New Curriculum Computing

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CURICULUM OVERVIEW FOR Computing
Year 1
We are treasure hunters.
 Using programmable toys.
 Program a toy to follow simple
algorithyms.
Autumn
Spring
We are tv chefs.
 Use a video camera to capture
moving images.
 Breakdown a process into
simple, clear steps.
We are painters.
 Select appropriate painting
tools.
 Organise images into more than
2 groups.
 Ask and answer binary images
about their images.
 Know how to save and retrieve
changes in their work.
We are game testers.
 Describe computer game
designs.
 Predict what a programme will
do.
 Test predictions.
We are story tellers.
 Use sound recording
equipment.
 Understand how talking books
differ from paper based books.
We are celebrating.
 Develop basic keyboard skills.
 Develop skills in storing and
retrieving work.
Year 3
We are programmers.
 Create an algorithm.
 Use scratch to create an
animation.
We are astronoughts.
 Discuss movement and turns.
 Programming algorithyms.
We are bug fixers.
 Fix errors that may occur.
 Problem solving.
 Identify and solve bugs in
software.
We are researchers.
 Search the internet for
informations.
 Improve notetaking by
mindmapping.
 Present multimedia
presentations.
 E – Safety.
We are presenters.
 Create and film video
performances.
 Record using a wide range of
tools.
 Edit videos using a appropriate
software.
 Evaluate quality of videos.

We are collectors.
 Use the web safely.
 Gather information from a
range of resources.
Summer
Year 2
We are photographers.

Use digital cameras/apps to
take digital photographs.

Enhance and edit photographs.
We are network engineers.
 Understand how a computer
network works.
 Introduce children to internet
protocols.
We are detectives.
 Compose and send emails.
 Listen to audio files.
 Edit and format text within
emails.
 E – Safety.
We are communicators.
 Use the email and internet to
communicate.
 Understand how email works.
 Gain skills using email.
 E – Safety.
We are zooligists.
 Collect and manage data.
 Produce pictograms and charts
to compare data.
 Take, edit and enhance
photographs.
 Record information on a digital
map.
We are opinion pollsters.
 Collect and analyse data from a
range of sources.
 Create a survey using word
processing.
 Analyse and interpret results.
Year 4
We are software developers.
 Develop a simple, educational
game using Scratch.
 Use repeated commands to
code.
 Understand and use variables.
 Recognise the importants of
user interface.
We are toy designers
 Prototype an interactive toy.
 Understand different forms of
input/output.
 Design and depub the control
and monitoring for a toy.
We are musicians.
 Use one or more programs to
edit music.
 Create a develop musical
composition using computing
tools.
We are HTML editors.
 Use HTML tafs.
 Use hyperlines to connect ideas
and sources.
 Code up a simple webpage.
 Understand the risks of using
the web.
 E – Safety.
We are co-authors.
 Understand the conventions of
online, collaborative work.
 Develop an awareness of
Wikipedia including issues.
 Write for a target audience
using the wiki tool.
 Develop proof reading.
We are meteorolgists.
 Understand different
measurements, both analogue
and digital.
 Use spreadsheets to create
charts
 Analyse data.
 Practise using presentation
software.
Year 5
Year 6
We are game developers
 Create a game using the Scratch
and Kodu programming
platforms.
 Detect and correct errors.
 Use development techniques to
improve their game.
We are APP planners.
 Understand what an App is and
their importance in the world.
 Understand geo locations.
 Evaluate pre existing products.
 Investigate smart phones and
tablets.
We are cryptographers
 Be familiar with semaphore and
morse code.
 Understand the need for
private information.
 Encrypt and decrypt messages.
 Understand web encryption.
We are project managers
 Identfiy the different steps and
components with a projects.
 Plan how they can develop their
skills.
 Use web based research to
source tools, content and other
resources.
 Consider strategies to ensure
quality.
We are market researchers.
 Create an E Survey.
 Work collaboratively
 Interview a focus group.
 Analyse and interpret data.
 Present findings.
We are web developers.
 Develop research skills.
 Understand how search engines
range their results.
 Question the quality of
ingormation.
 Develop their ideas and text
collaboratively.
 E – Safety.
We are artists.
 Undertsnad links between art
and geometry.
 Use vector graphics packages to
create images.
 Experiment with tools available.
 Develop awareness of CGI.
We are bloggers.
 Become familiar with blogs and
their purpose.
 E-Safety.
 Create a sequence of blog
posts.
 Incorporate additional media.
 Comment on posts.
 Develop a critical, rereflective
view.
We are architects.
 Understand the work of
architects and engineers with
3D.
 Develop spatial awareness by
exploring 3D virtual
environment.
 Use simple CAD tools.
We are interface designers.
 Work collaboratively.
 Use wire-framing tools to
create a design.
 Identify suitability and
accesiblity of their products.
We are app designers.
 Become familiar with
programming toolkits to create
an app.
 Import existing media assets to
their projects.
 Write algorithms for their apps.
 Program, debug and refine
code.
 Test and evaluate app.
We are marketeers.
 Consider marketing messages.
 Develop a flyer or brochure.
 Further develop video skills.
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