Theories and Experiments The goal of physics is to develop theories based on experiments A theory is a “guess,” expressed mathematically, about how a system works The theory makes predictions about how a system should work Experiments check the theories’ predictions Every theory is a work in progress Units To communicate the result of a measurement for a quantity, a unit must be defined Defining units allows everyone to relate to the same fundamental amount Systems of Measurement Standardized systems • agreed upon by some authority, usually a governmental body SI -- Systéme International • agreed to in 1960 by an international committee • main system used in this text • also called mks for the first letters in the units of the fundamental quantities Time Units • seconds, s Defined in terms of the oscillation of radiation from a cesium atom US “Official” Atomic Clock Length Units • SI – meter, m • US Customary – foot, ft Defined in terms of a meter – the distance traveled by light in a vacuum during a given time Mass Units • SI – kilogram, kg Defined in terms of kilogram, based on a specific cylinder kept at the International Bureau of Weights and Measures Standard Kilogram Multipliers Prefixes correspond to powers of 10 Each prefix has a specific name Each prefix has a specific abbreviation Larger: kilo(k), Mega (M), etc Small: milli (m), micro(), nano(n) Speed The average speed of an object is defined as the total distance traveled divided by the total time elapsed x v t The total distance and the total time are all that is important SI units are m/s Speed, cont Average speed totally ignores any variations in the object’s actual motion during the trip The total distance and the total time are all that is important SI units are m/s Example Car travels 350 km in 7 hours. What is its speed? Speed Instant Speed v: speed at any particular instant Constant Speed: Speed v does not change during motion 2 hours at 75km/h 1h at 50km/h, then 1h at 100km/h Same average speed Velocity Both speed and direction of motion are specified Represented by a Vector quantity Magnitude (speed) Direction graph Vector: velocity, force, electric field Scalars:speed, temperature, time, energy Acceleration(a) Time rate of change of the velocity v vo a t Units m/s² (SI) Instant acceleration: at any particular instant Constant acceleration: same at any instant graph Average Acceleration Vector quantity When the sign of the velocity and the acceleration are the same (either positive or negative), then the speed is increasing When the sign of the velocity and the acceleration are in the opposite directions, the speed is decreasing Linear motion (one dimension) Constant velocity v: x= vt Constant acceleration a: v vo a t 1 2 x vot at 2 Linear Motion Summary (1) (2) (3) (4) v vo a t 1 2 x xo vot at 2 v vo x xo t 2 v 2 vo 2 a 2( x xo) Example An antelope moving with constant acceleration covers the distance between two points A and B, 60 m apart in 6 s. Its velocity as it passes the second point is 15 m/s. What is the acceleration? What is the velocity at point A? Problem 1 A speedboat increases its speed at a constant rate of 2m/ s². a. b. c. How much time is required for the speed to increase from 8m/s to 20m/s How far the boat travel during this time Average speed Galileo Galilei 1564 - 1642 Galileo formulated the laws that govern the motion of objects in free fall Also looked at: • • • • Inclined planes Relative motion Thermometers Pendulum Free Fall All objects moving under the influence of gravity only are said to be in free fall • Free fall does not depend on the object’s original motion All objects falling near the earth’s surface fall with a constant acceleration The acceleration is called the acceleration due to gravity, and indicated by g Acceleration due to Gravity Symbolized by g g = 9.80 m/s² • When estimating, use g 10 m/s2 acc is always directed downward • toward the center of the earth Ignoring air resistance and assuming g doesn’t vary with altitude over short vertical distances, free fall is constantly accelerated motion Free Fall – an object dropped Initial velocity is zero Let up be positive Use the equations • Generally use y instead of x since vertical Acceleration is g = 9.80 m/s2 vo= 0 a=-g Free Fall – an object thrown downward a = -9.80 m/s2 Initial velocity 0 • With upward being positive, initial velocity will be negative Free Fall -- object thrown upward Initial velocity is upward, so positive The instantaneous velocity at the maximum height is zero a = - 9.80 m/s2 everywhere in the motion v=0 Thrown upward, cont. The motion may be symmetrical • Then tup = tdown • Then v = -vo The motion may not be symmetrical • Break the motion into various parts Generally up and down Non-symmetrical Free Fall Need to divide the motion into segments Possibilities include • Upward and downward portions • The symmetrical portion back to the release point and then the non-symmetrical portion Example of falling object y-axis points up vo = 15 m/s After 1s After 4s Maximum height Time to reach maximum height Velocity 6m above starting point Falling object motion example A ball is thrown vertically down from a 100 m tall building with a speed of 10m/s. How long will it take for the ball to reach ground? What is the velocity of the ball just before hitting the ground? What is the acceleration?