Technology Engineering and Design Education SCOS

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Technology Education
Proposed Standard Course of Study
Presented by Brian Moye
Technology Education Mission
Technology Education helps students develop an
appreciation and fundamental understanding of
technology through the study and application of
materials, tools, processes, inventions, structures and
artifacts of the past and present. This series of courses
allows students to apply knowledge, tools, skills, and
insights to the solving of problems.
Technology Student Association
• The Technology Student Association is a non-profit
national student organization devoted to teaching
technology education to young people. TSA's mission
is to inspire its student members to prepare for
careers in a technology-driven economy and culture.
The demand for technological expertise is escalating
in American industry. Therefore, TSA's teachers strive
to promote technological literacy, leadership, and
problem solving to their student membership.
Technology Education SCOS
• New Scope and Sequence
• Rational for Change
Technology Engineering and Design Education SCOS
Middle School
XXXX
Exploring Technology / Technology Design and Innovation
XXXX
Invention and Innovation
XXXX
Technological Systems
XXXX
Middle School Project Lead The Way
Automation & Robotics
Design & Modeling
XXXX
Energy and the Environment
Flight & Space
Science & Technology
NOTE: - Internships and Cooperative Education become XXXX WBL Official Course Name. (WBL=Work-Based Learning)
(XXXX is the course number of the course in which student is enrolled during the same academic year.) - Color Code: Black =
No Change, Green = New Course/Number, Blue Italics = Name/Number Change
Technology Engineering and Design Education SCOS
High School
8011
Principles of Technology l
8012
Principles of Technology ll*
8006
Scientific and Technical Visualization I
8007
Scientific and Technical Visualization II*
8005
Technology Advance Studies
8196
Technology Education Apprenticeship
8033
PLTW Aerospace Engineering*
8032
PLTW Biotechnical *
8031
PLTW Civil Engineering & Architecture *
8030
PLTW Computer Integrated Manufacturing *
NOTE: - Internships and Cooperative Education become XXXX WBL Official Course Name. (WBL=Work-Based Learning)
(XXXX is the course number of the course in which student is enrolled during the same academic year.) - Color Code:
Black = No Change, Green = New Course/Number, Blue Italics = Name/Number Change
Technology Engineering and Design Education SCOS
8022
PLTW Digital Electronics
8040
PLTW Engineering Design & Development*
8020
PLTW Introduction to Engineering
8021
PLTW Principles of Engineering
XXXX
Game Art and Design I *
XXXX
Game Art and Design II
XXXX
Technology and Design *
XXXX
Technology Engineering and Design
XXXX
Technology and Engineering *
Emerging Concepts
Green Technology
NOTE: - Internships and Cooperative Education become XXXX WBL Official Course Name. (WBL=Work-Based Learning)
(XXXX is the course number of the course in which student is enrolled during the same academic year.) - Color Code:
Black = No Change, Green = New Course/Number, Blue Italics = Name/Number Change
Proposal Technology Engineering & Design Education SCOS
Pathways
Cluster Foundation Courses
Middle School
XXXX
Technology
Engineering
& Design
XXXX Exploring
Technology Education /
Technology Design and
Innovation
XXXX Inventions and
Innovation
XXXX Technological
Systems
Engineering
and
Technology
XXXX PLTW
• Design & Modeling
•
The Magic of Electrons
•
Science & Technology
•
Automation & Robotics
•
Flight & Space
•
Energy and the
Environment
XXXX
Technology
& Engineering *
8020 PLTW
Introduction to
Engineering
8021 PLTW
Principles of
Engineering II
Science and
Mathematics
XXXX
Technology
& Design *
XXXX
Technology
Engineering &
Design
8022 PLTW
Digital
Electronics
8005 TE Advanced
Studies
8030 PLTW Computer
Integrated
Manufacturing *
8031 PLTW Civil
Engineering &
Architecture*
8032 PLTW Biotechnical
8040 PLTW
Engineering
Design and
Development *
8005 TE Advanced
Studies
8196 TE
Apprenticeship
8033 PLTW Aerospace
Engineering
8006 Scientific
and Technical
Visualization I
8007 Scientific
and Technical
Visualization II
8005 TE Advanced
Studies
8196 TE
Apprenticeship
8011 Principles
of Technology I
8012 Principles
of Technology II*
NOTE: - Internships and Cooperative Education become XXXX WBL Official Course Name. (WBL=Work-Based Learning)
(XXXX is the course number of the course in which student is enrolled during the same academic year.) - Color Code:
Black = No Change, Green = New Course/Number, Blue Italics = Name/Number Change
Proposal Technology Engineering & Design Education SCOS
Pathway
Cluster Foundation courses
Middle School
XXXX Exploring
Technology /
Technology Design
and Innovation
XXXX Inventions
and Innovation
8006 Scientific and
Technical Visualization I
XXXX Game Art
and Design I*
XXXX Game
Art and
Design II
8005 TE Advanced
Studies
Visual Arts
XXXX Technology
Engineering & Design
XXXX Technology
& Design
8196 TE
Apprenticeship
XXXX Technological
Systems
NOTE: - Internships and Cooperative Education become XXXX WBL Official Course Name. (WBL=Work-Based Learning)
(XXXX is the course number of the course in which student is enrolled during the same academic year.) - Color Code:
Black = No Change, Green = New Course/Number, Blue Italics = Name/Number Change
Exploring Technology / Technology Design
and Innovation
Course Focus
A Standards-Based Middle School Course Guide
• Provides students with opportunities to apply the design
process in the invention or innovation of a new product,
process, or system. Students participate in activities to
understand how criteria, constraints, and processes affect
designs.
• Students learn about brainstorming, visualizing, modeling,
constructing, testing, experimenting, and refining designs.
• Students develop skills in researching information,
communicating design information, and reporting results.
Invention and Innovation
Course Focus
A Standards-Based Middle School Course Guide
• Provides students with opportunities to explore
invention and innovation, and the core concepts
of technology, problem solving, design,
troubleshooting, research and development,
and experimentation.
Technological Systems
Course Focus
A Standards-Based Middle School Course Guide
• Students will learn how technological systems
work together to solve problems and capture
opportunities. As technology becomes more
integrated and systems become more and more
dependent upon each other than ever before,
this course gives students a general background
on the different types of systems, with particular
concentration on the connections between these
systems.
Technology Engineering and Design
Course Focus
A Standards-Based High School Course Guide
• Core concepts of technology
• Elements and principles of design
• Basic engineering concepts
• Physical and virtual modeling concepts
• Research and development
• Technical presentation
Technology and Design
Course Focus
A Standards-Based High School Course Guide
• Core concepts of technology
• Graphic design
• Industrial design
• Architectural design
• Physical and virtual modeling
• Technical presentation
Technology and Engineering
Course Focus
A Standards-Based High School Course Guide
•
•
•
•
•
•
Design optimization
Problem solving
Material testing and data collection
Physical and virtual modeling
Research and development
Technical presentation
Game Art and Design I
Course Focus
• Art concepts
• Electronic gaming industry
• Mathematic modeling
• Pilot development
• Storyboarding
• Virtual modeling
• 2D visual theory
Game Art and Design II
Course Focus
• Audio and visual effects
• Automation techniques
• Network protocol
• Scripting
• Visual design
• 3D visual theory
Technology Engineering and Design Education
•Rational for Change
Technology Engineering and Design Education
• The current TE high school core courses
are structured around an old paradigm of
systems courses and do NOT reflect new
national science and technology standards
well.
Technology Engineering and Design Education
1 - The current TE high school core courses
lack depth, focus, and rigor.
2 – Several of the current systems courses
have low enrollment.
Technology Engineering and Design Education
1. Most high skill occupations require a high
degree of general and technical literacy.
2. There is a strong demand for engineers and
engineering technicians.
3. There is a strong demand for designers.
4. Game designer is a high growth industry in
NC.
5. Generally, high skill occupations pay high
wages.
Technology Engineering and Design Education
Primary Goals
1. Provide 21st Century literacy skills and
understandings.
2. Provide focused and accelerated preengineering skills and understandings.
3. Prepare students for high skill, high wage and
high demand industries.
4. Provide a state-of-the-art program for
application in science, technology,
engineering, mathematics and arts.
Strategies for Implementation
Questions of Concern
• Will in-service training be required for the new core
courses (TED, T&D, and T&E)?
1. While in-service training is not required, it is strongly
encouraged. Along with an increased focus on design
and engineering, these new courses contain new content
as well as new strategies for delivering the curriculum.
Together, these changes argue for training both new and
veteran teachers.
2. Some teachers will need training in CAD and virtual
modeling tools.
3. Partnership with ITEEA will provide curriculum
training for the state.
Strategies for Implementation
Questions of Concern
Will any of these courses require changes
in equipment?
1. Yes – The core high school courses will
require a ratio of one computer per student.
2. The visualization courses already require a 1-to1 ratio.
3. There will be some additional equipment
requirements for the course Technology and
Design such as material testing equipment.
Strategies for Implementation
Questions of Concern
Will additional physical modeling tools be
required?
1. No. Existing requirements for hand tools and
table top machines will remain virtually the
same.
Strategies for Implementation
Questions of Concern
• Will there be additional software requirements
for the core courses?
1. Yes. Programs will need 3D modeling software
such as AutoDesk Inventor, SolidWorks or
ProDesktop
AND
virtual modelers such as Rhino or 3D-MAX .
Strategies for Implementation
Questions of Concern
• What software will the visualization courses
require?
1. Virtual and Physical Modeling requirements are
the same as the core courses, with minor exceptions.
2. The SciVis and the Game Art and Design
sequence will require virtual modelers such as
Rhino or 3D-MAX.
3. The gaming engine software is free.
Strategies for Implementation
Questions of Concern
• What facility changes will be necessary?
1. Facilities will need to accommodate the
additional computer stations.
Strategies for Implementation
Questions of Concern
• How will these changes affect modular
programs?
1. Programs having less than a 1- to -1 ratio of
computers to students will have to purchase
additional computers.
2. As with the existing curriculum, modular
curriculum must reflect the state curriculum.
3. OR – LEAs may use third-party curriculum
through the local course option process.
Technology Engineering and Design Education
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