Introduction Global virtual teams: what impacts their design and performance? Krishna Prasad and K.B. Akhilesh The authors Krishna Prasad is Technical Member, Corporate EBusiness, DaimlerChrysler AG. Stuttgart, Germany. K.B. Akhilesh is a Professor, Department of Management Studies, Indian Institute of Science, Bangalore, India. Keywords Virtual organizations, Teamwork, Teams, Work design, Strategic management, Globalization Abstract This paper examines the aspect of designing global virtual teams and the key factors that impact team design. Examines how design impacts team performance. Proposes a conceptual model for designing such teams to deliver optimal performance. The model contains four major elements: virtual team structure, strategic objectives, work characteristics and situational constraints. The impact of the last three elements on team structure and their relationship to team performance are examined. Proposes a multi-dimensional measure for virtual team structure, and considers how situational demands and performance constraints can impact team design. Highlights the fact that performance of teams too is multi-dimensional and design has to consider the tradeoff involved in these factors. Proposes that global virtual teams be designed with a holistic approach considering an optimal fit between the team structure and the key impacting factors like objectives, work characteristics and situational constraints to deliver performance. Electronic access The research register for this journal is available at http://www.emeraldinsight.com/researchregisters The current issue and full text archive of this journal is available at http://www.emeraldinsight.com/1352-7592.htm Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . pp. 102±112 # MCB UP Limited . ISSN 1352-7592 DOI 10.1108/13527590210442212 In today’s business and organizational context, it is not rare to see a project team whose team members are no longer sitting together in close physical proximity, yet who are working like they were in a traditional team. It may not be surprising even if they are sitting in different parts of the globe and are not belonging to the same organization. Cairncross, a noted writer for The Economist, in one of her books has written about how the improvements in communication technologies and convergence of several broadband technologies have had a dramatic impact on businesses and how people have started working together, even from distances. She argues as to how this has led to what she calls as ‘‘death of distance’’ (Cairncross, 1997). Is it just the death of distance? We feel it is death of location, death of organizational boundaries, death of time zones which has subsequently led to the birth of radical forms of organizational designs. It is revolutionary in some sense where these apparent barriers that existed in the older economy are overcome and people within organizations are finding new ways to work together. It no longer matters to Microsoft if some of its product designers are sitting in one part of the USA, its product development engineers in a different part and product test engineers in some other part of the world, for example China or India. Texas Instruments has offices spread across the world (including the USA and India) and interestingly, some of the teams, irrespective of their location, use the same computing infrastructure like servers and development tools. With the time differences of as high as 12 hours in some cases, when one team is probably leaving office for home, the other teams are just coming in, thus leading to high resource utilization. Similar is the case with Motorola, where the multiple teams are working together from different parts of the globe on a single product. Organizations are excited by the fact that they no longer need to co-locate big teams. Microsoft, Texas Instruments and Motorola are just examples. Looking around, it is not difficult to see a majority of the multi-national organizations operating such teams with product design, development, test centers distributed around the globe, Philips, Ericsson, Hewlett-Packard, Honeywell, GE, 102 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh DaimlerChrysler, Oracle and Digital Equipment just to name a few. We are seeing that increasingly organizations are expanding their operations globally, either through formation of alliances, joint ventures or subsidiaries. The pressure to go global has been enormous for these companies, for several reasons like access to markets, localization of products, access to scientific talent and human resources and exploitation of diverse capabilities of people from across the globe. Further, they have realized that organizational and geographic boundaries no longer need to prevent employees from working on complex projects that give them a competitive edge. If globalization as a business pull is one reason for proliferation of such global teams, the other significant reason is the technology push. The advent of new communication technologies, from as simple as e-mailing from anywhere to anywhere using Internet and Intranets, to more sophisticated audio and video-conferencing, shared electronic white-boards, group-ware has helped people to overcome the barrier of distance and time significantly (Anthony et al., 1998; George, 1996; Pape, 1996). The new wave of digital technologies has given organizations an enormous opportunity to bring together their distributed workforce and develop the ability to work together despite being apart. The state-of-the-art information and digital electronic communication technologies are at the heart of the operating environment of these teams. These teams rely very heavily on them and have much less face-to-face interaction. At times many conversations are asynchronous (e-mailing) and only sometimes are synchronous methods like audio/video conferencing used. In the literature, these teams are commonly referred to as virtual teams. What are the key differentiating aspects between these teams and their traditional counterparts? Can we formally define such teams? Literature on virtual teams presents fairly diverse viewpoints on this emerging concept. There is no single consensus definition and this to some extent indicates the immaturity of the theoretical development in this topic. The first striking aspect of these teams is the unconventionality and their transcending some of the known barriers that existed in the traditional teams like time, space, organizations and even national borders (Wigand et al., 1997; Dembski, 1998; Larsen, 1999). Also more likely is that these teams are temporary in nature or at best semi-permanent, put together to address a specific organizational goal. They normally operate on a project basis (Bultje and Wijk, 1998; Byrne et al., 1993). With regard to the membership of such teams, researchers have shared a view that these teams are generally self-managed with distributed expertise of complementary value and who bring in different core-competencies. Also, as already mentioned earlier, since in many cases the teams transcended national borders, it is also natural to see the cultural diversity in team membership. It should be added that cultural diversity includes regional, national cultures, and even organizational cultures (Jarvenpaa and Shaw, 1998; Dess et al., 1995; Jansen et al., 1997; Carmel, 1999). Summarizing from the above discussion, a global virtual team could be defined as a team with distributed expertise and that spans across boundaries of time, geography, nationality and culture. They address a specific organizational goal with enhanced performance and operate with very little face-to-face interaction and predominantly computer mediated and electronic communication. We use this as a reference definition for our discussions in this paper. Research question We propose to address the following research questions in this paper. What are the factors that have a big impact on global virtual team design? How does team design affect performance? How do they all fit together into a common framework? There is a feeling within organizations that virtual teams do not need any special attention. Many within the management of these organizations have perceptions that the added complexity of collaboration using technologies to overcome distance, time and locations is greatly exaggerated. Complexities typically arise from several issues and the lack of opportunities for the team to address these issues because of their nature, contrary to traditional teams. For example, each virtual team member brings with him his own habits and way of working. The rest of the team get very few opportunities (or probably no opportunities) to know these well. Virtual 103 Krishna Prasad and K.B. Akhilesh Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 teams provide little opportunities for informal information exchange. This is one of the most often heard concerns for virtual teams. Co-located teams with people working in close proximity have the big advantage of informal communication and get-togethers, like at coffee shops, meetings after office hours, lunch tables etc. These informal exchanges are most valuable and play a very important role in bonding of relationships, building cohesiveness and even trust. These meetings also give a chance to empathize with each other. Another concern would be the need for the team members to adapt themselves to the new communication technologies as an increasing means of working together. Adapting to typically asynchronous communication mechanisms like e-mail could pose problems to many. Would a psychological distance arise due to physical distance of the team members? Our idea here is not to provide an exhaustive list of concerns for a virtual team setting. However it provides a motivation for us to propose a strong view that a large amount of effort is needed to put together a virtual team in terms of its design, planning and making it operational. In today’s business world it is still largely underestimated. It is not as simple as bringing together all the people, like in a traditional team, to solve a problem. It is not a simple re-creation of a physical form into a digital form. With the inherent nature of virtual teams being heterogeneous in terms of location, cultures, organizational membership, there is a high probability that team members are confronted with mistrust, unequal or unknown expectations and different team dynamics. Many of these concerns do exist in traditional teams too but the virtual team setting magnifies the same (Duarte and Snyder, 1999; George, 1996). Virtual teams have to adapt to the virtual mode of work and to some amount of inherent uncertainty. So how does a management go about designing such teams? We propose a top-down approach for designing global virtual teams and ahead of everything they have to be viewed in the light of implementation of the business strategies (Dunphy and Bryant, 1996; Chiesa, 1996a, b; Schilling and Hill, 1998). Virtual teams are set up to achieve the stated objectives and their structures and context have to support these. Especially when the strategic objectives are very diverse, these would impact the team composition and team membership quite dramatically. Organizations can focus on the virtual team development efforts that are aligned with the strategic objectives. This would give the right focus to the team itself for developing competencies that could give it a short-term or long-term advantage. Global virtual teams being a novel organizational design, it is very important to maximize the fit between team design and their stated intent. Proper design of teams in itself would be of no avail if it does not finally lead to delivery of top performance. We believe that a right design is just a means to achieve the end and it is not an end in itself. The teams have to be structured appropriately to achieve maximum effectiveness. A great deal of research has been done in the area of effectiveness of teams and the critical factors that affect team performance. Researchers have advanced a number of theoretical explanations and models to explain team performance. These models typically include multiple categories of predictors. Very different kinds of teams have been studied that include cross-functional teams, task forces, self-managed teams and new product development (Hackman, 1990; Shea and Guzzo, 1987; Kur, 1996; Choudron, 1995; Cohen et al. 1996; Larson and Gobeli, 1989). Drawing from these different models, we recognize that emphasis has been on team characteristics and composition, team processes, work characteristics and contextual factors. This diverse set of factors gives us a clear indication that any framework that addresses global virtual team design has to be multidimensional. We also are of the view that it is perfectly reasonable to assume that the ideas from these different models are also applicable to virtual teams. However we have adapted the above research findings to the context of global virtual teams. We argue in a later section (see next section) how the elements of team characteristics, team composition and team processes fit into the definition of a virtual team structure. Synthesizing from the discussion so far, we are in a position to present the major dimensions of the global virtual team framework – strategic objectives, work characteristics, situational constraints and the team structure (see Figure 1). As already mentioned earlier, it had to be a multi-dimensional structure with several 104 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh Figure 1 Global virtual team framework inter-related and possibly competing dimensions. Hence we would assume that when there is a strong relationship between these elements, there has to be an optimal fit among all of them to deliver the right performance. We will now examine each of the elements that make up our framework in more detail. How do we characterize a virtual team structure? A significant amount of research has been done on team structures and it has attracted researchers from areas of organization design, organizational theory, organizational development and strategic management. A generally accepted yet a simple definition of structure is that it is an instrument to achieve the objectives (Drucker, 1974). The most visible and facilitating aspect of teams is their structure. An appropriately designed team provides a basis for performing the job in a planned manner. There have been very diverse ideas on describing team and organizational structures and hence there has been no precise definition or criteria to differentiate teams in terms of their structures. We will examine these different methods and propose a comprehensive way of describing a global virtual team structure. A common way of understanding team structure has been to examine its organization chart. The chart would typically convey information about people that are part of the team, titles implying roles attached to them, their relative positions and reporting relationships implying hierarchy and the span of control (Clark, 1972; Newman, 1973). Organizational design literature in today’s context suggests that team design go much beyond an organization chart. It has to address the contextual aspects, process aspects and people aspects (Dunphy and Bryant, 1996; Reimann, 1977). We first examine the contextual aspects of teams. The most important contextual measure of a team would be the team characteristics. As discussed earlier, the characteristics of virtual teams reflect on the extent to which they are different from traditional co-located teams, which we call degree of virtual-ness. This could be measured by how geographically dispersed the sub-teams are, extent of media-richness of the communication technologies being used, frequency of face-to-face meetings, extent of diversity in cultures, shared history of working together and the temporal nature of the team. Then we look at team composition and membership that adds to the virtual characteristics of the team. Team members belonging to different line functions or organizations is one issue of interest and the other is the diversity of skills and competencies they bring to the team. Each of the factors adds to the degree of virtual-ness and the teams have to appropriately adapt to this increasing virtual-ness. From team processes points of view, we first examine measures of decision making within the team. On the one hand, teams could be having a centralized decision-making process and on the other a de-centralized process. In the context of virtual teams we use this to express whether the decision-making authority rests with one sub-team or appropriately delegated to other sub-teams also. Along with this, there is the degree of information sharing between the sub-teams and degree of participation in long-range planning (Reimann, 1977). Then we adapt the work from Van de Ven et al. (1976) and Slocum and Sims (1980) to examine the modes of control and communication and coordination mechanisms within the virtual teams. On the one extreme we could have systematized mode of control driven by set of procedures and standards. The information exchange would be systematized among the sub-teams that could include technical documentation, planning documentation and various management reports. Coordination is more formal with mechanisms like 105 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh pre-planned meeting and conferencing dates, defined workflow process with agreed interface points in the process. In this mode, very little self-regulation would be possible for the sub-teams. A more moderate mode of control is driven by guidelines rather than stringent rules. There is a limited amount of freedom in handling problems and allows only a moderate variation in procedures or methods during operations. The other extreme would be where the mandate for the team would be to achieve the overall goal within a specified time and a set of norms and expectations for member behavior and interactions. We then address the issue of commonality in the team processes among the participating sub-teams. The degree of commonality in work processes and technology infrastructure would be of interest and it could vary from team to team. In the normal work life, there is also a big scope for informal mechanisms like discussions that takes place near water-coolers, coffee corners and after-office social evenings. During all these meetings, a lot of work-related information that could include variability in plans, processes, informal agreements and assumptions, is exchanged (Herbsleb and Grinter, 1999). All these, in addition to enhancing alignment within the team on critical issues, also help in reinforcing the trust. There seems to be an inherent conflict between the requirement of a high degree of trust between people and the temporary nature of their association with very little social contact. Some have argued that face-to-face interactions are most important for building trust and relationships and there is no alternative to that (Nonaka and Takeuchi, 1995; McMahan, 1998). We feel that teams can come up with some innovative mechanisms to utilize the leadingedge communication technologies to possibly create such opportunities. We call them alternate mechanisms, alternate to the ones that traditional teams could afford to have. What these mechanisms could be would be an interesting thing to examine. We finally consider the attitudinal aspects of team members. Team members often show preferences for certain technologies and certain meeting times. They also tend to establish unwritten norms and practices. We are of the view that this too is an essential structural measure. Summarizing from the above discussion we propose the following dimensions for measuring the virtual team structure (see Figure 2). Strategic intent The most oft quoted advantage of virtual teams is the ability for organizations to leverage competencies and skills available, no matter in which part of the world. These teams are deemed to have the capability to solve the most complex problems due to the diversity in skills and competencies. By forming virtual teams, companies can realize the competitive synergies of teamwork and at the same time exploit the advancements in information and communication technologies. They open up possibilities for greater innovation because of more diverse participation and stimulating product and process creativity (Lipnack and Stamps, 1997). These teams provide an excellent opportunity for especially businesses whose products are predominantly digital in nature, like software development, electronic media publishing, Internet-based services and the consulting industry, where a large amount of pooling of resources and information is needed. The shift in the economies from production orientation to knowledge and service orientation has forced companies to look for more flexible response mechanisms. This flexibility has driven once highly structured organizational forms (suited for production) to more ad hoc forms. Virtual teams have been able to provide this response with the effectiveness of traditional teams and dynamism of team membership and structure. Organizations are realizing also that Figure 2 Dimensions of team structure 106 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh it is imperative to have suitable partners for co-operation and collaboration and to be responsive to increasing customer demands in terms of quality of service and speed. (Anthony et al., 1998). Another significant advantage that is often mentioned in business literature is that of reduced costs. One of the major motivations for globalization has been access to low-wage resources and it has been very attractive in labor intensive industry sectors since significant cost reduction could be achieved due to differential labor costs. For multi-national organizations that are already global in their operations, virtual teams offer a great advantage of reduced travel costs and time. They open up opportunities to create better electronically enhanced processes and still maintain their global character. They provide a practical way to achieve enhanced results, enable technology and knowledge transfer and help speedier implementation of solutions (George, 1996). It is also becoming important to meet the ever-growing expectations of the high performing employees within organizations. Employee participation in their workplaces is undergoing a transformation with more and more of these technologies becoming popular. They no longer want to be constrained to the four walls of their office space, but are expecting to work from the comforts of their home or any remote location. This may give them more flexibility in terms of their schedules and also avoid wastage of time due to commuting (Anthony et al., 1998). Summarizing, we have the following dimensions of strategic objectives (see Figure 3). Work characteristics There are diverse propositions to characterize work in the literature. Work itself is generally understood as the process used to transform Figure 3 Dimensions of strategic objectives inputs to outputs on a predictable basis. In our paper we use the terms tasks, work and jobs interchangeably. The role of work characteristics in team design has been researched for several years. The team structures depend upon the work they perform. There has been substantial empirical support for this relationship (Grimes and Klein, 1973; Reimann, 1977). There is a definite correspondence between the work complexity and variability and the operational structures of the team. The work characteristics itself is not a unitary phenomenon. There are several measures to work characteristics. The most often used characteristic has been the aspect of uncertainty. We examine two kinds of uncertainty, one that reflects on the task itself and the other on the process of transformation (Galbraith, 1973; Slocum and Sims, 1980). Task uncertainty is the degree to which the sub-teams lack the knowledge or the degree of specialization needed to accomplish the task. The task uncertainty directly reflects on the division of work and management complexity in terms of ease of control, ease of replacement of members and training periods. The uncertainty in the process of transformation is commonly referred to as workflow uncertainty. The process could involve several steps and the dependencies among these steps could lead to different kinds of uncertainty, like when, what and where the inputs would arrive. These dependencies and uncertainty would take greater proportions when the work system’s external environment is complex and changing. This to a large extent affects also the stability of work product. The environment would affect the extent to which the management could program the response to uncertainties. In addition to uncertainty we focus also on the complexity and difficulty of work. Complexity of work could stem from the lack of appropriate inputs at the right time or simply be due to the novelty of the attempted technology. It could be a result of the number of participants in technical decision making due to the interfaces and dependencies. Difficulty arises during work mostly due to lack of the right skills to execute the job. It also reflects on whether the job involved is routine in nature and could be supported with clear guidelines, or it is novel and possibly of a problem-solving nature. 107 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh What are the different contextual constraints? So we propose the following the measures for work characteristics (see Figure 4). Performance in virtual teams There is a vast amount of literature that has focussed on effectiveness and performance of traditional teams and the other forms of teams. Much of the work has been done in the area of traditional performance measures (Cohen et al., 1996; Choudron, 1995; Kline et al., 1996). New ideas came in several other directions like satisfaction, qualitative measures, goals achievement, mission (Ford and McLaughlin, 1992; Jiang et al., 1997; Shea and Guzzo, 1987; Hovemeyer, 1993). We adapt the work done in the domain of traditional teams to virtual teams. These performance measures address the aspects of how well the team is managing cost control, on-time delivery, product or service quality and productivity. Virtual teams have an enormous potential for knowledge creation and dissemination. We propose that a knowledge creation performance measure should reflect on the ability of the team to realize this potential to reality. Knowledge measures are contribution towards process improvement, learning, innovation and value creation. In today’s competitive environment, internal team members’ aspirations and needs assume an equal importance. So we think that it is appropriate to measure the team performance in terms of attitudinal aspects too. We propose job satisfaction and commitment also to be examined as a team performance measure. The summary on measures of performance is presented in Figure 5. Figure 4 Dimensions of work characteristics Figure 5 Dimensions of performance The traditional performance measures of time, quality, cost and productivity were discussed in the previous section. Project management literature suggests that very often teams have to work with the fact that there is a great amount of interdependency among these factors. Typically it has been found that conditions enhancing one factor could potentially depress some other factor. So there is a performance tradeoff involved in every team situation. How does management plan for this tradeoff? How can this awareness influence team design? We propose that the virtual teams’ management have to work with what we define as performance constraints. These are purely situational demands and could vary from team to team and from time to time (Wong and Burton, 2000). The constraints are essentially on the performance expectations from virtual teams. We propose that these constraints be defined in terms of tolerance for variations in each of the performance factors. Cost variation and schedule variation is so very common in today’s projects’ context; some could argue that it is not a constraint at all. However this plays a significant role in many situations. Examples could be in cases of fixed price contracts between client and a supplier. Typically the project scope is defined in the beginning and the budget is fixed for the supplier. Cost escalation could lead to huge financial losses for the supplier. Schedule slippage is crucial in a very competitive market where time-to-market is the separator between gainers and losers. This is a very commonplace occurrence in consumer electronics markets. Variation in quality could play a significant role in certain kinds of project teams, especially working on mission critical, safety critical and business critical systems. Examples for these projects could be of air traffic controller systems, nuclear power station control systems, weapons systems, flight control systems, insurance and banking systems. In these situations the tolerance for errors could be very low. Coordination effort is one more aspect that assumes great significance in virtual teams, as we have discussed in our earlier sections, as we argue that virtual team management has to be aware of the increased effort that would be necessary in terms of 108 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh communication time and costs, mutual monitoring and discussions and possibly more formal processes. In this case we propose that the elasticity of coordination effort would be the constraint. Summarizing, we have the measures for contextual constraints (see Figure 6). Proposed model and discussion We are now in a position to present our complete framework for global virtual teams (see Figure 7). The model exhibits the team structure impacted by strategic objectives, work characteristics and contextual constraints. We also summarize the relationships between the various elements in the framework. Three matrices (see Tables I, II and III) have been presented to show the potential impact on the dimensions of team structure. We propose to further test these relationships using empirical research by studying operational global teams. However we point out that the results from the studies on traditional forms of teams seem to suggest that there is a potential value in taking the research further through empirical studies. We have indicated only the high impact relationships in the above matrices. The blank cells either mean low impact or no impact at all. Secondly, the tables only suggest the magnitude of such a relationship. The relationship could either be a direct relationship or an inverse one. We wish to arrive at more precise relationships after empirical studies. Figure 6 Measures of situational constraints Conclusion In this paper we have reviewed the state-of-the-art research on the relatively new organizational design phenomenon called Figure 7 Global virtual team performance model 109 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh Table I Relationship between global virtual team structure and strategic objectives Cost savings Leverage competencies Flexibility in management Employee needs and aspirations Degree of virtualness Control and coordination High High High High High impact High impact High impact impact impact impact impact Team norms Substitution mechanisms Table II Relationship between global virtual team structure and work characteristics Uncertainty Complexity and difficulty Degree of virtualness Control and coordination Team norms Substitution mechanisms High impact High impact High impact High impact High impact High impact High impact High impact Table III Relationship between global virtual team structure and performance constraints Degree of virtualness Tolerance Tolerance Tolerance Tolerance for for for for cost variance schedule variance errors productivity Control and coordination Team norms Substitution mechanisms High impact High impact High impact High impact High impact global virtual teams. Then we have synthesized from the research literature on work groups and traditional teams, organization design and business strategy to suggest a model, a multi-dimensional framework for global virtual teams. We are of the view that this model is important in that it suggests a holistic approach to designing global virtual teams. It proposes that there be a best fit between the team structure and its determinants to deliver an optimal performance. Virtual teams have to be aware of this to move towards the optimal fit situation. It recognizes that performance itself is multi-dimensional and there is a tradeoff between the different dimensions of performance. It also suggests that under situational demands, some of these demands be actually planned as performance constraints. The proposed model with the set of inter-relationships could be regarded as a primary step towards theory building in the area of global virtual teams, which is still in its infancy. The model synthesizes ideas and results from varied areas of research, particularly groups and teams, organization design, strategic management, research and technology management and team performance. In terms of specific contribution in this area, from our point of view, are the suggested dimensions for measuring and High impact High impact High impact characterizing team structure particularly applicable to global virtual teams. It reiterates the point that structure is much more than organizational charts and reporting relationships, as has been looked at in former research studies and provides a more holistic view of team structure. Within team structure, the recognition of the importance of alternate mechanisms that are unique to virtual teams presents a new perspective that has not been advanced before. Then the proposition that management has to define the situational constraints in advance and how these influence the virtual team structure is another important contribution. We have the following challenges to overcome in our next steps. The most important one is being able to come up with measures and reliable measurement instruments for each of the dimensions within our model. These measures could help us in grounding the model with empirical data. In the first phase, we would be focussing on certain industry domains with predominantly digital products and later it would be interesting to see the applicability to a more general virtual team environment. Then there is a definite need for improved measures for team performance that reflect on the quality of achievement of strategic objectives. When we have argued that the global virtual teams are a means of achieving the objectives, it is a 110 Global virtual teams Team Performance Management: An International Journal Volume 8 . Number 5/6 . 2002 . 102±112 Krishna Prasad and K.B. Akhilesh logical next step to measure how far these objectives have been met. 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