RUGBY LEAGUE JUNIOR LAWS READY REFERENCE TABLE (APPLICABLE TO THE 2014 SEASON) AGE GROUP NUMBER OF PLAYERS (MAXIMUM) NUMBER OF PLAYERS (MINIMUM) MATCH DURATION MINIMUM PLAYING TIME (UNBROKEN) BREAK TIME FIELD SIZE 6/7 8 6 Mini 8 8 6 3 x 10 min 1 period 9 8 6 3 min 30 x 68 m 10 11 8 Mod 11 11 8 2 x 20 min 1 period 5 min 48 x 80m International 13 -Seniors 13 9 2 x 30 min N/A 12 13 11 5 – 10 min 68 x 100 (full field) 68 x 100 (full field) DISTANCE FROM PLAY THE BALL - TEAM IN POSSESSION TEAM NOT IN POSSESSION Behind the acting half back (Dummy Half) 5 metres 5 metres MARKERS MARKERS ALLOWED TO MOVE TEAM IN DEFENCE ALLOWED TO MOVE Not Allowed Mandatory (Must have 1) N/A ** See below **When the 1st receiver has ball in hand or acting halfback fumbles, runs, or kicks in Mod. NUMBER OF TACKLES 4 PASSES REQUIRED TO CONTINUE THE TACKLE COUNT ONE PASS ZONE (DISTANCE FROM OWN GOAL LINE) 2 KICK OFFS DISTANCE BALL TO TRAVEL AT START TO BEGIN PERIODS FROM ½ WAY. AFTER SCORING GOAL LINE AND 20M DROP KICKS VALUE OF TRIES CONVERSIONS KICKING IN GENERAL PLAY DISTANCE AWAY AT PENALTIES & FREE KICKS OFFENDING TEAM ATTACKING TEAM OFFENCES AT PENALTIES AND FREE KICKS OFFENDING TEAM KICKERS TEAM 5 m (13 & 14’s) 10 m (15’s up) Optional (Maximum 2) Ball clears ruck When the ball’s been played and clears the ruck 6 except from a 20m restart(zero) 2 20m (Inside their own quarter) 20m 6 except from a 20m restart(zero) N/A N/A 5 metres 10 metres 10 metres No particular distance. Non scoring team takes place kick (i.e. tap kick) at centre of ½way. 5 metres 4 Drop or place kick from in front of goal, 5 metres from goal line 10 metres 10 metres 10 metres 4 Drop or place kick in front of goal 10m from line for 10’s and 11’s. 12’s, Place kick opposite the scoring position, 10m from goal line and at least 20m from touch line Yes (no bombs) 10 metres 4 Place kick opposite the scoring position No 5 metres 10 metres Behind the ball in all grades Yes 10 metres Penalty 5m back from Penalty 10 metres back from the original penalty mark. the original penalty mark Handover at the mark Scrum at the mark. RUGBY LEAGUE JUNIOR LAWS READY REFERENCE TABLE (APPLICABLE TO THE 2014 SEASON) AGE GROUP SCRUM DISTANCES FROM TOUCH LINE FROM GOAL LINE DISTANCE BACKS RETIRE BEHIND LAST ROW OF FORWARDS PENALTIES FOR BREACH IN TOUCH OR IN GOAL HANDOVERS (WHEN APPLICABLE) FOR INCIDENTS IN FIELD OF PLAY FOR INCIDENTS IN-GOAL (EG HELD UP LAST TACKLE) FOR BALL IN TOUCH IN TOUCH ON THE FULL ON ANY TACKLE FOR BALL IN TOUCH WITHIN 10METRES OF GOAL LINE A SUCCESSFUL 40/20 KICK Mini 8 6/7 Mod 9 10 11 International 13 -Seniors 12 No less than 10 metres No closer than 10 metres Behind last row No less than 20 metres At least 5 metres back from last row. 10 metres directly in field opposite the breach 10 metres out from the goal line opposite the breach Where the incident occurs 10 metres in field opposite the incident 10metres in field opposite where ball is deemed to be out Where the ball was kicked 10 metres from touch and 10metres from goal line 20 Metres in from where ball crossed touch line SCRUMS There will be no scrums formed in Under 6’s and 7’s. A change of possession will occur NUMBER OFPLAYERS IN SCRUM (Max) NUMBER OF BACKS (Max) CAN HALFBACK RUN WITHOUT PASSING? SCRUM OCCASIONS 3 5 6 5 6 7 YES – but there is a handover if Yes tackled in ages 6 – 11 (Tackle 1) Accidental Breach by both teams. From a penalty kick the ball is touched by an opponent and goes into touch. Player with the ball runs into the referee, touch judge or spectator and play is affected. Attacking team(territorially)has loose head & feed (mutual Infringement) 6 7 Yes Accidental breach by a team. (e.g. Knock-on, Forward Pass) Penalty kick touched by opposition before going into touch Mutual Infringement Attacking team(territorially) has loose head & feed (mutual Infringement ZERO TACKLES IN MINI & MOD General Principle: Whenever a team first gains possession of the ball and the player is tackled, without passing that is a Zero Tackle. Tackle count signal is given after the ball has been played. Gaining Possession of the ball can be: From a kick off or a kick to restart play. Regardless of which team gains the ball from a penalty kick or a free kick. E.g. Taking a tap and running with the ball. From a knock on or other balls dropped or lost by the opposition. From an intercept, or, in Mod, gathering a kick in general play. NOTES: If from any of the above the ball is touched by a team mate before possession is gained or the ball is passed, the NEXT tackle is ONE. There are no zero tackles from a scrum.