Proximity Games Business Plan

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Our mission is to seamlessly integrate energy
consumption awareness into a functional game made by us.
Our game’s story is based around a teen in his home. So
obviously we’re targeting the residential audience. We aim to
appeal to the younger audience with a fun, and cartoony game, but
also have it be informative and beneficial to the adults in the
household.
We’ll be delivering a game that will educate and entertain
the users in the home. The users will benefit from our game by
developing an understanding of the electricity that they use and
how to be change their behavior to conserve energy and inevitably
save money.
As we were discussing that this game would most likely come
as a “bonus” to the Curb Energy technology installed in a home.
So marketing wouldn’t be a big priority.
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