Life on Earth skills passport year 4 summer 1

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PE Aspect: Swimming
Emerging: Milestone 1
I can swim up to 25 meters unaided
I can use one basic stroke breathing correctly
Expected: Milestone 2
I can swim between 25m and 50m unaided
I can coordinate leg and arm movements
Mastery: Milestone 2:
I can use more than one stroke and coordinate breathing as appropriate for the stroke being used. I can swim at the surface and below the water
Life on Earth!
Class 2 – Year 4
SMSC/PSHCE
I can explain what I am responsible for in my own life and the impact my behaviour can have on others.
I can think of ways I can be more responsible and put this into action.
I can reflect on how people can affect the environment in both a positive and negative way. I can suggest different ways how people can
be more responsible through their behaviour
Science
Aspect: To understand animals and humans
Emerging – I can investigate and describe the basic needs of animals, including humans, for survival (water, food and air). I can describe
and compare the structure of a variety of common animals (birds, fish, amphibians, reptiles, mammals and invertebrates, including pets).
Expected – I can explore and use classification keys to help group, identify and name a variety of living things in their local and wider environment. I can recognise that environments can
change and that this can sometimes pose dangers to living things.
Mastery I can describe the differences in the life cycles of a mammal, an amphibian, an insect and a bird.
Aspect: To investigate living things
Emerging – I can identify how animals and plants are suited to and adapt to their environment in different ways.
Expected – I can recognise that living things have changed over time and that fossils provide information about living things that inhabited the Earth millions of years ago.
Mastery – I can recognise that living things produce offspring of the same kind, but normally offspring vary and are not identical to their parents
.
Aspect: To understand evolution and inheritance
Emerging – I can identify how animals and plants are suited to and adapt to their environment in different ways.
Expected – I can recognise that living things have changed over time and that fossils provide information about living things that inhabited the Earth millions of years ago.
Mastery – I can recognise that living things produce offspring of the same kind, but normally offspring vary and are not identical to their parents
Music
Aspect: To describe music
Emerging: I can recognise and describe a change in timbre.
Expected: I can use the terms: duration, timbre, pitch, beat, tempo, texture and use of silence to describe music.
Mastery:I can understand layers of sounds and discuss their effect on mood and feelings.
Aspect: To transcribe
Emerging: I can devise non-standard symbols to indicate when to play and rest.
Expected: I can recognise the symbols for a minim, crotchet and semibreve and say how many beats they represent.
Mastery: I can recognise the notes EGBDF and FACE on the musical stave.
Aspect: To compose
Emerging: I can create short, musical patterns. I can create repeated patterns with a range of instruments.
Expected: I can create accompaniments for tunes.
I can use drones as accompaniments.
I can compose and perform melodic songs.
Mastery: I can use sound to create abstract effects.
I can choose, order, combine and control sounds to create an effect.
I can use digital technologies to compose pieces of music.
How are robotics used to help humans care for dangerous animals?
Computing
Aspect: To code
Emerging - I can create conditions for actions by waiting for a user input (such as responses to questions like: What is your name?). I can specify user inputs (such as clicks) to control events.
Expected – I can use specified screen coordinates to control movement. I can set the appearance of objects and create sequences of changes. I can control the shade of pens. I can create and edit sounds. I can
control when they are heard, their volume, duration and rests. I can use IF THEN conditions to control events or objects. I can specify conditions to trigger events.
Mastery – I can create conditions for actions by sensing proximity or by waiting for a user input (such as proximity to a specified colour or a line or responses to questions). I can use the Reporter operators ()
+ () () - () () * () () / () to perform calculations. I can use variables to store a value. I can use the functions define, set, change, show and hide to control the variables.
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