Lending Library

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Description of Materials
#1
K and up
Spin N Learn – Short Vowels
The child names the picture and says the short vowel that is heard. There are 9 different
wheels with several pictures on each. This is a self-checking activity.
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#2
K and up
Spin N Learn – Long Vowels
The child names the picture and says the short vowel that is heard. There are 9 different
wheels with several pictures on each. This is a self-checking activity.
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#3
K and up
Vowel Parade Activity Book
Children use this reusable activity book to practice long and short vowels. Activities
include connect the dot, match pictures, and write vowels.
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#4
K and up
Short and Long Vowel Templates
Students look at the picture and write a vowel to complete the word. There are 14 cards
that are self-checking.
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#5
1st and up
Special Vowels and Consonants Templates
Students look at the picture and write vowels or consonants to complete the word. They
will be using the following: ar, ir, or, ou, ow, oo, ur, er, c, k, s, g, and j. There are 14
cards that are self-checking.
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#6
1st and up
Consonant Blend and Digraph Templates
Students look at the picture and write the consonant blend or digraph to complete the
word. They will be using the following: th, sh, ch, wh, br, cr, fr, sk, sm, st, sl, bl, gl, pl,
sc, sw, sp, sn, cl, fl, tr, dr, gr, and pr. There are 14 cards that are self-checking.
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#7
1st and up
Blend Dominoes
Students use dominoes that have beginning consonants, blends and digraphs, and join
them with endings to form different words.
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#8
K and 1st
TOAD – Letter Sounds Game
Students use toads with different word parts and put them together to form words.
Students, or someone older, can read the story book Toad.
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#9
K and up
Think Pattern Cards – Vowels
Students take two different colored chips and place them on their card according to what
vowel they hear when they say the picture. If done correctly, it will form a pattern.
There are 32 cards. These cards deal with short and long vowels, and the following: er,
ir, or, ar, ur, ou, ow. oy, oo, and aw.
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#10
1st and up
Think Pattern Cards – Reading Skills Task Cards
Students take two different colored chips and place them on their card according to the
key. If done correctly, it will form a pattern. There are 37 cards that deal with capitals,
rhyming, suffixes, punctuation, compound words, syllables, contractions, singular, plural,
classifying and ABC order.
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#11
3rd and up
Prefix Puzzles
Students join puzzle pieces which contain prefixes and root words to form new words.
There are 36 puzzle matches.
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#12
3rd and up
Suffix Puzzles
Students join puzzle pieces which contain suffixes and root words to form new words.
There are 32 puzzle matches.
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#13
3rd and up
Syllable Systems Task Cards
Students are introduced to rules for dividing words into syllables, and then they complete
the activities for practice. There are 30 cards.
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#14
1st and up
Word Master 2
Students join different letters and word parts to form words. They will be able to form
139 different words.
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#15
2nd and up
White Water Raft Trip Game
Students play a board game which gives them practice in using antonyms and homonyms.
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#16
1st and up
Antonyms Clothespin Game
Students place clothespins on the board to match a word with its antonym (opposite).
There are 11 matches.
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#17
1st and up
Contractions Clothespin Game
Students place clothespins on the board to match a contraction to the two words from
which it is made. There are 13 matches.
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#18
2nd and up
Homonyms Clothespin Game
Students place clothespins on the board that contain the homonyms needed to complete
the sentences. There are 10 matches.
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#19
1st and up
Long Vowel Sounds Clothespin Game
Students pick clothespins that contain the vowels needed to complete the words. There
are 10 matches.
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#20
1st and up
Short Vowels (a, o, u) Clothespin Game
Students pick clothespins that contain the vowels needed to complete the words. There
are 12 matches.
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#21
1st and up
Short Vowels (a, e, i) Clothespin Game
Students pick clothespins that contain the vowels needed to complete the words. There
are 14 matches.
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#22
2nd and up
Synonyms Clothespin Game
Students place the clothespins on the board to match a word with a synonym (word that
means the same). There are 12 matches.
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#23
1st and up
Diphthongs Clothespin Game
Students pick the clothespins that contain the diphthongs (ou, ow) to complete the words.
There are 12 matches.
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#24
1st and up
Short and long Vowel Sounds Clothespin Game
Students pick the clothespins that contain the vowels needed to complete the words.
There are 13 matches.
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#25
1st and up
Long Vowel Clothespin Game
Students pick the clothespins that contain the vowels needed to complete the words.
There are 13 matches.
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#26
1st and up
Fun Thinkers Sounds and Words
Students cover the right answer with tiles and if done correctly, it will form a pattern.
This involves short and long vowels, consonants, blends and digraphs, r-controlled
vowels, oy, aw, ing, soft g and c, au, ow, oo, and silent letters.
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#27
K and up
Wrap Ups – Phonics 1
Students wrap the string around the board to match rhyming words and beginning sounds.
There are 10 wraps, and they are self-checking.
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#28
1st and up
Compound Words Wrap Ups
Students wrap the string around the board to form compound words. There are 10 wraps,
and they are self-checking.
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#29
2nd and up
Synonyms Wrap Ups
Students wrap the string around the board to match the word to its synonym (word that
means the same). There are 10 wraps, and they are self-checking.
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#30
2nd and up
Antonyms Wrap Ups
Students wrap the string around the board to match the word to its antonym (word with
opposite meaning). There are 10 wraps, and they are self-checking.
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#31
2nd and up
Homonyms Wrap Ups
Students wrap the string around the board to match the word to its homonym (word that
sounds the same). There are 10 wraps, and they are self-checking.
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#32
1st and up
Compound Pond
Students match the lily pads to make compound words. They will make 29 different
compound words.
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#33
2nd and up
Getting the Main Idea Game
Students play a board game in which they read short paragraphs and pick the main ideas.
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#34
2nd and up
Drawing Conclusions Activity Cards
Students read short stories and pick the best conclusions. These are wipe-off cards, and
an answer key is provided.
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#35
2nd an up
Multiple Comprehension Skills Activity Cards
Students use wipe-off cards to practice main idea, conclusions, locating facts, and making
associations. There are 32 cards/4 questions and a bonus activity to stimulate thinking.
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#36
4th and up
Multiple Comprehension Skills Activity Cards
Students use these wipe-off cards to practice with main idea, conclusions, locating facts,
and making associations. There are 32 cards with 4 questions and a bonus activity to
stimulate thinking.
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#37
2nd and up
Reading for Main Idea Clothespin Game
Students place the clothespins on the card to match the paragraphs to their main ideas.
There are 10 cards, and they are self-checking.
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#38
2nd and up
Sequencing Cards
Students put the cards in the correct sequence to tell a story. There are 8 sets with 6 cards
each. They are coded on the back for self-checking.
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#39
K and up
Animals: Fun-To-Know Cards
These cards have pictures of common animals (pets, zoo, jungle) on one side and
information about that animal on the other side. These could be used for building
vocabulary, comparisons, sorting, reports, alphabetizing, etc.
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#40
2nd and up
Turnabout Tales
This is a partner activity in which they read a story, and do comprehension activities.
There are 40 different story cards and a book with questions for each story.
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#41
2nd and up
Connections I – Picture Association Game
This is a picture association game in which you figure out how given pictures can be
related. You form a line across the board to win.
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#42
K and up
Short and long Vowel Dominoes
Students match dominoes with the same vowel sounds. They might match vowel to
vowel, picture to vowel, or picture to picture.
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#43
K and 1st
A Day at the Park – Story Puzzle
Students can switch puzzle pieces to change the story. It has 22 different puzzle pieces.
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#44
K and 1st
A Day at the Beach – Story Puzzle
Students can switch puzzle pieces to change the story. It has 24 different puzzle pieces.
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#45
K and up
Sound Tracks Listening Bingo
Students listen to a tape of sounds. They use counters to cover pictures of things that
would make those sounds. This requires a cassette tape player.
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#46
K and up
Rebus Reading – Sentence Making
Students match sentence beginnings with a variety of sentence endings to make all kinds
of sentences.
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#47
1st and up
Gramma Rummy Cards
Students join phrases to make sentences. There are 150 different phrases to make all
kinds of sentences.
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#48
K and up
What’s My Name?
Students describe objects, and others try to guess what it is. If you guess correctly, you
put one of your markers on the board. When you get 5 in a row – you win!
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#49
K and up
Rhyming Bingo
Players look on their card for a word that rhymes with the word that is called. There are
36 different cards and 20 different rhymes.
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#50
1st and up
Taskmaster Limited – BROGY – Set I
Students make sentences from cards containing verbs, nouns, pronouns, articles,
adjectives, and adverbs. There are 7 sets of cards – each with a different theme: family,
wild animals, birds, fruit, farm animals, transport, and road transportation.
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#51
2nd and up
Bugs and Hearts Game
Students place cards in the correct places according to whether the word is a verb or an
adjective.
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#52
1st and up
Squirrels and Acorns Game (Is and Are)
Students decide if is or are should go in the sentence, and place the card on the correct
acorn.
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#53
2nd and up
Birds and Feathers Game (nouns and verbs)
Students decide if the word is a noun or a verb, and place the card on the correct bird.
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#54
2nd and up
Fruit and Worms Game (was and were)
Students decide if was or were should go in the sentence, and place the card on the
correct fruit.
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#55
1st and up
Cats and Fish Game (periods and questions marks)
Students decide if the sentence should end with a period or a question mark, and place it
on the correct cat.
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#56
Parents
Help your Child Learn to Read
This book will help in understanding the skills that are involved in reading. It also
provides activities to help your child develop those skills.
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#57
Parents
Homework Without Tears – by Lee Canter
This is a parents’ guide for motivating children to do homework and succeed in school.
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#58
Parents
Assertive Discipline for Parents – by Lee Canter
This book presents a step-by-step approach to solving everyday behavior problems in
children.
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#59
Parents
Parent Resource Guide – by Lee Canter
This resource helps parents develop a “take-charge” attitude to manage behavior
effectively.
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#60
K and up
Sorting Box for Rhyming Sounds
Students sort pictures according to the picture they rhyme with. There are 12 different
rhyming families – with 4 cards in each.
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#61
K and up
Sorting Box for Initial Consonant Blends
Students sort pictures according to their beginning blend. There are four cards for the
following blends: tr, gr, pr, sw, sc, st, bl, cl, fl, br, cr, and dr.
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#62
K and up
Sorting Box for Long and Short Vowels
Students sort pictures according to their vowel sounds. There are four cards to match
each of the vowel sounds.
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#63
K and up
Hippo Big Book – Create Your Own Story
Students create a title and story for this book by writing on the post-it note sheets. The
sheets are replaceable.
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#64
K and up
Dragon Big Book – Create Your Own Story
Students create a title and story for this book by writing on the post-it note sheets. The
sheets are replaceable.
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#65
K and up
Write Your Own Adventure – Big Book
Students create their own title and story for this big book by writing on the post-it note
sheets. The sheets are replaceable.
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#66
2nd and up
Discover the United States of America – Puzzle Book
Students will learn lots of interesting facts about each state. They can put the puzzle
together to form a map of the United States.
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#67
2nd and up
Fun With Words Video
Students join the Wizard of Words and his friendly dragon to practice writing basic
sentences, identifying nouns/subjects, verbs/predicates, and adjectives and adverbs.
There are places to stop the video and have students do practice activities. This requires
a VHS tape player.
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#68
K and up
Up With Phonics Video
This video teaches the short and long vowel sounds. There are places to stop the video
and have students do practice activities. This requires a VHS tape player.
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#69
K and up
Rock N Learn Phonics
There are two 50-minute cassette tapes which deal with short and long vowels, beginning
and ending consonants, blends, digraphs, diphthongs, endings, r-controlled vowels,
plurals, syllables, ph and gh, silent consonants, and “rule-breakers”. This requires a
cassette tape player.
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#70
2nd and up
Consonant Digraphs
Students use these 24 wipe-off cards to practice digraphs. They will be circling and
writing digraphs, matching picture with digraphs, or doing word searches.
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#71
2nd and up
Advanced Initial and Final Blends
Students use these 24 wipe-off cards to practice initial and final blends. They will be
choosing words to complete the sentences, unscrambling words, and doing word searches
and crossword puzzles.
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#72
2nd and up
Advanced Beginning and Ending Consonants
Students use these 24 wipe-off cards to practice with initial and final consonants. They
will be doing word searches and cross picture puzzles, matching objects to sounds, and
circling letters.
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#73
2nd and up
Advanced Rhyming Families
Students use these 24 wipe-off cards to practice rhyming. They will be writing words,
matching, breaking codes and doing mystery designs.
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#74
2nd and up
Diphthongs and Vowel Digraphs
Students use these 24 wipe-off cards to practice with diphthongs and vowel digraphs.
They will be guessing picture names, completing sentences, circling word combinations,
and completing blanks and word searches. Students will practice with the following: ou,
ow, ai, ay, ea, oa, oi, oy, oo, ew, au, aw, ei, and ie.
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#75
2nd and up
Multi-syllable Words
Students will use these 24 wipe-off cards to practice syllabication. They will work with
compound words, prefixes and suffixes, hard and soft c/g, forms of ing, and silent e.
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#76
1st and up
Basic Rhyming Families
Students will use the 24 wipe-off cards to practice rhyming. They will match pictures
and words, and decide if two words rhyme.
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#77
K and up
Basic Beginning Consonants
Students will use these 24 wipe-off cards to reinforce consonants in the initial position.
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#78
K and up
Basic Final Consonants
Students will use these 24 wipe-off cards to reinforce consonants in the ending position.
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#79
K and up
Short Vowels
Students will use 24 wipe-off cards to reinforce short vowels. They will be completing
sentences, matching picture and words, and doing word searches and crossword puzzles.
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#80
1st and up
Long Vowels
Students will use these 24 wipe-off cards to reinforce long vowel sounds. They will be
completing sentences, matching pictures and words, and doing word searches and
crossword puzzles.
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#81
1st and up
Basic Initial Blends
Students will use these 24 wipe-off cards to practice with blends. They will be matching
pictures and words, and filling in blends to complete words.
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#82
2nd and up
Noting Details
Students read short paragraphs and answer 4 questions about details from the story. There
are 50 cards which increase in reading difficulty.
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#83
K and up
Short and Long Vowel Game Boards
There are four different games in which students say the picture, name the vowel, and
advance to that vowel on the game board.
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#84
K and up
Short Vowel Wipe-Clean Cards
This has a variety of activities to practice short vowels. There are 12 cards and students
will be circling vowels, finding pictures with a given vowel, etc.
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#85
K and up
Long Vowel Wipe-Clean Cards
This has a variety of activities to practice long vowels. There are 12 cards on which the
students will write in missing vowels, decide if the given vowel is long or short, etc.
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#86
1st and up
R-controlled and Vowel Combination Wipe-Clean Cards
There are 12 different cards which provide practice with the following: oy, oi, ow, ou,
oo, aw, au, ar, er, ir, or and ur.
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#87
1st and up
Phonetic Word Drill Cards – Set 1
Students flip the pages to make 240 different words. They will use the following
endings: b, g, m, d, n, p, t, ft, w, ng, rk, rn, rt, sk, and st.
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#88
1st and up
Phonetic Word Drill Cards – Set 2
Students flip the pages to make 240 different words. They will use the following
endings: b, d, g, m, n, p, t, ft, w, ng, rk, rn, rt, sk, and st.
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#89
1st and up
Phonetic Word Drill Cards – Set 3
Students flip the pages to make 240 different words. They will use the following
endings: ing, er, ee, ew, all, ain, eak, ear, eat, eed, eep, eer, out, ight, uff, and ue.
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#90
1st and up
Phonetic word Drill Cards – Set 4
Students flip the pages to make 240 different words. They will use the following
beginnings: th, sh, ch, cl, sp, pl, pr, bl, br, sc, sk, sm, sn, sl, and wh.
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#91
1st and up
Phonetic Quizmo
This uses a bingo format to practice letter recognition, or the sounds of vowels,
consonants and blends.
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#92
2nd and up
Finding the Sequence Activity Cards
Students read a short paragraph and answer 4 questions dealing with sequence of events.
There are 50 cards which increase in reading difficulty.
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#93
2nd and up
Predicting Outcomes Activity Cards
Students read a short paragraph and answer 4 questions with possible outcomes. There
are 50 cards which increase in reading difficulty.
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#94
2nd and up
Making Inferences Activity Cards
Students read a short paragraph and answer 4 questions based on inferential content of
the paragraph. There are 50 cards which increase in reading difficulty.
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#95
2nd and up
Getting the Main Idea Activity Cards
Students read a short paragraph and answer 4 questions about details and main idea.
There are 50 cards which increase in difficulty.
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#96
1st and up
Building A Sentence
Students build as many sentences as possible with the phrases they spin. There are who,
what, where, and when cards.
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#97
1st and up
Critical Thinking Skill Activity Cards
Students can use these cards to practice with classifying, using context clues, making
analogies, cause/effect, associations and sentence sense.
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#98
2nd and up
Critical Thinking Skills Activity Cards
Students can use these cards to practice with context clues, inferences, classifying,
making judgments, relevant/irrelevant information, fact/opinion, and fact/generalization.
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#99
1st and up
Basic Word Skill Activity Cards
Students can use these cards to practice with compounds, antonyms, synonyms, plurals,
context clues, and word usage. There are 32 different cards.
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#100
2nd and up
Basic Word Skills Activity Cards
Students can use these cards to practice with antonyms, synonyms, homonyms,
compounds, contractions, plurals, prefixes, suffixes, and word usage. There are 32
different cards.
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#101
K and up
Send A Letter Game
Students get practice with the alphabet and the letter sounds.
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#102
K and up
The Big Bug Game
Students read and spell words (consonant-vowel-consonant) and use the words in
sentences.
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#103
1st and up
STOP Game
Students practice with beginning and ending consonant blends by reading and spelling
different words.
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#104
1st and up
The Dump Truck Game
Students read and spell words with double consonants (ll, ff, gg, ss) and ck.
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#105
1st and up
The Magic e Game
Students practice with consonant-vowel-consonant-e words. they will read and spell
words, and use them in sentences.
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#106
1st and up
Carnival Game
Students will review letter sounds, blends, double consonants, CVC words, and CVCe
words.
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#107
4th and up
Comprehension Games Kit: Drawing Conclusions
Students read short paragraphs and answer questions dealing with drawing conclusions.
Correct answers will allow them to move around the board.
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#108
1st and up
Shopping Lists Game
Students use price lists from 8 different stores to figure up the total from their shopping
lists.
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#109
2nd and up
Let’s Go Shopping
Students use price tags from four different shops to practice counting money, adding and
subtracting money, figuring change, and deciding how to use money wisely.
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#110
2nd and up
Menu Math
Students order from 6 different menus, and must count the amount of money needed to
pay for the food.
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#111
1st and up
Problem Solving Manipulative Kit
Students use manipulatives (frogs, pigs, insects) to write and solve word problems
involving addition, subtraction, multiplication or division.
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#112
4th and up
Bank Account
Students will get practice in handling a bank account. They will make deposits, write
check and keep their account balanced.
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#113
4th and up
Purchase
Students will get practice with making change, keeping records or income and balances,
and making strategy decisions based on probability.
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#114
2nd and up
Comprehension Game Kit: Cause and Effect
Students read a paragraph and answer questions dealing with the cause and the effects.
Correct answers allow them to move around the game board.
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#115
2nd and up
Comprehension Games Kit: Context Clues
Students read a paragraph and, using context clues, select the best meaning of the
underlined word. Correct answers will allow them to move around the game board.
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#116
2nd and up
Comprehension Games Kit: Fact or Opinion
Students read a paragraph and answer questions which deal with facts and opinions.
Correct answers will allow them to move around the game board.
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#117
2nd and up
Comprehension Games Kits: Getting the Main Idea
Students read a short paragraph and select the main idea from three choices. Correct
answers will allow them to move around the game board.
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#118
2nd and up
Comprehension Games Kit: Reading for Detail
Students read a short paragraph and answer detail questions dealing with who, what,
where, and when. Correct answers will allow them to move around the game board.
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#119
2nd and up
Professor Davensteev’s Predicting Outcomes Game
Students read short paragraphs and answer questions that deal with predicting outcomes.
Correct answers will allow them to move around the game board.
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#120
2nd and up
Following Directions Game
Students read short paragraphs and answer questions regarding sequences, and purpose of
the directions. Correct answers will allow them to move around the game board.
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#121
2nd and up
Professor Davensteev’s Main Idea Game
Students read a short paragraph and select the sentence that best states the main idea.
Correct answers will allow them to move around the board.
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#122
4th and up
Department Store Math
Students use play money to purchase items from the Shopper’s Guide. They will have to
count money and make change.
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#123
K and up
Clock Cards
Students can use these cards to practice telling time to the hour and half-hour.
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#124
K and up
Play Clock
Students can use this clock with movable hands to practice telling time.
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#125
K and up
Word Family Sliders Set
Students slide the strip up and down to form different words. These use a variety of word
families, consonants, blends and digraphs.
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#126
1st and up
Scrabble Junior
In one version, students place letter tiles to match the letters on the board. The other
version, students make their own words from the letter tiles.
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#127
K and up
Sort and Sound Vowel Digraphs – Box 3
Students put puzzle pieces together to form words. They will have the following vowel
digraphs: ie, oo, ee, ai, ou and ea.
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#128
K and up
Sort and Sound Vowel Digraphs – Box 4
Students put puzzle pieces together to form words. They will have the following vowel
digraphs: oo, ee, oa, ea, ou, oi, and ai.
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#129
K and up
Sort and Sound Vowel Digraphs – Box 2
Students put puzzle pieces together to form words. They will have the following vowel
digraphs: ea, oa, oo, ou, and ai.
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#130
K and up
Sort and Sound Vowel Digraphs – Box 1
Students put puzzle pieces together to form words. They will have the following vowel
digraphs: ai, oo, ou, oa, ea, oi, and ee.
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#131
1st and up
Versatiles – Beginning Reading Comprehension Lab: Level 1 and 2
Students place tiles in spaces according to their answers. If their answers are correct, the
tiles will form a pattern. The skills used are: reading for details, finding the main idea,
using context clues, understanding words, using inferences, and using reading skills.
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#132
3rd and up
Versatiles – Reading Comprehension Lab: Level 3 – 5)
Students place tiles in spaces according to their answers. If answers are correct, the tiles
will form a pattern. Students will do activities with: reading for details, finding the main
idea, using context clues, understanding words, using references, using reading skills.
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#133
1st and up
Subject and Predicate Flip Book – Level 1
Students will flip through subjects and predicates to create a variety of sentences. These
sentences will deal with who and what.
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#134
1st and up
Subject and Predicate Flip Book – Level 2
Students will flip through subjects and predicates to create a variety of sentences. These
sentences will deal with who, what, and where.
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#135
K and up
Telling Time Cards
Students can use the cards to practice telling time to hour and half-hour. Some cards
have clock faces, and some have digital time.
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#136
K and up
Upper and Lowercase Letter Cards
Students can use these cards to practice letter recognition, abc order, or to match
uppercase and lowercase letters.
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#137
K and up
Long Vowel Cards
Students can use these cards for long vowel recognition or to match cards with the same
vowel sounds. Each card has a picture and a word with the vowel missing.
________________________________________________________________________
#138
K and up
Short Vowel Cards
Students can use these cards for short vowel recognition or to match cards with the same
vowel sounds. Each card has a picture and a word with the vowel missing.
________________________________________________________________________
#139
K and up
The Four Seasons Cards
Students match these picture cards to the season in which you would see them.
________________________________________________________________________
#140
K and up
Opposites Cards
Students can use these cards to learn opposites by matching a picture and a word.
________________________________________________________________________
#141
K and up
Coin Matching Cards
Students put puzzle pieces together to match the coins with their value.
________________________________________________________________________
#142
K and up
Sun Swamp
Students use the number dice and the operations die ( + and -) to create number
sentences. The answer decides how far to move on the game board.
________________________________________________________________________
#143
K and up
Alpha Tiles
Students use the letter/picture tiles to practice letters and sounds, beginning sounds, and
formation and recognition of words.
________________________________________________________________________
#144
K and up
Alphabet Animals
Students will use these puzzle pieces to practice letters of the alphabet, the names of
animals, and will combine letters to make words.
________________________________________________________________________
#145
K and up
Sight Word Bingo – Level 1
Students play this version of bingo by placing chips on the words as they are called.
________________________________________________________________________
#146
K and up
Sight Word Bingo – Level 2
Students play this version of bingo by placing chips on the words as they are called.
________________________________________________________________________
#147
K and up
Sight Word Bingo – Level 3
Students play this version of bingo by placing chips on the words as they care called.
________________________________________________________________________
#148
K and up
Gramma Rummy #2
Students join phrases to make sentences. There are 150 different phrases to make all
kinds of sentences.
________________________________________________________________________
#149
K and up
Coin Cubes
Students can use these coin cubes for coin recognition or for counting the value of the
coins. There is a half-dollar, a quarter, a dime, a nickel and 2 pennies on each cube.
________________________________________________________________________
#150
K and up
Rhyme Puzzles
Students match the puzzle piece to the rhyming puzzle piece. There are pictures and
words on each piece.
________________________________________________________________________
#151
3rd and up
Brainquest – 4th Grade
Students try to answer trivia questions in a variety of subject areas. Self-checking.
________________________________________________________________________
#152
4th and up
Brainquest – 5th Grade
Students try to answer trivia questions in a variety of subject areas. Self-checking.
________________________________________________________________________
#153
K and up
Money Match Me Cards
Students can use these cards to practice the value of a coin or group of coins, or match
money amounts. Some cards have the pictures of coins, words, or amounts. There might
be single coins or combinations of coins up to $1.00.
________________________________________________________________________
#154
K and up
Time Match Me Cards
Students can use these cards to practice telling time to the hour, half hour or quarter hour.
Some cards have the digital time, some have the clock with hands, some have time
written in words, and some have time written in numbers.
________________________________________________________________________
#155
1st and up
Punctuation Bingo
One person calls out a punctuation mark and explains its use. Players cover any sentence
on their cards that uses that punctuation mark in the same way.
________________________________________________________________________
#156
3rd and up
Parts of Speech Bingo
Students use this bingo to practice with nouns, pronouns, verbs, adverbs, adjectives,
interjections, prepositions, and conjunctions.
________________________________________________________________________
#157
K and up
United States Floor Puzzle
Students put all the states together to form a map of the Unites States of America.
________________________________________________________________________
#158
1st and up
Addition Bingo
One person calls out a number, and players cover any addition sentence with that number
as the answer.
________________________________________________________________________
#159
1st and up
Subtraction Bingo
One person calls out a number, and players cover any subtraction sentence with that
number as the answer.
________________________________________________________________________
#160
3rd and up
Multiplication Bingo
One person calls out a number, and players cover any multiplication sentence with that
number as the answer.
________________________________________________________________________
#161
K and up
Animal Wipe-off Activity Cards
Students will do a variety of activities dealing with animals. They will do some
matching, drawing and circling of pictures.
________________________________________________________________________
#162
1st and up
Cluster Word Building Game
This game is on the order of scrabble, only there is a mixture of single letters, and
combinations like: double vowels, double consonants, blends, diphthongs, digraphs and
silent letters.
________________________________________________________________________
#163
K and up
Clock Dial #1
Students can use the movable hands on this clock to practice telling time.
________________________________________________________________________
#164
K and up
Clock Dial #2
Students can use the movable hands on this clock to practice telling time.
________________________________________________________________________
#165
K and up
Clock Dial #3
Students can use the movable hands on this clock to practice telling time.
________________________________________________________________________
#166
K and up
Clock Dial #4
Students can use the movable hands on this clock to practice telling time.
________________________________________________________________________
#167
K and up
Clock Dial #5
Students can use the movable hands on this clock to practice telling time.
________________________________________________________________________
#168
3rd and up
Language Detective
Students read sentences and tell what the error is. Errors may include usage, spelling,
capitalization, hyphenation, punctuation, etc.
________________________________________________________________________
#169
1st and up
Temperature Matching Puzzles
Students match the picture of the thermometer to the card that has the correct temperature
on it.
________________________________________________________________________
#170
3rd and up
Money Puzzles – Making Change to $10.00
Students read problems which state how much money they have and how much they are
supposed to spend. Then they have to figure the change, and find the correct puzzle
piece.
________________________________________________________________________
#171
2nd and up
Money Puzzles – Making Change to $1.00
Students read problems which state how much money they have and how much they are
supposed to spend. Then they have to figure the change, and find the correct puzzle
piece.
________________________________________________________________________
#172
4th and up
Decimal/Fractions Dominoes
Students try to link any dominoes with one having the same value. Each piece will have
a diagram, a decimal or a fraction.
________________________________________________________________________
#173
K and up
Triominoes
Students use these triangular shaped dominoes to match to other dominoes having the
same numbers in the corners.
________________________________________________________________________
#174
3rd and up
“One” – Card Game
Students can play different games to reinforce equivalent fractions, or combinations of
fractions to equal 1.
________________________________________________________________________
#175
K and up
Telling Time Cards – Set 1
Students pick puzzle pieces to match the clock with the correct time. Clocks will have
time to hour and half hour.
________________________________________________________________________
#176
1st and up
Telling Time Cards – Set 2
Students pick puzzle pieces to match the clock with the correct time. Clocks will have
time to quarter hour and minutes.
________________________________________________________________________
#177
3rd and up
Precomputer 1000
This portable computer introduces the student to some computer programming and
activities and teaches all of the basics for learning touch typing. There are four different
multi-level trivia learning categories, a math category with 5 multi-level subjects, a game
section, and a calculator all built in.
________________________________________________________________________
#178
K and up
Telling Time
Students can use these flash cards for practice with telling time.
________________________________________________________________________
#179
3rd and up
Metric Flash Cards – Length
Students can use these flash cards for practice with metric measurement in length.
________________________________________________________________________
#180
3rd and up
Metric Flash Cards – Volume
Students can use these flash cards for practice with metric measurement in volume.
________________________________________________________________________
#181
3rd and up
Metric Flash Cards – Weight
Students can use these flash cards for practice with metric measurement in weight.
________________________________________________________________________
#182
2nd and up
Roman Numeral Activity Cards
Students can use these flash cards to practice with the Roman Numerals.
________________________________________________________________________
#183
3rd and up
Multo Arithmetic Game - #1
This game is like bingo. Students will get practice with 100 combinations in
multiplication.
________________________________________________________________________
#184
3rd and up
Imma Whiz
Students will get practice with both multiplication and division.
________________________________________________________________________
#185
1st and up
Time Flash Cards
Students can use these flash cards to practice with telling time.
________________________________________________________________________
#186
3rd and up
Multo Arithmetic Game - #2
This game is like bingo. Students will get practice with 100 combinations in
multiplication.
________________________________________________________________________
#187
K and up
Addo Arithmetic Game
This game is like bingo. Students will get practice with 100 combinations in addition.
________________________________________________________________________
#188
3rd and up
Math Lab Card Games
Students play games that use attributes, pattern sequences, number sets, and fractions.
________________________________________________________________________
#189
2nd and up
Dollars and Cents Place Value Kit
This kit provides practice with the correct way of expressing place value positions in the
decimal situation using play money.
________________________________________________________________________
#190
Parent
Lee Canter’s Assertive Discipline
This is a Parent Resource Guide. It provides everything a parent needs to solve everyday
behavior problems.
________________________________________________________________________
#191
K and up
Phonics Cards
Students can use these cards to practice with letters and sounds.
________________________________________________________________________
#192
K and up
Dr. Seuss Flash Cards
Students can use these cards to get practice with rhyming words.
________________________________________________________________________
#193
K and up
Subtraction Flash Cards
Students can use these flash cards to practice with subtraction facts.
________________________________________________________________________
#194
K and up
Phonics Flash Cards
Students can use these cards to practice with letters and sounds. The card has a picture
and the letter for the beginning sound (uppercase and lowercase).
________________________________________________________________________
#195
K and up
See and Read Matching Cards
Students will pick three puzzle pieces that go together to form a word. If correct, it will
form a picture that goes with the word.
________________________________________________________________________
#196
K and up
Little Talking Scholar
This is a little computer that goes over basic skills.
________________________________________________________________________
#197
Parent
Great Ways to Motivate Students to Read (Copy #1)
This is a parent resource guide which contains numerous ways to motivate students to
read.
________________________________________________________________________
#198
Parent
Great Ways to Motivate Students to Read (Copy #2)
This is a parent resource guide which contains numerous ways to motivate students to
read.
________________________________________________________________________
#199
K through 2nd
First Grade Big Activity CD-Rom
This CD contains lots of activities involving concentration, knock-knock jokes, drawing
and painting, movies and dot-to-dot pictures.
________________________________________________________________________
#200
2nd and up
Magic Match – Multiplication
Students push the button to see the answer to the multiplication fact.
________________________________________________________________________
#201
1st and up
Magic Math – Addition and Subtraction
Students push the button to see the answer to the addition or subtraction fact.
________________________________________________________________________
#202
K and up
Beginning Sight Word Flash Cards
Students can use these flash cards to practice sight words.
________________________________________________________________________
#203
Parent
Helping your Child Learn to Read
Parents can find information in this book about helping their child with reading.
________________________________________________________________________
#204
1st and up
Phonics Flash Cards
Students will get practice with double consonants and multiple vowel sounds.
________________________________________________________________________
#205
K and up
Troll Read-Alongs – Reptiles
Students can listen to the tape about reptiles and follow along in the book. There are
comprehension questions and activities. (10 copies of the book – great for listening
center too). This requires a cassette tape player.
________________________________________________________________________
#206
K and 1st
Child’s First Bingo Game
Students will enjoy playing this picture bingo with Mickey Mouse and his friends.
________________________________________________________________________
#207
K through 2
Picture Word Flash Cards
Students can learn about building vocabulary, basic words and concepts, and recognizing
number words and color words.
________________________________________________________________________
#208
K and up
Addition Cards
Students can use these cards to learn addition facts. Answers are on the back for selfchecking.
________________________________________________________________________
#209
K and up
Subtraction Cards
Students can use these cards to learn subtraction facts. Answers are on the back for selfchecking.
________________________________________________________________________
#210
K and 1st
Three Letter Word Puzzles
Students put the three pieces together to complete the picture and spell a word. These are
good to practice blending sounds into words.
________________________________________________________________________
#211
K and 1st
The Muppets (for computer)
Students will enjoy spending time with the Muppets as they practice reading and phonics
skills.
________________________________________________________________________
#212
K and 1st
Alphabet Blocks (for computer)
Students work with Bananas, the monkey, to practice letter names and sounds, sight
words and vocabulary.
________________________________________________________________________
#213
K and 1st
Hello Kitty (for computer)
Students will get practice with shapes and numbers.
________________________________________________________________________
#214
K through 2nd
Pictures That Rhyme
Students can use these picture cards to practice with rhyming words. The cards could
also be used for building vocabulary, visual discrimination and creative expression.
________________________________________________________________________
#215
K and 1st
Let’s Pretend Our World is a Playground (for Computer)
Students work with Flash the Firefly to spell words and learn some facts. They will visit
different types of environments.
________________________________________________________________________
#216
K through 2nd
Money Game
Students can work on identifying coins and recognition of their value while they play this
game.
________________________________________________________________________
#217
K and up
Danny and the Dinosaur (for Computer)
Students will enjoy this computer game with Danny the Dinosaur. They will get practice
in spelling with matching and word games.
________________________________________________________________________
#218
K through 2nd
Reader Rabbit – First Grade (for Computer)
Students will enjoy spending time with Reader Rabbit in this computer game. They will
get practice with first grade reading, math, language arts, science, comprehension,
strategic reading and critical thinking skills.
________________________________________________________________________
#219
1st through 3rd
Reader Rabbit – Second Grade (for Computer)
Students will enjoy spending time with Reader Rabbit in this computer game. They will
work in several areas: reading, math, language arts, science, comprehension, strategic
reading and critical thinking activities.
________________________________________________________________________
#220
K through 2nd
Muppets Reading (for Computer)
Students join the Muppets in some reading fun. They will practice beginning sounds,
capital and small letters, and same and different.
________________________________________________________________________
#221
K and up
Jack and the Beanstalk (for Computer)
Students will enjoy the story of Jack and the Beanstalk. They can also work with Gus
and the Cyberbuds to paint pictures.
________________________________________________________________________
#222
K and 1st
Robot (batteries required)
Students can use this electronic game to learn shapes, numbers and letters.
________________________________________________________________________
#223
K and up
The Magic School Bus Explores the Human Body (for Computer)
Students will enjoy learning about the human body.
________________________________________________________________________
#224
K and 1st
Let’s Start Learning (for computer)
Students do lots activities that will give them practice with number skills, letter skills,
matching, sorting, and early reading and early math skills.
________________________________________________________________________
#225
K and 1st
Jump Start – Kindergarten (for computer)
Students have activities that go over basic skills (similarities and differences, listening,
sequencing, counting, vocabulary, telling time, letter combinations and comprehension.)
________________________________________________________________________
#226
K and 1st
One Banana (for Computer)
Students will enjoy following along in the story book, or use the computer to play games
to practice counting.
________________________________________________________________________
#227
K through 3
Interactive Math Journey (for computer)
Students will visit different Math Lands and engage in fun-filled games and activities.
They will work with patterns and shapes, addition and subtraction, measurement,
fractions and multiplication.
________________________________________________________________________
#228
K through 2nd
Interactive Reading Journey (for computer)
Students will enjoy Reader Rabbit in 40 different stories and then work with vocabulary
and phonics activities to develop reading skills and strategies.
_______________________________________________________________________3
#229
K and up
Golden Book Encyclopedia (for computer)
Students can use this electronic reference product to get practice using hundreds of
articles, tables, maps and pictures to access information.
_______________________________________________________________________
#230
K and up
ZAP Around Town! (for computer)
Students will learn mapping and direction skillswith Shelby the turtle.
________________________________________________________________________
#231
1st through 3rd
Treasure Mathstorm (for computer)
Students will do activities that build skills in math, time-measurement, counting money
and critical thinking.
________________________________________________________________________
#232
K through 2nd
Jump Start – First Grade (for computer)
Students will do activities in a variety of subjects (geography, science, art/creativity,
math and reading.)
________________________________________________________________________
#233
K through 2nd
Thinking Things Collection (for computer)
Students will enjoy activities that will develop creativity and auditory discrimination,
increase memory, discover spatial relationships, observe and compare attributes and
develop critical thinking skills.
________________________________________________________________________
#234
K through 2nd
Reader Rabbit – First Grade (for computer)
Students will do activities to get practice on letter recognition and sounds, letter patterns,
word recognition, word-picture association and sound blending.
________________________________________________________________________
#235
K through 3rd
Phonics Fun (for computer)
Students will follow Puppy in activities involving stories, songs, word building, memory
matching, rhyming, problem solving, and vocabulary. They will be able to create pictures
and print them.
________________________________________________________________________
#236
K and up
Troll Read-Along – Dogs and Puppies
Students can listen to the story about Dogs and Puppies and follow along in the book.
There are comprehension questions and activities. (11 copies of the book – great for a
listening center). This requires a cassette tape player.
________________________________________________________________________
#237
K and up
Troll Read-Along – Cats and Kittens
Students can listen to the story about Cats and Kittens and follow along in the book.
There are comprehension questions and activities. (11 copies of the book – great for a
listening center). This requires a cassette tape player.
________________________________________________________________________
#238
K and up
Troll Read-Along – Horses
Students can listen to the story about Horses and follow along in the book. There are
comprehension questions and activities. (11 copies of the book – great for a listening
center). This requires a cassette tape player.
________________________________________________________________________
#239
K and up
Troll Read-along – Creatures of the Night
Students can listen to the story about Creatures of the Night and follow along in the book.
There are comprehension questions and activities. (11 copies of the book – great for a
listening center). This requires a cassette tape player.
________________________________________________________________________
#240
1st and up
Addition and Subtraction Shapes
Students play this like Triominoes. They have to match the answer to the equation.
________________________________________________________________________
#241
1st and up
Zip Around
Students use these question and answer cards to build mental computation using addition
and subtraction. (I have ___________; who has _________?)
________________________________________________________________________
#242
Parent
Let’s Read About – Finding Books They’ll Love to Read
This book can help parents find books that their children will enjoy reading.
________________________________________________________________________
#243
Parent
Read to Me: Raising Kids Who Love to Read
This book can help parents with things like: when to start reading to your child, using TV
wisely, how to make a reader out of your child. Contains a list of good read-aloud books.
________________________________________________________________________
#244
Parent
101 Ways to Help Your Child Learn to Read and Write
This book provides 101 creative activities to help children learn to read and write.
________________________________________________________________________
#245
Parent
On the Road to Reading
Parents can use these 101 creative activities to help in getting their child to think,
evaluate and make decisions.
________________________________________________________________________
#246
2nd and up
Comprehension Games Kit – Fact and Opinion
Students read a paragraph and answer questions which deal with facts and opinions.
Correct answers allow them to move around the game board.
________________________________________________________________________
#247
4th and up
Language Detective Game
Students read a sentence and have to tell where the error is and how to correct it. Errors
include usage, spelling, capitalization, hyphenation, punctuation, etc. Correct answers
will allow the student to move around the game board.
________________________________________________________________________
#248
K and up
Bunny Money Game
Students earn money and then use that money to buy items on the shopping lists.
________________________________________________________________________
#249
K through 2
Wings Kit #1
This kit contains activities to help with decision making, comprehension, and creative
thinking. (Take the Magic Desk (board) also).
#250
K through 2
Wings Kit #2
This kit contains activities to help with problem solving, comprehension, decision
making and memory. It also contains a Positive Parenting Guide. (Take the Magic Desk
(board) also).
#251
K through 2
Wings Kit #3
This kit contains activities to help with creative thinking, memory, comprehension and
decision making. (Take the Magic Desk (board) also).
#252
K through 2
Wings Kits #4
This kit contains activities to help with creative thinking, problem solving, and decision
making. (Take the magic Desk (board) also).
#253
K and up
United States Presidents Puzzle
This puzzle contains 1000 pieces and will be 24 inches by 30 inches. It has the United
States, the Presidents up to 1993 (Clinton) and pictures of places in different states.
#254
K and up
Pattern Blocks and Cards
Students use the attribute blocks to make the patterns on the cards.
#255
1st and up
Alphabet Race
This is a fast moving game where you have to think of names of items that fit the
category on the card and start with a certain letter of the alphabet.
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