting to argue that the developers who helped transform the Internet into a commercially viable communications medium had little in common with Epcot. From the vantage point of the early 21;t century, numerous groups have described the Internet as reorganizing knowledge and power (Kelty 2008). Yet, as we shall see, the network engineers assembling the global Internet were often mobilized by what Chris Kelty has termed "openness through privatization." They understood themselves as architects of the emerging society and "new economy." This concept refers to the tension that existed in the 1980s and 1990s between idealistic visions of a democratic free market and a concurrent push toward "openness" and interoperability that was framed as "the freedom to buy access to any aspect of a system without signing a contract, a nondisclosure agreement, or any other legal document besides a check" (2008, 150-151). In other words, the Internet developers in this era tended to have less interest in the freedom to copy and modify but instead were driven by the practicalities of ensuring the commercial success of the Internet. Chapter 2: Internet Explorers and Digital Worlds Silicon Valley comprises sprawling suburbs dominated by corporate landscapes that seamlessly fade into one another. In the past four decades, this region has been best known as a locus of innovation, entrepreneurship, and extraordinary economic growth. Its success can be attributed to the numerous forums that brought together individuals from different companies and organizations, from the public and private sectors, and from academic and educational institutions. These encounters encouraged allies and competitors alike to discuss common problems and consider solutions that often helped the interests of numerous independent firms. These forums also encouraged individuals to form flexible, innovative partnerships serving a shared recognition of the need to assure the Internet's global success. This study explores a series of Silicon Valley-based forums affiliated with the Interop trade show network, an enterprise with direct ties to the highly collaborative and entrepreneurial Cold War-era military research world, and that network's role in the commercialization of the Internet. Over the course of several months, beginning in April 2009, I visited the Silicon Valley and San Francisco Bay area to conduct a series of interviews with individuals, almost all engineers, affiliated with the Interop trade show at the height of its influence. In our conversations, I focused in particular on the artifacts - trade show publications and research collaborations - that typified the Interop network at the height of its influence. I also focused on the particular visions that have mobilized programmers and engineers. The system builders involved in the conceptual and physical construction of the Internet devoted a lot of time to telling stories and writing about the impact that new technologies might have on society. As with Disney's Spaceship Earth, these narratives were often a combination of fact and fiction that helped make sense of the present and order the future in which the relationship between time, space, and progress would change. These stories also allowed individuals to legitimize their visions for the emerging utopian society by making themselves into credible representatives of the communities that they were helping to build. Turner suggests that members of the Whole Earth network, including Kevin Kelly and Stewart Brand, did this by using their conversations to turn "digital media into emblems of network members' own, shared ways of living, and evidence of their individual credibility" (2006, 7). In her research on computer engineers, Janet Abbate argues that engineers working to expand and popularize the Internet employed technical standards and documentation practices that had support within a large segment of the computer science community (Abbate 1999, 178). Chris Kelty has described the kinds of stories that computer programmers and engineers tell as "usable pasts" (Kelty 2008, 6494) that reflect their ideas about the relationships between "operating systems and social systems" (2008, 43). Kelty has argued that, for technical actors, these stories are an important process of "meaning-making" because they occupy a world "finely controlled by corporate organizations, mass media, marketing departments, and lobbyists" even as they "share a profound distrust of government regulation" (2008, 72). He writes about the technical actors affiliated with Free Software, and the particular ways they have maintained a space for the "critique and moral evaluation of contemporary capitalism and competition" (2008, 76). In contrast, network developers in the early 1990s possessed a "double aspect." Like Kelty's "geeks," the network engineers affiliated with Interop often employed "usable pasts" that helped them understand their practices in relation to the technical and political economy of the early 1990s. Yet these visions also focused primarily on the practicalities of expanding the Internet through the privatization of the physical networks (and later the establishment of private services), integrating the Internet into the emerging networked economy. Like Disney's depiction of Wozniak alone in his office, shaping the future, network engineers held romantic notions of themselves as explorers crafting the prototype of a future ideal society. At the same time they worked as system-builders (Hughes 1983), adopting a "managerial ideology" (Flichy 2007, 6) as they operated across multiple (technical, economic, political, and social) registers to assemble a global information infrastructure. These resources included not only massive investments in labor and capital but also a diverse range of interests. The assembly of diverse networks into a singular infrastructure was a social and organizational feat as much as a technical one. In their struggle to "work out" their relationship to governance, the global capitalist economy, and personal liberties, Interop's network engineers actively sought to place themselves in intellectual connection with the actors of previous technological systems. They often focused on stories about infrastructures and standardization, integrating their visions into larger questions about governance and larger global economic flows. 27 Exploring Global Connectivity I met Carl Malamud in 2009.30 He was at the Tech Policy Summit, an event focused on issues around regulation, spectrum policy, and America's lagging broadband infrastructures. Malamud was in attendance to speak about the need for the greater accessibility of information such as government data and public archives. 31 Malamud has. been an open access advocate for more than twenty years. In that time, he has taken on not only the Securities and Exchange Commission (SEC) 32 but the Smithsonian Institution, 33 the Government Printing Office (GPO),3 4 and, most recently, the U.S. federal judiciary. In early 2002, Malamud made unsuccessful bids to run the Internet Corporation for Assigned Names and Numbers, or ICANN, which handles the most crucial functions of the Internet, pushing to run it as a public trust. 35 For many years, Malamud was also an author of technical resource manuals who also wrote for industry journals and Interop trade show publications, explaining complicated networking technologies to a technical audience. Malamud's projects have almost always been provocations - equal parts public spectacle and demonstration - that highlight larger technical or social issues and then offer "work-arounds" to address them. These projects are prototypes that mobilize actors to imagine themselves at the forefront of an emerging ideal society and offer tools to manage that change (interview 2009; a list of all interviewees appears in Appendix A). 30 Malamud (born, 1959) had nearly completed a PhD in economics at Indiana University-where, incidentally, he focused on the deregulation of AT&T-when he left to build computer networks in the late-1980s. The son of a Fermi National Accelerator Laboratory physicist, Malamud became acquainted with the world of high-energy physics, mainframe computers and other computing technologies, and international scientific research [Lausanne/CERNI at an early age. 31 Malamud, Carl. 2009. Tech's role in promoting greater government transparency and accountability. Appearance on panel at the Tech Policy Summit, May 11-13, in San Mateo, CA. http://www.techpolicvcentral.com/media-vault/2009/06/2009-tech-policv-summit-podcas.php. 32 In the early 1990s, Malamud took the SEC's corporate filings, which were public documents but difficult to find, and made them freely accessible and searchable on the Internet. When Malamud later threatened to close the site, public demand forced the SEC to set up its own site. 33 In 2006, Smithsonian Business Ventures, which is affiliated with the Smithsonian Institution, sought to partner with Showtime to create "Smithsonian on Demand." Malamud protested and later testified before the Senate on the matter. The testimony is available here: http://public.resource.org/smithsonian.html. 34 In 2009, Malamud began an online campaign (YesWeScan.org) to oversee the office that publishes documents and other publications generated by the three branches of government, in part to draw attention to the need for the government to make public domain information more broadly accessible online. 35 ICANN has overseen this function since the late 1990s. For news about the contract, see http://www.zdnet.co.uk/news/it-strategy/2003/02/10/flak-flies-over-icann-contract-renewal-2130201/. For a copy of Malamud's bid, see http://trusted.resource.org/org-proposal.htm. In the early 1990s, Malamud published a global survey of the emerging Internet, entitled Exploring the Internet: A Technical Travelogue.3 6 Dan Lynch and the Interop Company had funded Malamud's travels, and his published account was distributed to attendees at the Interop93 conferences. In his travelogue, Malamud provides an account of the various sites around the world that were gradually linking themselves to the global Internet. Casting himself as "one of the free-spirited aboriginal technologists on the new frontier" (Fischer 1995, 271), Malamud recounted his travels around the world, crisscrossing the United States from Silicon Valley to Washington, D.C. to Chicago, Europe from Prague to Geneva to Amsterdam, the Pacific from Honolulu to Tokyo to Hong Kong to Kuala Lumpur, Singapore, Canberra, Seoul and various other cities. In each of these places, Malamud discovered the heterogeneity of the actual hardware, wiring, design, and organizations of various components of a global computer network infrastructure: from CERN's global Internet hub; a Czech university's reverse-engineered network, made from old IBM mainframes; and Torben Nielsen's local area network (LAN) made from salvaged military aircraft material in Hawaii. Malamud's Technical Travelogue was emblematic, making manifest the global connectivity that numerous network developers envisioned through the construction of a fully-operational show network at the Interop trade show - and, likewise, the "correctness" of their project, and their own role in the physical assembly of these far-reaching architectures. Malamud celebrates their technical skills and showmanship. He writes that in the hours before the Interop9l event, a team of network engineers installed more than thirty-five miles of cable-enough "to wire a 20-story high-tech skyscraper"-as well as fifty subnets, a microwave link, two different backbones, and a connection to the NSFNET3 7 so that 300 vendors could demonstrate the interoperability of their products 38 in Interop- themed groups known as "Solutions Showcases" (Malamud 1993, 29-33). In the book's foreword, Lynch celebrates these achievements, proclaiming that "this book demonstrates 36 Malamud's Technical Travelogue was also edited by Lynch, Ole Jacobsen, and Dave Brandin (vice president of Programs at Interop). Malamud appeared as a speaker at Interop93 to discuss his book. 37 In 1990, the U.S. Department of Defense's Advanced Research Projects Agency (ARPA) transferred to the National Science Foundation (NSF) control of the Internet backbone, which was subsequently known as the NSFNET. The NSF was actively involved in the expansion and privatization of the network in this period. In April 1995, NSF gave up control of the Internet. Fred Turner has referenced this transfer as a moment that facilitated "the interlinking of commercial, alternative, and government-sponsored networks and the mixing of for-profit and not-for-profit uses across the system" (2008, 213). 38 These products included Frame Relay, SMDS, X.400, and SNMP. 29 what many of us have long felt: the worldwide network is here. Interoperability is not some imaginary goal at vendor briefings but a concrete part of networks all over the world" (in Malamud 1993a, vii). Like the Interop show network, which was known as the INTEROPnet or the "ShowNet," the Technical Travelogue mobilized developers (both the network engineers and the users) themselves. In this regard, Malamud's Technical Travelogue functioned as a spectacle, less an account of the various states of the distinct networks that would comprise a global Internet than a celebration of technological forces that network developers had unleashed. Innovation depends on actors who invent technologies as well as construct the problems that these technologies address (Carlson 1992). In the early 1990s, network developers worked to solve the complex routing problems of linking networks while they simultaneously interwove technical protocols and strategies into the massive social and economic restructuring already underway. Such pronounced shifts required individuals and organizations to conform to their new protocols and strategies, regardless of their proximity to these changes. In this way, Malamud's multiple trips around the globe not only captured a snapshot of the Internet under construction (as it existed in 1991) but also revealed the resistances to, and efforts to limit or control, connectivity. By doing so, he also created the rhetorical space for network engineers to act as global problem-solvers. In Taipei, for example, Malamud writes that he found Taiwan's networks, such as SEEDNET, unable to adequately connect to other regional networks or to U.S.-based NSFNET without dropping packets, or information, or cutting off communication altogether. The SEEDNET problem was certainly just a temporary one, but it showed the strains that were beginning to appear on the routing infrastructure of the Internet. ... Cutting off people who probably wouldn't talk to you is certainly a rational response to the problem of saturating the Internet. The problem, however, was that this didn't solve the long-term problem of scaling the Internet. The Internet was doubling every 7 to 10 months and there ... was obviously a need for many types of networks: the day of "the" network had long passed. Yet, this diversity meant that the network was starting to fragment and splinter into subsets of connectivity. (Malamud 1993a, 335-336) As Malamud suggests, these experiences led him to conclude that an "integrated global Internet" would be difficult without greater attention to interoperability. One solution he offered was the engineers themselves, even suggesting that they functioned alongside protocols and hardware as a critical layer in the technical infrastructure: "Technology alone 40 doesn't make a network, though. The next layer is the people layer where technology is applied, deployed, and networks start being used" (Malamud 2006, 364). In this way, Malamud explicitly intertwined technical and social solutions, infusing the physical construction of computer networks with a moral-technical framing (Kelty 2008) that equated openness with liberal democratic ideals. Put another way, for Malamud, there was a "correct" way to build networks. Is your routing protocol complex? You've raised the cost of entry. Do you have an acceptable use policy? You've limited your population. Have you invented an anonymous FTP mechanism and an RFC series? You've encouraged the spread of the network. ... Infrastructure ... reflects how we apply ... fundamental human values. Privacy, for example, can be protected or destroyed by a network. (1993a, 364-365) Malamud conceptualized the creation of an "ideal market infrastructure that would allow open systems to flourish" (Kelty 2008, 14) and support "fundamental human values." For Malamud, the articulation of these values would include practices such as organizing people and machines across locales and time zones. It would also include sharing documentation of core operating standards, which in this case was a global communications infrastructure, the technical standards of the International Telecommunications Union (ITU). One underlying narrative of Malamud's account was the ongoing conflict between the OSI and the TCP/IP standards, a struggle that has become so heated over the years that it has come to be known as a religious battle, although the conflict could be better described as the "struggle between the Corporation and the State" (Kelty 2008, 67). Kelty has described this conflict as one that focuses on the relationship between information technology (IT) as a reorientation around the ownership of ideas and IT as an economic driver. The battle between Apple and Microsoft is the most famous, although the tensions that arose around the decision to include Animatronic versions of Wozniak or Jobs in the Spaceship Earth exhibit illustrate the degree to which this struggle, the deep ambivalence it provokes, has become a central component of the network cultures that have around arisen around the Internet. Malamud's articulation of this dispute was his 1991 effort to "liberate" the technical standards from the ITU. The "Blue Book," 39 as it was known, 39 According to an Interop press release in advance of Interop 91 Fall, these international specifications regulated "high speed modems (V series), X.25 packet-switched networks, ISDN and 41 comprised international specifications that were normally only available in paper form for purchase. Malamud had come to believe that the inaccessibility of international standards was endangering the future of the Internet by "hindering technical progress" (1993a, 3) and the development of new products. With the help of key figures in the Interop network, Malamud persuaded the ITU to publish their complete standards (totaling more than 19,000 pages) on the Internet at no charge. 40 In his account, Malamud suggested that "once the data was digital, we could all start using advanced services, write better code and ... enter a state of standards equilibrium, a nirvana of documentation" (1993a, 9). This "experiment," as it was called in the trade show press release, was announced over "live video link" at the Interop9l Fall trade show. Malamud would coordinate the conversion of the standards into accessible data files and the publication of the data onto the Internet. 4 1 That was the plan. Malamud's argument was that the rapid commercial growth of computer networks necessitated a radical change in the ITU's policies to adapt to the competitive economic pressures of open markets and open standards that had shaped the information technology industries since the 1980s. In this case, the drive toward "openness" became an attempt to make telecommunications standards more widely accessible by posting them online. In the end, however, the "experiment" had mixed results: the ITU gave Malamud half of its standards (the other half had been lost in the organization's outmoded filing system), which he converted and posted on an FTP server, before the ITU abruptly canceled the project months later. 42 Malamud had initially "hacked" the ITU under the rubric of "The Documentation Liberation Front" (Malamud, 1991). By the time Malamud published his "technical Broadband ISDN, X.400 message handling systems, fax, telex, teletex, and the X.500 global directory." http://www.scribd.com/doc/2571592/INTEROP-91-Fall-to-Feature-Maior-Announcement. 40 He did do by enlisting the support of Tony Rutkowski, Counsellor to the Secretary-General at the ITU, as well as Vint Cerf, Chairman of the IAB. Richard desJardins, one of the leading authorities on the Government OSI Profile (GOSIP) and an architect of the Open Systems Interconnection (OSI) standards, was also involved. 41 This was handled through an anonymous FTP (or File Transfer Protocol) file-sharing site. 42 The letter canceling the project can be found here: http://www.scribd.com/doc/2571598/Dear-MrMalamud. As an aside, the ITU didn't revisit the question of posting their standards online and free of charge until 2007. In the press release announcing the decision, Malcolm Johnson, Director of ITU's Telecommunication Standardization Bureau (TSB), suggested that posting the standards online would help "bridge the 'standardization gap' between countries with resources to pursue standardization issues and those without." Retrieved from: http://www.itu.int/newsroom/Dress releases/2007/21.html. 42 travelogue" two years later, however, he had further developed the narrative around his provocation with the moniker "Project Bruno," thus adopting a "usable past" involving philosopher Giordano Bruno, who was killed for revealing secret knowledge to the rest of the world. 4 3 In this sense, his project demonstrates the gulf that existed between the two models of standardization-Open Systems Interconnection (or OSI) and the Internet community's TCP/IP-and the degree to which these differences mobilized network engineers like Malamud to work to build a commercially viable network infrastructure. Each model represented different avenues of legitimacy. TCP/IP had been developed to allow for the linking of diverse networks, an imperative that was reflected by its emphasis on implementation, and its availability to anyone via the network. By contrast, OSI"4 seemed likely to define global network architecture (Abbate 1999, 172-179; Russell 2006, 48-49). Endorsed by governments around the world (as well as the U.S. Department of Commerce), these standards were based on a model of comprehensiveness and consensus that had grown out of more than a century of coordination and standardization of international telecommunications. OSI allowed businesses to create proprietary standards for products; the standards body would function as the validating body that would determine that various standards could interoperate with one another (Kelty 2009, 167168). Developed by the same organizations that had coordinated and standardized international telecommunications for more than a century, its proponents assumed that once OSI standards were fully implemented, competing internetworking protocols, including TCP/IP, would be phased out completely. Malamud's project also reveals another tension around standardization: that it implies consensus. Within the Interop network, the need for consensus likely related to the practicalities of establishing partnerships to ensure the commercial success of the Internet. Yet even within the confines of the Interop network, standardization was a complicated experiment that tacked between cooperation and competition, with various social groups jockeying for the ability to translate their practices across domains, often employing tactics 4 Giordano Bruno was a 16th century philosopher and mathematician burned at the stake for heresy. Although he is remembered as martyred for his beliefs, it is unclear why he was declared a heretic. 4 The battle between TCP/IP and OSI has been analyzed in depth elsewhere. For an internal history, see Hafner and Lyon's Where Wizards Stay Up Late (1996). For a technical history, see Abbate's Inventing the Internet (1999) as well as Kahin and Janet Abbate's (eds.). StandardsPolicy for Information Infrastructure(1995). For a discussion of TCP/IP debates in the context of the history of open source, see Kelty, Two Bits (2008). 42 to limit the capacities of other groups. This occurred most dramatically between proponents of competing models of standardization and, as we have seen, with the Internet leadership as they sought to retain control over a commercializing network, but it also occurred within factions. In his 1993 recounting of the project, Malamud concluded that the strategies of the "Bruno" project were not sustainable on a larger scale. "Bruno was a stopgap, and even if a few people working on their own could come up with a new stopgap, what we need is a real solution" (1993a, 366). Malamud considered getting countries, perhaps Korea, to set up standards havens with the professed hope of forcing organizations such as the ITU to widely distribute the material so that it would be available to citizens and developing countries alike. Janet Abbate notes that "efforts to create formal standards bring system builders' private technical decisions into the public realm; in this way, standards battles can bring to light unspoken assumptions and conflicts of interests" (1999, 179). For Malamud, by beginning to identify a particular course of action around the documentation of technical standards, he expressed "openness" in a manner that might have appealed to the sensibility of many Interop affiliates. However, given the pressing demands of privatizing and commercializing the network, Malamud's projects were often seen, at least by people like Dan Lynch, as troublesome provocations that drew attention away from the most critical tasks at hand (interview 2009: see Appendix A). Malamud was equally interested in commercializing the Internet, although, as we shall see in later chapters, his impulse to promote a "people layer" in infrastructures would later lead him to very different conclusions about what commerce might look like online. He would come to believe that a "coherent business environment" required parks and schools and museums that would attract "visitors" (1996).45 He would see himself as the right man for the job. The Romance of Network Operators On a sunny morning in June 2009, I meet Ole Jacobsen, a tall, affable man who is the longstanding editor and publisher of the Internet Protocol Journal at Cisco Systems. 46 45 Byczkowski, John. 1996. World of Fun. Norwich Bulletin. January 28. http://www.scribd.com/ doc/2576777/World-of-Fun. 46 Today Jacobsen is the Editor and Publisher of The Internet Protocol Journal, a quarterly publication at Cisco Systems, and continues to be active in Internet governance issues, primarily through the Internet Corporation for Assigned Named and Numbers (ICANN). 44 Moments after I met him, Jacobsen pulled a yellowed Radio Corporation of America (RCA)4 7 advertisement from his briefcase to show me. Jacobsen was the editor and publisher of the Interop trade show's monthly newsletter, ConneXions - The InteroperabilityReport, from 1987 until 1998 (interview 2009). He thrust the advertisement into my hands, promotional literature that appeared to be from the 1920s. On it is drawn a family seated around a large radio. He pointed out the complicated wires coming out of the box, encouraging me to consider how complicated it would be for the general public, and that somebody needed to make radio simple enough to use the technology without thinking about how it works. The radio became simpler, Jacobsen suggested to me, because of operators who experimented and made changes. Jacobsen's story evokes the nostalgia of the wireless signals and crystal receivers of early radio. From its public unveiling at the start of the 20th century, wireless gripped the American imagination as a technology that provided the means to achieve a happier, more abundant society. In newspapers, vaudeville, and popular science magazines, the invisibility of wireless networks fostered visions that the new technology would allow individuals to communicate through "the air" with whomever they wanted, whenever they wanted, and without the help (or obstruction) of governments or corporations. Despite this idealism, corporations and the U.S. military tended to view radio as a long-distance, pointto-point communications technology, not as an invention for the masses. Amateur operators, an estimated several hundred thousand strong, "dominated the air"48 and transformed wireless into an intensely participatory communications medium, first articulating a public right to access the communications network. As Susan Douglas demonstrates, these enterprising "radio boys"-primarily white middle-class males-constantly tinkered with their radio sets. "Amateurs didn't just adopt this new technology," she writes, "they built it, experimented with it, modified it, and sought to extend its range and performance. They made radio their own medium of expression" (1986, 44).49 Relishing the relative exclusivity afforded by the mastery of wireless and the romance of marrying the science of wireless with the mysteries and adventures of the new medium, amateur operators understood themselves as laying the 47 The Radio Corporation of America was formed in 1919 to establish an American-controlled international network. 48 De Soto, Clinton B. 1993. Two Hundred Meters and Down: The Story of Amateur Radio. American Radio Relay League, (West Hartford, Connecticut), 3, quoted in Douglas 1986, 44. 49 For a history of radio, see Susan Douglas' Listening In: Radio and the American Imagination. 45 groundwork for the future ideal society. For example, one amateur operator turned book author reminded his readers, "radio is still a young science, and some of the most remarkable advances in it have been contributed by amateurs-that is, by boy experimenters... Don't be discouraged because Edison came before you. There is still plenty of opportunity for you to become a new Edison, and no science offers the possibilities in this respect as does radio communication" (Binn 1924).50 Despite their visions for the technology, amateur operators were soon relegated to the shortwave spectrum as the majority of the airwaves were either militarized or sold off to commercial interests. Although radio would increasingly accommodate corporate interests, amateur visions of wireless continued to shape the technology. Their practices helped demonstrate the benefits of a national communications network and the public as "rightful heirs to the spectrum" 51 that later proved critical to the legitimization of the public's claim to the air. Seven decades later, the same aspects of a technological utopia were marshaled in the construction of the Internet, a new democratizing communications medium that promised to empower individuals and transform society. Network developers like Jacobsen envisioned themselves as building this new future through computer technologies. Like the amateur operators before them, the network developers were animated by their willingness to scientifically test and implement new ideas, and by seeing themselves as members of an exclusive technical community working to ensure the public right to the computer networks increasingly crisscrossing the globe. Jacobsen's decision to begin an interview about Interop with an early RCA advertisement suggests that Jacobsen envisioned himself in relation to the amateur operators who pioneered shortwave broadcasting, ensuring that even as early visions of wireless merged with the reality of corporate-controlled airwaves, the technology retained critical utopian elements. Despite the limits of comparing the emergence of radio and the Internet (chiefly, that it tends to highlight some influences and obscure others), Jacobsen was not alone in seeing the network development of the early 1990s in relation to the Excerpt from Binn, Jack. 1924. Foreword to The Radio Boys with the Iceberg Patrolby Allen Chapman. New York: Grosset and Dunlap, quoted in Douglas 1986. 51 The Communications Act of 1934, which established the Federal Communications Commission and required the licensing of all radio stations, mandated that these stations serve "the public interest, convenience, and necessity." 50 emergence of earlier technologies. For instance, network engineer and author Ed Krol 2 compares the development of the Internet to the early automobile in his 1992 best-selling book, The Whole Internet Users Guide & Catalog.3 Krol implies that the global computer network infrastructure was built by technically skilled developers who innovated through experimentation. In the early 1900s, if you wanted to tinker with horseless carriages, you fell in with other tinkerers and learned by doing. There were no books about automobiles, no schools for would-be mechanics ... [E]arly cars were so unreliable that they could hardly be called transportation. ... Eight years ago, the Internet was in much the same state: ... slow and unreliable. Its major purpose was not to do anything useful, but to help people learn how to build and use networks. (1992, 5) Like many commentators in the early 1990s, Krol suggests that the Internet became "useful" once the technology became accessible for a non-technical audience. According to Krol, these users "demand reliability, and don't want to be mechanics. ... They are computer-literate, but not network-literate." In other words, Krol expects the general user to be uninterested, and even put off by, the technical details of the Internet's operation. His emphasis on network literacy, which he goes on to describe largely in terms of the "rules of the road" on the Internet, offers the basic skills that newcomers will need to know to navigate online and join the prophesied future that developers already inhabit. This included governance of the Internet, which Krol described as organized by a "council of elders," a 12-member organization 54 that included Interop co-founder Dan Lynch as well 52 Critically, Krol worked at the National Supercomputing Center at the University of Illinois, the lab where the first version of the graphical web browser Mosaic was released in 1993. It was not the first web browser, yet Mosaic was instrumental in making the Internet more publicly accessible. 53 Krol's book was first published by O'Reilly Media, a company that has played a substantial role in the popularization of networked computing for a larger general audience. This first printing is a fascinating artifact because it pre-dates the public introduction of the World Wide Web, which occurred in 1993. Tim O"Reilly has suggested that he convinced Krol to include a short chapter on the Web at the last minute. O'Reilly also posted a number of chapters from Krol's book on the Global Network Navigator, the first commercial website. Krol's book was also one of the first publications posted online. It can be found here: http://www.archive.org/stream/ wholeinternetOOkrolmiss#page/nl/mode/2up. In both cases, Krol's book illustrates the distinction between the Internet, a network of physically connected computers that serves as the communication infrastructure for the World Wide Web, and the sites and hyperlinks that comprise the Web itself. 54 I refer to the Internet Architecture Board (IAB), which provided technical oversight and guided the architecture of the network protocols, overseeing the standards-setting arm, the Internet Engineering Task Force (IETF) and the Internet Engineering Steering Group (IESG) as well as managing the Request for Comment (RFC) document series. Working in conjunction with the Internet Corporation for Assigned Names and Numbers (ICANN), the IAB is responsible for the administration of the Internet Assigned Numbers Authority (IANA). The IAB was originally an 47 Vint Cerf and David Clark. This group met "regularly to 'bless' standards ... decid(ing) when a standard is necessary, and what that standard should be" (1992).55 Krol's characterization of the Internet reflects a romantic narrative around the emergence of the Internet that has long since hardened into legend - namely, that the Internet was crafted by entrepreneurial "boy wonders" whose innovative principles of cooperation and open exchange encouraged its global spread. At the same time, these utopian stories disseminated to the public downplay the degree to which network developers actively engaged with existing technical, social, and political infrastructures. These parallel stories exist for a reason. For the network engineers affiliated with the Interop network, their focus on standards and infrastructures are provocative because they shed light on the degree to which technological systems are consciously constructed. It is a testament to the Internet's success that its infrastructures - both the technologies of networked computing (the physical hardware, and also practices and embedded knowledge) and the graphical interfaces - have come to be understood as a singular phenomenon, naturalized into everyday life, simultaneously (at least theoretically) global and local. Except when Internet connectivity "fails" (or becomes outdated, as has occurred with the United States' lagging broadband coverage), the Internet's fundamental infrastructures - the "bottom" layers of core networking protocols and physical hardware like routers - are largely invisible. Yet in the 1980s and early 1990s, long before networked computing as a communications medium had begun to operate "as advertised," and, in fact, even before it was clear that the Internet would become the dominant global information infrastructure, these bottom layers, the Internet itself, were under construction. It is here that we turn to the Interop trade show itself. acronym for the Internet Advisory Board, although the committee was renamed the Internet Activities Board in 1986, and the Internet Architecture Board in 1992. 55 Krol also released a modified version of the first chapter of his book, The Whole Internet Users Guide & Catalog, as an RFC. The RFC can be accessed here: http://www.rfc-editor.org/rfc/rfc1462.txt. 48 Chapter 3: I Know It Works, I Saw It At Interop We join the Interop5 6 in the early 1990s, at the height of the trade show's influence. The semi-annual event had become one of the most respected and popular trade events in the industry.5 7 The events were based in the U.S, usually in San Jose, San Francisco, and Las Vegas, although by 1992, the trade show had expanded to international venues such as Sydney, Paris, and Tokyo. "Interop was like a rocket ship," former Interop Vice President of Programs David Brandin recalled in a recent interview. "For years it was the only place where you could see the stuff work" (Appendix A). "Seeing the stuff work" at Interop entailed the spectacle of a real-time "demonstration" of the emerging communications infrastructure and a "process" for assembling those networks. Interop offered lectures and in-depth tutorials by leading researchers 58 as well as "Bird-of-a-Feather" informal meetings. The event showcased vendors' latest computer networking hardware, including routers, access points, storage arrays, and security appliances through a functioning show network, or "INTEROPnet" that demonstrated these technologies in practice. "Most trade shows are satisfied to leave individual networks to vendor booths, or to put a simple Ethernet cable into place on the show floor. Interop manages to put in one of the more complex networks in the world in the space of just two days," Malamud wrote about the Interop9l San Jose event in Communications Week (1991). "A real network means vendors can prove new technologies work. There is nothing like an interoperability demonstration featuring dozens of competing vendors to convince users that a new technology is real. The vendors get to help build new markets. The engineers get to test their products in a real environment. And dozens of talented computer engineers get to stay up all night and pull off a technical tour de force." 56 The present-day gathering is one of the oldest and largest information technology trade shows, billed as "the event where the global IT community comes together to see all the latest technologies in action" (2009), which includes the latest in security, networking, storage, and software products. Interop has replaced COMDEX, or Computer Dealer's Exhibition, which dominated the technology industry for decades with shows that offering computer hardware, software and associated components to all levels of manufacturers and developers. Despite its success, the present-day trade show shares little in common with Interop as it existed from its founding in the mid-1980s until 1995. In this earlier iteration, Interop was a smaller, specialty conference and series of publications, more narrowly focused on enterprise computer networking and on integrating the efforts of the engineers and vendors working to connect various networks together. 57 According to the ConneXions publications, attendance at the event averaged 30,000 attendees. 58 MIT's Dave Clark and Purdue University's Doug Comer taught the most popular of these tutorials. 49 Pulling this off required Interop founder Dan Lynch to bring together individuals from different firms and research groups in a series of encounters that occurred around the Silicon Valley-based trade show that (re)-infused the hybrid production strategies of the region with the military-industrial practices of collaboration and implementation from which computer networking technologies had first emerged. He assembled the somewhat overlapping worlds of military-industrial research, enterprise networking firms, and user communities. Forming flexible partnerships, representatives of multiple groups came together, driven by a shared vision of a grand scheme of inter-networks and the recognition of the practical need to ensure the global success of the Internet. These groups assembled as part of a broader struggle to standardize and expand the Internet technology. In the 1980s and early 1990s, the network system's place in global or national information infrastructures was uncertain. For the embattled Internet leadership, Interop gave them a venue to retain their authority over a rapidly changing information infrastructure. For the network engineers, Interop allowed them to build the prestige and entrepreneurial networks vital in the emerging freelance patterns of employment. Through Interop, these engineers and researchers also worked to ensure that the Internet did not simply become a global infrastructure in name only but retained the collaborative practices within which the technology developed. For networking firms, Interop presented an opportunity to respond to the massive global reorganization of the information technology industries that had ushered in "open systems," and with it the demand for open markets and open-standard processes for high-tech networked hardware and software. Interop afforded them a space to not only learn how to link networks but, more critically, to fieldtest "interoperable" products before releasing them on the open market. By tacking between the commercial demands of global markets and the moral-technical visions (Kelty 2008) of engineers, Interop translated the cybernetic dream of boundless connectivity (or seamless integration) through a global inter-linking of computer networks. However, the popularity of the trade show only tells part of the story. In the 1980s networked computing was expanding exponentially, although the Internet faced a raft of competitive corporate and government forces that left its long-term success uncertain (Abbate 1999, 147-179). It was in this moment of ambiguity that Interop emerged. 50 Struggles Over "Open Systems" On a sunny June afternoon in 2009, I met Dan Lynch at his home in Napa Valley, Northern California's wine country. I had come there to learn more about the Interop trade show that the former ARPAnet researcher and computer manager at Stanford Research Institute (SRI) had founded more than two decades earlier. In many ways, his story parallels the critical role that the military-industrial research world had in the standardization and commercial success of the Internet. In our conversation, Lynch recalled that contests around standardization, and the campaigns toward commercialization that subsequently became possible, were at the heart of the Interop trade show. In 1986, Lynch received a request from the Defense Communication Agency (DCA), which was charged with centralizing communications throughout the military as an attempt to bring operations under central Department of Defense control (Abbate 1999, 20),59 to help further develop applications and products for the core networking TCP/IP protocols. In response, Lynch organized an invitation-only meeting to brainstorm about the - future of the Internet protocols. A few hundred current and former ARPAnet researchers computer scientists and engineers from industry, government, and academia that had been instrumental in the development of the Internet - were in attendance. 60 Those first interoperability meetings functioned as collaborative workshops between vendors and researchers that focused on existing and emerging issues with the Internet protocol, both within the ARPA research community and among the vendors in the field. 61 They were intended to promote solidarity between vendors and researchers at a critical stage in the 59 The DCA was founded in 1960 as the combat support agency of the U.S. Department of Defense (DoD) focused on providing real-time information technology. DCA is now known as the Defense Information Systems Agency (DISA), which is responsible for planning, developing, fielding, operating, and supporting command, control, communications, and information systems for the DoD. 60 The attendee list at these first meetings read as a who's who of the military-industrial research culture that had developed and implemented key elements of Internet functionality. It included MIT professor David Clark, Purdue University professor Douglas Comer, Dave Crocker, Vint Cerf (coinventor of TCP/IP protocols), and Jon Postel (editor of the RFC documents and administrator of the Internet's names and numbers process). [Interop Company. 2nd TCP/IP Interoperability Conference, December 1-4 1987 Attendee List, SRI Network Information Center Records, Lot X3578.2006, Interoperability Materials, Computer History Museum, Mountain View, California.] 61 In 1991, the five key areas identified were: Routing and Addressing, Multi-Protocol Architecture, Security Architecture, Traffic Control and State - to accommodate real-time applications - and Advanced Applications, among them the "increased need for innovation and standardization in building new kinds of applications." Source: David Clark et al. 1991. "Towards the Future Internet Architecture," RFC 1287: 3. Presumably these goals had remained the same, or nearly the same, since 1986. 51 Internet's development and, within a larger climate of anxiety around U.S. global technological and economic leadership.6 2 Within a year, in 1987, Lynch restructured the meetings into a commercial conference and trade show and shortened the name to "Interop." The relationships that these early meetings fostered would last for more than a decade, ensuring the construction of an increasing number of projects built according to TCP/IP protocols and later the Internet's long-term success in the battles over a global network standard. These relationships would also work to a more immediate effect: Lynch wanted to build a permanent display of TCP/IP's capabilities, an exhibit he called the "Connectivity Showcase." In an email thread posted August 28, 1987, Dan Lynch relayed a plan that would involve dozens of vendors "demonstrating TCP/IP interoperability to the public. It will be open daily ... and will be paid for by the vendors who want to clearly demonstrate that their products run harmoniously together. Users will be able to come in and run demos between any machines they wish to find out about." 6 3 Lynch later altered his plan to have a year-around exhibition. The following year, Interop launched the first trade show network, a "fairly ambitious demonstration of TCP/IP interoperability" that included an intranet (a private computer network within an organization) that linked 49 different vendors to one another and to as many different pieces of hardware as possible 64 in order to illustrate that although the Internet TCP/IP protocol suite was developed to link distinct networks, it was "not tied to any particular physical medium" (Almquist 1989, 2) 62 Although it is outside the scope of this thesis, efforts to build global infrastructures amenable to U.S national and corporate interests should be read against the larger geo-political struggles over long-term technological and economic competitiveness. President Ronald Reagan's mid-1980s foreign policy was defined by a return of Cold War era closed world politics. In his 1985 State of the Union address, Reagan defined the U.S. mission one "to nourish and defend freedom and democracy, and to communicate these ideals everywhere we can." As former Interop international vice-president David Brandin suggested to me in a phone interview in August, 2009, the emergence of Interop was directly related to the considerable anxiety over America's ability to retain global technological and economic control. Japan presented a particular threat because it had launched a joint governmentindustry-university research effort focused on artificial intelligence, parallel processing, and microprocessor technologies (Brandin 1987; Edwards 1996, 298-299). For a period account, see Brandin, David R., and Michael A. Harrison. 1987. The Technology War: A Case of Competitiveness. New York: John Wiley & Sons. 63 Lynch, Dan. 1987. Message to Re: Sun routers. http://www-mice.cs.ucl.ac.uk/multimedia/ misc/tcp ip/8706.mm.www/0067.html. 64 According to the February, 1989 ConneXions - The InteroperabilityReport, the media included several versions of Ethernet, IBM/802.5 Token Ring, and amateur packet radio. The original article can be accessed here: http://www.cbi.umn.edu/hostedpublications/Connexions/ ConneXions03 1989/ConneXions3-02 Feb1989.pdf. 52 and thus able to run on intranets as well. The show network also provided two connections out to the Internet. In many ways, Lynch was an ideal candidate to spearhead the Internet's transition into a commercially viable communications medium. He already had extensive experience with the assembly of the Internet itself. In the early 1980s, he 65 had managed the painful "cutover" that many consider the birth of the Internet. That massive, multi-year effort transitioned two hundred or so U.S. government contractors and research teams from Network Control Program (NCP) and their own proprietary networks to the more flexible and powerful TCP/IP protocol suite that made interconnected networks possible. 66 The magnitude of this change was as much cultural as it was technical. From the 1960s until 1980, networks were relatively closed systems managed by a single entity - whether by a government agency, company, or utility. Components were made by a handful of companies who had built them to their specifications. Many had built their own networks with proprietary hardware, software, and architectures (Abbate 1999, 148-151; Kelty 2008, 145;). The transition had proven so unpopular with vendors that Vint Cerf, then DARPA research manager, had twice shut down the ARPAnet in order to convince the companies that they would be forced to comply with the changeover (interview, 2009).67 In fact, failure to adopt these new protocols would have meant getting cut off from the network itself. In a 1991 interview Lynch recalled, "Dozens of us systems managers found ourselves on a New Year's Eve trying to pull off this massive cutover. We had been working on it for over a year. There were hundreds of programs at hundreds of sites that had to be developed and debugged." Once the changeover was complete, Lynch commemorated the occasion by making buttons that read, "I Survived the TCP Transition."68 As Director of the Information Processing Division at the Information Sciences Institute (ISI-USC) 66 Cerf, Vint. 1987. Message to [ih] NCP to TCP/IP Transition. http://www.postel.org/pipermail/ internet-historv/2009-April/000796.html. One of the best accounts of this time period is Abbate's Inventing the Internet (1999). An insider account of the time period can be found in Hafner and Lyon's Where Wizards Stay Up Late: The 65 Origins of the Internet (2000). 67 Kahn, R.E. 1994. The Role of the Government in the Evolution of the Internet. Communications of the ACM, 37(8): 16. Kahn, who co-invented TCP/IP with Cerf, was director of ARPA's Information Processing Techniques Office from August 1979 until September 1985. In addition, Cerf left ARPA in October 1982 and Barry Leiner did not replace him until August 1983, Kahn personally managed the transition to TCP/IP. [R.E. Kahn, oral history interview, OH 192, CBI.] 68 Lynch, Dan. 1991. Message to comp.protocols.tcp-ip, 23 June. McKenzie box 2, Bolt Beranek, and Newman library, quoted in Abbate 1999, 140-141. 5.2 Within three years, by the mid-1980s, Lynch and the other ARPAnet veterans once again found themselves working to convince an unwilling user base to conform to the TCP/IP Internet protocols. This time, they needed to convince a rapidly expanding vendor and user community to adopt these protocols without the authority to compel them to employ them, and in the midst of an increasingly acrimonious contest over "open systems." At the time, there was a proliferation of proprietary hardware, software, protocols, and systems (Kelty 2008, 147). Chris Kelty suggests that although the concept of "openness" held many different agendas - variously articulated as open source code, self-publishing, specifications available to certain third parties, or standards set by governments and professional societies - all carried an antagonism toward "proprietary" systems (2008, 147). For the developers and consumers (users) alike, struggles over open systems and "interoperability" took on the guise of a "cultural imperative" that integrated the ideals of the free market and of the free exchange of knowledge (Kelty 2008, 148). As Carl Malamud's attempt to provoke the ITU into releasing their "Blue Book" of international standards suggests, the struggle between the TCP/IP and the OSI core inter-networking standards had become emblematic of the split between a bureaucratic, monopolistic telecommunications industry and a flexible, networked computing industry. The Internet TCP/IP protocol suite's eventual success over the international standard have been commonly described as a triumph of the Internet model-that is, of a culture of "openness"-over proprietary industries. This success has been framed primarily as a technical achievement, and the groups tasked with overseeing this standard-setting and architectural design processes - the Internet Activities Board (IAB) and the Internet Engineering Task Force (IETF) - as exemplars of the collaborative and technical practices that emerged as part of the Internet. The IETF and the IAB, were not political structures in the traditional sense - they operated without legal mandate or any enforcement mechanism to promote their standards - yet they functioned as the primary mechanism for governing the Internet. It occurred primarily through a set of technical documents, known as "Request(s) for Comments," or RFCs, that oversaw the development and implementation of the specific technical protocol standards that comprise the Internet. RFCs had initially emerged while the network was a military research project as a consensus-style process through which a technical document became an Internet standard only after it had been placed in the "standards track," significantly developed, and then reviewed by a number of F54 parties. The IAB (as well as the Internet Engineering Steering Group, which oversaw the IETF) had control over which documents entered the process (Galloway 2004, 134). The RFC process had emerged to promote informal communication in the "absence of technical certainty or recognized authority" (Abbate 1999, 74); the process also helped ensure that the scattered collaborators who were involved in these conversations were able to easily communicate with one another. On the 30th anniversary of the RFC, in 1999, Vint Cerf described the RFC process as a conversation: When RFCs were first produced, they had an almost 19th century character to them - letters exchanged in public debating the merits of various design choices for protocols in the ARPANET. As email and bulletin boards emerged from the fertile fabric of the network, the far-flung participants in this historic dialog began to make increasing use of the online medium to carry out the discussion. 69 According to conventional wisdom, these innovative technical practices gave the fledging network a leg up over numerous competitors, most notably OSI standards. Although the RFC process has become part of the mythology of the Internet, it does not address how standards are able to move across other domains, or how a version of the RFC process survived in the commercial environment. As the Internet's user base rapidly expanded, the leadership of technical organizations like the IAB and the IETF had become increasingly unable to manage the network architecture and standards (Abbate 1999, 207208).70 Perhaps more revealing, RFCs effectively documented the processes of interoperability, yet, according to Lynch, they were too obscure to be implemented as published. "If you tried to build a network just using RFCs, you'd run into a lot of problems that had already been worked out in the field. This was a major issue with corporate engineers who weren't part of the RFC process" (interview 2009). Put another way, the RFC process would have been of limited use in the expansion of the Internet. Herein lies the Interop network's great contribution to the standardization of the network: it provided a mechanism for the practicalities of physically implementing RFC standards in a chaotic 69 Cerf, Vint. 1999. RFC 2555 - 30 Years of RFCs. http://www.faqs.org/rfcs/rfc2555.html. 70 Abbate argues that these organizations lacked accountability and international representation as well as faced increasing legal challenges and a host of other challenges that compromised their ability to manage the rapidly growing network. This crisis was such that, in 1991, senior Internet leadership, specifically the Internet Activities Board (which included Dan Lynch, Vint Cerf, and David Clark) called a series of meetings about the future of the Internet. For a compelling account of this crisis in Internet governance, and the related conflicts around Internet addresses, see Laura DeNardis'ProtocolPolitics: The Globalization of Internet Governance MIT Press. 2009. 55 market climate that largely was not interested in the Internet per se, but rather only in creating networks. It provided, as Janet Abbate suggests, a site that "internalized the competitive forces of the market together" (1999, 145). Once there, out of a mixture of practical need and technical desire, these parties would forge partnerships that would rapidly address some of the thorniest issues around interoperating networks. A close look at the corporate practices in Silicon Valley in the 1980s and 1990s reveals that Interop and its role in the expansion and commercialization of the Internet might best be understood within the industrial community that helped drive the regional critical capacity in the global economy. In contrast to the Internet's technical organizations, which attempted to define their authority over the Internet's protocols, architecture, and practices, the Interop trade show network functioned as a hybrid implementation and production environment. Individuals from different companies and organizations, often fierce competitors, came together to discuss common problems and consider solutions, and the process encouraged them to form flexible, innovative partnerships driven by a shared recognition to keep the Internet advancing globally. At Interop, standards were negotiated informally, and competitive standards like OSI were actively incorporated into the conference talks as well as the INTEROPnet. Put another way, the trade show translated the IETF's standardization formulation of "rough consensus and running code" into a commercial environment, and did so at a time when the growing user base and complexity of the network connections meant that testability had become increasingly difficult. The trade show also promoted the TCP/IP standards by constantly demonstrating the protocol suite's capacities, and by driving the implementation of products based on TCP/IP. Although it is impossible to determine how much impact Interop ultimately had, there is evidence to suggest that these tactics must have contributed to the Internet's later success. By the late-1980s, as increasing numbers of products based on TCP/IP began to show up, OSI standards no longer wore the guise of an apparent global standard. Computer scientist Carl Sunshine (1989) put it this way, "It is ironic that while a consensus has developed that OSI is indeed inevitable, the.TCP/IP protocol suite has achieved widespread deployment, and now serves as a de facto interoperability standard" (Sunshine 1989, 5, quoted in Kelty 2008, 175). After managing the transition to the Internet, Lynch had gone on to open several businesses of his own. All failed, but the experiences had drawn him into the industrial 56 economy of Silicon Valley, a global competitive environment infused with the collaborative and deeply entrepreneurial working style as well as the systems thinking of the militaryindustrial world. In this way, Silicon Valley also functioned as a location where the military industrial research world re-inserted itself into the commercial environment. One of the most influential groups in the region was Douglas Engelbart's Augmentation Research Center (ARC) at the Stanford Research Institute (SRI) (and later at Xerox's Palo Alto Research Center). Himself a veteran of SRI and a friend of Engelbart's, Lynch was likely deeply influenced by Engelbart's philosophy of "bootstrapping" which attempted to leverage man's collective capacity to address the world's complex, urgent problems. Fred Turner has suggested that Engelbart "worked to create an environment in which individual engineers might see themselves both as elements and emblems of a collaborative system designed to amplify their individual skills" (2006, 108). That idea can be understood as an organizational strategy to retain the flexibility of small research groups as they grew in size. These concepts helped shape Lynch's thinking as he considered how to implement technical advances in an environment that demanded that the Internet leadership convey procedures and coordinated processes to a user base that was only somewhat willing to go along. That Lynch and the other network engineers accomplished this "routinization" of the RFC processes helped determine the success of Interop, and also of the Internet more generally. Depicting Technological Change: The INTEROPnet as Prototype Numerous theories of technological change have posited the form and function of technologies as determined by the cultural values, interests, and interpretations of social groups (Bijker, Hughes, and Pinch 1987; Bijker 1995). Among the concepts introduced are closure and stabilization, processes where a social group involved in designing a technology decides that a problem has been solved, which in turn defines (and limits) how the technology is understood and used in society (Pinch and Bijker, 1989). The most visible element of the trade show was the INTEROPnet. This demonstration simultaneously illustrated "connectivity" and "openness" in practice and outlined the capacities of the TCP/IP protocol. In order to show off this diversity of media, we suspended the cabling from the ceiling, where it was in plain view. Unfortunately, the diversity wasn't as apparent as we would have liked, since most of the kinds of media use cables 57 that are thin and black ... A number of people complained to me that the transceivers, which were hung on loops in the cable about a dozen feet above the floor, looked "messy." (Almquist 1989, 2) From these uncertain beginnings, the show network would mature into a spectacle illustrating the technical prowess of its engineers and their practices of bootstrapping between standard and implementation that had emerged with the development of computing technologies in America. The focus on interoperability and connectivity would help drive the binding visions that unified engineers. Engineers associated with the Interop network, like Karl Auerbach, used the show network to illustrate their vision that interoperable networks would allow the seamless flow of information: The whole idea here, you've got to make your equipment talk to one another. Because consider a telephone. What value would be the fanciest telephone in the world if it couldn't talk to another telephone on the other side of the country? (1993)71 As a prototype, the INTEROPnet provided a mechanism to illustrate both the technical viability of the Internet protocols, but also to promote those technical standards' ability to "interoperate" with a number of competing protocols. Such flexibility underlined the importance of integrating innovation and implementation, a technique that resembled the IETF aesthetic of "rough consensus and running code." The network design of the show network at Inteorp93, for example, was altered more than a dozen times in the weeks leading up to the event. This sentiment was echoed by Interop Manager of International Engineering and Design Bo Pitsker: Networks should be implemented very quickly. Because if the deployment of the network is stretched out over a period of years, which frequently happens in the corporate setting, the requirements change. By the time that networks built, it's already obsolete. We design the network and implement it in a period of less than six months. And then we tear it down. We re-design it, and re-deploy it in less than six months again. (1993) (see Figure 6)72 These tactics also helped the Internet leadership retain and extend their influence over the network system as it extended into the commercial domain, at a time when more explicit efforts to exert oversight over network standards had proven inadequate. 71 Auerbach, Karl. 1993. Interop93. Interop93. San Jose, CA: Interop Company promotional material. Video. http://www.lazy-booklet.org/-atzko/interop93full.mp4. 72 Pitsker, Bo. 1993. Interop93. Interop93. San Jose, CA: Interop Company promotional material. Video. http://www.lazy-booklet.org/-atzko/interop93full.mp4. Figure 6: Screen grab of the construction of the Interop trade show's INTEROPnet (or ShowNet). The routing and bridging equipment used to construct the show network was estimated to have been as 73 much as a major corporation would use to supply offices in fifteen or twenty cities. Coordinating Collaboration Through the Interop Trade Show INTEROPnet The Interop trade show network functioned as a kind of hybrid production network research lab that, if it had been privately funded, might have cost millions of dollars (see Figure 7). Interop's show network was built on participation from academic researchers as well as their counterparts in networks and enterprise information technology. A number of companies, like Cisco Systems and Sun Microsystems, donated technical expertise and hardware. The trade show fostered collaborative research in an environment where competitors (entrepreneurs and companies alike) could work out challenging interoperability issues more efficiently and with relatively less risk than they would have faced on the open market. 73 Interop93. San Jose, CA: Interop Company promotional material. Video. httpi://www.lazybooklet.org/-latzko/interop93full.mp4. 59 Figure 7: Diagram of the Interop9O exhibition INTEROPnet (or ShowNet). Note connections to the Internet via NASA Ames and to the OSI-supported networks via AT&T Accunet. Courtesy of the Computer History Museum. In his account of the Interop show network, Malamud wrote: I spoke to one engineer who says he gets more bugs worked out in one week at INTEROP than he can in six months in the lab. By testing his implementations with those of other vendors, we can quickly hone in on ambiguities in the standards and figure out what to do to make the standard an interoperable reality. (1993a, 33) In their analysis of network development in a British aerospace project, John Law and Michel Callon (1992) have argued that what is required to successfully join distinct networks is a "negotiation space" that affords project builders the autonomy and privacy to make mistakes, experiment, and arrive at solutions (1992, 21-52). They have also written that the negotiation space needs to be able to "impose itself as an obligatory point of passage" (46). Thus, even as "interoperability [became] increasingly difficult to achieve," the nature of the INTEROPnet and the Interop leadership itself forced engineers and firms to address difficult internetworking issues caused by competing standards and test new products to ensure that they neither failed to work with competitors' products nor "broke the Internet" (Pitsker 1993, 3). Interop's focus on bootstrapping between consensus around standards and rapid implementation helped drive the construction of products according to TCP/IP protocol specifications by entrepreneurs as well as by more established computer companies. This was helped by the practicalities as much as by loyalty to Internet practices. Thus, although the OSI model was far more comprehensive, it was generally still not yet built, making rapid implementation difficult. In a matter of years, the Internet protocol had become one of the most widely employed standards. By the mid-1990s, the ISO model, which had once seemed untouchable, had been officially retired. Depicting the Global Network Who was in this world that network developers created? To the extent that it is possible to assemble a partial image of the Internet as it was imagined by one group of engineers affiliated with Interop, it would be largely American, white, likely affiliated with a university, entrepreneurial, and overwhelmingly male. In this way, it resembles many other histories of the Internet. As Turner has noted in his account of the Whole Earth network, "it would turn away from questions of gender, race, and class, and toward a rhetoric of individual and small-group empowerment" (2006, 97). The spectacle of the INTEROPnet had unleashed visions of boundless connectivity, ideas so compelling that, as Ole Jacobsen wrote in an issue of the trade show journal ConneXions - The InteroperabilityReport, attendees had considered aloud whether they might soon be connected to outer space: "On Thursday morning, September 29, the space shuttle Discovery lifted off, and I heard a few attendees wondering if they'll be able to contact the shuttle from next show years floor. I can just see it now: %pingdiscovery.shuttle.nasa.gov" (1988, 7). Yet for all of the attention paid to connectivity and markets, there was almost no attention paid to regions of the world that were not already industrialized. For the Interop engineers, theirs was a world in which they were the rightful heirs to the global networked computing infrastructure that they had assembled into a unified entity. They were the ones tasked with ensuring that users behaved in the proper way. This claim recalls a story Karl Auerbach told me. During one early Interop event, a hacker based in Italy kept breaking the Interop show network. He and Carl Malamud responded by "turning off' the Internet in Italy (interview 2009). By the mid-1990s, Interop's grand era of influence came to a close. Lynch had sold Interop to Ziff-Davis for 160 million dollars in late 1990, but had continued to run the 61 business until late 1994.74 By this time, many engineers felt that the largest computernetworking issues had been resolved. Lynch recalled that he left when the trade show started to become what he called "overrun with marketers" (interview 2009). Interop continues to operate to this day - and is in fact one of the largest enterprise networking trade shows in the world. Still, Lynch's point is well taken, for the energies that had invigorated the production of physical networks had largely given way to excitement over the World Wide Web. Although the core membership of the Interop network seemed to be fraying, the visions around the network forum remained intact for a time. Interop affiliate Carl Malamud was still focused on the global need for connectivity. His Technical Travelogue had offered a detailed representation of a disorganized and heterogeneous emerging Internet, a half-formed vision populated by a range of individuals with distinct problems and goals that differed from the carefully manicured heterogeneity of Interop. In short, Malamud's publication presented a different aspect of the difficulties of scaling a technology. He had just begun to scheme how to pull off his most far-reaching endeavor yet - an international exposition organized on the Internet - but also for the Internet. 74 After Ziff-Davis acquired another information technologies trade show, Networld, Interop was renamed Interop+Networldtrade show. Despite these institutional changes, however, this study will retain the term "Interop" throughout to describe the trade show. 62 Chapter 4: In Truth, All the World was There: The Internet 1996 Exposition 7 5 By the mid-1990s, dramatic increases in public computer networking as well as the expansion and privatization of computer networks had helped facilitate the growth of a series of commercial and alternative networks. For Carl Malamud, faster networks brought with them the promise of new services and products, and with that, the possibility of additional consumers. Malamud had authored numerous technical resource manuals but by 1993, he began to actively explore the communications applications in the online space. He started a non-profit organization, Internet Multicasting Service (or IMS). 76 Malamud's choice of the term "multicast" (sometimes called Multicast Backbone, or "Mbone") referred to an experimental method for sending audio and video over existing Internet infrastructure that would cut down on the expense of sending large data files that also tended to overload existing bandwidth. 77 It also revealed his intention to become a "desktop broadcaster" (Malamud, 1993b). Through IMS, Malamud developed projects that explored the possibilities he envisioned for the new medium, including a 1993 effort to integrate fax and e-mail. This initiative, which Malamud developed with Interop affiliate Marshall Rose and debuted at Interop, was conceived as a kind of "community library" that would service the public "over a portion of the telephone address space." 78 Malamud also launched one of the first Internet radio stations, an initiative he called "Internet Talk Radio." 79 His online-only service, which offered recordings of National Press Club luncheons as well as a "Geek of the Week" 75 Frederick Ward Putnam (Chief of Department of Ethnology, World's Columbian Exposition) 1891, quoted in Griffiths 2002, 46. 76 Christophe Diot et al, 1997. "Multipoint Communication: A Survey of Protocols, Functions, and Mechanisms." IEEE JSAC. Brown, Ian, Jon Crowcroft, Mark Handley, and Brad Cain. 2002. "Internet Multicast Tomorrow." The Internet Protocol Journal. http://www.isoc.org/pubs/int/cisco-1-6.html. 77 I find Andy Lippman's example of the video streams available on airplanes to be a handy way of thinking about multicasting, versus broadcasting, which assumes similarly assumes a one-to-many model but is considerably less accommodating to the notion of temporal consumer demand. 78 In my interview with him in 2009, Malamud suggested that this "hack" upset several of the Interop inner circle, who feared that Malamud had strayed too far into established telecommunications territory. Drawing the attention of the FCC, the Interop organizers believed was trouble they were anxious to avoid. Malamud recalled that he had been asked to cancel the fax project at Interop. He went ahead with his plan, apparently with few ill effects. RFC 1529 is associated with this project: http://www.fags.org/ftp/rfc/pdf/rfc1529.txt.pdf. 79 In addition, Malamud launched of one of the first live streaming "cyberstations" at Interop94. program featuring recorded interviews with Internet pioneers, had an estimated 100,000 listeners in about 30 countries. 80 For Malamud, digital publishing offered an opportunity to develop the Internet in a manner analogous to the development of networks. That is, he saw the creation of online information spaces as well as the growth of a "variety of ways of interacting" online, through electronic mail as well as "real-time video connection," to be a project undertaken by a group of experts who would guide the development of quality material online. A 1993 interview suggested that Malamud took his role as a "desktop broadcaster" seriously, basing his IMS company in the National Press Building among traditional media representatives. It is the global village, and we need people producing real information... We want to see professional production on the Internet. We want to show NPR, and CNN, and these other groups, here's how you, who produce information, after all ... here's a new medium you can send your information out onto ... We are next to the Kansas Star Gazette and the Arkansas Gazette. And on this door down a long hall, you'll see Internet Multicasting Service. ... a room that's kind of half-radio station, half-TV studio. And a whole bunch of computers. We have the fastest link in Washington DC to the Internet. ... [W]hat we're ready to do there is pump large amounts of data into the network ... It is the global village, and we need people producing real information. (Malamud 1993b) Malamud's statement also reveals the intimate connection he saw between connectivity, which in this case meant a faster network, and, in turn, new services and new consumers. By 1994, this conviction would help drive Malamud's decision to undertake one of the most ambitious Internet projects of its time. Nearly a decade after Dan Lynch had first assembled the former ARPAnet researchers to brainstorm about the future of the Internet, Malamud employed a version of the Interop trade show as a model for the Internet 1996 Exposition, a year-long international trade fair and exhibition that set out to drive greater connectivity. It comprised a website that employed flashy graphics and midi audio files, 81 a series of online exhibits, and geographically located events permitting face-to-face meetings, as well as network structures such as a global network "backbone" and multiple computer This audio was originally made available through FTP. These recordings are still available today, now through the World Wide Web. The "Geek of the Week" program is available here: http://town.hall.org/radio/Geek/ and 1993-1995 recordings of National Press Club luncheons are available here: http://town.hall.org/radio/Club/. 81 The visual style of the Internet Expo website looks quite similar to O'Reilly's Global Network Na viga tor. 80 '34 "libraries." In its membership and implementation strategies, the initiative resembled the networks that had first formed around Interop trade shows. For the Internet Expo, Malamud brought together network developers and computer-networking firms as well as international university researchers-some of the same groups that were already working in partnership through Interop forums-and employing similar frames, to assemble a prototype of a global Internet, albeit this time on a worldwide scale and in real time. The exhibition diverged from Interop in other significant ways, both in the management structure and the project's framing of the solution. The next few pages provide an overview of the Internet 1996 Exposition and its components, which the remainder of the chapter will examine more closely. The Internet Expo got its start when Carl Malamud approached Vint Cerf - Internet pioneer and MCI senior vice president as well as board member of Malamud's non-profit Internet Multicasting Service (IMS) - with the notion of putting on a world's fair. Malamud was looking for a way to continue funding his company, and he believed that the world's fair metaphor presented an ideal opportunity. He had been working for several years to build a communications business on the Internet. For Malamud, communications on the Internet was still in its infancy and many metaphors seemed appropriate: "We can easily call ourselves a global schoolhouse, a telephone company, or a radio station." Malamud had chosen the radio metaphor, framing the collection of projects that IMS comprised-the free international fax program, the collection of online audio recordings of people building the Internet, and the online databases of telecommunications and SEC standards-as "Internet Talk Radio." When the radio metaphor hadn't yielded sufficient funding for his efforts, Malamud thought about what might prove more appealing to corporate interests, considering a "global schoolhouse" and a "telephone company" before settling on a "world's fair" (1997, xv-xvi), a framing that has long proven evocative for technologists. This metaphor evoked the spectacular displays that emerged in Industrial Era expositions-from the Crystal Palace in London, to the spectacular lighting displays of the World's Columbian Exposition in Chicago, to wireless telegraphy displays at the Louisiana Purchase Exposition, to the vernacular architectures of the 1939 New York World's Fair-that captured the public's imagination and faith in a idealized technological future. In less than a year, Malamud assembled an array of supporters. Putting on an international exposition for the Internet allowed him to mix Interop's hybrid production 635 strategies and cybernetic ideals with the countercultural idealism of the MIT Media Lab and the status seeking jockeying for position and status of global trade shows. Interop provided early institutional support for the exposition, and the fair became a keynote of the Interop trade show gatherings throughout 1996. Jun Murai from Keio University in Japan, and Dr. Rob Blokzijl, a physicist with the National Institute for Nuclear and High Energy Physics (or NIKHEF)8 2 in the Netherlands were collaborators. Other supporters included network developers affiliated with Interop, including Simon Hackett, Joichi Ito, Paul Vixie, and Mike Millikin. In addition, publisher Tim O'Reilly of O'Reilly & Associates and a number of MIT Media Lab professors and students helped, including then-student Deb Roy and Glorianna Davenport's Interactive Cinema Group. Corporate support totaled more than $100 million in resources and included support from U.S.-based companies like Sun Microsystems, MCI, IBM, Bay Networks, and UUNET Communication Services as well as from the Dutch Ministry of Economic Affairs, Deutsche Telekom AG, Korea Telecom, Samsung, AT&T Jens Corporation, IBM Korea, NEC Corporation, Sony Corporation, and Keio University. As we see, the international sponsors were concentrated in Korea and Japan but also included representatives from the Netherlands and Germany. More than 80 "regions" of the world created online pavilions, including Japan, Tibet, Singapore, Egypt, and the Netherlands. U.S. government presence in the lead-up to the fair was minimal, although President Clinton sent a letter of support; after the project launched, there would be a number of exhibits sponsored by the United States. The initiative had a number of core design elements that defined the scope and look of the Internet Expo. As we shall see, the fair metaphor - in its reliance on the vernacular and its sense of the spectacular - deeply shaped the event. Instead of merely trying to attract the attention of traditional media (as he had with earlier projects), Malamud would use the exhibition to illustrate the most ambitious aspects of the networked society he envisioned. These included "pavilions," (online websites that would be open for anybody to develop),s online "events," and geographic places where the public could interface with the 82 NationaalInstituut voor Kernfysica en Hoge-Energiefysica, or National Institute for Nuclear and High Energy Physics has since changed its name to Nationaalinstituut voor subatomairefysica, or National Institute for Subatatomic Physics). It is one of seven locations of the Amsterdam Internet Exchange, an Internet exchange point, that began in 1994 as a collection of Internet service providers 83 These pavilions were almost exclusively sponsored by national governments or corporations. There were a few exceptions, including "Randyland," which was designed by an individual. fair. Two final technical components of the fair, which Malamud dubbed the "Internet Railroad" and "Central Park," were envisioned as its infrastructural legacy. Malamud also hoped that they would help mobilize corporate (and even national) interests to improve the expensive yet sluggish connections that were "holding up" the development of the Internet and keeping it from functioning as it could. The international links were so overloaded that many were losing 70 percent of all packets by trying to put the equivalent of a grand piano through a mail chute. Using the world's fair as an excuse, we set about trying to beg and wheedle bandwidth out of carriers. (1997, 144) This additional bandwidth would be required in order to make the audio, video, and realtime streams "flow" around the world as rapidly as had been envisioned. To achieve this, Malamud needed telecommunications carriers to partner with one another for the duration of the event and allocate additional bandwidth or assemble faster connections between countries and regions. The project received its earliest, and most substantial, support from the telecommunications firm MCI, 84 which donated backbone resources for a year. Other carriers and exchange sites would also support the project. Malamud hoped that the Internet Expo would demonstrate what he saw as a critical need for a global network "backbone." A final aspect of the event would consist of large computers staged at "key Internet exchange points" that would mirror data, and thus provide a measure of redundancy and alternative routes through which Expo pavilions could be accessed, avoiding "traffic jams" and expensive international connections (Malamud, 1995). These technical components (the "Internet Railroad" and "Central Park," respectively) will be examined in more depth later in this study. The fair launched on January 1, 1996. Over the months, the exhibition enlisted the support of additional sponsors, and affiliated with additional projects and offline events. As this occurred, additional pavilions were added to the fair website. Online, the Internet Expo functioned as a web directory that aimed to be encyclopedic-in the words of co-organizer Rob Blokzijl, -to "take all aspects of world and society and make it visible to the world" (1995).85 These various initiatives were organized on the Expo website in several ways: by location (regions and continents), themes (such as "Cities and Districts," "Food and Markets," and sub-themes such as "World Art Treasures" and "Mimi's Cyber Kitchen"). MCI, like AT&T, was part of the international construction boom in the 1990s. 85 Blokzijl, Rob. 1995. A world's fair. Presentation at the semi-annual Networld + Interop, July 21, in Tokyo, Japan. http://www.scribd.com/doc/2576764/A-Worlds-Fair. 84 637 These included initiatives created explicitly for the Internet Expo, and included countryspecific projects. At launch, Japan committed twenty-two corporate projects, including the multimedia "Sensorium" - more than any other country. Additional exhibits included the Netherlands' simulated cow pavilion, art and technology exhibits, and an IBM-sponsored Mongolian road race. Some of these events were created specifically for the exhibition, but many more, including Malamud's "Congressional Memory Project," 86 Ted Machover's "Brain Opera,"8 7 the "CyberFair96," 8 and the chess match between world champion Garry Kasparov and IBM's "Deep Blue" computer,8 9 were events that the exposition "linked to" from elsewhere on the Internet. At the end of 1996, the Internet Expo event officially came to a close, celebrated with a closing ceremony in Kobe, Japan, that included blessing an exhibition "time capsule" - a digital videodisc of the main portion of "Central Park" that had grown to over 10 gigabytes - that would be stored in the City of Kobe Museum. The exhibition website had received some fifty million "hits," with an estimated five million unique "visitors" (Malamud 1997, 172-173X 90 In the months following the fair's closure, Malamud set about transforming the website "fairgrounds" into a "public park." He added an online map to the exposition website, depicting the event as an enclosed outpost of pavilions connected by rail in an 86 This was largely a repackaging of Malamud's work through the Internet Multicasting Service. In it, he recorded nearly ten months of U.S Congressional feeds to a database, where the audio was searchable by member of Congress, date range, location, or political party affiliation. 87 MIT's Ted Machover debuted his Brain Opera at the MIT Media Lab, where it was recorded for the Internet Expo website (and streamed to a convention center in Japan), as well as at New York's Lincoln Center Festival. The performance was based on Marvin Minsky's book, The Society of Mind, included a set of "hyperinstruments" designed by Machover and his Media Lab students. 88 The Cisco/MCI Global Schoolhouse CyberFair96 was an initiative to help schools get online. More than 350 schools signed up, posting information about their school as well as various photos and designs from students. 89 To celebrate the fiftieth anniversary of the electronic computer, IBM and the Association for Computing Machinery (ACM) sponsored a chess match between Kasparov and the corporation's "Deep Blue" computer. The speculation about "thinking" machines and the ways in which the game of chess explored the bounds of machine "intelligence" is a rich topic, which has been explored at The Computer History Museum in Mountain View, California. More information is available here: http://www.computerhistory.org/chess/. 9 The term "hit" refers to the number of times a file is sent to a browser by a web server. Since a website is comprised of many different files, a single request to view a single webpage can generate numerous hits. In contrast, a "visitor," suggests an individual accessing a website, although one visitor can make multiple visits to a site. By comparison, according to a May 1995 article in InteractiveAge, Netscape.com reported 30 million hits and 3 million users daily and HotWired.com, a online spin-off of Wired magazine, reported 3 million hits and more than 400,000 users daily. http://www.cs.columbia.edu/-hgs/internet/notes.html. 68 otherwise unpopulated frontier. Also in 1997, Malamud published a coffee table book detailing the planning and execution of the event. The website (www.park.org) remains online, an archive of the Internet 1996 Expo but also as a record of the Internet as it appeared in 1996, and intended to be a "pristine structure that will remain forever present" (1997, 253) (see Figure 8).91 A WORLD'S FAIR FOR 1ThE INFOir book 'b- New! Full-color book about th. fair! Figure 8: Screen shot of the Internet 1996 Expo website, www.park.org. 91 Malamud envisioned that he would maintain an archival "snapshot" of the project. The notion that the Internet might function as a "library" was a common metaphor in the 1990s. Today, many sites and events affiliated with the Internet Expo have since been moved or taken offline. The website remains an archive of the web capabilities at a particular point in history. Unlike a site that is constantly updated, it can seem incongruous today, prompting a blogger who recently came across www.park.org to complain that "instead of leaving a recyclable graveyard of architectural oddities, what is left is frighteningly static ... Clicking through to view the exhibits leads either to shell sites, diversions to vast telecom conglomerate promotions sites, or the familiar old 404 not found tombstones ... despite over 100 million US dollars from diverse governments and corporations funnelled [sic] into it." Everything2blog, http://everything2.com/title/Internet%25201996% 2520World%2520Exposition. More files are available on the CD-ROM that accompanied the book publication, although some require "vintage" plugins to run properly. Today, however, the many links on the site itself are no longer working, an artifact of the early Internet, and a time when many believed that the Internet might store permanent records of knowledge and events. Let us turn now to the closer examination previously promised. Reviving the Spectacles of the Industrial Age By the mid-1990s, the dramatic increase in public computer networking as well as expansion and privatization of computer networks had facilitated the growth of a series of commercial and alternative networks that had sprung up, promising to usher in the digitized meritocratic marketplace communications medium. Interop founder Dan Lynch had accomplished much that he had set out to do with the trade show. He had helped ensure the success of the Internet protocol. He had also been a critical force in the assembly of heterogeneous networks into a global Internet that had become intertwined with the global economy. For Carl Malamud, in contrast, the physical expansion of computer networks as well as the growing commercialization of the Internet had led him to conclude that network infrastructures had advanced sufficiently for him to articulate his own visions of connectivity. On one hand, the Internet Expo modulated Interop's collaborative practices, persuading partners to work together to assemble a functioning exhibition network that would simultaneously demonstrate connectivity while also offering a near-future experience of what the Internet could become, and of the role that corporations would play in this future. At the same time, the Internet Expo diverged from the Interop trade show in a number of ways. Whereas Interop emphasized the critical importance of successfully interlinking heterogeneous networks to one another, the Internet Expo emphasized the speed and bandwidth of the connection. Both stages, of course, are critical to the "seamless integration" of computer networking technologies, yet they operate at different stages in the expansion of a technology. Malamud believed that a critical next step in bringing the Internet to scale would require a global public demonstration that would include governments as users. He also believed that it would require an additional driver: consumers, who, presumably, would bring with them the promise of the commercial viability of products and services. 70 In order to accomplish his goals, Malamud enlisted the support of a range of interests. In July 1995, Malamud stood before a crowded conference audience at the Interop trade show in Tokyo and formally unveiled the Internet 1996 Exposition:A World's Fairfor the Information Age. As he had previously, Malamud relied on a usable past, imagining himself in intellectual connection with the actors of previous technological systems, and actively sought to make this very connection to his international audience. It is tempting to say that we are living in unique times, but if we look at history - if we learn from history - we will see many parallels between our information age of this century and the industrial age of the past. (1995) The past that most interested Malamud was the succession of global public expositions that ushered in the industrial age, spectacles that simultaneously astonished and subdued audiences - from the mechanization of factories (1876) to the standardizing influence of the railroad (1893) to the managerial efficiency of assembly lines (1915) to the commoditized futures of the "World of Tomorrow" (1939) - events that integrated the technological processes and the corporation ever more completely into society. Recalling these expositions allowed Malamud to frame the introduction of the commercial Internet through the lens of inventions that were both technological and territorial. As he had in the Technical Travelogue, Malamud depicted standardization as a critical battle in which progress and a better future were at stake. An exposition, Malamud offered to his audience, functioned as a critical site in the success of a technology. To prove his point, Malamud relied on the usable past of George Westinghouse and his struggles with Thomas Edison over the future of electricity. The battle, Malamud suggested, was resolved at the 1893 World's Columbian Exposition in Chicago. This was 1893 ... This was the birth of electricity and there was a big fight going on. A guy you may have heard of, Thomas Edison, had got into the power business. He was championing a power distribution technology called direct current, DC. ... but DC had problems. Most of the power got lost in the distribution network. A bunch of young Turks had come up with a radical new technology called Alternating Current, AC. They claimed AC would allow efficient power distribution over long distances, but Edison ... waged a bitter public campaign, telling people how AC would harm their health, how the technology was unstable, was untested, that AC was nonstandard and we couldn't allow every group to come up with their own standard. One of the leaders of the young Turks was an engineer named George Westinghouse. He got the contract to build the show network for the 1893 71 Chicago Columbian Exposition. He put in 22,000 horsepower of generating capacity. Chicago was a great success. Soon after, George Westinghouse received a contract to place his equipment at Niagara and the modern power industry was born. (1995, 11) In his recounting of the story, Malamud promoted a version that emphasized the conflict as a "battle of the currents," the version of the struggle between two competing technological systems that was popularized in the press at the time. This downplayed the degree to which the controversy played out on technical, economic, and political levels, and the degree to which it was resolved on these levels (Hughes 1983, 106-140). The specifics of electricity aside, Malamud's message was clear: he was celebrating the work of scaling a technological system and transforming society, emphasizing it over the invention of the technology itself. By describing the wiring of the Chicago Exposition as a "show network" (and later, the control of this show network as a "network operating center"), Malamud expressed this past success in terms familiar to his Interop audience (1995, 8, 10-11). In the process, he suggested that the exhibitions functioned as critical sites of technological change. In other words, Malamud enticed his audience to become part of the reorganization of society and the economy by supporting his proposed Internet exhibition. Malamud's story likely operated on another level as well. In my interview with him, Malamud suggested that a new generation had driven the Internet's expansion. Although this study argues that original ARPAnet researchers were, in fact, deeply involved in the expansion and commercialization of the Internet, Malamud's statement implies something about the multiple stages of standardization that a technological system undergoes. In the 1980s and early 1990s, Interop trade shows defined their user base largely as businesses and consumers. However, by the mid-1990s, the increasing availability of personal computers and the advent of the World Wide Web had greatly increased the number of users - and hence not only their perceived commercial importance but also their "claim" in the network. At the same time, the Internet was still far from a developed technology. The network risked fracturing into multiple competing models. Significant gaps in the networking infrastructures remained. As Internet traffic grew exponentially, outages proliferated. In a 1995 InfoWorld column,9 2 network engineer Bob Metcalfe predicted that the Internet would collapse by the end of 1996. Malamud had come to believe that what 92 Metcalfe, Bob. 1995. "Wireless computing will flop - permanently." Infoworld 15(33): 48. 72 was needed was to drive development that would result in greater connectivity and faster networks. In a manner reminiscent of the Interop tactics, the Internet Expo offered a prototype for how collaborative partnership could drive improved connectivity. In a 1995 promotional video, Vint Cerf suggested that an Internet railroad would link "various cities together, and expose the various populations to the wonders of the Internet" without "any freeway congestion." Their efforts, Cerf suggested, would be accomplished through the traditional Internet leadership, which included Cerf, and the telecommunication corporation that employed him. We'll be able to "deliver the goods" just as we did with the railroads of the 1800s. So please join with The Internet Society and with MCI to help build the Internet railroad for the 1990s. (1995)93 Malamud gambled that this tactic of driving collaborative partnerships that had worked so successfully for Interop would help to generate the political and corporate will to assemble fast enough networks so that the kinds of services that would attract consumers would be easily accessible. As with electricity's rapid integration into society, Malamud imagined that the seamless integration of computer networks into daily life was critical if the technology were going to become "useful" for the larger public. The computer must disappear, becoming part of the facilities instead of a showcase on stage. In the early days of electricity, there were no electrical outlets. Wires ran all over the place and homeowners became adept at stringing new appliances directly into the mains. Over time, we learned how to make the infrastructure disappear, to become a natural part of buildings. (1997, 31) Just as world's fairs had left "lasting impressions on the landscape ... and on the minds of their visitors" (1997, 27), Malamud imagined that the Internet Expo would help address what he saw as a critical danger for the commercially operated Internet. Worrying that financial interests would leave little "public space" for citizens, Malamud would create two "architectural legacies": the "Internet railroad" to drive connectivity, and the "Central Park" as a series of global repositories of data. Malamud suggested, in a manner reminiscent of Disney's Spaceship Earth, "We are trying to get consumers to move to the global village, to bring this technology into their homes and businesses, to bring this technology into their 93 Cerf, Vint. 1995. World's fair promo tape. Internet Multicasting Service presentation at the semiannual Networld + Interop, July 21, in Tokyo, Japan. http://www.archive.org/details/ org.park.expo promo. 72 daily lives. ... This Internet's worlds fair is about public parks, but it is also about building the infrastructure that will allow our information economy to succeed" (1996, 25-27). Malamud had helped build numerous Interop show networks. For Malamud, the Internet 1996 Expo would be the ultimate ShowNet. Exploring the "Global Village" The 1990s were driven by market populism and an enthusiasm for the "new economy" that celebrated private investment, entrepreneurs, and deregulation. Many pundits also rejected any role that the government might play in the development of the Internet. Yet the Internet Expo not only relied heavily on corporate sponsors, it also engaged numerous government and other bureaucratic organizations. The Internet 1996 Expo officially went online in January 1, 1996. In actuality, the pavilions and the infrastructures designed for the exhibition came online gradually throughout the year. The exhibition was produced around the same time as two other projects that explored the affordances of the Internet as a global communications medium. All had some connection to the MIT Media Lab, though all but Malamud's Internet Expo were generally conceived as online artistic exhibitions. The first, a book/web project produced to celebrate the research group's 10th anniversary, was A Day in the Life of Cyberspace.94 For ten days in October in 1995, the site's organizers pulled in stories and other materials covering a number of themes, including Privacy, Place, Expression, Wealth, and Environment. In her thesis on the project, co-designer Judith Donath suggested that the virtual event was intended to offer a "Portrait of the Net, 1995" that would "encourage people to think about how cyberspace is developing and its impact on their own lives and to send in writings and pictures about their experience with this new world" (1996). A similar hybrid book/web project, photographer Rich Smolan's 24 Hours in Cyberspace: Painting on the Walls of the Digital Cave,95 was timed to launch on the same day as the grand opening of the Internet Expo. Smolan's project pulled together a team of 150 photojournalists who, on February 8, 1996, "fanned out across the world to document how the Internet and online communication are changing people's lives." For twenty-four 94 Donath, Judith. 1996. A Day in the Life of Cyberspace. Cambridge, MA: MIT Media Lab. Multimedia project. http://www.media.mit.edu/events/1010/1010 intro.html. 95 Smolan, Rich. 1996. 24 Hours in Cyberspace. Cambridge, MA. http://undertow.arch.gatech.edu/homepages/virtualopera/cyber24/SITE/htm3/toc.htm?new. 74 hours, a team of computer programmers and editors worked in real time to download the photographs sent from the field and to put the best ones online. The site contained about 200,000 images and allowed users to add their own pictures and stories. An estimated four million people visited the site over the 24 hours the site was active. The project was later released as part of an exhibit at the Smithsonian Institution and published as a book and CD-ROM. By far the most ambitious, both in scope and scale, was the Internet 1996 World Expo, which, unlike the other exhibits, was explicitly focused on the infrastructures of the Internet, and therefore, on technical barriers to connectivity. Although the fair was produced, in part, while Malamud was at the MIT Media Lab, the visual style of the fair had the most in common with O'Reilly & Associates' Global Network Navigator (or GNN), 96 which had been the first commercial website (and the first online advertising) on the World Wide Web. 97 In a similar manner, the Internet Expo site employed digital interfaces that drew on elements employed on the GNN site. This included a Whole Earth countercultural vernacular that drew on visual elements like balloons. Like the GNN, the Expo highlighted sponsors and other commercial elements on the site. However, the critical aspects of the Expo were not its visual style, but rather its treatment of infrastructures. Prototypes and Corporate Infrastructures Malamud used the metaphor of the world's fair in one final way to draw attention to the most critical aspects of his project: the construction of large public infrastructures. These two main elements consisted of the "Central Park," comprising a dozen donated servers located at key Internet exchange points around the world and an Internet Railroad (originally conceived as a "globe-girdling" T3 line) that would "supercharge" Central Park (1995). Both were intended to improve connectivity as well as the quality of content online, and would be funded largely through corporate support. 96 O'Reilly and Associates, Inc. launched GNN after an early prototype of the site was first demonstrated at the Interop 92 trade show. At this point, the Internet was overseen by the NSF, which had rules against commercial activity online. O'Reilly obtained a special dispensation to put online advertisements on his site. The GNN home page as it looked when it launched in 1993 can be found here: http://oreilly.com/gnn/. 97 Also in 1993, the graphical browser, Mosaic, was made available to the public for the first time, quickly becoming popular enough to drive growth in the World Wide Web itself. This growth was followed by the commercialization of services on the Web. 7.5 The linked machines of "Central Park" functioned as storehouses of web sites, multimedia, and other data that was amassed and systematically distributed to other key machines around the world. They helped compensate for the technical difficulties and expense of sending large multimedia files over long distances. They also reflected the degree to which Malamud conceived of his project as a web directory that was not only assembling but also recording all of the content available online. Curiously, once data had been collected, Malamud noted that a provider would be free to take this information and "sell it or give it to their users." Despite the contemporary popularity of the "information highway" metaphor, for the second technical element of the Internet Expo, Malamud instead chose the metaphor of an "Internet Railroad." Alluding to the railroad as a mass (and not individualized) transit mode that helped to industrialize the U.S., Malamud noted: The backbones are carefully managed infrastructures that aggregate traffic from thousands of simultaneous users. These key transit links are intensely monitored and planned. The term information highway implies a wide-open space that people wander about in. A transit backbone is more like a train, where packets arrive at a router, queue up until a slot becomes available, and are injected into the long-distance links. If the current Internet is a set of unpaved country roads that may someday lead to the information highway, our backbones are truly the narrow-gauge rails of the beginning of the nineteenth century. (1997, 143) In this way, the prototype served the larger political goal of trying to elicit the proper support that would serve as "the first step toward a real global infrastructure" (Malamud 1995). Even in countries with Internet access, links between countries were limited (1997, 144). The numerous links between the U.S. and Europe were very slow, but four times faster than Japan's connectivity to the rest of the world. In part because Asia had the least developed infrastructure, the Internet Railroad had the largest impact there. In Japan, NTT donated fourteen T3 lines to connect all of the regions together. JCSAT committed two full transponders off two satellites, bringing connectivity to Japan as well as to the entire Pacific Rim. This line would also connect various locations, providing data exchange and real-time audio/video streams. On a larger structural level, the emphasis on physical infrastructure and technology transfer as well as connectivity extends the railroad metaphor to include its deep connections to the imperial age and colonialism. At the end, however, the Internet Railroad was temporary. Almost all of these infrastructures were donated only for the duration of the Expo, and at the end of the trade 76 show, many of the links were returned to their original purposes. However, by pulling off such an ambitious infrastructural prototype, Malamud had hoped to encourage providers to build more robust networks. We weren't network operators and we didn't see any point in competing with the commercial providers. The whole point of the world's fair was to go one step ahead and provide a spur to accelerate the development of the Internet. (1997, 154-155) To do so, he had assembled these infrastructures (and the whole exhibition in fact) using strategies employed at Interop. In an account of the event, Malamud noted: The bottom line for us was that we were able to build the infrastructure for our world's fair, just as the engineers in 1893 installed lights and trains and the other networks that they used for theirs... For one year, the Internet Railroad was an international service provider with operations in a halfdozen countries, 24-hour network operating centers, and a host of users at universities, special event sites, and Central Park sites. The railroad provided an ideal customer story for the contributing companies because everything we did was out in the open ... [M]ore importantly, the regional backbones, national backbones, and special event sites provided ideal training for the engineers participating. (1997, 155) Malamud had once envisioned himself as an explorer. With the Internet Expo he functioned as a salesman exporting technology and the technological practices of Interop. The exhibition had drawn sufficient attention through the year that it was active, and even achieved some success in encouraging Japan to improve its internal national networks as well as its connectivity to external networks. Yet once the fair closed, it was largely forgotten. The Internet Expo was never as successful as Interop. It was never able to foster the kinds of long-term partnerships that occurred through the Interop trade show, nor did the exhibition model truly offer the right environment to foster collaborations between fierce competitors. Perhaps most critically, by venturing into collaborations with national governments and a wider array of commercial sponsors, the Internet Expo ventured squarely into territory that Interop organizers had always adroitly avoided: namely, the degree to which the Internet not only challenged the traditional territories of telecommunications industries, but also of numerous national governments that had historically seen telecommunications as the realm of the state. The model of a world's fair might have had the right mix of corporate and national competitive qualities to convince numerous entities to participate, yet it was unlikely that such an exhibition would ever have led to the kind of collaborations and flexible partnerships that emerged through the 77 military-industrial research world. Notwithstanding, at the same time, the success of Malamud's project was less critical because the exhibition represented an early vision for how a truly global network infrastructure might have emerged. 78 Conclusion This study ends with a final 1990s-era example that helps more precisely define the degree to which physical computer networks embody the politics of network infrastructures. In 1996, a multi-national conglomerate was laying a 17,000-mile transoceanic fiber-optic cable9 8 that, when completed, would circumnavigate the world, running from England across Egypt and through Dubai before crossing the Indian Ocean to reach the Asia Pacific rim. The Fiber-Optic Link Around the Globe, or FLAG, was part of a frenzy of laying fiberoptic cable in this period, spurred on by expectations about high-bandwidth real-time applications on the Internet (Chun 2006, 27). In his account of FLAG's construction, author Neal Stephenson wrote that in the "deregulated telecom environment in the United States," the Internet had grown like an "exotic weed ... thriving, colorful, wildly diverse, essentially peaceful, and plagued only by the congestion of its own success" (Stephenson 1996). Yet Stephenson also noted that the FLAG initiative exposed a critical weakness in the so-called "nethead" narrative that computer networks were ushering in an ideal society. Suggesting that such a view "overlooks much history and totally misconstrues the technology," Stephenson noted that many of the same corporations and their affiliates that had built the wires, cables, and other transmission media wiring the world together for a century and a half were now laying the fiber that would make up the Internet. The global telecom business was "so tangled that no pure competition exists," Stephenson wrote. "Most of the companies ... have their fingers in pies in dozens of countries all around the globe" (1996). Many of these companies had helped spawn the Industrial Era as well as an earlier wave of globalization defined by global telecommunications systems built for economic and military purposes (Hugill, 1999). Put another way, the snarl of physical cables and hardware of information technologies exposed the degree to which the distributed, networked forms of management in fact co-existed with apparently contrasting systems and, in fact, overlaid them in ways that were not distributed uniformly across time, space, and cultures. Despite these inherent contradictions, Stephenson concluded that projects like FLAG would "help blow open bandwidth and weaken the telecom monopolies." Over time, 98 At the time, fiber-optic technology was widely heralded as a dramatic advance for transatlantic communication because, unlike technologies like coaxial cable, fiber optic promised far greater information capacity with less of the distortion and degradation of the data that have always plagued telecommunication carriers. For a more on fiber-optics, see Jeff Hecht. 1999. City of Light: The Story of Fiber Optics New York: Oxford University Press. 79 they could substantially reduce the physical challenges of global networked computing, leaving only "the cultural barriers that have always hindered cooperation." Stephenson's closing comment is revealing because he forecasts that people, not technologies, will tend to "fail"-through resistance or error, thereby limiting the promise of universal connectivity. Infrastructures are generally invisible, functioning seamlessly within society until they break down. This moment of "willful disconnectivity" 99 becomes powerful because it offers an account of networks at the periphery (a zone that is decidedly less inviting than the interface of personal computers) that exposes the "modernizing" logics of networks. It also exposes the allure and the implications of distributed, networked forms of management, an assumption that Stephenson was less willing to interrogate. Networked computing has indeed functioned as a technology that is not only democratizing, empowering individuals by allowing them greater market privileges, but also one that, despite the centralized and hierarchical structures of previous systems, operates according to its own managerial structures. Infrastructures are similarly visible when they are under construction, as they were in Silicon Valley in the 1980s and 1990s. These networks, conceptually and physically halfformed, revealed the visions of the engineers themselves, which have been the focus of this study. As evidenced by their willingness to "disconnect" users from the Internet for various infractions, these engineers understood that the global information technology system they were constructing required widespread adherence to be effective. In this way, the halfformed nature of these networks also directly confronts how the technology - an invention first developed to address the U.S. military's need to promote a flexible, heterogeneous system able to string together a diverse range of command and control systems (Abbate 1999, 144) - was "normalized" in order to become a commercially viable communications medium. These infrastructures, or at least traces of their presence, are discernible across Disney's simulated landscapes of the emergence of the networked age. This study began with Spaceship Earth because, unlike the visions of networked computing extolled through the Whole Earth or Interop networks, the instrumentality of the exhibit's narrative is never in question. In particular, the theme park has always 99 Galloway (2004) has defined "disconnectivity" in technical terms, which might include a Denial of Service (DoS) attack (that either involves overwhelming the targeted machine with external communications requests, rendering the device unable to respond to legitimate traffic, or responding too slowly to be effectively available), or an instance when an Internet Service Provider (ISP) controls or cuts off a user because of a time limit. 80 explicitly marketed the notion of progress itself, integrating artifacts and iconic moments into "coherent ensembles" from which visitors could glimpse a future that is at once computational and corporate (Nye 1994, 205). Although Epcot was directly inspired by the corporate futurism of the 1939 New York World's Fair, the Disney theme park envisioned the proper role of corporate forces as one infused with cybernetic rhetoric that viewed human beings (and their histories) and technological systems as interconnected. This tone has shifted and softened over the years; now, the exhibit extols the myth of the "guy tinkering in the garage," downplaying the Internet's origin as an experimental, U.S. military-funded solution to the tactical problem of connecting dissimilar networks in a polarized Cold-War era. Yet the interconnectedness of systems theory infuses the entire corporate exhibit, suggesting that networks are built upon powerful but nonpublic marketdriven decisions and military-subsidized research and development. For this reason Spaceship Earth functioned as an ideal site from which to begin an exploration of the military-industrial research world's role in the physical construction of networks and networking hardware that led to the commercial success of the Internet in the 1990s. Aspects of this question have been approached by a number of scholars. Fred Turner, for example, suggests that cybernetic discourse and the collaborative, interdisciplinary work styles of the military-industrial research world intertwined with the American counterculture to help fuel what would become a widespread utopian vision that computer networks would usher in an ideal society. By the 1990s, descendants of this research world - organizations like the Stanford Research Institute (SRI), the MIT Media Lab, and the Santa Fe Institute - became "models of a collaborative world ... in which technologies were rendering information systems visible, material production processes irrelevant, and bureaucracy obsolete" (Turner 2006, 178). These models, and the relationships they supported, helped blend countercultural and cybernetic rhetoric and practice in ways that helped corporate executives model and manage their work in the postindustrial networked economy. Yet this analysis offers less insight into the physical construction of networks. The role of the military-industrial world in the commercialization of the Internet has also been addressed on the technical side. Some analyses have focused on the groups tasked with overseeing the standard-setting and architectural design processes - the Internet Activities Board (IAB) and the Internet Engineering Task Force (IETF). Yet these 81 organizations were less suited to respond to the practicalities of implementing these standards, particularly at scale. As Janet Abbate suggests, "perhaps the key to the Internet's later commercial success was that the project internalized the competitive forces of the market by bringing representatives of diverse interest groups together and allowing them to argue through design issues" (1999, 144), a collaborative tactic formed in the military-industrial research labs. The present study contributes to this existing body of research by suggesting that the Interop trade show network, as a series of forums where former ARPAnet researchers partnered with commercial interests, functioned as one of the systems that Abbate describes. The present study has focused on the network of individuals and activities around the Interop trade show, suggesting that, unlike other mechanisms of standardization, the show network not only offered a manner of ensuring partnerships among a set of diverse and often competing interests, but also offered a mechanism for testing standards in a technically complicated and commercially competitive environment. This suggests that Interop functioned in tandem with the established RFC documentation process (and the organizational logics comprised),1 00 addressing the practicalities of implementing these standards across domains. Such strategies ensured that the Internet's core organizational logics would be adaptable enough to transform into a private commercialized infrastructure and survive the resulting fragmentation of authority. The figures most closely associated with Interop were actively involved in securing the Internet's future and explicitly integrating the Internet into the emerging global economy. For most of the network engineers affiliated with Interop, this expansion was driven by an attention to interoperability, a goal that envisioned interconnecting machines that were, at least ideally, interchangeable, openly sharing and processing information. This imperative drove toward "open systems" that, according to Chris Kelty, amounted to "openness through privatization," a formulation that equated the marketplace with the free exchange of knowledge and fought against the proprietary solutions that threatened monopoly control by corporations over products. In particular, then, Interop was driven by the practical need to ensure that the flexible TCP/IP standards, first built to satisfy military conditions, thrived in the global 100 In his work on protocols, Alexander Galloway has referred to these logics as the "governmentality" of information systems (2004, xviii). 82 open market, and thus become the de facto standard for global networked computing. To accommodate the NSFNET, which oversaw control of the Internet in the early 1990s and banned commercial activity on the network, as well as leverage the widespread support that Internet protocols and practices had in the computer science community at large, Interop organized the expansion of the Internet through universities around the world. By doing so, they avoided engaging with national governments, and the attendant flood of difficulties, including competing protocol standards that already had the support of many governments as well as competing claims of ownership from nationalized telecom industries. By contrast, Carl Malamud, focused on connectivity (and openness) as a means to an end, more interested in what faster networks could mean for increased services and new communities. His attitude was perhaps most clearly articulated by his Marshall McLuhaninspired mantra, "the medium is not the message" - a technological vision, but one that focused on the delivery of the content and not the physical networks themselves to deliver on the promises of an ideal society. Although Malamud was deeply immersed in Interop's goal to transform the Internet into a vehicle of global enterprise, he also tended to advocate for an articulation of the commons, expressing ambivalence about what a wholly commercial turn would mean for more civic-minded activities on the Internet. These efforts revealed a crucial difference between Malamud and many Interop engineers with deep ties to the military-industrial research world. Individuals like conference founder Dan Lynch as well as Vint Cerf and David Clark belonged to a close-knit group of former ARPAnet researchers working to retain substantial authority over the Internet, most explicitly as representatives of the IAB. In contrast, Malamud was not only a generation younger than these Internet pioneers, but he came from a different "user community" that shared more in common with early commercial publishers like Tim O'Reilly of O'Reilly and Associates and other technical groups. These distinctions would become even more apparent as the most substantial challenges of routing information between computer networks were solved-and the Internet moved into a new phase of standardization and expansion. In other words, spectacles like the Internet Expo focused on technical aspects of networks, and on the need for greater connectivity, in order to allow the affordances of built networks to flourish. Perhaps the greatest point of departure in this regard was Malamud's Internet 1996 Exposition. Employing many of the same strategies and figures involved with Interop, Malamud produced an event that not only successfully demonstrated the viability of faster networks, but also explicitly highlighted the role of governments and other state actors that, until this point, had largely been excluded from Interop-style network expansions. To further appeal to them, he even touted the potential consumer appeal of a massive spectacle that traded on the nostalgia and excitement of a world's fair. These tactics, more than any of his other provocations, likely annoyed the Internet leadership. They studiously worked to define the Internet for its technical attributes, not for its communities; and had fought even more powerfully to work outside of the regulatory and political boundaries of international law and of national governments and commercial enterprises. Malamud, in contrast, invited these parties to the table. Next Steps This study has approached the Internet's commercial transition from the particular perspectives of a relatively small group of network engineers, most with direct ties to ARPAnet, who were physically based in Silicon Valley and involved with the Interop trade show. It has suggested that Interop played a critical role in the implementation of the RFCs, the technical standards that define the core operations of the Internet, and as such should be considered alongside this well-researched technical standards-setting effort. Beyond the particular contributions of the network engineers affiliated with Interop, a much broader story remains to be told about the trade show network. This next stage of research might be generally conceived in two ways. First, more research needs to be conducted on the role of additional technical publications and conferences in the commercialization of the Internet in the 1980s and 1990s. Of greatest interest is O'Reilly Media, which organized technical publications and conferences, helping make technical aspects of the Internet accessible for a wider audience. For example, O'Reilly Media was not only actively involved in publishing programming handbooks that continue to be the definitive works in this field, but also published one of the first guides to the Internet, Ed Krol's Whole Internet User's Guide and Catalog (1992) and launched the first commercial website, Global Network Navigator(1993). Although it is clear that organizations such as O'Reilly Media were influenced by the Whole Earth network and its steady stream of publications, they don't seem to have overlapped significantly. Another arena beyond the scope of the current research would more deeply examine Interop's role in response to explicit efforts to build global infrastructures amenable to U.S. national and corporate interests at a time when global economic and technological forces sweeping the industrialized world were the source of considerable anxiety over the United States' ability to retain global technological and economic leadership. In the mid-1980s, for example, Japan was perceived as a particular threat because it had launched a joint government-industry-university research effort focused on high technology, namely, artificial intelligence, parallel processing, and microprocessing technologies. Of particular interest are the mechanisms by which the Internet expanded on a global level, namely the relationship between Silicon Valley and the various nodes of the emerging Internet, such as the major trading nations of Japan and the Netherlands (where, incidentally, the Internet 1996 Expo was far more popular than in the U.S.) as well as locales "outside" the industrialized world. In other words, this research would benefit from a multi-sited history that better reflects the complexities of assembling a network infrastructure. In addition, further analysis might more substantially understand Interop's role within the Silicon Valley culture of forums, partnerships, and demonstrations 10 1 as well as within the larger economic and social reorganizations underway in the early 1990s. This would include archival and primary research that could include individuals who contributed in critical ways to Interop's history, such as David Brandin and Douglas Engelbart, both affiliated with the military-industrial research firm SRI. It might also include gathering research from the Defense Communications Agency (now known as the Defense Information Systems Agency, or DISA) as well as from Defense National Intelligence, organizations that were involved in facilitating the success of the Interop trade show overseas, and finally corporate figures from firms such as AT&T, MCI, IBM, Cisco, and Sun Microsystems. Such research would deepen our understanding of the impact of trade shows like Interop, which likely shepherded military-industrial concerns into the global field while integrating networked information technologies into the global economy. Sun Microsystems organized a "Connectathon," in 1986 (http://www.connectathon.ora/), that appears to have resembled the INTEROPnet. Given Sun's enormous influence on Silicon Valley in this era, their events might well have been one of the inspirations for the trade show's functional network. For more on Silicon Valley and Sun Microsystems in the early 1990s, see Saxenian, AnnaLee. 1994. Regional advantage: Culture and competition in Silicon Valley and Route 128. Cambridge, MA: Harvard University Press. 101 Interwoven through the avenues of research outlined above might be an effort to examine the technical development of current networking technologies, (re)considering their relationship to the range of experimental technologies, such as the multicasting (and the MBONE) that was designed (at least in part) to address perceived bandwidth and connectivity issues. Recall that numerous scholars have stated that technologies are shaped by the strategies of social groups in power who then tend to create "technologies [that] mirror our societies" (Bijker and Law 1992, 3), reproducing the assumptions and preferences of the engineers who crafted them. This avenue of research around technological change could also reveal the complex relationship between the adoption of networked information technologies (so-called "technology transfer") and the growing complexity of how we might understand agency and the relationship between technical design and proximity to power in an age that puts forth the potential of each individual over the capacities of a social or cultural group. Yet, as much as further studies might interrogate the degree to which the tools of networked information technologies (driven by the cybernetic logics of protocols) and their companion market-oriented reforms 02 infuse contemporary development strategies, these political and economic practices might be examined far closer to home. It is easy to note the continuing role that figures such as Dan Lynch and Vint Cerf, as well as many descendants of the military-industrial research world, continue to have on the Internet today. Yet it is perhaps more compelling to consider how the "mobilizing visions" that spawned Lynch's "interoperability" trade show, and the imperative to expand the organizational logics of Internet protocols worldwide through market-oriented partnerships as well as through the policies of deregulation and the democratic free market, continue to critically inform the concerns expressed by figures like Carl Malamud. In fact, lest this study appear to be merely an historical account of the relationship between mobilizing utopias and the managerial demands of commercialization, Carl Malamud's own career suggests that much of the same operational logic that drove Internet commercialization in the early 1990s - the work of reconstituting society to conform to the logics of network protocols - has not simply been a chapter in the history of the early Internet but rather a utopian effort that is constantly underway. In 2009, Malamud In her research on efforts in Peru to both modernize the government and prepare citizens for the global, information-based economy, Anita Chan (2008) has employed the term "neoliberal networks" to describe the integration of the regulatory logic of protocols in global capital. 102 843 discussed how he and a small group of dedicated open-government activists "liberated" the U.S. federal courts' record database from the privately-managed paywalls,1 0 3 making it what he believed it should be - free and widely accessible - by publishing millions of pages of the cases on the Internet. Malamud also shared his principles of open data-that includes data that is widely accessible, "machine processable," and available in a primary and non-proprietary format (Malamud 2007).104 These changes, Malamud suggested, were leading to the next "wave" of governance. We are now witnessing a third wave of change-an Internet wave-where the underpinnings and machinery of government are used not only by bureaucrats and civil servants, but by the people. (2009, 18) This transformation, Malamud has suggested, results in "government as platform" (O'Reilly, 2009), a term that conceives of government systems as the basis for private enterprise as well as for the traditional tasks of governance. Malamud has further argued that, in this view, the traditional tools of government become critical elements of the architecture of the network itself. Government information-patents, corporate filings, agriculture research, maps, weather, medical research-is the raw material of innovation, creating a wealth of business opportunities that drive our economy forward. Government information is a form of infrastructure, no less important to our modern life than our roads, electrical grid, or water systems. (2009, 21-22)105 By proposing new expectations about the accessibility of government data, a subject that has preoccupied him for nearly his entire career, Malamud promotes new channels of connectivity between citizens and the state while at the same time advocating for the "reformation" of traditional government structures to conform to the managerial logics of protocols. More precisely, for Malamud the "mobilizing visions" that so engaged his imagination in the 1990s continue to critically inform his work today. Governance and the control of the production and distribution of knowledge, as it relates to the Internet, have changed considerably in the intervening decades. Malamud's attention has turned away from the construction of "big networks." Instead, his focus has turned toward the far more 103 This database is known as PACER, the government-run Public Access to Court Electronic Records. It is only accessible for a charge, is not searchable, and not user-friendly for the general public. 104 In 2007, Carl Malamud and Tim O'Reilly of O'Reilly Media held an invitation-only "Open Government Working Group" to generate principles for open government data. The 8 principles are available here: http://resource.org/8 principles.html. 105 Here, Malamud cites Alfred Chandler's Strategy and Structure (1962) as the defining work on "the intertwined nature of government, infrastructure, and industry." 87 intimate project of incorporating the logics of networks into individuals themselves. He seeks to cultivate individuals who possess the capacity to self-govern, distributing the responsibilities once assumed by modern states to citizens themselves. In this way, Malamud is an example of the enduring impact of the Interop trade show and the politics of Internet commercialization on individuals. 88 Appendix A: List of Interviewees Auerbach, Karl (former ARPAnet engineer and key member of the Interop trade show INTEROPnet team. 2009. Interview with author in San Jose, California, June 30. Brandin, David K. (former vice president and director of SRI International and vice president of programs at Interop). 2009. Phone interview with author, July 28. Clark, David (senior research scientist at MIT Computer Science and Artificial Intelligence Laboratory as well as chief protocol architect from 1981-1989 and chair of IAB). 2009. Phone interview with author, June 25. Crocker, David (former ARPAnet engineer who contributed to the development of internetworking capabilities in the research and commercial sectors). 2009. Interview with the author in Palo Alto, CA, June 25 and June 29. Davenport, Glorianna (founding member of the MIT Media Lab and former director of the Interactive Cinema group). 2009. Interview with the author in Cambridge, Massachusetts, March-April. Jacobsen, Ole (editor and publisher of The Internet Protocol Journal and long-time editor and publisher of Interop Company's ConneXions-The Interoperability Report). 2009. Interview with the author in San Francisco, July 2. Lucas, Marty (directed audio and web production for the Internet 1996 Expo). 2009. Phone interview with author, July 7. Lynch, Daniel (former computing manager at SRI, long-time member of the IAB [198319931, and founder of Interop Company). 2009. Interview with author, June 24. Malamud, Carl (former document resource author, founder of the Internet Multicasting Service and Public.Resource.Org). 2009. Interview with the author, May 13. Rheingold, Howard (member of the Whole Earth network as well as author of Virtual Community: Homesteading on the Electronic Frontier and former executive editor of HotWired, one of the first commercial content web sites). 2009. Interview with the author, June 23. Rose, Marshall (network protocol and software engineer who contributed to the development of network management and distributed systems management and founded Dover Beach Consulting). 2009. Phone interview with author, June 27. 89 References The Charles Babbage Institute, housed at the Center for the History of Information Technology at the University of Minnesota, hosts copies of Interop's monthly "ConneXions - The InteroperabilityReport" publications. To access their online archives, see http://www.cbi.umn.edu/. The Computer History Museum, in Mountain View, California, holds a partial record of published materialsand other documents related to Interop. 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