1 Computer Programming 3. The Nuts and Bolts of C++ Learning the C++ language 3. The Nuts and Bolts of C++ 2 Computer Programming 3. The Nuts and Bolts of C++ What you have learned last week? Built (compiling and linking) a simple C++ program under the Visual Studio environment. – Encountered syntax errors. – – Source code, object code, and executable code Compile-time errors are useful. Run-time errors Debugging process – Debugging all kinds of errors 3 Computer Programming 3. The Nuts and Bolts of C++ What you have learned last week? Executed the program in the “console mode.” – Many command-line applications are known as console applications. Installed Visual Studio at your own PC. Reading 4 Computer Programming 3. The Nuts and Bolts of C++ 3.1 Revisit HelloWorld 5 Computer Programming 3. The Nuts and Bolts of C++ A simple program #include <iostream> int main() { std::cout << "Hello World!" << std::endl; return 0; } 6 Computer Programming 3. The Nuts and Bolts of C++ Elements of a C++ program A main() function – – Inputs and outputs – – – Standard output stream (std::cout) Standard input stream (std::cin) Insert a new-line character (std::endl) Standard library – A program consists of many functions. It is expected to return an integer value. It is a collection of classes and functions, such as iostream. Data type: character strings and the new-line character Operators: << is an insertion operator. Statements 7 Computer Programming 3. The Nuts and Bolts of C++ Preprocessor and Program Codes #include <iostream> preprocessor int main() { std::cout << "Hello World!" << std::endl; return 0; } • Preprocessor: Run before compiling • Instruct the compiler on how to compile the program • Will not generate machine codes • Start with a pound (#) symbol The actual program • Actual program: • Every C++ program must have the main() function • It is the beginning point of every C++ program 8 Computer Programming 3. The Nuts and Bolts of C++ Preprocessor #include <iostream> • When compiling a file, we need to obtain the definitions of some terms in the program codes. • These definitions are recorded in some header files. • These files are shipped with the compiler or other resources. • #include tells the compiler where to find the header files and insert this file to that location of the program e.g. #include <iostream> tells the compiler it should get the file iostream through the default path. e.g. #include "myfile" tells the compiler it should get the file myfile in the current folder. 9 Computer Programming 3. The Nuts and Bolts of C++ Program Codes Think from the point of view of the compiler. • The basic element of a program is function. • A function is composed of: 1. Return Type 2. Function name int main() 3. Input parameters { std::cout << "Hello World!" << std::endl; return 0; } 4. Program codes enclosed by the opening and closing braces Note: The meaning of std::cout is checked in iostream 10 Computer Programming 3. The Nuts and Bolts of C++ • The main() function is the beginning point of a program. • When executing a program, the operating system will first call the main() function of this program. • If the above main() function executes successfully, it should return an integer 0 to the operating system. Call main() main() Return 0 Means everything fine on executing main()as it is the last statement. 11 Computer Programming 3. The Nuts and Bolts of C++ Program Codes Send the string Hello World! to std::cout – the standard output, defined in iostream int main() { std::cout << "Hello World!" << std::endl; return 0; Return an integer 0 to the } operating system • In console mode, the standard output is just the console, or the Command prompt window. • In C++, character string is represented by a sequence of characters enclosed by “ ”. • std::endl means newline (or Enter), also defined in iostream. 12 Computer Programming 3. The Nuts and Bolts of C++ Namespaces • std::cout and std::endl means that we are referring to the cout and endl of the std namespace • The std namespace is defined in iostream. Folders and files concept in XP • Namespace – A new feature of C++ • Designed to help programmers develop new software components without generating naming conflicts. • Naming conflict – A name in a program that may be used for different purposes by different people. • cout and endl are not a part of C++, people can use these two names for any purpose; not necessarily referring to the standard output and newline. 13 Computer Programming 3. The Nuts and Bolts of C++ #include <iostream> We can have our own cout by putting it in a namespace defined by ourselves namespace myns { int cout=0; //Integer variable } //No semi-colon This cout refers to int main() the standard output { This cout refers to the number 0 std::cout << myns::cout << std::endl; return 0; } • In fact, another definition of cout can be found in iostream. • The result of this program is a number 0 shown on the standard output. 14 Computer Programming 3. The Nuts and Bolts of C++ #include <iostream> namespace myns { int cout=0; } That’s why using cout without the namespace is an error, because the system does not know which cout you are referring to. int main() { std::cout << cout << std::endl; return 0; } 15 Computer Programming 3. The Nuts and Bolts of C++ • It may be a bit cumbersome to write the namespace every time. • A short form is to use the using statement. #include <iostream> using namespace std; All names that are not a part of C++ will belong to the namespace std, unless otherwise stated. int main() { cout << "Hello World!" << endl; return 0; } No need to put std in front of cout and endl 16 Computer Programming 3. The Nuts and Bolts of We C++ can also print integers, floatingpoint numbers or even combination of string and integers in standard output #include <iostream> using namespace std; int main() \n - Another way to show newline { escape sequence cout << "Hello there.\n"; cout << "Here is 5: "<< 5 << "\n"; cout << "endl writes a new line to the screen."; cout << \t – Add a tab character Another line endl; cout << "Here is a very big number:\t" << 70000 << endl; cout << "Here is the sum of 8 and 5:\t" << 8+5 << endl; cout << "Here's a fraction:\t\t" << (float) 5/8 << endl; cout << "And a very very big number:\t"; cout << (double) 7000*7000 << endl; cout << "Replace Frank with your name...\n"; cout << “Frank is a C++ programmer!\n"; return 0; } Ex. 3.1a 17 Computer Programming 3. The Nuts and Bolts of C++ Result 18 Computer Programming 3. The Nuts and Bolts of C++ Comments • A program needs to be well commented to explain the important points of the program. • Adding comments in the program will not affect the program execution but only improve readability. • Comments can be added in two ways: #include <iostream> using namespace std; int main() { /* Text between these two marks are comments. */ cout << "Hello World!\n"; return 0; // Text after that are also comments } 19 Computer Programming 3. The Nuts and Bolts of C++ Exercise 3.1a a. Build the program in p. 16. Note the output on the console. b. Add one statement to the program which will show your name and height (in cm) in a single sentence. The name should be shown as a character string. The height should be shown as an integer. c. Use the comment symbols /* and */ to comment the statements from line 4 to line 8 (inclusive). Is there any change to the results output? 20 Computer Programming 3. The Nuts and Bolts of C++ More on Functions • Although a single main() function is enough for any C++ program, it’s bad to do everything by a single function. • C++ allows nesting of functions to facilitate "divide and conquer" of jobs. • The main() can call other functions to help it complete a task. • When a function is called, the program branches off from the normal program flow. • When the function returns, the program goes back to where it left before. 21 Computer Programming 3. The Nuts and Bolts of C++ Mr. A wants to decorate his house Call his friend B to help mowing 1 Call his friend C to help painting 3 2 Return him the mowed lawn Return him the painted house Call a function is just similar to asking somebody to help! 22 Computer Programming 3. The Nuts and Bolts of C++ #include <iostream> using namespace std; They must be the same //function DemonstrationFunction() //show a useful message Return nothing void DemonstrationFunction() { cout << "In Demonstration Function\n"; cout << "Print one more line\n"; } A function is defined //function main - prints out a message, then //calls DeomonstrationFunction, then shows //the second message. A function is called int main() { cout << "In main\n"; DemonstrationFunction(); cout << "Back in main\n"; return 0; } 23 Computer Programming 3. The Nuts and Bolts of C++ #include <iostream> using namespace std; The execution sequence is like that //function DemonstrationFunction() // show a useful message void DemonstrationFunction() { cout << "In Demonstration Function\n"; cout << "Print one more line\n"; } //function main - prints out a message, then //calls DeomonstrationFunction, then shows //the second message. int main() { cout << "In main\n"; DemonstrationFunction(); cout << "Back in main\n"; return 0; } 24 Computer Programming 3. The Nuts and Bolts of C++ Passing Parameters to Function • To let the called function really help the main(), sometimes parameters are passed from main() to the called function. • After finishing the computation, the function should pass back the results to main(). • It can be achieved by the return statement. function(a,b) main() return c Branch to function(a,b) 25 Computer Programming 3. The Nuts and Bolts of C++ Mr. A wants to decorate his house 1 Call his friend C to help painting and give him the paint brush 3 Call his friend B to help mowing and give him a mowing machine 2 Return him the mowed lawn Return him the painted house If you want your friend to help, you'd better give him the tool! 26 Computer Programming 3. The Nuts and Bolts of C++ #include <iostream> Input parameters need to declare type - the using namespace std; same as those in the calling function int Add (int x, int y) { cout << "In Add(),received "<<x<<" and "<<y<<"\n"; return(x+y); } Add() will return an integer int main() x+y back to main() { cout << "I'm in main()!\n"; int a,b,c; cout << "Enter two numbers: "; cin >> a; Add() is called with two cin >> b; parameters cout << "\nCalling Add()\n"; c = Add(a,b); cout << "\nBack in main().\n"; cout << "c was set to " << c; cout << "\nExiting...\n\n"; c holds the return value of return 0; Add() } 27 Computer Programming 3. The Nuts and Bolts of C++ Exercise 3.1b a. Build the program in the last slide. Note the output on the console. b. Modify main() to calculate the square of c. Add one more function called Square() to achieve this. The Square() function will take the square of the parameter that is passed to it. It will return the result in the form of an integer back to the calling function. 28 Computer Programming 3. The Nuts and Bolts of C++ Reading Hours 2-3 in 24 hours 29 Computer Programming 3. The Nuts and Bolts of C++ Acknowledgement The slides are based on the set developed by Dr. Frank Leung (EIE). 30 Computer Programming 3. The Nuts and Bolts of C++ Some references http://www.cplusplus.com/ – – http://www.cplusplus.com/doc/tutorial/ http://www.cplusplus.com/reference/