Paige Ritchie, Carla Sexton and Whitney Szabo
A special thanks to Jennifer McRae, Deanna Rogers and The Change Lab
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Introduction
Event Overview & Outcomes
Conclusion
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Introduction
The character of the undergraduate experience has deteriorated in the last decades. Many young Canadians are overeducated and underemployed. Canada has one of the highest graduate underemployment rates within the member countries of the Organization for Economic Co‐operation and Development i . Some call this “the lost generation” ii . Educational institutions have the opportunity to reevaluate this process and create a curriculum surrounding the application of knowledge and the experience of learning. With this movement, universities will play a role in shaping students as well as communities on a local to global level. This movement will craft processes of study better suited to the outcomes sought by students, more efficient and more encompassing in the deployment of resources, and less vulnerable to changes in our material circumstances. How can students become active participants in their learning environment?
There was definitely a tangible feeling
among the attendees of excitement
and opportunity to discover and
explore their crazy ideas on
experiential education.”
- Whitney Szabo , Jam organizer and
Change Lab student
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Event Overview & Outcomes
At the end of the first round, each group presented their most well thought out ideas and their drawings to the larger group. Once all ideas had been presented, everyone was given 7 votes, called “hot dots,” to vote on the ideas i. Process
The Design Jam was held on the evening use the “Double Black Diamond” process (see
Figure 1 ). This process split the evening into two breakout sessions. The first session, that had emerged that they wanted to explore and refine.
of Saturday, March 23rd, 2013. The event, facilitated by the Vancouver Design Nerds iii and other facilitators associated with SFU, would
For the second round, the groups re‐ assembled to explore the ideas that had been voted on, but with some constraints. Groups were asked to focus on the possible implementation of these ideas in regards to
SFU’s strategic vision to engage research, engage
“Visioning,” allowed the groups to think about students, and engage communities. Groups were big ideas and broad themes in higher education, while the second, “Methods,” grounded these ideas into the context of SFU.
also prompted to think about curriculum (i.e. a new course, degree, educational system), physical space, and social space. At the end of
For the first round, the room was split the second round, these final realized visions into 8 groups. In order to encourage meaningful conversations, an icebreaker question was were presented.
asked: What has been your most meaningful, memorable and inspiring learning experience?
This discussion was able to flow into the main question for the first round: How can your education be designed to facilitate these kinds of meaningful learning experiences? What does that education experience look and feel like?
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Figure 1: Double Black Diamond Jam Process iv ii. Attendees
About 50 people attended our event in addition to the Facilitators and Educational
Researchers. Most attendees were either alumni or students of SFU; however, a few community members also attended, including
Duane Elverum, the Co‐Director of CityStudio, and Stina Brown, a trained Facilitator that has conducted workshops for Change Lab. Also in attendance were John Grant, the Associate
Director of Alumni Relations, and Candy Ho, the
Manager of Residence Life.
Many faculties and departments at SFU were represented at the event. These included:
Education, Communications, Geography,
Environmental Science, World Literature,
English, Psychology, International Studies, and the School of Interactive Arts and Technology.
Many minor’s were also represented, such as
Development and Sustainability, French,
Dialogue, and Biology. Lastly, a few attendees were in Master’s programs, including the MBA program and the PDP program. The remaining attendees were SFU Alumni.
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- Jam attendee
iii. Outcomes & Student Designs
First Round: Themes
Our documentation team collected numerous ideas from the group presentations during the first round of the Double Black Diamond. These ideas were developed after students discussed their most meaningful university experiences and ‘jammed’ about how to recreate more experiences. We listed the ideas below and grouped them into themes: engaging with others, self‐reflectance, how we learn and what we learn.
Engaging with others
Participation
Dialogue
Social Learning
Community
Conversation
Mentorship
How we learn
Project‐based learning
Student centered curriculum
No Major
Customized Learning: one size does not fit all
Experiential Immersion
Inquisitive Thinking
Exploration
Self‐reflectance
Independent thought
Self Discovery
Discovering your OTAKU
Break Process Self Discovery
Reflection
What we learn
Skills not majors
Real Life Topics (applicability)
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- Jam attendee
Second Round: Ideas & Designs
During the second part of the Double
Black Diamond, each of the eight groups
A group called “Social Learning” presented on the idea that SFU could have a
‘field school’ in the local community which
‘jammed’ about how the ideas they came up with could be realized at SFU. Our research and would fully immerse students in their role as engaged learners. Other ideas included field documentation team uncovered three major themes that were discussed by each group: trips as a means to experience the application of curriculum. For example, a trip to the
space, mentorship and projects.
Space is important and how we learn can
Downtown East Side for social geography students would bring to life a lesson surrounding be affected by the space in which we are learning. Outdoor learning is important to many social housing issues.
Mentorship was discussed in‐depth by each and students, especially when it comes to learning every group. Forms of mentorship included about the environment in which we live in.
Students want to engage with the community teacher‐to‐student, peer‐to‐peer mentorship within the community.
and and work on issues that are applicable to the real world.
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A group called “New School Degree” emphasized peer‐to‐peer mentorship in which students could gain a different perspective by being mentored by students with a different educational or personal background.
The “Social Learning” group spoke about teachers being a resource and should be known as ‘Resourceful Facilitators’. A new role for teachers was discussed by others as well, especially as a support system for student growth. For example, teachers could become influencers rather than directors in a ‘Dragon’s
Den’ type curriculum. It was also made clear at the Jam that there is a strong demand for a faculty mentor to speak with who is not in
participating in ‘buffet learning’ in order to find their passion. These students would then mentor other first year students in the future.
They also presented the idea that educators should focus on their own passions and fostering those passions within their students for their first few years.
Mentorship is also important when it
charge of grading.
A group named “The Personal Pi” comes to the community; students want to meet people from the community and feel engaged suggested that first year students could be mentored by third or fourth year students while
and inspired to know that they can make a difference in the world.
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Projects were an important part of each group’s degree design at the Jam. Not just any kind of projects, but projects that can offer a sense of fulfillment and contribution to the local to global community. One of the groups stated that curriculum begins with community, and by empowering students through engagement with the community. Working towards their degree, students could work on projects that may encompass their four years of being there. Each project that they work on could be applied in the community.
Projects are an important way for students to learn and make mistakes on their own. For example, one student highlighted that she wanted to learn and develop her own theories, rather than learn someone else’s. By developing her own project, she could learn what works, what doesn’t and reflect on her own progress rather than being told what has worked for others in the past.
The “Engage” group discussed an
‘incubator’ where students could walk in with a simple idea or passion and undergo mentorship and peer dialogue to develop a project idea.
This project could be proposed, redefined, executed and reflected upon.
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Conclusion
The Design Jam gave students a space to discuss and explore the possibilities of experiential education and its future at SFU. The design jam allowed students and community members to discover what experiential learning means at SFU. It also offered a creative space for the students and
other SFU community members to come together to explore and envision different ways in which experiential learning opportunities can improve
and expand at SFU.
The design jam gave students a safe and creative environment in which they could explore the endless opportunities of experiential learning.
What became most evident out of the entire evening was that students have a strong desire to experience their education and they want to do that on campus, in the community and in our world. They want their education to be the means and the tool in which they are able to change the world around them.
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Contributions made by
Jennifer McRae
Deanna Rogers
The Vancouver Design Nerds:
Alex Grünenfelder
Sarah Hay
Notetakers & Researchers:
Chantal Broughton
Carlo De Fazio
Arcie Jr. Lim (CJ)
Vicky Liu
Tavleen Purewal
Jennifer Smith
i The mission of the Organization for Economic Co‐operation and
Development (OECD) is to promote policies that will improve the economic and social well‐being of people around the world. http://www.oecd.org/canada/ ii Globe and Mail article series. http://www.theglobeandmail.com/report‐on‐business/economy/jobs/job‐ fears‐for‐a‐lost‐generation/article564876/ iii The Vancouver Design Nerds (VDN) are a network of individuals that collaborate to host Design Jams. By encouraging creativity and out‐of‐the‐box thinking through the use of dialogue, art, and presentations, Design Jams draw out innovative, and often surprising solutions. The VDN were chosen because of their proven methods to encourage innovative solutions for a complex problem in a short amount of time. http://vancouver.designnerds.org/ iv This image was designed and customized by Sarah Hay and Alex
Grünenfelder on behalf of the Vancouver Design Nerds
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