CEN 4533C Wireless Networks and Mobile Computing Fall 2007 Professor: Zornitza Genova Prodanoff Class Project Due: On the Date of Your In-class Presentation (before class) The purpose of the project is to learn more about an interesting research idea or topic in the area of wireless networks and mobile computing. The deliverables for this project are a short (2 page long) paper (10 pt. size font), describing the existing work on the topic and a 20-minute long in-class presentation. Project Details: 1. The submitted paper must comply with IEEE conference paper formatting rules. Author instructions from the IEEE are here (.pdf). A paper I wrote for TENE 2005 is here (.doc). You may use my paper as your template if you are using Word as your word processor. You have a two page limit. Any submitted paper that does not comply with these formatting rules will be discarded. 2. At least five references should be cited in your talk and your paper. 3. Late submissions will not be accepted. 4. Individual work is implied, but I can allow you to work in groups of two, depending on the topic you select. In such case you and your partner will have to meet with me and devise a specific outline for each portion of the talk. 5. Your presentation should be created by using MS PowerPoint and your final paper should be written in MS Word. The two files will be names <Nnumber>.ppt and <Nnumber>.doc. Project Topics: 1. 3G -3rd Generation Networks How are 3G networks different than other available “data services”, offered by the cell phone companies. Wireless networks - faster, higher bandwidth and more capacity 2. AIDC Automatic Identification and Data Capture, Mobile & Wireless RFID 3. ArrayComm IBurst A SmartAntenna wireless technology that can increase the capacity of spectrum by inserting a unique metric in the transmission. It can give wireless Internet connection at speeds up to 1Mbps and support more users in the same frequency band. 4. AVL/GPS Automated Vehicle Location based on GPS 5. Bandwidth Optimization of Wireless Networks Software-based techniques like compression, content reformation, etc to increase effective speeds of wireless networks 6. BREW Binary Runtime Environment for Wireless - Application development environment from Qualcomm for Smartphones 7. CDMA More efficient 2nd generation PCS technology for wireless networks as compared to TDMA 8. FSO (Free Space Optics or Wireless Fibre or Wireless Optical Networking) Optical wireless, point-to-point (soon multipoint), line-of-sight broadband solution for metropolitan applications, primarily 9. HSCSD High Speed Circuit-Switched Data - in interim step on GSM networks to offer 38.4 Kbps wireless data service 10. IBM WebSphere Software Platform An Overview of IBM's Application Server platform for mobile (and fixed) devices 11. J2ME Java-based application development platform, defacto standard by Sun, but supported actively by Motorola, Nokia, and others 12. LBS - Location Based Services Technology and services that identifies the location of a mobile user and provides relevant content and services to the mobile user - related to m-commerce 13. Mitsubishi's SwiftComm A new wireless network technology to support high-speed access and increase capacity 14. Multimedia Messaging Service (MMS) A standard for telephony messaging systems that allows sending messages that include multimedia objects. 15. Mobile IP Capability to move around with the same IP address 16. Optical Wireless Very high frequency (T-rays between radio and light) - 622 Mbits/sec wireless last mile solution 17. Pervasive Computing An architecture and marketing concept predominantly promoted by IBM (presently) to connect mission-critical SAP applications and databases from pervasive devices (PDAs, Palm Pilot, Windows CE and smart telephones) using IBM mobile software technology 18. Pocket PC Platform Microsoft's software platform for handheld devices 19. Presence Awareness Technology Technology that lets you know who among your close group of buddies or professional colleagues is online - used in Instant Messaging. This is not exactly LBS - Location-based Services because exact location of users is not important 20. SyncML - a Data Synchronization Standard Vendor Consortium Initiated Standard for Data Synchronization for mobile devices 21. Telematics In-car Wireless Internet Initiative by the Auto industry for safety and other applications 22. Wireless Broadband Networks WiMax and other protocol based. 23. Wireless Printing Bluetooth enabled or through a specialized piece of software that prints on an Internetconnected printer designated by a mobile user from a phone or a PDA