NPPS Park Numeracy Framework Planning Format for Year 6: Date: 9 January 2013 – 2 weeks Block: A2 (Counting, partitioning and calculating) Units Objectives Explain reasoning and conclusions, using words, symbols or diagrams as appropriate Solve multi-step problems, and problems involving fractions, decimals and percentages; choose and use appropriate calculation strategies at each stage, including calculator use Use decimal notation for tenths, hundredths and thousandths; partition, round and order decimals with up to three places, and position them on the number line Use knowledge of place value and multiplication facts to 10 × 10 to derive related multiplication and division facts involving decimals (e.g. 0.8 × 7, 4.8 ÷ 6) Calculate mentally with integers and decimals: U.t ± U.t, TU × U, TU ÷ U, U.t × U, U.t ÷ U Use efficient written methods to add and subtract integers and decimals, to multiply and divide integers and decimals by a one-digit integer, and to multiply two-digit and three-digit integers by a two-digit integer Use a calculator to solve problems involving multi-step calculations Use approximations, inverse operations and tests of divisibility to estimate and check results Participate in a whole-class debate using the conventions and language of debate Key aspects of learning: focus for the block Building on previous learning Check that children can already: Enquiry Problem solving Reasoning Creative thinking Information processing Evaluation Self-awareness Managing feeling explain reasoning using text, diagrams and symbols Social skills Communication Motivation Empathy solve one- and two-step problems involving whole numbers and decimals and all four operations, choosing and using appropriate calculation strategies order positive and negative numbers in context explain what each digit represents in whole numbers and decimals with up to two places, and partition, round and order these numbers multiply and divide whole numbers and decimals by 10, 100 or 1000; multiply pairs of multiples of 10 and 100 and derive corresponding division facts use mental methods to find sums, differences, doubles and halves of decimals (e.g. 6.5 ± 2.7, halve 5.6, double 0.34), to multiply a two-digit by a one-digit number, to multiply by 25 and to subtract one near multiple of 1000 from another (e.g. 6070 - 4097) use efficient written methods to add and subtract whole numbers and decimals with up to two places, to multiply HTU × U, TU × TU and U.t × U, and to divide HTU ÷ U use a calculator to solve problems, interpreting the display correctly use rounding and inverse operations to estimate and check calculations 1 Day OMS Shared Group Plenary 1 Learning Objective: To create word problems. Success Criteria: I can create word problems starting with the solution. I can solve problems involving more than one step. (See OMS Rolling Programme) Tell the children that when there is a real life word problem it usually contains units and is usually based on x + - / % fractions. Problems at their level are usually multi-step. Discuss: What different types of units do word problems usually have? capacity – litres, ml, mass – kg, g, length – km, m, cm, mm, money - £, p time – hours, minutes, seconds Show children the following answer to a problem and have children work brainstorm some different questions: Children make up word problem that could be solved using the calculations. Task is differentiated. However, HA could extend the problems and add extra parts to the solution. G+T to make up their own solutions to test class in plenary. Level 5 APP Targets I can use brackets correctly ( ). I can solve a variety of word problems and investigations checking results that they are reasonable. 2 hours – 45 minutes. e.g. The film was 2 hours long; the projector broke 45 minutes before the end. How long into the film did it break? or: I was supposed to do my homework for 2hours, but I started playing my PlayStation for 45 minutes. How long did I do my homework for? Go over some of the trickier answers to check understanding. of the were See some if anyone created their own solutions that we can now work out the problems for. Go over Success Criteria, targets and Self Assess. Why was it useful for us to come up with problems? (so we can see the process of creating word process – usually we just solve them) Could the problem be extended? E.g. If the film started at 5PM what time did it crash? 6:15 2 Word Problems Calculate See if any problems extended What was important when creating the questions? (Good English, we didn’t give away the answer, the problem made sense). 1 hour, 15 minutes. Vocabulary Resources Operator Sheet of calculation answers. Day OMS Shared Group Plenary Vocabulary Resources 2 Learning Objective: To estimate with larger numbers. Success Criteria: I can estimate with larger numbers. I can make reasonable assumptions. I can take part in a whole-class debate. (See OMS Rolling Programme) This will probably take 2 lessons. It is a good opportunity for the children to make a display/presentation based on their Fermi question* and all the steps they took. Our modelled question (It might take most of the lesson): How many packets are needed to measure a single line of M&Ms to a distance of 100m? What do we need to consider when answering this? Children should come up with a list similar to below: What information do we need to know? How many M&Ms in 1 packet. How long is each one? Is the information fixed or does it depend on variable factors? Do you always get the same number in each packet? Are they always the same length? What would we need to do to work out an estimate? Work out how many are in one packet. How much length would that give you? Divide 100 by this and round to see how many packets you need. Can it be worked out accurately or do we need to give an upper and lower limit i.e. between? You could give the most packets needed and the least, based upon the most M&Ms in a packet with the longest m&m, and also the least M&Ms in a packet with the smallest m&m, so the answer will be between these 2 values. Can these results be checked? Only if we actually do this! Also the answer should be in our range, but in reality the packets will always be variable as they are measured in grams Children show their estimation skills by trying to solve it. Then, give the children calculators to try and give an upper and lower limit for an answer. MA - How long would it take to drive to the moon (if you could!)? HA - How many people could you fit into the classroom? How many soccer balls? G+T - If all the people in Australia joined hands and stretched themselves out in a straight line, how long would it reach? How many times around the world would it reach? Extension: Children come up with their own Fermi questions Level 5 APP Targets I can solve a variety of word problems and investigations checking I can recognize important information, break a problem down into steps, and consider different methods to solve. I can draw simple conclusions with explanation of methods, examples and identifying patterns. *Fermi questions often require students to make reasonable assumptions and estimates about the situation in order to come up with an approximate answer. Students should be reminded of the need to be able to explain and justify what they did when coming up with their solutions. Students’ answers may differ from each other, but if students have made sensible estimates and assumptions then the different answers should be “close” to each other. Take advantage of opportunities to discuss students’ different solution strategies and the effect of assumptions and estimates. 3 Depending on how far you are up to in this lesson, either go through how the children got on answering the example question or let them talk about their own group’s questions. Did anyone make up their own Fermi question? What did we learn by looking at Fermi questions? Go over Success Criteria, targets and Self Assess. Tell the children what they are doing tomorrow. (Continue with Fermi presentations/display) Estimate Assumption Fermi Question Useful information sheet which has some assumption for MA and G+T question 3 Learning Objective: To estimate with larger numbers. Success Criteria: I can estimate with larger numbers. I can make reasonable assumptions. I can take part in a whole-class debate. (See OMS Rolling Programme) Continue with Fermi Questions. (There are more in resource folder if everything from yesterday is done) Children can present their work and have a debate about whether their answers are accurate e.g. when driving to the moon, did they take into account using different cars/speeds or even different gravity as we leave the atmosphere. Children could also make a display showing their steps, assumptions and diagrams to solving the problem 4 Learning Objective: To order real world decimals numbers. Success Criteria: I can use decimal numbers with up to three places and order them. (See OMS Rolling Programme) Play the little Guess the number game with decimals. (See folder) MA to put the runners in order with both reaction time and race result. Revise how we work out if decimals are higher than others – Look at place value of each decimal digit – not how many digits. i.e. 9.7 is bigger than 9.67 and 0.54 is smaller than 0.6 HA to do same as MA but also put the race cars in order for both Q1 and Q2 Look at the runners - Who had the fastest reaction time? Who had the slowest? Who came first in the race? Last? Look at the Formula 1 racing cars – Who was quickest in Qualifying 1, Qualifying 2? Who was quickest overall? How can we put the runners and racing cars in order? Again, we look at place value of the tenths, hundreds and thousands if necessary. What about comparing 2 decimals that are not of the same length? G+T : In addition, work out the differences each person is from the leader. e.g. 1st Bolt 9.54 2nd Blake +0.34 3rd Bailey + 0.67 (not correct values compared to sheet) Quick finishers. Do the same for the race cars for Q1. Level 5 APP Targets I can understand place value to 1000 including decimals. I can order decimals. 4 Go over the answers to see if children have ordered decimals to 3 dp. Do the KS3 quiz about decimals (see link). Why is it useful to be able to order decimals? Go over Success Criteria, targets and Self Assess. Decimal place value Guess the decimal game Runners and race car times sheet. 5 Learning Objective: To understand basic algebra. Success Criteria: I can balance equations. I can explain my reasoning and conclusions, using symbols to represent unknown numbers (See OMS Rolling Programme) Discuss: What is algebra and why is it important? Take the children through the modelling at this link. http://www.bbc.co.uk/schools/gcsebitesize/maths/alge bra/equationsrev1.shtml If they need a visual representation of how to balance equations, here are 2 scales: http://nlvm.usu.edu/en/nav/frames_asid_201_g_4_t_2.html http://www.mathsisfun.com/algebra/add-subtractbalance.html Remind children what happens when we do + x + = positive, - x - = positive, - x + = negative, + x - = negative Activity is differentiated. MA to do first section. HA to do all sections. G+T can also break out the brackets in the extension activity. Level 5 APP Targets Bytesize Class Quiz: http://www.bbc.co.uk/ap ps/ifl/schools/gcsebitesiz e/maths/quizengine?quiz =equationstest&template Style=maths Algebra Equation Balancing Equation sheet Why is it useful to be able to solve equations? I can use simple formulae with unknowns e.g. n-2. Go over Success Criteria, targets and Self Assess. I can use brackets correctly ( ). I can check solutions by using inverse or estimation. Check children are ready to start activity by going through some examples. 6 Learning Objective: To understand basic algebra. Success Criteria: I can expand brackets and balance equations. I can explain my reasoning, using symbols to represent unknown numbers (See OMS Rolling Programme) Revise what we did yesterday. Go over any difficulties. Today we will learn how to continue the extension work from yesterday – multiplying out brackets in equations. Go through the modelling here: http://www.bbc.co.uk/schools/gcsebitesize/maths/alge bra/equationsrev3.shtml If this is too easy for G+T, print them this extension: http://www.bbc.co.uk/schools/gcsebites ize/maths/algebra/trialimprovementrev 1.shtml and get them to solve the equation at the bottom. MA to do questions 1+2 HA to do all questions Level 5 APP Targets How do we solve the equation x/2 − 4 = 3? One way is to multiply everything by 2: x/2 − 4 = 3 x-8=6 x = 14 Or, alternatively, add 4 and then multiply both sides by 2: x/2 − 4 = 3 x/2 = 7 x = 14 I can use simple formulae with unknowns e.g. n-2. I can use brackets correctly ( ). I can check solutions by using inverse or estimation. See Testbase questions 5 Algebra Equation Brackets Expanding Brackets sheet 7 Learning Objective: To use a calculator Success Criteria: I use a calculator to perform a trick and explain it to the class. I can use a calculator to solve problems involving more than one step To start, as a class play the broken calculator game: http://www. mathsisfun.c om/games/b rokencalculator.ht ml 8 This lesson will probably take 2 lessons to complete due Give the children time to learn and Show as many to the children’s presentations. perform the tricks. presentations as possible. Do the following trick with the children: Calculator tricks are differentiated: 2's trick (answer is always 2) What did we learn from Think of a number. Multiply it by 3. Add 6 with the MA – 1, 7, 8 this lesson? getting result. Divide it by 3. Subtract it from the first HA – 2, 3, 4, 5, 6 number used. How can calculators G+T can try and invent their own help us? Why does it always work? tricks. How did the tricks Level 5 APP Targets Tell the children they will be learning similar tricks work? (harder ones), using calculators. They will be performing Calculator practise them to the class. Go over Success Criteria, targets and Self Print out the PowerPoints (6 slides per page) which Assess. should be enough to do double sided printouts and give them out to 8 groups of 4. Children have the task of learning the magic trick on the calculator and will be asked to teach the trick to the class to perform on their calculators. The children must learn why the trick works and explain how it works to the class. Calculator Calculators Calculator trick sheets Learning Objective: To use a calculator Success Criteria: I use a calculator to perform a trick and explain it to the class. I can use a calculator to solve problems involving more than one step (See OMS Rolling Programme) Continue lesson from yesterday. Continue presentations of tricks. If time, q do ‘Calculator fun’ sheet, or use laptops to do more Broken Calculator activities at harder levels. http://www.mathsisfun.com/games/brokencalculator.html 6 7