S206E057 – Spring 2016 S206E057 -- Lecture 9, 5/20/2016, Rhino Advanced Features 2 – an overview Copyright ©2016, Chiu-Shui Chan. All Rights Reserved. Blend Surface Feature: Rhino has a number of tools to match up two separate surfaces. These tools locate in the surface tools pallet, or in the surface pull down menu. Fillet Surface Blend Surface These are two surfaces that I want to blend together to create a single surface that will transition the two surfaces. Please create these two solids first. (Note: if you use loft to create the top solid, make sure the seam points are aligned closely to have perpendicular body lines.) Step One: Select “Surface” from the menu bar, and then “Blend Surface”. Step Two: In the command prompt at the top of the window, under “Select Segment for First Edge”, click on the edges of the first surface to blend. After you have selected all of the edges, hit return or right click. The command Page 1 (5/1/2016) Arch534 – Spring 2015 prompt will now say “Select Segment for Second Edge”. Select the second set of edges, and hit return or right click. Step Three: At the command prompt “Select Seam Point to Adjust. Press Enter When Done” you will get some additional options. You will also notice that you will get two arrows. These arrows allow you to adjust the location of the seam to the blended surface and adjust the direction of the surface. Two Arrows Seam of Blended Surface Adjusted. Also in this command prompt you will notice three options “Flip Direction, Automatic, and Natural”. The flip direction option allows you to orient the arrows in the same direction to avoid a twisted surface. Automatic will generate the surface automatically. Natural will give a more relaxed look to the surface. Click Enter to Continue. A preview button will appear where you can adjust the settings. Generated Surface with Surface > Planar Curves & Rebuild Page 2 (5/1/2016) S206E057 – Spring 2016 Flow along Surface and Curve In Rhino, you can take a set of complex surfaces and flow and distort those surfaces over another surface. Choose Transform>Flow along Surface. Surface to Flow Along Base Surface Surfaces to Flow In this example, I use import to put the bird Rhino model to the current scene. At the prompt: Select objects to flow along surface, select the whole bird and hit Return. At the prompt: Base Surface - select near a corner, Select the base surface, near a corner to be aligned with the flowed surface. At the prompt: Target Surface - select near matching corner, click on a corner to align the objects on the surface. The object is flowed along the surface The object is flowed along the surface Resulting Object Resulting Object Note: Flow along Curve works in a similar way. Note the orientation will remain the same way. Tips: The position of the object on the surface will be used as the position alignment reference. If the orientation is not aligned correctly, then use ‘dir’ and swap U or V to modify the U, V orientation for getting a better result. The rigid of “yes” option will not make a smooth flow. Page 3 (5/1/2016) Arch534 – Spring 2015 The Splop Tool: The Splop Tool is a new type of tool for placing complex objects onto a free flowing surface. It copes, rotates, scales, and wraps objects on a surface, like pottery springing or applique. Objects to Splop Surface to Splop onto In the command prompt, type in “splop”. At the prompt: Select objects to splop, select the object (bird) to be placed on the surface. • At the prompt: Click the center of the object (bird) to define the center of reference sphere, and drag a sphere around the object to splop. • At the prompt: Select Surface to splop on: click on the surface. • A cursor appears and you can place the object, scale it, and rotate it on the surface. Also note that the object bends and flows over the surface. Multiple objects placed on a surface. Page 4 (5/1/2016) S206E057 – Spring 2016 Using Blocks in Rhino: Often you will use the same part (object) created in Rhino many times. If this is the case it is best to use blocks, which is similar to the Block used in ACAD. Blocks have two major advantages: 1. It keeps the files sizes small and thus you can create complex models without having large files sizes. 2. If you need to update the part, all the instances of that part will be updated. Complex Form that will be turned into a block. Select Edit>Blocks>Create Block Definition. At the prompt, select objects to define block, click on objects and hit Enter. At the Prompt, define base point, click to set an insertion point for the block. These procedures are the same as in ACAD block definition. The following window will appear: The block Definition properties will appear. Give the block a Name and hit OK. In this example, the block can be used as a pattern that could be repeated many times to create a composition. Page 5 (5/1/2016) Arch534 – Spring 2015 Inserting a Block Definition: After you create a block, you can then insert instances of the block into the Rhino model. An instance is a reference of an original. This is how you can keep the file sizes down. Choose the Block to insert Select various insertion settings Click OK to insert The block will be bound to the mouse and when clicked, will be inserted Page 6 (5/1/2016) S206E057 – Spring 2016 Block Manager: Block Manager is the one that manages all the blocks in the model environment. Linking External Models as Blocks: Another powerful way to use blocks is to link a series of external models into a “Master” Rhino Model. This allows updates in different models to be automatically updated in the master model. Step One: Create a Block from an external file. Select Edit>Blocks>Insert Block Instance Select File Select a Rhino Model to insert Page 7 (5/1/2016) Arch534 – Spring 2015 Linked File Name and Pathway is displayed (NOTE: It is a good idea to keep all files in the same folder to avoid broken links) Under External File, Choose Link Click OK to place in model Linked Models If changes are made in the original model the changes will appear in the model with the block definitions. Change Made to the Original Model File To update the Link Model, click on Edit>Blocks>Block Manager Page 8 (5/1/2016) S206E057 – Spring 2016 Select the Block to Update, and click on Update. Blocks are updated. This notion is the same as the block definition used in ACAD. Page 9 (5/1/2016) Arch534 – Spring 2015 Make A 2D Drawing: In Rhino you can generate a series of 2D Drawings from 3D forms these drawings are a series of 2D curves that can be imported into illustrator or flash. Note: the size of the objects shown in the viewport determines the drawing output size. To make a 2D drawings, click on Dimensions>Make 2-D Drawing. At the prompt, Select objects to draw > select the objects. The following Window will appear: Choose 4 View USA Click OK Page 10 (5/1/2016) S206E057 – Spring 2016 Four Views, Front, Left, Top, and Perspective are created. These views are located on the ground plane. If you select a view and export it from the top view it will be oriented in the correct direction. Rhino and BIM: RhinoBIM_Structure is a new (including 32 bit and 64 bit) beta version issued in 2015, which is available in the Manage tab that allows users to attach any information to any geometry and create a documentation report. The system will be installed in the Program Files / RhinoBIM folder by default. Summary of module one (exercise of Rhino modeling): In summary, Rhino shares some similarity with ACAD in terms of key board input, interface arrangement, and a number of 2D and 3D modeling functions. But, it has limitations and advantages that compare with other major solid modeling systems. Here are the summaries. ACAD: 1. ACAD is a very good 2D drafting tool. Especially, it generates very precise drawings for constructional document. Page 11 (5/1/2016) Arch534 – Spring 2015 2. The changes of shapes or forms are very easy to make. It also provides a very good user interface. 3. Thus, ACAD is excellent for drawing and drafting purposes. Revit: 1. Revit could build up architectural models that include architectural, structural, plumbing, electronic elements in one file, which could create models and 2D drawings. Thus, it is very good for AEC constructional document developments. 2. The mental ray rendering effects are awesome. 3. Changes of forms are also easy to be done. 4. Revit is the architectural design field’s industrial standard. Every design firm uses Revit now. 3D MAX 1. It is good for presentation and representation purposes. Particularly, it has the powerful functions of lighting, rendering, and animation. 2. Its modification panel, that keeps the history of form generation, is an attractive character of the system. That is why it is called parametric modeling system. 3. Because of the rendering power, most of architectural firms export Revit model to 3D MAX for advanced and professional rendering. Rhino 1. Rhino provides a lot of functions to work on curves, NURBs, and polygons meshes, which are good for generating organic forms. Thus, the system is used mainly for form creation. But, the modification or revision of generated objects could not be modified easily, which is not that convenient. It is because of the system has no data history kept for form modification. But, it has the “Undomultiple” function that allows users to go back to regenerate forms. However, the undo-list will not be available nor kept after the model file is saved and closed. 2. The rendering function and material definition in Rhino are not sophisticated enough, and they are not fully covered in this course. 3. The plug-in of Grasshopper provides opportunities of other kind of parametric modeling, which is the concentration of the next module. You could explore individual systems more on your own. Assignment one: The tutorial sessions explained a lot of major Rhino modeling functions, which should provide a very good foundation for your modeling assignment. The assignment one, which is due 2/16, will be an exercise on constructing a Rhino model for a form, a simple architectural building, or complex buildings. The modeling methods are basically the same. You could use techniques covered so far to create a digital model of your selected objects/building elements. The grade will be depended upon the level of details and the completeness that your model had accomplished. Yet, the simpler geometry of the model with high level of details would be better. It is because that complicated surfaces and solids will be difficult to modify (and edit). Thus, you have to do a lot of experiments with trail-and-error to develop a good digital model for this assignment. You could figure out methods of defining good materials for beautiful rendering. But, the concentration of this exercise is to create a good model, which will be further applied in the next module for Grasshopper exercise. Don’t forget, a building with a site context is required. Happy modeling… Page 12 (5/1/2016)