Conditions of Static (Mechanical) Equilibrium

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Torque. The product of the force and its perpendicular distance to a point of turning; also called moment of
the force. Torque produces torsion and tends to produce rotation. Torque arises from a force or
forces acting tangentially to a cylinder or from any force or force system acting about a point. A
couple consisting of two equal, parallel, and oppositely-directed forces, produces a torque or
moment about the central point. A prime mover, such as a turbine exerts a twisting effort on its
output shaft, measured as torque. In structure, torque appears as a sum of moments of torsional
shear forces acting on a transverse section of shaft or beam.
- The ability of a force to rotate a body about some axis.
- The measure of the tendency of a force to cause an object to turn or rotate.
- It is thought of as “rotational force.”
- It is positive if it tends to produce counterclockwise motion and negative if the motion produced
is clockwise.
τ = ± Fd
or
τ = ± Fl
Moment (or Lever) Arm. The distance between the point of application of the force and the point about which the
object rotates (fulcrum). It is the perpendicular distance from the line of action of the force to the axis of rotation
Center of Gravity. The point where all the weight of the object can be considered to be concentrated. The total
weight of the object – whose effect on the rotation of the object is the same as that of the individual
particles.
- The point from which an object can be suspended without tending to rotate.
- A specific point at which the system’s mass behaves as if it were concentrated. In the case of a rigid
body, the position of its center of gravity is fixed in relation to the object. In the case of loose
distribution of masses in free space, such as shot form a shotgun, the position of the center of gravity is a
point in space among them that may not correspond to the position of any individual mass.
- The point through which the resultant weight acts, regardless of how the body is oriented.
Equilibrium. The state of an object when not acted upon by a net force or net torque. It maybe at rest or moving at
uniform velocity.
States of Equilibrium
 Stable – returns to its original position of rest after being slightly disturbed.
 Unstable – tends to go farther away from its position of rest when the body is slightly displaced or
disturbed.
 Neutral – has neither tendency to return to its original position of rest nor move farther away from its
original position.
Conditions of Static (Mechanical) Equilibrium
 First Condition of Equilibrium(Concurrent Equilibrium). If an object is in (translational) equilibrium, then the
vector sum of all forces acting on it must be zero. The acceleration of the center of mass of the object must
be zero when viewed from an inertial reference frame.
ΣF = 0
ΣF = F1 + F2 + F3 + . . . = 0

Second Condition of Equilibrium (Coplanar Equilibrium). For an object to remain in rotational equilibrium, the
sum of all the torques must be zero. The angular acceleration about any axis must be zero.
The sum of all torques about any point is zero
Στ = 0
Στ = τ1 + τ2 + τ3 + . . . = 0

Total Equilibrium. For an object to be in total equilibrium, the first and second conditions are satisfied. In such
cases, three independent equations can be written
ΣFx = 0
ΣFy = 0
Στ = 0
ΣFx = F1x + F2x + F3x + . . . = 0 ΣFy = F1y + F2y + F3y + . . . = 0
Position of the Axis of Rotation
If the object is in equilibrium, it does not matter where you put the axis of rotation for calculating the net
torque; the location of the axis is completely arbitrary.
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