Engineering Design Scientists Investigate that Which Already Is; Engineers Design that Which Never Has Been! - Theodore Von Karman Engineering Design Think of a Great Product that you use, a Structure you Admire, a Program that you Enjoy or a Vehicle you want to Drive. All of those came about by Design – - Most probably by Engineers and/or Computer Scientists. So…What is Engineering? …And How does it differ from Science? 2 So…What is Engineering? “Engineering is the profession in which a knowledge of the mathematical and natural sciences, gained by study, experience, and practice, is applied with judgment to develop ways to utilize, economically, the materials and forces of nature for the benefit of humankind.” Accreditation Board for Engineering and Technology 3 What is Engineering Vs. Science? Engineering is often associated with science and understandably so. Both make extensive use of mathematics, and engineering requires a solid scientific basis. Yet as any scientist or engineer will tell you, they are quite different. Science is a quest for “truth for its own sake,” for an ever more exact understanding of the natural world. It explains the change in the viscosity of a liquid as its temperature is varied, the release of heat when water vapor condenses, and the reproductive process of plants. It determines the speed of light. Engineering turns those explanations and understandings into new or improved machines, technologies, and processes – to bring the reality to ideas and to provide solutions to societal needs. - Astronaut/Engineer Neil Armstrong A Century of Innovation: Twenty Engineering Achievements That Changed Our Lives 4 Engineering Design Is Inventive, Creative Open-ended Iterative Constrained Engineers and Computer Scientists use a Process to Optimize a Design for a Client. There can be many aspects (and much more complexity), but some procedures are common to the design process. Methodology Following a procedure or methodology helps speed and limit the process Can make your work more efficient An example process is…. 5 Iterative Process Model Design Process Identify Need – From Client or Market Define Problem Identify need/ Client or Market Define problem Test / Implement Solution Analyze / Select Solution Generate Multiple Solutions Select Best Alternatives, Initial Design, Take to Client Document Process Perform Preliminary Design for Best Alternatives and Cost Test and Implement Alternative Suspension, Beam, Girder, Timber, Concrete, Steel, “Back of Envelope” Analyze and Select “Best” Alternative Gather Information Criteria / constraints How Many People? What Length? Duration? Climate? Cost? Etc.. Generate Multiple Solutions Communication Pedestrians Across River from Pt. A to B Gather Information – Criteria and Constraints Documentation Build a Bridge Design Notebooks, Plans, Specifications Iterate Reiterate design with client and start over with best alternative 6 Why Use a Process Model Avoid typical problems Jumping to conclusions Relying on old assumptions Failure to collect pertinent data/information Working off-task Failure to use “experts” Failure to plan Reminder of “critical path” Facilitates inter-group communications 7 Creative Design What can you do to have a more creative design? The Process model steers you into innovative procedures: Multiple Solutions Brainstorming and Focused Creativity Documentation to prevent “ReInventing the Wheel” 8 Generate Multiple Solutions: Creativity “Creativity is playing with imagination and possibilities, leading to new and meaningful connections and outcomes while interacting with ideas, people, and the environment.” Lumsdaime 9 Creative Ability Curiosity and tolerance of unknown Openness to new experiences Willingness to take risks Ability to observe details and see the “whole picture” No fear of problems Ability to concentrate and focus on the problem until it’s solved 10 Brainstorming Accept everything / Do not evaluate Welcome the outlandish Visualize! Strive for quantity Build / combine old ideas The mind is most creative when dealing with images. Be creative / thorough Lateral (new categories) / Vertical (new ideas in categories) Thinking Analogies Record everything for later evaluation Every idea is a good idea 11 Design notebook Keep track of ideas/meetings Refine concepts Document materials What is “free”- if it is found/thrown away Fair market value Purchased items 12 Design Process vs. Scientific Method Design Process Identify Need – From Client or Market Define Problem Perform Preliminary Design for Best Alternatives and Cost Select Best Alternatives, Initial Design, Storyboard, Take to Client Document Process Observation Design Notebooks, Plans, Specifications Iterate Reiterate design with client and repeat with best alternative Photometry indicates the color didn’t change, Hypothesis Testing Decision Ink eradicator is sprayed into the sky Analysis Ink eradicator will turn the sky clear Experiment There is a bunch of blue ink in the sky Prediction Why is the sky blue? Hypothesis The sky is blue Question Test and Implement Alternative Excel?, Visual Basic? C++? XML, User Level? Analyze and Select “Best” Alternative What Language? Database? Multiple offices? Cost? Etc.. Scientific Method Generate Multiple Solutions Firm wants an in-house system Gather Information – Criteria and Constraints Build an Accounting System The blue isn’t from ink Iteration Redo the experiment, new prediction, New Hypothesis