10 years of research on Power Management (now called green computing) Rami Melhem Daniel Mosse Bruce Childers • • • • • • Introduction Power management in real-time systems Power management in multi-core processors Performance-Resilience-Power Tradeoff Management of memory power Phase Change Memory Power management techniques Two common techniques: 1) Throttling Turn off (or change mode of) unused components (Need to predict usage patterns to avoid time and energy overhead of on/off or mode switching) 2) Frequency and voltage scaling Scale down core’s speed (frequency and voltage) Designing power efficient components is orthogonal to power management Frequency/voltage scaling • Gracefully reduce performance • Dynamic power Pd = C f 3 + Pind • Static power: independent of f. power Cf3 Pind Idle time Static power time When frequency is halved: • Time is doubled • C f 3 is divided by 8 • Energy caused by C f 3 is divided by 4 • Energy caused by Pind is doubled time Different goals of power management • Minimize total energy consumption • Minimize the energy-delay product • • • • Pind / f Speed (f) Energy*delay – Takes performance into consideration Cf2 energy - static energy decreases with speed - dynamic energy increases with speed total Minimize the maximum temperature Maximize performance given a power budget Minimize energy given a deadline Minimize energy given reliability constraints Cf Pind / f 2 f DVS in real-time systems CPU speed Worst case execution deadline Smax Smin time Static scaling time (power management points) Remaining time Dynamic scaling Remaining time • Utilize slack to slow down future tasks (Proportional, Greedy, aggressive,…) Implementation of Power Management Points • Can be implemented as periodic OS interrupst • Difficulty: OS does not know how much execution is remaining branch loop min average max • Compiler can insert code to provide hints to the OS Example of compiler/OS collaboration min average max At a power management hint • Compiler records WCET based on the longest remaining path At a power management point • OS uses knowledge about current load to set up the speed Compiler/OS collaboration Static analysis PMHs: Power management hints Compiler (knows the task) PMPs: Power management points Application Source Code Run-time information OS/HW (knows the system) PMHs time Interrupts for executing PMPs DVS for multiple cores To derive a simple analytical model, assume Amdahl’s law: - p % of computation can be perfectly parallelized. s p One core Two cores Manage energy by determining: • The speed for the serial section • The number of cores used in the parallel section • The speed in the parallel section Slowing down the cores Slowing down the parallel section Using more cores Mapping streaming applications to CMPs • Streaming applications are prevalent – Audio, video, real-time tasks, cognitive applications T • Constrains: D – Inter-arrival time (T) – End-to-end delay (D) • Power aware mapping to CMPs – Determine speeds – Account for communication – Exclude faulty cores Mapping a linear task graph onto a linear pipeline If the # of stages = # of cores Core Core Core minimize Subject to Core ( e ) stage stage stage 0 n Find tstage n stage0 (t stage stage) D max stage(t stage stage) T ei : energy for executing stage i i : energy for moving data from stage i-1 to stage i ti : time for executing stage i i : time for moving data from stage i-1 to stage i Mapping a linear task graph onto a linear pipeline If the # of stages > # of cores Core Core Core Core 1) Group the stages so that the number of stages equals the number of cores 2) Use a dynamic programming approach to explore possible groupings 3) A faster solution may guarantee optimality within a specified error bound. Mapping a non-linear task graph onto CMP instance A instance B G A H B C H F F E J I Medium speed Minimum speed K • Timing constraints are conventionally satisfied through load balanced mapping • Additional constraint I J K Maximum speed C D E G D – Minimize energy consumption – Maximize performance for a given energy budget – Avoid faulty cores Turn OFF some PEs C B instance I H C J E G A B F A instance K D D Maximum speed/voltage (fmax) E G H F Medium speed/voltage I J Minimum speed/voltage (fmin) K PE OFF DVS using Machine Learning Characterize the execution state of a core by • Rate of instruction execution (IPC) • # of memory accesses per instruction • Average memory access time (depends on other threads) During training, record for each state • The core frequency • The energy consumption Determine the optimal frequency for each state core core core core L1 $$ L1 $$ L1 $$ L1 $$ L2 $$ L2 $$ L2 $$ L2 $$ M C During execution, periodically, Estimate the current state (through run-time measurements) Assume that the future is a continuation of the present Set the frequency to the best recorded during training M Statistical learning applied to DVS in CMPs. Training phase Auto. policy generator Learning engine Runtime Integrated DVS policy determine freq. & voltages 17 Energy-Reliability tradeoff Using time redundancy (checkpointing and rollbacks) If you have a time slack: 1) add checkpoints 2) reserve recovery time 3) reduce processing speed Smax For a given number of checkpoints, we can find the speed that minimizes energy consumption, While guaranteeing recovery and timeliness. deadline Optimal number of checkpoints More checkpoints = more overhead + less recovery slack r C For a given slack (C/D) and checkpoint overhead (r/C), we can find the number of checkpoints that minimizes energy consumption, and guarantee recovery and timeliness. D Energy # of checkpoints Faults are rare events If a fault occurs, may continue executing at Smax after recovery. Non-uniform check-pointing Observation: If a fault occurs, may continue executing at Smax after recovery. Disadvantage: increases energy consumption when a fault occurs (a rare event) Advantage: recovery in an early section can use slack created by execution of later sections at Smax Requires non-uniform checkpoints. Triple Modular Redundancy vs. Duplex Duplex: TMR: Compare and roll back if different vote and exclude the faulty result checkpoint overhead TMR is more Energy efficient 0.035 0.02 Load=0.7 Duplex is more Energy efficient 0.1 Efficiency of TMR Vs. Duplex depends on • static power (l), • checkpoint overhead and • load 0.2 l Add memory power to the mix Example: DRAM and SRAM modules can be switched between different power states (modes) – not free: - Mode transition power overhead - Mode transition time overhead Active (779.1 mW) auto Standby (275.0 mW) 5ns 5ns Power-down (150 mW) 1000ns 5ns Self-refresh (20.87 mW) OS assisted Memory Power Management? • keep a histogram for patterns of bank accesses and idle time distributions. • Use machine learning techniques to select the optimal “threashold” to turn banks off. Example of compiler assisted Memory Power Management? …. Load x …. Store x …. Load z …. Load y …. Store z …. Store y …. …. Compiler transformation Load x Load y …. …. …. …. …. …. Store y Load z …. Store z Code transformations to increase the memory idle time (the time between memory accesses). Example of compiler assisted Memory Power Management? Declare A[], B[], C[], D[] …. Access A …. Access D Memory allocation …. Access B …. Access C …. Access B …. …. A[], B[] C[], D[] OR A[], D[] C[], B[] Algorithms that use the access pattern to allocate memory to banks in a way that maximizes bank idle times Phase Change Memory (PCM) A power saving memory technology • Solid State memory made of germanium-antimony alloy • Switching between states is thermal based (not electrical based) • Samsung, Intel, Hitachi and IBM developed PCM prototypes (to replace Flash). Properties of PCM • Non-volatile but faster than Flash • Byte addressable but denser and cheaper than DRAM • No static power consumption and very low switching power • Not susceptible to SEUs (single event upsets) and hence do not need error detecting or correcting codes o Errors occur only during write (not read) – use a simple read-after-write to detect errors So, where is the catch? • Slower than DRAM • factor of 2 for read and 10 for write • Low endurance • A cell fails after 107 writes (as opposed to 1015 for DRAM) • Asymmetric energy consumption • write is more expensive than read • Asymmetry in bit writing • writing 0s is faster than writing 1s Goal: use PCM as main memory CPU Memory Controller DRAM Traditional architecture CPU AEB MM PCM Proposed architecture AEB: acceleration/endurance buffer MM: memory manager Advantages: cheaper + denser + lower power consumption Dealing with asymmetric read/write • Use coherence algorithms in which “writes” are not on the critical path. • Design algorithms with “read rather than write” in mind • Take advantage of the fact that writing 0s is faster than 1s • Pre-write a block with 1’s as soon as block is dirty in the cache • On write back, only write 0’s . Dealing with low write endurance (write minimization) • Block (or page) allocation algorithms should not be oblivious to the status of the block – for wear minimization • Modify the cache replacement algorithm • ex. LRR replacement (least recently read) • Lower priority to dirty pages in cache replacement • Use coherence algorithms that minimize writes (writethrough is not good) • Read/compare/write == write a bit only if it is different than the current content Wear leveling • Memory allocation decisions should consider age of blocks (age = number of write cycles exerted) • Periodically change the physical location of a page (write to a location different than the one read from) • Consider memory as a consumable resource - can be periodically replaced Detailed architecture Memory Manager Request Controller Tag Array CPU Bus Interface V D Addr V D Addr V D Addr In Flight Buffer Busy Bitmap FSM Requests Buffer V St CPU R/W Size Tag AEB PCM n Control bus Data bus DRAM Controller/DMAC Flight InIn Flight Buffer Buffer (SRAM) PCM Controller/DMAC AEB PCM Page Cache Pages Area Spare Table Spares Conclusion It is essential to manage the tradeoffs between Time constrains (deadlines or rates) Energy constrains Reliability constrains Compiler OS Hardware