Motivation: Educational Value Proposition • Access to Quality Content • Transformations in Form – Traditional Virtual • Transformations in Function – Knowing Affecting and Changing • A pedagogy of abundance – Connected; Continuous; Community • Impediments and Sustainability Pervasive Computing to Abundant Educational Opportunity Vijay Kumar vkumar@mit.edu MIT CSG, Harvard, 9-22-04 Worldwide Collaboration through Online Laboratories “If you can’t come to the lab… the lab will come to you!” iLab: worldwide collaboration NUS (Singapore, 13 time zones) Since Fall 2000(20-30 students/yr) iLabs at MIT Flagpole (Civil Eng., deployed 2000, inactive) Shake table (Civil Eng., to be deployed early 2004) Polymer crystallization (Chem. E., deployed 2003) Microelectronics device characterization (EECS, deployed 1998) STEF Heat exchanger (Chem. E., deployed 2001) Value of iLabs • Pedagogy (Opportunity & Flexibility). – iLabs create laboratory experiences in subjects that didn’t have them before. – iLabs enable laboratory experiments at most opportune moment in curriculum. – iLabs allow students to perform experiments in pleasant environments at times of their choice – iLabs allow students to work in a “stop-and-go” mode iLab: impact on MIT students MIT graduate and undergraduate courses since Fall 1998 iLabs Value • Labs can be located in places inaccessible to students • iLabs hold unique scaling characteristics: - round the clock usage; from anywhere in the world - iLabs can be broadly shared: fundamental change in economics of the lab experience – Order-of-magnitude more laboratory experiences available to students – Can afford sophisticated labs involving: advanced instrumentation; rare materials; unreachable locations • iLabs embedded inside rich educational platforms containing visualization tools, simulations, data processing remote collaboration and tutoring • iLabs will spawn communities of learners to share hardware and educational content iLab Shared Architecture Local Service Broker Campus network Internet Lab Servers Clients Campus network Local databases Field expedition to measure water quality in Australia Robot World Project based Collaborative engineering design •Curriculum for design fundamentals • Simulation tools • On-line collaboration environments • Peer-review assessment tools. Robot World Principal Investigators: Alex Slocum, Marty Culpepper, John Williams Vision - project based learning for teaching engineering design leveraging Tablet PCs • Tools – PREP - Peer Review Evaluation Process tool – Engineering Design Spread Sheets and MatLab simulations for detailed robot design • Content – Engineering Design Spread Sheets and MatLab Simualtions for detailed robot design. (See OCW or http://pergatory.mit.edu/2.007 ) – Slocum Book FUNdaMENTALs of Design Chapters 1-7 (See OCW) – Virtual Take Apart Documentation – 2.000 How Things Work lecture set Gerald Schneider Rutledge Ellis-Behnke Jordan Gilliland Next Step: Say goodbye to backpacks ! First Ph.D. Thesis defense using Tablet with live connection from MIT to Hong Kong University 10-02 MIT 8:00pm Hong Kong 8:00 am Active sketching with Magic Paper One-to-One Vision • Transform Athena into a: – Collection of services to support student-owned computing and selected cross-department shared computing resources • special-purpose computing facilities, shared file spaces, collaboration tools, and Application management One-to-One Computing Status • Laptop Educational Projects (4) IS Customer Survey Spring 2003 • Laptop loaner program • Experiments in tablet PCs, and handhelds • Leveraging commodity computing and individual ownership – Providing services and software for machines not owned by MIT – Managing licenses and distribution of DLC owned software – Managed Windows, – Open AFS client for Linux Continuation of trend toward student laptop ownership One-to-One Computing Issues • Limited penetration of laptops in curriculum • Standard suite of software needed – Especially for Windows • Transition of traditional public Athena clusters • Wireless coverage of residence halls – Lack of Institute service provision Electricity & Magnetism with Studio Physics Studio format Visualization/simulation Desktop lab experiments Student teams Educational Value Proposition • Proximities – First Hand; Learner-Teacher; ResearchTeaching • Choice – time, location, modality • Active Learning – Experience; Project based; Collaborative Educational Value Proposition • Quality Content • Transformations in Form – Traditional Virtual • Transformations in Function – Knowing Affecting and Changing • A pedagogy of abundance – Connected; Continuous; Community • Sustainable ecology Pervasive Impediments • Network bandwidth is not uniform throughout. • No cohesive computing, life, and learning strategy • Technical and Business models for delivering software and services to a heterogeneous (dis)connected environment not yet there. • No deliberate curriculum strategy to leverage pervasive computing. • Logistical impediments: weight, form factor, security Many Repositories… Remote ECL, Fedora, MERLOT … IDC Institutional OCW, DSpace Local IDC iMac I BM Many Protocols, Data Specs & Standards… Marc DC Remote IDC METS SOAP SRW Institutional IMS CP LOM Local DRI IDC iMac Z39.50 I HTML File System BM SCORM Service Abstraction for Interoperability Application Client Applications OSID Implementations Servers Protocol A Imp. A – Protocol Connector (plus Local Business Logic) App. 1 Data Imp. B – Protocol Connector Network Service A1 Network Service A2 App. 2 Imp. C - Local Connector Local Service C Protocol B Network Service B Federating Repositories with OSIDs Application Client Network Repositories Tools DR OSID Plugins Fedora VUE LOBSTER Celebrate Clouseau Celebrate Broker OCW Other ECL Local XML Edusource Gateway iTunes iPhoto Local Repositories Endgame 1 “What is the problem to which headlamp washer-wipers are the solution?” Neil Postman. Educom Conference 1992 • Enable the movement and manipulation of educational materials Simply, Meaningfully – Portability – Interoperability – Reusability • An ecology characterized by Open, Community or proprietary Source Commodities that provide : – Value (heterogeneous) – Choice (of Technology and Tools) – Sustainability Information and Getting Involved with iCampus: http://icampus.mit.edu/outreach