Systems Analysis and Design Alan Dennis, Barbara Wixom, and David Tegarden John Wiley & Sons, Inc. Slides by Fred Niederman Edited by Dr. Sara Stoecklin Slide 1 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Copyright © 2001 John Wiley & Sons, Inc. All rights reserved. Reproduction or translation of this work beyond that permitted in Section 117 of the 1976 United States Copyright Act without the express written permission of the copyright owner is unlawful. Request for further information should be addressed to the Permissions Department, John Wiley & Sons, Inc. The purchaser may make back-up copies for his/her own use only and not for redistribution or resale. The Publisher assumes no responsibility for errors, omissions, or damages, caused by the use of these programs or from the use of the information contained herein. Slide 2 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Objectives ■ Understand several fundamental user interface design principles. ■ Understand the process of user interface design. ■ Understand how to design the user interface structure. ■ Understand how to design the user interface standards. ■ Understand commonly used principles and techniques for navigation design. ■ Understand commonly used principles and techniques for input design. ■ Understand commonly used principles and techniques for output design. ■ Be able to design a user interface. Slide 3 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles for User Interface Design Slide 4 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. User Interface Design Process Chapter 12 Slide 5 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Key Definitions The navigation mechanism provides the way for users to tell the system what to do The input mechanism defines the way the system captures information The output mechanism defines the way the system provides information to users or other systems Slide 6 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Key Definitions The graphical user interface (GUI) is the most common type of interfaces most students are likely to use personally and for developing systems. Slide 7 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. HCI Requirements HCI Specifications Standards MIL-H-46855B AFSC-DH 1-3 MIL-STD-1472 MIL-HDBK-759A Factors Noise, Lighting, Temperature, Humidity, Air Flow, Vibration, G-Forces, Motion, Reduced Oxygen, Air Pressure Slide 8 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles Slide 9 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles - Layout First Element of Design – Basis Layout of the screen, form, or report. Items to Consider Multiple layout areas Navigation Areas Data Areas Boundaries Order of the layout Horizontal vs. Vertical Slide 10 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles – Content Awareness Content Awareness – ability of a user interface to make the user aware of the information it contains with the LEAST amount of effort. All elements in the design need to be considered when making sure this principle is followed. Items such as navigation, fields, areas, information, graphics, all need to be considered. Slide 11 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles – Aesthetics Aesthetics deals with the pleasing to the eyd component of design. In most cases “simple, minimalist designs are best” White space is good to make the eye feel comfortable searching for items. Fonts less than 8 are usually not pleasing. Colors can help but be careful. Slide 12 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles – User Experience There are two types of users– those with experience using user interfaces and those without. You have to present your interfaces as if they had no experience. Make quick access to well-known functions. Keep it simple. Slide 13 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles – Consistency Single most important factor in the design of interface. Make things as standard as possible. If no standard exists, try to make everyone agree on just a few. The back key, the pagedown key should always work the same. Other standards help to make the interface intuitive. Slide 14 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Principles – Minimize User Effort Make sure there is not more effort than needed. We all know from BB that one more click may do NOTHING but add to your stress. Slide 15 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. We have defined use cases, objects and their relationships through object diagrams and sequence diagram to define interactions between objects. We are now ready to define and design our screens. Perhaps we need a method of specification. Slide 16 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 1 Step 5 Step 4 Slide 17 Step 2 Step 3 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 1 Analyst examines use casesStep and use case Step 5 2 descriptions (we have not yet developed sequence diagrams in our methodology). Analyst interviews users to determine their needs to perform the necessary actions quickly Step 4 Step 3 and smoothly Slide 18 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 2 The structure defines the basic components of Step the1 interface and shows their Step 5 functionality. Select edit Esc, back Edit Screen Step 2 Main Menu Select Stepsave 4 Step 3 Dialog Save Esc Slide 19 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 2 The structure defines the basic components of Step the1 interface and shows their Step 5 functionality. Screen Main Menu Main Menu N/A Edit Screen Esc, back Save Dialog Slide 20 ------ Step 2 Edit Screen Select Edit N/A esc Save Dialog ------ Select save N/A PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Window Navigation Diagram Slide 21 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 3 Interface Standards Design Step 1 This process is done after some of the more 5 Step 2 common user Step interfaces have been defined and designed. It is used to define those items common to most of the user interfaces. Slide 22 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Standards Design The interface standards are the basic design elements that are common across the individual screens, forms, and reports within the system. Slide 23 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Use Scenario Development Step 4 Step 1 Interface Design Prototyping 5 Step 2 This process isStep done again iteratively after a few and then more screens are designed. Getting user signoff as you go is much easier than one big splash at the end. Slide 24 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Storyboard HTML Prototype Language Prototype Slide 25 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Storyboard Simplest technique Paper-based with hand drawn mock up screens on paper Navigation is done by the story teller flipping thru the screens as you would a cartoon tale. Slide 26 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping HTML Prototype Most common type of prototype Web pages are built with the most fundamental portions of the screens Users click thru the screens entering pretend data Slide 27 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Language Prototype Built using a prototype language or tool to build the screens and navigation. Users can move thru the screens with no real processing behind the screen. These screens can be exactly as the user will eventually use them. Slide 28 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Selecting the right technique Storyboard is simplest and cheapest but least like the real screens Language is expensive but is the most detailed and most like the real screens HTML is not cheap but not expensive and makes the screens seem real. Slide 29 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Interface Evaluation Need 10 or more users Should be as complete as possible Four techniques Heuristic Walkthrough Interactive Formal Usability Testing Slide 30 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Heuristic – evaluates by some principles of interface design – team develops a checklist of principles about navigation, input and output design and assures the interface meets the checklist requirements. Slide 31 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Walkthrough A meeting conducted by the team to allow the users to operate the system mentally with the guidance of the team physically. User identifies improvements and problems. Slide 32 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Interactive Users themselves operate the system Document improvements and problems. Slide 33 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Interface Design Prototyping Formal Usability Testing A formal walkthru of the user interface with recordings of keystrokes, errors, etc. The interface either fails or passes the test done by the user. The user never fails Usually the user is a professional tester. Slide 34 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. NAVIGATION DESIGN Slide 35 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Basic Principles Assume users Have not read the manual Have not attended training Do not have external help readily at hand All controls should be clear and understandable and placed in an intuitive location on the screen. Slide 36 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Basic Principles Prevent mistakes Limit choices Never display commands that can’t be used (or “gray them out”) Confirm actions that are difficult or impossible to undo Simplify recover from mistakes Use consistent grammar order Slide 37 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Navigation Control Languages Command language Natural language Menus Generally aim at broad shallow menu Consider using “hot keys” Direct Manipulation Used with icons to start programs Used to shape and size objects May not be intuitive for all commands Slide 38 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. A Traditional Menu in a UNIX System Slide 39 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Menu Tips Menus should be broad and shallow rather than narrow and deep. Most information is presented initially requiring less keystrokes One menu should contain no more than 8 items and take no more than two clicks to perform an action (BB should have read this) Menus should put together like items so the user can intuitively guess what each contains. Better to group them by types of objects Slide 40 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Common Types of Menus Menu Bar Tool Bar Drop Down Menu Slide 41 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Example of an Image Map Slide 42 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Menus Types of Menus Menu bar Drop-down menu Pop-up menu Tab menu Toolbar Image map Slide 43 When Would You Use Each of These Menu Types? PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Message Tips Should be clear, concise, and complete Should be grammatically correct and free of jargon and abbreviations (unless they are the users) Avoid negatives and humor Slide 44 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Messages Types of Messages Error message Confirmation message Acknowledgment message Delay message Help message Slide 45 When Would You Use Each of These Message Types? PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. An Example of Crafting an Error Message Slide 46 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. INPUT DESIGN Slide 47 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Basic Principles The goal is to simply and easily capture accurate information for the system Reflect the nature of the inputs Find ways to simplify their collection Slide 48 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Online versus Batch Processing Online processing immediately records the transaction in the appropriate database Batch processing collects inputs over time and enters them into the system at one time in a batch Batch processing simplifies data communications and other processes, but means that inventory and other reports are not accurate in real time Slide 49 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Capture Data at the Source Reduces duplicate work Reduces processing time Decreases cost Decreases probability of error Slide 50 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Source Data Automation Can be obtained by using the following technologies: bar code readers optical character recognition magnetic stripe readers smart cards How can internet be used for source data automation? Slide 51 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Minimize Keystrokes Never ask for information that can be obtained in another way List selection is more efficient than entering information Use default values where possible Slide 52 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Inputs Data items linked to fields Text Numbers Selection boxes Slide 53 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Input Boxes Slide 54 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Selection Boxes Types of Boxes Check box Radio button On-screen list box Drop-down list box Combo box Slider Slide 55 When Would You Use Each of These Box Types? PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Input Validation Types of Validation Completeness check Format check Range check Check digit check Consistency check Database checks Slide 56 When Would You Use Each of These Validation Methods? PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. OUTPUT DESIGN Slide 57 PowerPoint Presentation for Dennis, Wixom & Tegarden Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Basic Principles Understand report usage Reference or cover-to-cover? Frequency? Real-time or batch reports? Manage information load All needed information, no more Minimize bias Slide 58 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Bias in Graphs Slide 59 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Types of Reports Types of Reports Detail reports Summary report Turnaround document Graphs Slide 60 When Would You Use Each of These Report Types? PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Report Media Electronic Versus Paper Slide 61 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Summary The fundamental goal of navigation design is to make the system as simple to use as possible The goal of input mechanism is to simply and easily capture accurate information The goal of the output mechanism is to provide accurate information to users that minimize information overload and bias Slide 62 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved. Expanding the Domain For many years, the University of Maryland has been a leader in research for ideas in humancomputer interfaces. For more information investigate: http://www.cs.umd.edu/hcil/ Slide 63 PowerPoint Presentation for Dennis, Wixom & Tegardem Systems Analysis and Design Copyright 2001 © John Wiley & Sons, Inc. All rights reserved.