File - CEOB AusVELS

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ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level
and related
Growth Point
Foundation
GP 2 count on
GP 2 count on
Stepping Stones Modules
linked to AusVELS content
descriptions
Represent practical
situations to model addition
(Stepping Stones includes
work with addition facts)
Whole class
Lessons:
10.3, 10.4
11.1, 11.2
15.1, 15.2
16.2, 16.3, 16.4
Small group
10.3.1, 10.3.2, 10.4.1. 10.4.2
11.1.1, 11.1.2, 11.2,1, 11.2.2
16.1.1, 16.1.2, 16.2.1, 16.2.2,
16.3.1, 16.3.2, 16.4.1, 16.4.2
1 2011 Version 2 CEO Ballarat
Mathedology
1.Teaching The Count –
On Strategy For Addition
Number facts
2. An Introduction To
Teaching Addition
Number Facts
3. Using Language Stages
To develop Addition
Concepts
Big Books
Slate Resources
Fundamentals
The Race Is On Basic Addition facts
Flare
Number board
Number track
Dominoes
Pan balance
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level Stepping Stones Modules
and related
linked to AusVELS
Growth Point content descriptions
Level 1
Represent and solve
simple addition and
subtraction problems
using a range of strategies
including counting on,
partitioning and
rearranging parts.
Lesson:
4.5, 4.6, 4.7, 4.8
Open task
4.2
Problem solving
1.1, 2.1, 3.1, 4.2
GP 2 count on
Application to
money
Lesson:
6.1, 6.2, 6.3, 6.4, 6.5, 7.3, 7.4
Open task
6.3
Problem solving
5.1, 6.1, 7.1, 8.2
GP 4 adding 10
GP 4 & 5
Lesson
9.3, 10.1, 10.2, 10.3, 10.4, 10.5
12.4, 12.5
Open task
10.2, 10.3, 11.1
Problem solving
9.1, 10.2, 11.1, 12.1
GP 5
Lesson
13.5, 13.6, 13.7
14.1, 14.2, 14.3, 14.4, 14.5
15.2, 15.3
Problem Solving
13.1, 13.2, 14.1, 14.2, 15.1
2 2011 Version 2 CEO Ballarat
Mathedology
Big Books
1. Using a Hands – On
approach to Develop Mental
Strategies for Addition
2. Using Active Problems to
Relate Addition and
subtraction and Introduce
Functions
3. Teaching the Count – On
Strategy for Addition Number
Facts
4. Teaching the Use – Doubles
Strategy for Addition Number
Facts
5. Teaching the Bridge – to 10
Strategy for Addition Number
Facts
6. An Introduction to Teaching
Addition Number Facts
7. Teaching the Think –
Addition Strategy for
Subtraction Number Facts
8. Using Static Problems to
Relate Addition and
Subtraction and Introduce
Equality
9. Using Language Stages To
develop Addition Concepts
Mice, Mice
Everywhere
Addtron
Slate Resources
Fundamentals
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Fill Five (basic addition facts)
Total ten (basic addition facts)
Add ‘em Up (basic addition facts)
Double Up (basic addition facts)
Slides and ladders (adding one – and two – digit
numbers)
Dot Numbers (basic addition facts)
Dots and More (basic addition facts)
On Track (one more or one less)
Total twenty (combinations of Twenty)
Add On (basic addition facts)
Roll and Count (basic addition facts)
Count On (basic addition facts)
Fill Up Five (basic addition facts)
Over Fifty (adding two – digit numbers)
Match A total (adding two digit multiples of ten)
Make 20(combinations of twenty)
Double Fun (adding two – digit numbers)
Three Sum (three one – digit addends)
Flare
Number board
Number track
Numberline
Dominoes
Pan balance
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level
and related
Growth Point
Level 2
GP 3
GP 4 /5 fact
families
GP 5 doubles and
near doubles
Stepping Stones Modules Mathedology
linked to AusVELS
content descriptions
Big Books
Explore the connection
between addition and
subtraction
Lessons:
1.3, 1.4, 1.5
3.1, 3.2, 3.3, 3.4, 3.5
4.4, 4.5, 4.6
7.4
10.6, 10.7, 10.8
14.1, 14.2, 14.3
Bears On Buses
Solve simple addition and
subtraction problems using a
range of efficient mental and
written strategies
Lessons:
1.3, 1.5
3.1, 3.2, 3.3, 3.4, 3.5
4.4, 4.5, 4.6
Open Tasks
1.2
Problem Solving
1.1, 2.1, 3.1, 4.2
GP 4 10s facts
Lessons:
5.2, 5.3
6.1, 6.2, 6.3, 6.8
7.1, 7.2, 7.3, 7.4
8.2
Open Tasks
5.1,
Problem Solving
6.1, 6.2, 7.1, 8.2
Lessons:
3 2011 Version 2 CEO Ballarat
1. Using a Hands – On approach
to Develop Mental Strategies for
Addition
2. Using Active Problems to
Relate Addition and subtraction
and Introduce Functions
3. Teaching the Count – On
Strategy for Addition Number
Facts
4. Teaching the Use – Doubles
Strategy for Addition Number
Facts
5. Teaching the Bridge – to 10
Strategy for Addition Number
Facts
6. An Introduction to Teaching
Addition Number Facts
7. Teaching the Think – Addition
Strategy for Subtraction Number
Facts
8. Using Static Problems to Relate
Addition and Subtraction and
Introduce Equality
Slate Resources
Fundamentals
 Double Trouble (basic addition facts)
 First To Forty ( adding one – and two digit numbers
 Make It True ( Basic addition facts)
 Add To It ( adding two – digit multiples of
ten)
 Adding To 100 (adding two – digit
numbers)
 On Board (adding two – digit numbers)
 On The Edge (adding two – digit numbers)
 Back On Board (adding two – digit
numbers)
 Take or Add (two – digit numbers)
 Split To Add (adding two – digit numbers)
 Split Strategies (adding one & two digit
numbers)
 Splitting Fun (adding two – digit numbers)
Flare
Number Board
Number Track
Number Line
Dominoes
Pan Balance
GP 5
GP 4 & 5
2 digit numbers
10.1, 10.2, 10.3, 10.6, 10.7, 10.8
Problem Solving
9.1, 9.2
10.1, 11.1, 11.2, 12.1
Lessons:
13.1, 13.2, 13.3, 13.4, 13.5, 13.6
14.1, 14.2, 14.3, 14.6, 14.7, 14.8
Open tasks
16.2
Problem Solving
13.1, 13.2
14.2
Solve Problems by using
number sentences for
addition or subtraction
Lessons:
1.1, 1.2, 1.3,
4.4
6.1, 6.2, 6.3
7.4
8.2
10.1, 10.2, 10.3
4 2011 Version 2 CEO Ballarat
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVels Level
and related
Growth Point
Level 3
GP 4 fact families
GP 4 adding 10
GP 6
GPs 3 ,4 & 5
GPs 5 & 6
11.3 introduction
of algorithm for
adding three 3 digit numbers
GP 4
commutativity
Stepping Stones Modules
linked to AusVELS content
descriptions
Mathedology
Recognise and explain the
connection between addition and
subtraction
Lessons:
1.3, 1.4, 1.5, 1.6, 3.6, 4.7
5.1, 6.6, 6.7, 6.8
16.1, 16.2, 16.3
Recall addition facts for single –
digit numbers and related
subtraction facts to develop
increasingly efficient mental
strategies for computation
Lessons
1.3, 1.4, 1.5, 1.6
2.1, 2.2, 2.3, 2.4, 3.1, 3.2, 3.3, 3.6, 3.7,
3.8, 4.6, 4.7, 4.8
5.1, 5.2, 6.1, 6.2, 6.3, 6.5, 6.6, 6.7, 6.8
9.4, 9.6, 9.7, 9.8
10.6, 10.7, 10.8
11.1, 11.2, 11.3, 11.4, 11.5, 11.6, 12.5
13.6,13.7,13.8, 14.9, 16.1, 16.2, 16.3,
16.4, 16.5, 16.6
Represent money values in
multiple ways and count the
change required for simple
transactions to the nearest five
cents.
Lessons:
1.4, 2.2, 2.3, 10.5, 10.6, 11.2
16.4, 16.5, 16.6
Describe, continue and create
number patterns resulting from
performing addition or
subtraction
Lessons:
2.1, 8.4, 13.6, 13.8
1. Using a Hands – On
approach to Develop
Mental Strategies for
Addition
2. Using Active Problems
to Relate Addition and
subtraction and
Introduce Functions
3. Teaching the Think –
Addition Strategy for
Subtraction Number
Facts
4. Using Static Problems
to Relate Addition and
Subtraction and
Introduce Equality
5 2011 Version 2 CEO Ballarat
Big Books
Slate Resources
Fundamentals
1. Double and Add (adding two – digit
numbers)
2. In the 90s (adding two – digit
numbers)
3. Using Doubles (adding near
doubles)
4. Adding Tens 9adding two – digit
multiples of five and ten
5. Add the tens (adding two digit
numbers)
6. Add Three (adding three single –
digit addends)
7. Adding On (adding two – digit
numbers)
8. Addition Fun (adding three – digit
numbers)
Flare
Number board
Number track
Numberline
Dominoes
Pan balance
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level Stepping Stones Modules
and related
linked to AusVELS
Growth Point content descriptions
Level 4
GP 6 numberlines
GP 6 mental
strategies
Develop efficient mental and
written strategies and use
appropriate digital
technologies for the
processes
Lessons
1.6, 1.7, 1.8, 3.6
6.7, 6.8 , 8.5,
11.1, 11.2, 11.3, 11.4
15.2, 16.4, 16.5, 16.6, 16.7, 16.8
Solve problems involving
purchases and the calculation
of change to the nearest five
cents with and without digital
technologies
Lessons
6.7, 11.3, 11.4, 16.4, 16.5, 16.6,
16.7, 16.8
Use equivalent number
sentences involving addition
and subtraction to find
unknown quantities
Lessons
1.8, 3.6, 3.8
6.7, 6.8, 8.5
11.1, 11.2
6 2011 Version 2 CEO Ballarat
Mathedology
Big Books
Slate Resources
Fundamentals
1. Make 100 (adding 1 & 2 digit numbers)
2. This or That (using multiple
operations)
3. Jump On )adding 2 & 3 digit numbers)
4. Just Add (adding 3 digit numbers)
Flare
Number board
Number line
Pan Balance
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level
and related
Growth Point
Level 5
GP 6
Order of
operations
Decimals
Fractions
Stepping Stones Modules
linked to AusVELS content
descriptions
Use efficient mental and written
strategies and apply appropriate
digital technologies to solve
problems
Lessons:
4.1,
8.1, 8.2
16.6, 16.7, 16.8
Investigate strategies to solve
problems involving addition and
subtraction of fractions with the
same denominator
(Stepping Stones goes beyond by
including the addition & subtraction
of tenths and hundredths & the
addition & subtraction of common
fractions with related
denominators)
Lessons:
4.2, 4.3, 4.7, 4.8
8.7, 8.8
11.4, 11.5, 11.6
14.1, 14.2, 14.3, 14.4
Describe, continue and create
patterns with fractions, decimals
and whole numbers resulting
from addition & subtraction
Lessons:
2,1, 2.2
6.1, 6.6, 6.7, 6.8
7 2011 Version 2 CEO Ballarat
Mathedology
Big Books
Slate Resources
Fundamentals
1. First To One (addition and
subtraction with decimals)
2. First To two (addition and
subtraction with decimals)
3. First To Zero (addition and
subtraction with decimals)
4. Operation Order (Order of
operations)
Flare
Number board
Numberline
Pan balance
ADDITION SCOPE & SEQUENCE FOR AUSVELS CURRICULUM/ STEPPING STONES
AusVELS Level Stepping Stones Modules
and related
linked to AusVELS
Growth Point content descriptions
Level 6
Select and apply efficient
mental and written strategies
and appropriate digital
technologies to solve
problems involving all for
operations with whole
numbers.
Lessons
1.6, 2.1,
8.7
13.1, 13.2, 13.3, 13.4, 13.5
16.5
Solve problems involving
addition and subtraction of
fractions with the same
or related denominators
(Stepping Stones includes
unrelated denominators)
6.1, 6.2, 6.3, 6.4, 6.5
14.2, 14.3
Add & subtract decimals with
and without digital
technologies and use
estimation and rounding to
check the reasonableness of
answers
2.2, 2.3, 2.4
8.5, 8.6, 8.8
8 2011 Version 2 CEO Ballarat
Mathedology
Big Books
Slate Resources
Fundamentals
1. Tricky Totals ( adding 3 digit numbers)
2. Add To Win (adding 3 digit numbers)
3. Make One ( Adding common fractions)
Flare
Numberboard
Numberline
Pan balance
RICH TASKS FOR ADDITION SCOPE & SEQUENCE
Level F
Sine Tasks GP 1
Sine Tasks GP 2
Potato Stamping
Match Box Counting
Add Them Up
Dice Bingo
Dot Plate Match Up
Counter Cards
Pair Up
Telephone High
Soccer Scores
Twenty Wins
Count On
Hands-on
ICT
Teaching
Guidelines in Number
Add and subtract p11-12
Learning Objects (FUSE or Scootle)
Number partner
Teach whole numbers for understanding
13 Count all to add two collections
Mental computation: a strategies
approach
Module 2 Basic facts (Addition,
Subtraction), Developing
computation p14,15
Interactive Learning
Subitising,
Twenty-frames,
Add to 20,
Whole number operations
Developmental Continuum
1.0 Counting groups of up to 20 objects
Activity 1 Verbal counting sequence
Activity 2 Efficient counting strategies
Activity 3 Hidden collections
1.0 Making better estimates
Activity 1 How many marbles?
Activity 2 Sharing strategies for checking
estimates
Activity 3 Estimating calculations
Assessment for common misunderstandings
Level 1: Trusting the count
Subitising tool - with cards sets 1 to 5
Mental objects tool - with mental objects
card
People count
4 Basic addition and subtraction
Using Tens Frames to Build the Addition
and Subtractions Facts to Ten
Lollies
Do it with dominoes 1 Counting to Find
Sums
Do it with dominoes 2 Hopping on the
Number Line
Do it with dominoes 3 Exploring Adding
with Sets
Using Tens Frames to Build the Addition
and Subtraction Facts to Ten
9 2011 Version 2 CEO Ballarat
Whole-class investigations
Units of work (FUSE or Scootle)
Adding and subtracting,
Exploring addition and subtraction
Maths 300 lessons
Around Our Neighbourhood, Calculator Walk, Cars in a Garage, Chart Strategies, Domino Trails, Farmyard Friends
Jumping Joey, Nine and Over
CURRICULUM AT WORK TASKS
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Money cards
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Investigation—Our families (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Seed search (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Maths is all around us
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Tens Frames
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Choosing, creating and recording
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: I did it my way
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Teddy bears’ picnic
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: A walk around the playground
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Counting group things
10 2011 Version 2 CEO Ballarat
Level 1
Sine Tasks GP 2
GP 2 application to
money
Sine Tasks GP 4
Sine Tasks GP 5
Counter Cards
Pair Up
Telephone High
Soccer Scores
Twenty Wins
Count On
Butterflies
Tens Frame Match Up
Draw a Game Card
Add Them up
Connect Four Again
Hands-on
ICT
Teaching
Guidelines in Number
Add & subtract p11-12,
Skip counting p15-18,
Addition and two types of subtraction
p20-23,
Ordering numbers to 200 p35-36,
Written computation p40-43,
Numbers to 1000 p53-55,
Place value to 1000 p57-58
Learning Objects (FUSE or Scootle)
Number trains, Number partner, Wishball
REPRESENT, CREATE, MODEL AND SOLVE
PROBLEMS: Market days Number—Mental
computation and estimation
MENTAL COMPUTATION STRATEGIES: Market
game
MENTAL COMPUTATION STRATEGIES: Mental
strategies
MENTAL COMPUTATION STRATEGIES: Which
strategy is most appropriate?
MENTAL COMPUTATION STRATEGIES: Card
capers
MENTAL COMPUTATION STRATEGIES:
Compatible numbers
Mathematics Task Centre
4 Window Frames, 7 Consecutive
Sums, 9 Row Points, 15 Domino
Trails, 17 Truth Tiles 2, 30 Truth
Tiles, 35 Crosses, 39 Criss-Cross
Numbers, 45 Eric The Sheep, 52
Which Floor, 56 Challenge, 75 What's
It Worth? 99 How Many Beans? 120
Nim, 127 Highest Number 1, 211 Soft
Drink Crates, 218 Guessing Colours
Game
Mental computation: a strategies
approach:
Developing computation p14,15, 16,
11 2011 Version 2 CEO Ballarat
Adding Nine
Fact Families
Chonks Visit Earth
How will you solve it?
Dice Throw
Interactive Learning
Adding to 20, Addition facts,
,Backwards adding
Adding single digits,
Skip count to 140,
Grid patterns,
Add with diagrams,
Change,
Whole number operations
4.5 Learning about Number Relationships and
Properties of Numbers Using Calculators and
Hundred Boards
4.6 Developing Estimation Strategies by Making
Connections among Number, Geometry,
Measurement, and Data Concept
Do It with Dominoes
Frogs on a Log: Finding One More than a Number
A range of Number Activities for students:
Test the toad - basic addition
Lesson 1 - Finding Addition Patterns
Finding Sums to Six
Balancing Act- Preparation for writing equations
Sum Search
Using Tens Frames to Build the Addition and
Subtraction Facts to Ten
That's Odd
Maths 300 lessons
Around Our Neighbourhood, Calculator
Walk, Cars in a Garage, Chart Strategies,
Domino Trails, Farmyard Friends, Jumping
Joey, Nine and Over, Counting Machines,
Football Ladder
Teach whole numbers for understanding
14 Count on to add from any start
Developmental Continuum
17-24, 29-38
Module 2 Basic facts (Addition,
Subtraction)
Module 4 Two-digit whole numbers
Snake line and sewing tape
MAV-money
Paper abacus
Beetle Wheels - skip counting
Take Away
Comparing Connecting Cubes
Lesson 1 Counting Back and Counting on
Lesson 2 Comparing Sets
Lesson 3 Using the Number Line to Compare
Lesson 4 Balancing
Lesson 5 Fact Families
Lesson 6 Comparing Connecting Cubes
Subtraction Game
Subtraction Facts
Five Models of Subtraction: Lesson 1 Counting
Back and Counting On
Five Models of Subtraction: Lesson 2 Taking Away
Sets
Five Models of Subtraction: Lesson 3 Hopping
Backward on the Number Line
Finding the Balance
Finding Fact Families
Practice Makes Perfect
Looking Back and Moving Forward
1.0 Counting groups of up to 20 objects
Activity 1 Verbal counting sequence
Activity 2 Efficient counting strategies
Activity 3 Hidden collections
1.5 Counting on
Activity 1 Teddies in the buses
Activity 2 Counters in the bag and in the hand
1.5 Counting on- More About
1.5 Complements to Ten
Activity 1 Make ten
Activity 2 Using tens frames
Activity 3 Hiding dots
Activity 4 Find your partner|
Activity 5 Bead frame patterns
1.5 Using a hundreds chart for mental
calculation
Activity 1 Guess my number
Activity 2 Number neighbours
Activity 3 Missing numbers
Activity 4 Challenges
1.75 Fact families (Addition and
subtraction)
Activity 1 Fact families using materials
Activity 2 Domino fact families
Activity 3 Dice fact families
2.0 Skip counting
Activity 1 Counting games
Activity 2 Whisper count
Activity 3 How far can you go?
Activity 4 Using the hundreds grid for
counting
Assessment for common misunderstandings
Level 1: Trusting the count
Subitising tool - with cards sets 1 to 5
Mental objects tool - with mental objects
12 2011 Version 2 CEO Ballarat
card
People count
5 Place value, addition and subtraction
Whole-class investigations
Maths300
Take away of the day
Units of work (FUSE or Scootle)
Adding and subtracting,
Exploring addition and subtraction
Mathematics Assessment for Learning: Rich tasks and work samples
3 Peeking dots, 5 Animal legs, 6 Family ages, 7 Adding the corners, 8 Dot cards, 9 Lucky dip,
CURRICULUM AT WORK TASKS
Number—Computation and applying number
THE FOUR PROCESSES IN CONTEXT: Gummy numbers
THE FOUR PROCESSES IN CONTEXT: Take one, take two
THE FOUR PROCESSES IN CONTEXT: Relationships between operations
THE FOUR PROCESSES IN CONTEXT: Party time
THE FOUR PROCESSES IN CONTEXT: Minibeasts
THE FOUR PROCESSES IN CONTEXT: Dominoes
THE FOUR PROCESSES IN CONTEXT: Buses and trains
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Party plans
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: In the orchard
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: City car park
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Magic bean toss
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Canteen counting
13 2011 Version 2 CEO Ballarat
Level 2
Sine Tasks GP 3
Subtraction Triplets
Connect Three
Mine Shaft Drop
Sine Tasks GP 4
Butterflies
Tens Frame Match Up
Draw a Game Card
Add Them up
Connect Four Again
Sine Tasks GP 5
Adding Nine
Fact Families
Chonks Visit Earth
How will you solve it?
Dice Throw
Hands-on
ICT
Teaching
Guidelines in Number
Take-away and difference p22-23, p42-43
Learning Objects (FUSE or Scootle)
Number partner,
Take away bars,
Difference bars
Interactive Learning
Add with diagrams,
Subtract with diagrams,
Subtract any from 100,
Skip count back (140),
Skip count from 9999,
Odometer,
Subtract by adding,
Three circles puzzle,
Checking change,
Change,
Whole number operations
Teach whole numbers for
understanding
16 Basic strategies for adding and
subtracting
17 Derived strategies for adding and
subtracting
Mathematics Task Centre
4 Window Frames, 7 Consecutive Sums, 9
Row Points, 15 Domino Trails, 17 Truth
Tiles 2, 30 Truth Tiles, 35 Crosses, 39
Criss-Cross Numbers, 45 Eric The Sheep,
52 Which Floor, 56 Challenge, 120 Nim,
127 Highest Number 1, 211 Soft Drink
Crates, 218 Guessing Colours Game
Snake line and sewing tape
MAV-money
Paper abacus
Cornerstones in Number: Place
value ages 6-9
Adding and subtracting tens and
hundreds (p102-112)
Addition and subtraction (p48-58)
Mental computation: a strategies
approach:
Developing computation p17-24, 29-38
14 2011 Version 2 CEO Ballarat
Continuum
1.5 Counting on
Activity 1 Teddies in the buses
Activity 2 Counters in the bag and in the
hand
1.5 Complements to Ten part 2
Activity 1 Make ten
Activity 2 How many more to make ten
Activity 3 Hidden dots
Activity 4 Find your partner
Activity 5 Bead frame patterns
1.5 Using a hundreds chart for mental
calculation
Activity 1 Guess my number
Activity 2 Number neighbours
Activity 3 Missing numbers
Activity 4 Challenges
1.75 Fact families (Addition and
Module 2 Basic facts (Addition,
Subtraction)
Module 4 Two-digit whole numbers
subtraction)
Activity 1 Fact families using materials
Activity 2 Domino fact families
Activity 3 Dice fact families
2.0 Skip counting
Activity 1 Counting games
Activity 2 Whisper count
Activity 3 How far can you go?
Activity 4 Using the hundreds grid for
counting
People count
5 Place value, addition and subtraction
Whole-class investigations
RIME 5&6
Words add up
Units of work (FUSE or Scootle)
Adding and subtracting
Exploring addition and subtraction
Mathematics Assessment for Learning: Rich tasks and work samples
3 Peeking dots, 5 Animal legs, 6 Family ages, 7 Adding the corners, 8 Dot cards, 9 Lucky dip,
Maths 300 lessons
Around Our Neighbourhood, Calculator Walk, Cars in a Garage, Chart Strategies, Domino Trails, Farmyard Friends
Jumping Joey, Nine and Over, Counting Machines, Football Ladder
CURRICULUM AT WORK TASKS
Number—Computation and applying number
THE FOUR PROCESSES IN CONTEXT: Gummy numbers
THE FOUR PROCESSES IN CONTEXT: Take one, take two
THE FOUR PROCESSES IN CONTEXT: Relationships between operations
15 2011 Version 2 CEO Ballarat
THE FOUR PROCESSES IN CONTEXT: Party time
THE FOUR PROCESSES IN CONTEXT: Minibeasts
THE FOUR PROCESSES IN CONTEXT: Dominoes
THE FOUR PROCESSES IN CONTEXT: Buses and trains
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Party plans
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: In the orchard
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: City car park
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Magic bean toss
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Canteen counting
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Market days
Number—Mental computation and estimation
MENTAL COMPUTATION STRATEGIES: Market game
MENTAL COMPUTATION STRATEGIES: Mental strategies
MENTAL COMPUTATION STRATEGIES: Which strategy is most appropriate?
MENTAL COMPUTATION STRATEGIES: Card capers
MENTAL COMPUTATION STRATEGIES: Compatible numbers
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Market days Number—Mental computation and estimation
MENTAL COMPUTATION STRATEGIES: Market game
MENTAL COMPUTATION STRATEGIES: Mental strategies
MENTAL COMPUTATION STRATEGIES: Which strategy is most appropriate?
MENTAL COMPUTATION STRATEGIES: Card capers
MENTAL COMPUTATION STRATEGIES: Compatible numbers
16 2011 Version 2 CEO Ballarat
Level 3
Sine Tasks GP 3
Subtraction Triplets
Connect Three
Mine Shaft Drop
Sine Tasks GP 4
Butterflies
Tens Frame Match Up
Draw a Game Card
Add Them up
Connect Four Again
Sine Tasks GP 5
Adding Nine
Fact Families
Chonks Visit Earth
How will you solve it?
Dice Throw
Sine Tasks GP 6
Top Table
Three Digit Throw
I Went Shopping and I
Bought
Race to the Edge
Heads High, Tails Low
CURRICULUM AT WORK TASKS
Computation and applying number
THE FOUR PROCESSES IN CONTEXT: A classroom shop
THE FOUR PROCESSES IN CONTEXT: Alexander who used to be rich last Sunday
THE FOUR PROCESSESS IN CONTEXT: Excursion costs
THE FOUR PROCESSESS IN CONTEXT: Sticky keys
THE FOUR PROCESSESS IN CONTEXT: Everyday situations
THE FOUR PROCESSESS IN CONTEXT: Money discounts
THE FOUR PROCESSESS IN CONTEXT: Dice numbers
THE FOUR PROCESSES IN CONTEXT: What is the total height?
THE FOUR PROCESSES IN CONTEXT: How much will it cost?
THE FOUR PROCESSESS IN CONTEXT: Number magic (including learning technology)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Create a problem (including learning technology)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Practical situations
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: The school canteen (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: What is your name worth?
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Storybook travel
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Toll charges
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Making deposits and withdrawals (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Distance signposts (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Travel agent (including a learning technology variation)
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Prices at the canteen
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Catalogues and advertisements
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Grocery bills
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Feeding the family pet
Number—Mental computation and estimation
MENTAL COMPUTATION STRATEGIES: Real-life problems
MENTAL COMPUTATION STRATEGIES: Addition square
MENTAL COMPUTATION STRATEGIES: Simplifying numbers
17 2011 Version 2 CEO Ballarat
MENTAL COMPUTATION STRATEGIES: Compatible numbers
ESTIMATION: Calculating dockets
ESTIMATION: Dollars
Hands-on
ICT
Teaching
Mathematics Task Centre
4 Window Frames, 7 Consecutive Sums, 9
Row Points, 15 Domino Trails, 17 Truth
Tiles 2, 30 Truth Tiles, 35 Crosses, 39
Criss-Cross Numbers, 45 Eric The Sheep,
52 Which Floor, 56 Challenge, 120 Nim,
127 Highest Number 1, 211 Soft Drink
Crates, 218 Guessing Colours Game
Snake line and sewing tape
MAV-money
Paper abacus
Learning Objects (FUSE or Scootle)
Part-adder, Number partner, Take-away
bars, Difference bars
Teach whole numbers for understanding
18 Extending and applying addition and
subtraction
19 Subtracting many-digit numbers
Developmental Continuum
2.0 Flexible addition and subtraction
Activity 1 Choosing which order to add
Activity 2 Strengthening visual images for
mental computation
Activity 3 Games for number fluency
Activity 4 Mixing addition and subtraction
2.25 Renaming three-digit whole
number
Activity 1 Using pop sticks to rename
Activity 2 Using MAB to rename
Activity 3 Using a number expander to
rename
Mental computation: a strategies
approach:
Developing computation p17-24, 29-38
Module 2 Basic facts (Addition,
Subtraction)
Interactive Learning
Adding to 100, Doubling, Add with
diagrams, Subtract with diagrams,
Subtract any from 100, Subtract by
adding, Three circles puzzle, Checking
change, Subtract hundreds, Whole
number operations
People count
5 Place value, addition and subtraction
18 2011 Version 2 CEO Ballarat
Whole-class investigations
Maths 300 lessons
4-Cube Houses, Counting Machines, Dice Footy, Domino Trails, Dominoes, Farmyard Friends, Feet-uring Mathematics, Greedy Pig,
Highest Number, Land of ET, Rectangle Fractions, Rod Mats, Row Points, Tackling Times Tables, Truth Tiles, Truth Tiles 2, Win at
the Fair, The Farmer's Puzzle, Eric The Sheep, Spiders and ants, Number charts
RIME 5&6
Words add up
Units of work (FUSE or Scootle)
Patterns and sequences
Adding and subtracting
Exploring addition and subtraction
Mathematics Assessment for Learning: Rich tasks and work samples
3 Peeking dots, 5 Animal legs, 7 Adding the corners, 8 Dot cards,
19 2011 Version 2 CEO Ballarat
Level 4
Sine Tasks GP 6
Top Table
Three Digit Throw
I Went Shopping and I Bought …
Race to the Edge
Heads High, Tails Low
CURRICULUM AT WORK TASKS
Computation and applying number
THE FOUR PROCESSES IN CONTEXT: A classroom shop
THE FOUR PROCESSES IN CONTEXT: Alexander who used to be rich last Sunday
THE FOUR PROCESSESS IN CONTEXT: Excursion costs
THE FOUR PROCESSESS IN CONTEXT: Sticky keys
THE FOUR PROCESSESS IN CONTEXT: Everyday situations
THE FOUR PROCESSESS IN CONTEXT: Money discounts
THE FOUR PROCESSESS IN CONTEXT: Dice numbers
THE FOUR PROCESSES IN CONTEXT: What is the total height?
THE FOUR PROCESSES IN CONTEXT: How much will it cost?
THE FOUR PROCESSESS IN CONTEXT: Number magic (including learning technology)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Create a problem (including learning technology)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Practical situations
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: The school canteen (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: What is your name worth?
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Storybook travel
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Toll charges
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Making deposits and withdrawals (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Distance signposts (including a learning technology variation)
REPRESENT, CREATE, MODEL AND SOLVE PROBLEMS: Travel agent (including a learning technology variation)
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Prices at the canteen
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Catalogues and advertisements
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Grocery bills
PRACTICAL USE OF DECIMALS, COMMON FRACTIONS AND PERCENTAGES: Feeding the family pet
Number—Mental computation and estimation
MENTAL COMPUTATION STRATEGIES: Real-life problems
MENTAL COMPUTATION STRATEGIES: Addition square
MENTAL COMPUTATION STRATEGIES: Simplifying numbers
MENTAL COMPUTATION STRATEGIES: Compatible numbers
ESTIMATION: Calculating dockets
ESTIMATION: Dollars
20 2011 Version 2 CEO Ballarat
Hands-on
ICT
Teaching
Guidelines in Number
Add & subtract p85-87
Learning Objects (FUSE or Scootle)
Teach whole numbers for understanding
19 Subtracting many-digit numbers
Snake line and sewing tape
MAV-money
Mathematics Task Centre
4 Window Frames, 7 Consecutive Sums, 9
Row Points, 15 Domino Trails, 17 Truth
Tiles 2, 30 Truth Tiles, 35 Crosses, 39
Criss-Cross Numbers, 45 Eric The Sheep,
52 Which Floor, 56 Challenge, 120 Nim,
127 Highest Number 1, 211 Soft Drink
Crates, 218 Guessing Colours Game
Mental calculation strategies - addition
and subtraction (Collection)
Interactive Learning
Subtract hundreds
Developmental Continuum
2.25 Renaming three-digit whole
numbers
Activity 1 Using pop sticks to rename
Activity 2 Using MAB to rename
Activity 3 Using a number expander to
rename
Mental computation: a strategies
approach: Module 4 Two-digit whole
numbers
Building numeracy (George Booker)
Addition and subtraction screening tests A
and B and interventions
People count
5 Place value, addition and subtraction
Whole-class investigations
Maths 300 lessons
4-Cube Houses, Counting Machines, Dice Footy, Domino Trails, Dominoes, Farmyard Friends, Feet-uring Mathematics, Greedy Pig,
Highest Number, Land of ET, Number charts, Rectangle Fractions, Rod Mats, Row Points, Tackling Times Tables, Truth Tiles, Truth
Tiles 2, Win at the Fair
Units of work (FUSE or Scootle)
Patterns and sequences
Multiplying and dividing with arrays
Exploring division and multiplication
21 2011 Version 2 CEO Ballarat
Level 5
GP 7 decimals and
fractions
Sine Tasks GP 6
CURRICULUM AT WORK TASKS
Top Table
Three Digit Throw
I Went Shopping and I Bought …
Race to the Edge
Heads High, Tails Low
THE FOUR PROCESSES IN CONTEXT: Pen and paper methods
CONSTRUCT STATEMENTS OF EQUALITY: Number problems
PLACE VALUE: Project—Spend a million dollars
MENTAL COMPUTATION STRATEGIES: Efficient strategies
Computation and applying number UNITS OF WORK
Hands-on
ICT
Teaching
Guidelines in Number
Round off and estimate p173
Learning Objects (FUSE or Scootle)
Teach whole numbers for understanding
27 Distributive laws (Do it to both)
34 Divide by one digit
35 Roun & estimate division
RIME 5&6
Words add up
Numeracy games (cards or dice)
Mental calculation strategies - addition
and subtraction (Collection)
Interactive Learning
Whole number operations, 10 quick
questions (Whole numbers)
Units of work (FUSE or Scootle)
School canteen
Building numeracy (George Booker)
Addition and subtraction screening tests A
and B and interventions
People count
11 Place value, distributive law and
multiplication
Working Mathematically:
Investigations
14: Sizes of the planets, Unit 17: Packaged
holidays
Maths 300 lessons
4-Cube Houses, Counting Machines, Dice Footy. Domino Trails, Dominoes, Farmyard Friends, Feet-uring Mathematics, Greedy Pig,
Highest Number, Land of ET, Rectangle Fractions, Rod Mats, Row Points, Tackling Times Tables, Truth Tiles, Truth Tiles 2, Win at
the Fair, Famous Mathematicians. Fractions to decimals on a rope, What’s It Worth?
22 2011 Version 2 CEO Ballarat
Level 6
GP 7 decimals and
fractions
Hands-on
ICT
Teaching
Numeracy games (cards or dice)
particularly Got it!
Integers
Learning Objects (FUSE or Scootle)
Wishball, Decimaster, Exploring order of
operations, Integer cruncher
Mental calculation strategies - addition and
subtraction (Collection)
Interactive Learning
Order of operations, Biggest number,
Missing numbers,
Whole number operations, 10 quick
questions (Whole numbers)
Walk to add or subtract, Add integers
http://illuminations.nctm.org/Activities.aspx
http://nlvm.usu.edu/en/nav/vlibrary.html
Teach whole numbers and integers for
understanding
27 Distributive laws (Do it to both)
37 Models of integers
Developmental Continuum
3.25 Order of operations
Activity 1: Can the answers be different?
Activity 2: Do brackets help?
Activity 3: Got it!
Activity 4: Fewest buttons
Building numeracy (George Booker)
Addition and subtraction screening tests
A and B and interventions
People count
10 Order of operations
30 Integers and subtraction
Whole-class investigations
Maths300
4-Cube Houses, Counting Machines, Dice Footy, Domino Trails, Dominoes, Farmyard Friends, Feet-uring Mathematics, Greedy Pig,
Highest Number, Land of ET, Rectangle Fractions, Rod Mats, Row Points, Tackling Times Tables, Truth Tiles, Truth Tiles 2, Win at
the Fair, Famous Mathematicians, Fractions to decimals on a rope, What’s It Worth? Walk The Plank, Protons & Antiprotons
Units of work (FUSE or Scootle)
School canteen
CURRICULUM AT WORK TASKS
THE FOUR PROCESSES IN CONTEXT: Pen and paper methods
CONSTRUCT STATEMENTS OF EQUALITY: Number problems
PLACE VALUE: Project—Spend a million dollars
MENTAL COMPUTATION STRATEGIES: Efficient strategies
Computation and applying number UNITS OF WORK
23 2011 Version 2 CEO Ballarat
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