PROBLEM SOLVING IN PHYSICS INTRODUCTION The general goal of physics is to provide a quantitative understanding of the laws in our Universe. Problem solving within physics is the means to applying the fundamental laws of the universe to real world applications and experimental observations. Learning and applying problem solving techniques early in your physics career is the key to PROBLEM SOLVING IDENTIFY CONCEPTS 1.) Read and re-read the problem. Conceptualize and understand the problem by visualizing it in your mind and drawing a diagram. To help you categorize the concepts used in the problem, look for keywords or code words that signal what principles and related equations apply to the problem. 2.) What is goal of the problem? Determine the final outcome the problem is asking for and write it down. Then write down all of the given information. Make a table to list the known and unknown values/ quantities. 3.) Draw pictures. Draw as many pictures as you need and label the given and unknown information. Pictures include force diagrams, graphs, coordinate systems, conceptualize diagram, etc. Word Meaning At rest, starts from rest Velocity or initial velocity is zero Constant velocity, constant speed, object at rest or doesn’t move Acceleration is zero. Net force acting on object is zero. Smooth, icy, slippery surface Friction is zero Rough, bumpy, un-even surface Friction is NOT zero 4.) Categorize the problem. Write down what concepts and principles are related to the problem. Write down any related formulas that may be useful in solving the problem. Is accelerated, pushes, moves Net force acting on object is not zero. Free body diagram. Crashes, bumps, collide, bounces, impact Momentum and Impulse 5.) Simplify and breakdown. Can the problem be broken down into smaller sub-problems? Write down the steps or sub-problems that you will need to solve before obtaining the final answer. Free-fall, slides down, inclined plane Acceleration due to gravity. Particle with a speed and mass Kinetic Energy, Work Rotate, spin, pulley, torque Angular and rotational kinematics Oscillation, restoring force, resonance Simple Harmonic Motion, Hooke’s Law Tension, cable, string Forces, Newton’s 2nd Law 6.) Solve Algebraically. Solve each equation for the unknown variable algebraically. Use those answers to substitute into the other sub-problems if required. 7.) Complete the problem numerically. Convert all known data to equivalent units prior to substituting the values into t algebraic answers from step six. 8.) Check your answer. Does it have the correct units? Is it the right order of magnitude? Does it make sense? Does it have the correct number of significant figures? DRAWING PICTURES Pictures and diagrams help to understand problems in more detail. Pictures used in physics are simplified sketches. The most common form of diagrams used in physics are called Free Body Diagrams. Free body diagrams are used to break down the various forces acting on objects and show only those forces acting on the object in question. In addition, when constructing your free body diagrams, always include your coordinate system in the picture. Free Body Diagrams PROBLEM SOLVING IN PHYSICS DIMENSIONAL ANALYSIS ESTIMATING PROBLEMS Dimensions are what describe the nature of quantities, they are not units. Dimensions can be multiplied and divided, but not added or subtracted. The three fundamental quantities are length [L], time [T], and mass [M]. - Quick Figuring. This technique is great for simple problems. By replacing the actual numbers in a problem with simpler, but similar numbers, you can then calculate an approximate answer in your head. Example: What is the dimension of velocity? - Scaling. Scaling is a technique used to help understand what principles and concepts need be used to solve a problem. This is done by selecting one of the values in the problem and changing its scale to observe how other aspects of the problems react. Velocity is given by change in position divided by change in time. v x t - Order of Magnitude. Divide the problem up into manageable pieces and then make an educated guess or rough estimate as to its value. Combine all of these guesses into the final answer. ANALYSIS TECHNIQUES Sub Goals—break the problem into smaller manageable problems. Decompose Vectors-treat each vector component independently. Work Backwards-start with the final goal and work backward toward the given values algebraically. Use subscripts to label and track multiple variables: - mass of car 1 = m c1 - mass of car 2 = m c2 - mass of truck = m t Reduce the problem to simplest form and solve first. Then add the extras like friction and energy transfer. Label and organize your work as you progress to prevent repeating work already completed. Breakdown Vectors into Components: - a = a x î + a y ĵ + a zǩ SIGNIFICANT FIGURES Common notation symbols: So to find the dimensions for the quantity of velocity we see that we have length [L] divided by time [T]. This tells us our final answer should be something like m/s or km/h. L [v ] T NOTATION v velocity G gravitational force between two bodies I moment of inertia a acceleration g acceleration due to gravity E electrical field F force L angular momentum R resistance Fw weight T period I current Fn force normal θ angle B magnetic field W work α angular acceleration c speed of light P ω angular speed e electron charge All non-zero digits are considered significant. Zeros appearing anywhere between two non-zero digits are significant. Leading zeros are not significant. Trailing zeros in a number containing a decimal point are significant. For multiplication and division, the result should have as many significant digits as the measured number with the smallest number of significant digits. For addition and subtraction, the result should have as many decimal places as the measured number with the smallest number of decimal places. Examples (Digits in bold are significant): Decimal Version power U potential energy λ wavelength K kinetic energy ƒ frequency p linear momentum Scientific Notation 4 34000 3.4 x 10 102.34 1.0234 x 102 345 3.45 x 10 No. Sig. Figures 2 5 2 45.6700 4.56700 x 10 0.0001234 1.234 x 10-4 3 1 6 4