Trench Gothic: The Computer
Visualisation of a Disturbing Great
War Artwork
Derek J. SMITH, C.Eng., C.I.T.P.
High Tower Consultants Limited
International Software Products, Toronto
Cardiff Metropolitan University (Retired)
smithsrisca@btinternet.com
http://www.smithsrisca.co.uk
A Presentation
to the
BCS EVA Conference, 2014
BCS HQ, London
Wednesday 9th July 2014
ABOUT THE AUTHOR
• During the 1980s Derek Smith worked for British Telecom,
Cardiff, where he specialised in the design and operation of very
large CA IDMS "semantic network" databases.
• Between 1991 and 2010 he taught psycholinguistics and
neuropsychology to the Speech and Language Therapy
students at Cardiff Metropolitan University.
• He is currently working with International Software Products,
Toronto, on "Project Konrad", an artificial consciousness
project using a CA IDMS platform.
WHY WE ARE HERE TODAY
Here is a critically acclaimed
painting.
In a moment you will find out if
you love it or hate it. But you
probably won’t know why.
In fact, there is no single
science to explain such
moments of artistic
appreciation.
Francis Bacon
"Portrait of Lucien Freud" [ONE OF THREE]
(1952)
PLAN OF THE PRESENTATION
• PART 1 - INTRODUCTION [5 mins]
• PART 2 - THE MIND AS A REAL-TIME CONTROL SYSTEM [4
mins]
• PART 3 – KONRAD, THE TECHNICALITIES [6 mins]
• CONCLUSIONS AND QUESTIONS [2 + 3 mins]
PART 1
INTRODUCTION
A CRASH COURSE IN VISUAL PERCEPTION
Why vision evolved, how the eye feeds information to the
visual areas of the brain, and what it feels like.
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
This is a Pikaia, a wormlike creature from 530 MYA. Its nerve
cord coordinates the pulsed contraction and relaxation of its
muscle segments .
HEAD
TAIL
Creatures like Pikaia are the
evolutionary ancestors of all
modern vertebrates,
including humans.
| ---------------------- 50mm -------------------- |
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
As new animals evolved, this nerve cord gradually thickened
at the head end to form a brain.
Visual information was processed in an area known as the
"optic tectum" [solid blue]. The surface layer, or "cortex", of
the "cerebrum" [light blue] provided additional general
intelligence when called for.
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
As evolution continued,
brains didn’t just
become larger and
more powerful, but …
… many functions of
the optic tectum were
taken over by the
cerebral cortex.
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
The underlying
structure of all
these nervous
systems is the
same.
Vision just one
cortical specialism
amongst many.
SMELL
AND
TASTE
CONSCIOUSNESS,
COMMAND,
AND CONTROL
HABIT,
INSTINCT,
AND
EMOTION
BALANCE
AND
REFLEXES
BODILY SENSES
INSTRUCTIONS
TO MUSCLES
VISION
AND
HEARING
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
Note that all this
processing is
multi-layered.
Much totally
unconscious.
In fact we only
“know” the
world at 2nd/3rd
hand!
SMELL
AND
TASTE
KNOWING
HABIT,
INSTINCT,
AND
EMOTION
BALANCE
AND
REFLEXES
BODILY SENSES
INSTRUCTIONS
TO MUSCLES
VISION
AND
HEARING
THE VERTEBRATE NERVOUS SYSTEM
HOW IT ALL BEGAN
Whenever vision
and emotion cooccur we
perceive both
the world AND
WHAT IT IS
DOING TO US!
Which is why art
is so fascinating
…
SMELL
AND
TASTE
KNOWING
HABIT,
INSTINCT,
AND
EMOTION
BALANCE
AND
REFLEXES
BODILY SENSES
INSTRUCTIONS
TO MUSCLES
VISION
AND
HEARING
DISTURBING ART
ROMANTIC GOTHIC FROM ca. 1781
Henry Fuseli
“The Nightmare"
(1781)
DARK
DARK CHARACTERS
DARK THEMES
DISTURBING ART
MODERN GOTHIC
DISTURBING ART IS
OFTEN BASED ON
CONFLICTING
EMOTIONS, AS SHOWN
HERE.
POSITIVE EMOTION
FOR THE CHILD
BUT
NEGATIVE EMOTION
FOR THE SETTING
Zhang Peng
"Untitled" (ca. 2010)
DISTURBING ART
TRENCH GOTHIC, 1914-1918
George Grosz
“The Hero"
(1933)
EVOKES NEGATIVE
EMOTIONS ASSOCIATED
WITH WAR AND VIOLENCE
TYPICALLY SATIRICAL
IRONY OF TITLING, ETC.
ART AS FELT EMOTION
THE FUNDAMENTAL PROBLEM OF AESTHETICS
SUBLIME EMOTION
FELT EMOTION
EMOTION
SENSATION
ART AS FELT EMOTION
THE FUNDAMENTAL PROBLEM OF AESTHETICS
OUR OWN RESEARCH IS TRYING TO
SOLVE THE FUNDAMENTAL
PROBLEM OF AESTHETICS USING
COMPUTER SOFTWARE TO “GO
THROUGH THE MOTIONS” OF A MIND
APPRECIATING ART.
OR TO PUT IT ANOTHER WAY …
ART AS FELT EMOTION
… WHAT MIGHT A ROBOT MAKE OF THIS?
Albin Egger-Lienz “Den Namenlosen“ (1916)
PART 2
THE MIND AS A REALTIME CONTROL SYSTEM
COGNITION AS AN INTERMITTENT CYCLICAL PROCESS
From brain to mind and back again.
THE “HIGHER COGNITIVE FUNCTIONS”
• Here’s a
textbook view
of cortical
modularity.
• Mapped 1861 to
1937 and hardly
improved since.
• Most areas known by what happens when they are damaged.
A HIERARCHICAL ALTERNATIVE
? ? ?
CORTICAL LEVEL
HIGHER COGNITION
AUTONOMOUS WILL
DIRECTED
ATTENTION
CONCEPTS
WILLED
BEHAVIOURS
SUBCORTICAL LEVEL
SECONDARY
SENSORY
ANALYSIS
FIGURE-GROUND /
DRAMATIC GIST
PRIMARY
SENSORY
ANALYSIS
SENSORY INPUT
EMOTIONAL STATES
DRIVES AND INSTINCTS
REFLEX LEVEL
MOTOR
SCHEMA
MANAGEMENT
MOVEMENT
UNITS
LOWER
MOTOR
SUBROUTINES
MUSCLE
OUTPUT
A HIERARCHICAL ALTERNATIVE
? ? ?
CORTICAL LEVEL
HIGHER COGNITION
AUTONOMOUS WILL
DIRECTED
ATTENTION
CONCEPTS
WILLED
BEHAVIOURS
SUBCORTICAL LEVEL
SECONDARY
SENSORY
ANALYSIS
FIGURE-GROUND /
DRAMATIC GIST
PRIMARY
SENSORY
ANALYSIS
SENSORY INPUT
EMOTIONAL STATES
DRIVES AND INSTINCTS
REFLEX LEVEL
MOTOR
SCHEMA
MANAGEMENT
MOVEMENT
UNITS
LOWER
MOTOR
SUBROUTINES
MUSCLE
OUTPUT
THE NEXT DIAGRAM SHOWS HOW FAR
SCIENCE HAS GOT / NOT GOT WITH
PROGRAMMING THE MIND AFTER 2000
YEARS OF TRYING.
NOTE VERY CAREFULLY WHERE THE
PROBLEMS REMAIN.
ESPECIALLY THE PROBLEMS OF FELT
EMOTION AND CONSCIOUS EXPERIENCE
CONCEPTUAL AND ALLEGORICAL ART
CHESS AND SIMILAR PROBLEM SOLVING UNDERSTANDING THINKING
FELT EMOTION AUTONOMY AND SELF-REFERENCED WILL AND
CONSCIOUS EXPERIENCE
? ? ?
CORTICAL LEVEL
HIGHER COGNITION
AUTONOMOUS WILL
DIRECTED
ATTENTION
SIMPLE
MACHINE
EMOTIONAL STATES
DRIVES AND INSTINCTS
TRANSLATION
CONCEPTS
SENTENCE
ANALYSIS
SUBCORTICAL LEVEL
SECONDARY
SENSORY
ANALYSIS
FIGURE-GROUND /
DRAMATIC GIST
PATTERN RECOGNITION
VOICE RECOGNITION
WILLED
BEHAVIOURS
PRIMARY
SENSORY
ANALYSIS
SENSORY INPUT
SIMPLE
BIONICS
ARTIFICIAL
RETINA
INSTALLATION ART
SENTENCE
SYNTHESIS
MOVEMENT
UNITS
REFLEX LEVEL
EYES
MOTOR
SCHEMA
MANAGEMENT
VOICE
LOWER
MOTOR
SUBROUTINES
VOICE SYNTHESIS
MUSCLE
OUTPUT
HAND
MECHATRONICS
PERFORMANCE ART
PART 3
INTRODUCING KONRAD,
THE TECHNICALITIES
TOWARD A SOFTWARE MIND
Data model; Database Schema; Processing Suite;
The Processing Cycle
INTRODUCING PROJECT KONRAD
EXECUTIVE SUMMARY
• Konrad models the end-to-end flow of biological
cognition, with especial emphasis on the semantic
network nature of the mind's long-term memory system.
• It models a memory network
with a memory network
(unlike rival AI systems).
Mental
Associations
INTRODUCING PROJECT KONRAD
THE LOGICAL DATA MODEL
• As is normal for all databases, a Relational Data Analysis
exercise produced a Logical Data Model, which was then used
to define a set-structured Database Schema.
• More than 250 mental entity types were identified during the
Data Analysis. The resulting "Bachman Diagram" is accordingly
far too big for this screen, but it may be studied at leisure at
http://www.smithsrisca.co.uk/PPTs/konrad-bachman.ppt.
INTRODUCING PROJECT KONRAD
THE DESIGN PHILOSOPHY
• Fortunately, internal similarities and repetitions in the real world
allowed the 250 logical entity types to be abstracted down to
only seven different physical record types.
• One processing module, four different types of module
contents, one bill of materials record, and one domaining
superchief.
• Here’s the Database Schema …
INTRODUCING PROJECT KONRAD
THE CA IDMS DATABASE SCHEMA
DATABASE AREA 2
A REALM OF FUNCTIONALLY SPECIFIED INFORMATION PROCESSORS, AND
THEIR ASSOCIATED INFORMATION TYPES.
• Processing Module (FDPX)
AREA 2 FDPX-REC
Functionally
Discrete
Processor
FDPXs
MAINTAIN
MANY
LTMs
<NO AM>
• STM, MTM, LTM, and Instinct
• LTM "Bill of Materials" and
"Superchief" to cope with
memories made up of other
memories.
• Here’s how it works …
AREA 2 MTEV-REC
Medium-Term Event
AREA 2 KML-REC
Innate Read-Only
Memory
AREA 2 LTM-REC
Long-Term Memory
Primary Trace
LTMR
LINKS
LTMs
<NO AM>
FDPXs
RECEIVE MANY
STEVs
<NO AM>
MTEVs
CONSOLIDATE
INTO MANY
LTMs
<NO AM>
LTM
OCCURS IN
LTMRs
<NO AM>
LTMs ARE
CLUSTERED
UNDER
LTMSs
<NO AM>
AREA 2 LTMR-REC
Long-Term Memory
Recursive Analysis
AREA 2 STEV-REC
Short-Term Event
AREA 2 LTMS-REC
Long-Term Memory
Superchief
INTRODUCING PROJECT KONRAD
THE DESIGN PHILOSOPHY
• The Processing Module (FDPX) and Long-Term Memory (LTM)
records are two of the most versatile records in the physical
design.
• 21 "occurrences" of the FDPX-REC are identified, containing
between them a total of 36 functionally (but not physiologically)
different types of LTM-REC.
• These 21 modules are the building blocks of Konrad's machine
mind, and "animal spirits" of an electronic sort flow between
them.
KONRAD’S DATA
MODEL
PROPOSITIONAL ANALYSIS MODULE
[LOGICAL PPAN-REC]
SCENARIO EVALUATION MODULE
[LOGICAL SCEV-REC]
TV2247
TV2247
3
TV2247
3
MTEV(P
3
MTEV(P
PNC)
MTEV(B
PNC)
UNIT
UNIT
BACKS
SKT)
BACKS
PROPOSITIONAL
PROPOSITIONAL
TACKE
BACKS
TACKE
D
TACKE
OBJECT MEMORY
D SELF MEMORY
TRUTH
D
TRUTH
[LOGICAL
EMES
TRUTH [LOGICAL
EMES
LTM(PPNM)
POBM-REC]
EMES PPSM-REC]
NB: PROCESSES
TO THE RIGHT
OF THIS LINE
DELIVER CYCLE
LOCOMOTOR
(N-1) POSTURAL
OUTPUT
IF MATCHES TRUE
NOT YET IN USE
DRAA-REC
TRUE{<sememe1><sememe2>{{S
TAMP07
ELSE IF MATCHES FALSE
DRAA-REC
TV224
TRUTHEM
FALS{<sememe1><sememe2>{{S
74
ETAMP07
TV22
STEV(
PRAXEME
ELSE
454
DRAA)
RETURN
TESTEMEDRAA-REC
STEV
TRAN
KEY
TRUTHEM
LTM(ACTM)
PROPOSITIONAL TRUTH MEMORY NULL{<sememe1><sememe2>{{S
(DRA LTM(PFMM)
SMITT
E
TAMP07 DRAQ-REC
PROPOSITIONAL
FRAME MEMORY
PSYCHOLOGICAL ACT MEMORY
Q)
TRUTHEMES
ED
ONWARD
PPNMTESTEME{<sememe1><sememe TRAN DRAMEMESDRAMATIC ANALYSIS MODULETRUTHEMES
TRUTH
KEY
RECTRUTHEME{????????
2>{{STAMP05
[LOGICAL DRAN-REC]
PFMM-REC
ACTM-REC
SMIT
EMES
DRAMEME{<sememe1><se
LONG TRUTHEME
TED
SEMEME
meme2>
TEST
TV2245
TV2245
TV2245
TV2245
EME
TV2245
3
TV2245
3
TRUTHE
3
3
S
3
MTEV(I
7
TV22
MTEV(I
MTEV(I
TV2245
BSKS-REC ME
MTEV(I
MTEV(I
STD)
MTEV(B
444
STD)
CONCEPTUAL
MEMORY MODULE
ONWARD
STD)
8
SEMEME{sememe{{TSTAM
STD)
STD)
BACKS
SKP)
STEV
BACKS
KEY
FORMEMEBACKS
STEV(A
P04
BSKP-REC
BACKS
ISTD-REC
[LOGICAL
BACKS
TACKE
BACKS
(SEM CONM-REC]
TACKE
DRAMEME
TACKE
CTO)
PRAXEME{praxeme{{TSTAMP08
TACKE
TESTEME{<sememe1><semem
BEHAVIOURAL
RELEASE
TACKE
D
TACKE
O)
D
ACTO-REC
PRAXEM
PRAXEM D
ONWARD
D
e2>{{STAMP05
TACTICAL
ACTION
MODULE TRANS
LTM(SEMM)
MODULE
D
DRAME
D
TRAN
DRAME
E- PRAXEME{praxeme{{TSTAMP08
E- DRAME
KEY
DRAME
MITTED
TV224
DRAME
MES
PRAXE
SMIT
MES
[LOGICAL
TTAC-REC]
[LOGICAL
ACTEME
TV224 SEMANTIC MEMORY
DOEME MESBREL-REC]
MES
PRAXE
43
TV224
MES
MES
TED
ONWARD
43
ONWARD
MES
SEMEMES
MTEV(
43
SEM
KEY
MTEV(
KEY
SEMM-REC
BSKS)
MTEV(
EME
TV2246
BSKS)
SEMEME{sememe
TV2246
TV2246
BACK
BSKS)
S
TV2246
TV2246
3
BACK
TV2246
4
BSKS-REC
TV2248
3
STAC
BACK
ACTE
44
3
TV2248
MTEV(F
STAC
STEV(P
SEMEME{sememe{{TSTAM
TV2248
3
MTEV(F
KED
STAC
MESTEV(P
LTM(TTAM)
MTEV(F
3
TVS)
KED
STEV(P
SQO)
P04 FORMEM
3
MTEV(B
SEME
TVS)
KED
DOEM
SQO)
TVS)
MTEV(B
BACKS
SEME
SQO)
TRANS
EPROCEDURAL
SEQUENCE MEMORY
MTEV(B
RLB)
MES
BACKS
SEME
E
TRANS
FTVS-REC TACKE
PSQO-REC
BACKS
RLB)
MES SEMEME
TRANS
MITTED
LTM(BRLM)
RLB)
BUFFE
TACKE
MES
PRAXEMES ACTEME{acteme{{TSTAMP0
ONWA
MITTED
ACTEME{acteme{{TSTAMP0
TV22
TACKE
D
BUFFE
MITTED
ACTEM
ONWARD
MEMORY MODULE
BUFFE
RED
D
BSKF-REC PERCEPTUAL
RD
ACTEM
9
CINGULATE MEMORY
9
TTAM-REC
D
ACTEM
RED
BOARDE
ACTEM
ES
KEY434
RED
DOEME
ACTEM
SEMEME{sememe{{TSTAM [LOGICAL
KEY
ES
PEMM-REC]
PRAXEME{praxeme
STEV
ACTEM
ES
DOEME
DUMMY
MEES
DOEME
S
ES
P03
(FRM
ES
S
DRAMEM
MAPO-REC
TV2248
S
O)
E
BOARDEME{retineme{{TST
PRECA
LTM(FRMM)
4
TRAN
ONWARD
AMP02
UTIONA
TV224VISUAL FORM MEMORY
STEV(E
TV224 SMIT
KEY
RY
MAPX-REC
TV224
33
XEC)
33
TED FORMEMES
INTERR
INTERRUPT{TV22426{{STA
33
MTEV(
ACTEM
UPPER MOTOR
NEURON MODULE
MTEV( FOR
UPT
MP02
MTEV(
BSKF)
ES FOR
FRMM-REC
[LOGICAL
MOT1-REC]
BSKF) MEM
TV2242
TV2242 (AS
BSKF)
BACK
EXECU
TACTICAL
TRACKING
MODULE
BACK ES VFIGURE{retineme
5
6 NECES
LTM(SEQM)
EMOTIONAL EGO MODULE
BACK
STAC
TION
STAC
STEV(M [LOGICAL STEV(M
TTRK-REC]
SARY)
SEQUENTIAL
FORM
MEMORY
STAC
KED
[LOGICAL EMOT-REC]
KED
APO)
APX)
KED
FORM
FORM
TRANS
CYCLE
FORM
EMES
TV2248
LTM(EPIM)
EMES RET
MITTED
INTERR
TV2248
EMES
TV2249
3
INE
BOARD EPISODIC MEMORY
UPT
3
3
MTEV(B
TO FOLLOW
ME
EMES
MTEV(B
EPISODES
MTEV(B LTM(SSQM)
RLB)
AS
LTM(MAPM)
RLB)
VISION
SKM)
BUFFE
MUSCLE
SEQUENCE MEMORY
ON
BUFFE
COGNITIVE MAP MEMORY
BACKS MUSCLEMES
RED
HEARING
WA
TO
FOLLOW
RED
RET
TACKE
DOEME
BOARDEMES
THALAMORD
DOEME
TOUCH
INE
TV2249
S D
CORTICAL
KEY
TV224
MAPM-REC
S
ME
4
TV224
MUSCL
PROJECTION
24
TV224
BOARDEME{retineme
AS
STEV(S
24
EMES
EXTRA-PYRAMIDAL
S
MTEV(
24
ENHANCE
ON
SQO)
MTEV(
MOTOR
(3RD
FIGB)
MTEV(
FIGUREWA
UNIT
FIGB)
TRACT
SENSORY
BACK
FIGB)
GROUND
PYRAMIDAL
TV224
RD
MUSCU
BACK
FIGB-REC
NEURON)
STAC
BACK
RESOLUTI
BASAL MOTOR MODULE
MOTOR
14
KEY
LAR
STAC
3SNT-REC
BOARDEME{retineme
KED
STAC
ON
TRACT
CONTR
KED
retineme{TSTAMP01 STEV(
{{TSTAMP02
[LOGICAL BMOT-REC]
BOAR
KED
THALAMIC3SNT)
TRANSCRIPTION MODULE
ACTION
BOAR
DEME
BOAR
TRAN
DEME
[LOGICAL
TSP2-REC]
S
DEME
UNIT
MOTOR
SCHEMA
MEMORY
SMITT
S
TV224
S
[LOGICAL SCHM-REC]
TV224
ED LTM(TSP2)
13
TV224
13
RETIN
THALAMIC
MEMORY
MTEV(
13
MTEV(
EMES[DUMMY]
CORTICO-SPINAL
VFIG)
MTEV(
VFIG)
LOW
DIENCEPHALIC
ATTENTIONAL
MODULE
BACK
VFIG)
TRACT MODULE
VFIG-REC
BACK
LOW DIENCEPHALIC LORENZIAN MODULE
STAC
BACK
[LOGICAL DAT1-REC]
EXTRA-PYRAMIDAL [LOGICAL
retineme{TSTAMP01
STAC
KED
STAC
[LOGICAL LRNZ-REC]
MOTOR
INITI
KED
COSP-REC]
RETIN
KED
TRACT
ATIN PRIMITIVE KLEINIAN OBJECT MEMORY
RETIN
EMES
RETIN
G
EMES
[LOGICAL PKOM-REC]
EMES
HORM
INSTI
RETI
ONAL
NCTS
NEM
HIGH BRAINSTEM MOTOR MODULE
PREE
PYRAMIDAL
ACTIV
AS
[LOGICAL BSMO-REC]
MOTOR
MEDIAL
INPU
BRAINSTEM ATTENTIONAL MODULE ATION
TRACT
LEMNISCUS
LOOP
T
UNIT MOTOR SKILL MEMORY
(2ND
[LOGICAL BSAT-REC]
KEY
SENSORY
[LOGICAL SKLM-REC]
NEURON)
PROPOSITIONAL
SELF
AND WORLD
ACTS
ACTS
SPEECH
ACTS
INNENSTAND
• Here’s as much as we can safely
fit onto a single sheet of A4.
OBJEKTIV
COMPONENTS
"MISSION
MANAGEMENT"
• There is a reader-friendly copy of
this diagram in your Conference
Pack. Further copies can be
downloaded from
http://www.smithsrisca.co.uk/PPTs/konrad-latestcartesian.ppt
THE
BIG
BOARD
RETIN
EMES
OBJECTUM
MEDULLARY SENSORY TRANSCRIPTION MODULE
[LOGICAL TSP1-REC]
[GRACILE AND CUNEATE NUCLEI, ETC.]
SPINAL (LOWER MOTOR NEURON) MOTOR MODULE
[LOGICAL MOT2-REC]
FAST
PERIPHERAL GANGLIA MODULE
REFLEXES
AND
[LOGICAL PGNG-REC]
“FINAL
SERVOCOMMON
ASSISTANC
SENSORY
MODULE
PATHWAY”
AFFERENT TRANSDUCTION
E
VER
TRACTS[LOGICAL TDXN-REC]
Y
FAS
T
REF
LEX
ES
SPINAL/CR
ANIAL
SENSORY SYSTEMS
EFFECTOR SYSTEMS
[EYES, EARS, ETC.]
GEGENSTAND
INTRODUCING PROJECT KONRAD
THE ACTIVATION CYCLE
DATABASE AREA 2
• As each Processing Module
(FDPX) is activated
A REALM OF FUNCTIONALLY SPECIFIED INFORMATION PROCESSORS, AND
THEIR ASSOCIATED INFORMATION TYPES.
AREA 2 FDPX-REC
Functionally
Discrete
Processor
• Input STEV accesses resident
LTM to see what is appropriate
• Output STEV to next FDPX (delete
input STEV; keep MTEV copy of
output STEV)
• MTEVs pruned after parameter-set
time (many secs in humans)
AREA 2 MTEV-REC
Medium-Term Event
FDPXs
MAINTAIN
MANY
LTMs
<NO AM>
AREA 2 KML-REC
Innate Read-Only
Memory
AREA 2 LTM-REC
Long-Term Memory
Primary Trace
LTMR
LINKS
LTMs
<NO AM>
FDPXs
RECEIVE MANY
STEVs
<NO AM>
MTEVs
CONSOLIDATE
INTO MANY
LTMs
<NO AM>
LTM
OCCURS IN
LTMRs
<NO AM>
LTMs ARE
CLUSTERED
UNDER
LTMSs
<NO AM>
AREA 2 LTMR-REC
Long-Term Memory
Recursive Analysis
AREA 2 STEV-REC
Short-Term Event
AREA 2 LTMS-REC
Long-Term Memory
Superchief
• Etc., etc.
INTRODUCING PROJECT KONRAD
THE PHILOSOPHERS’ ZONE
PROPOSITIONAL ANALYSIS MODULE
[LOGICAL PPAN-REC]
SCENARIO EVALUATION MODULE
[LOGICAL SCEV-REC]
• To date only the 11 processing
modules for the higher
cognitive functions have been
implemented.
• I.e., we are working in the
“philosophers’ zone” of
robotics.
TV2247
TV2247
3
TV2247
3
MTEV(P
3
MTEV(P
PNC)
MTEV(B
PNC)
UNIT
UNIT
BACKS
SKT)
BACKS
PROPOSITIONAL
PROPOSITIONAL
TACKE
BACKS
TACKE
D
TACKE
OBJECT MEMORY
D SELF MEMORY
TRUTH
D
TRUTH
[LOGICAL
EMES
TRUTH [LOGICAL
EMES
LTM(PPNM)
POBM-REC]
EMES PPSM-REC]
NB: PROCESSES
TO THE RIGHT
OF THIS LINE
DELIVER CYCLE
LOCOMOTOR
(N-1) POSTURAL
OUTPUT
IF MATCHES TRUE
NOT YET IN USE
DRAA-REC
TRUE{<sememe1><sememe2>{{S
TAMP07
ELSE IF MATCHES FALSE
DRAA-REC
TV224
TRUTHEM
FALS{<sememe1><sememe2>{{S
74
ETAMP07
TV22
STEV(
PRAXEME
ELSE
454
DRAA)
RETURN
TESTEMEDRAA-REC
STEV
TRAN
KEY
TRUTHEM
LTM(ACTM)
PROPOSITIONAL TRUTH MEMORY NULL{<sememe1><sememe2>{{S
(DRA LTM(PFMM)
SMITT
E
TAMP07 DRAQ-REC
PROPOSITIONAL
FRAME MEMORY
PSYCHOLOGICAL ACT MEMORY
Q)
TRUTHEMES
ED
ONWARD
PPNMTESTEME{<sememe1><sememe TRAN DRAMEMESDRAMATIC ANALYSIS MODULETRUTHEMES
TRUTH
KEY
RECTRUTHEME{????????
2>{{STAMP05
[LOGICAL DRAN-REC]
PFMM-REC
ACTM-REC
SMIT
EMES
DRAMEME{<sememe1><se
LONG TRUTHEME
TED
SEMEME
meme2>
TEST
TV2245
TV2245
TV2245
TV2245
EME
TV2245
3
TV2245
3
TRUTHE
3
3
S
3
MTEV(I
7
TV22
MTEV(I
MTEV(I
TV2245
BSKS-REC ME
MTEV(I
MTEV(I
STD)
MTEV(B
444
STD)
CONCEPTUAL
MEMORY MODULE
ONWARD
STD)
8
SEMEME{sememe{{TSTAM
STD)
STD)
BACKS
SKP)
STEV
BACKS
KEY
FORMEMEBACKS
STEV(A
P04
BSKP-REC
BACKS
ISTD-REC
[LOGICAL
BACKS
TACKE
BACKS
(SEM CONM-REC]
TACKE
DRAMEME
TACKE
CTO)
PRAXEME{praxeme{{TSTAMP08
TACKE
TESTEME{<sememe1><semem
BEHAVIOURAL
RELEASE
TACKE
D
TACKE
O)
D
ACTO-REC
PRAXEM
PRAXEM D
ONWARD
D
e2>{{STAMP05
TACTICAL
ACTION
MODULE TRANS
LTM(SEMM)
MODULE
D
DRAME
D
TRAN
DRAME
E- PRAXEME{praxeme{{TSTAMP08
E- DRAME
KEY
DRAME
MITTED
TV224
DRAME
MES
PRAXE
SMIT
MES
[LOGICAL
TTAC-REC]
[LOGICAL
ACTEME
TV224 SEMANTIC MEMORY
DOEME MESBREL-REC]
MES
PRAXE
43
TV224
MES
MES
TED
ONWARD
43
ONWARD
MES
SEMEMES
MTEV(
43
SEM
KEY
MTEV(
KEY
SEMM-REC
BSKS)
MTEV(
EME
TV2246
BSKS)
SEMEME{sememe
TV2246
TV2246
BACK
BSKS)
S
TV2246
TV2246
3
BACK
TV2246
4
BSKS-REC
TV2248
3
STAC
BACK
ACTE
44
3
TV2248
MTEV(F
STAC
STEV(P
SEMEME{sememe{{TSTAM
TV2248
3
MTEV(F
KED
STAC
MESTEV(P
LTM(TTAM)
MTEV(F
3
TVS)
KED
STEV(P
SQO)
P04 FORMEM
3
MTEV(B
SEME
TVS)
KED
DOEM
SQO)
TVS)
MTEV(B
BACKS
SEME
SQO)
TRANS
EPROCEDURAL
SEQUENCE MEMORY
MTEV(B
RLB)
MES
BACKS
SEME
E
TRANS
FTVS-REC TACKE
PSQO-REC
BACKS
RLB)
MES SEMEME
TRANS
MITTED
LTM(BRLM)
RLB)
BUFFE
TACKE
MES
PRAXEMES ACTEME{acteme{{TSTAMP0
ONWA
MITTED
ACTEME{acteme{{TSTAMP0
TV22
TACKE
D
BUFFE
MITTED
ACTEM
ONWARD
MEMORY MODULE
BUFFE
RED
D
BSKF-REC PERCEPTUAL
RD
ACTEM
9
CINGULATE MEMORY
9
TTAM-REC
D
ACTEM
RED
BOARDE
ACTEM
ES
KEY434
RED
DOEME
ACTEM
SEMEME{sememe{{TSTAM [LOGICAL
KEY
ES
PEMM-REC]
PRAXEME{praxeme
STEV
ACTEM
ES
DOEME
DUMMY
MEES
DOEME
S
ES
P03
(FRM
ES
S
DRAMEM
MAPO-REC
TV2248
S
O)
E
BOARDEME{retineme{{TST
PRECA
LTM(FRMM)
4
TRAN
ONWARD
AMP02
UTIONA
TV224VISUAL FORM MEMORY
STEV(E
TV224 SMIT
KEY
RY
MAPX-REC
TV224
33
XEC)
33
TED FORMEMES
INTERR
INTERRUPT{TV22426{{STA
33
MTEV(
ACTEM
UPPER MOTOR
NEURON MODULE
MTEV( FOR
UPT
MP02
MTEV(
BSKF)
ES FOR
FRMM-REC
[LOGICAL
MOT1-REC]
BSKF) MEM
TV2242
TV2242 (AS
BSKF)
BACK
EXECU
TACTICAL
TRACKING
MODULE
BACK ES VFIGURE{retineme
5
6 NECES
LTM(SEQM)
EMOTIONAL EGO MODULE
BACK
STAC
TION
STAC
STEV(M [LOGICAL STEV(M
TTRK-REC]
SARY)
SEQUENTIAL
FORM
MEMORY
STAC
KED
[LOGICAL EMOT-REC]
KED
APO)
APX)
KED
FORM
FORM
TRANS
CYCLE
FORM
EMES
TV2248
LTM(EPIM)
EMES RET
MITTED
INTERR
TV2248
EMES
TV2249
3
INE
BOARD EPISODIC MEMORY
UPT
3
3
MTEV(B
TO FOLLOW
ME
EMES
MTEV(B
EPISODES
MTEV(B LTM(SSQM)
RLB)
AS
LTM(MAPM)
RLB)
VISION
SKM)
BUFFE
MUSCLE
SEQUENCE MEMORY
ON
BUFFE
COGNITIVE MAP MEMORY
BACKS MUSCLEMES
RED
HEARING
WA
TO
FOLLOW
RED
RET
TACKE
DOEME
BOARDEMES
THALAMORD
DOEME
TOUCH
INE
TV2249
S D
CORTICAL
KEY
TV224
MAPM-REC
S
ME
4
TV224
MUSCL
PROJECTION
24
TV224
BOARDEME{retineme
AS
STEV(S
24
EMES
EXTRA-PYRAMIDAL
S
MTEV(
24
ENHANCE
ON
SQO)
MTEV(
MOTOR
(3RD
FIGB)
MTEV(
FIGUREWA
UNIT
FIGB)
TRACT
SENSORY
BACK
FIGB)
GROUND
PYRAMIDAL
TV224
RD
MUSCU
BACK
FIGB-REC
NEURON)
STAC
BACK
RESOLUTI
BASAL MOTOR MODULE
MOTOR
14
KEY
LAR
STAC
3SNT-REC
BOARDEME{retineme
KED
STAC
ON
TRACT
CONTR
KED
retineme{TSTAMP01 STEV(
{{TSTAMP02
[LOGICAL BMOT-REC]
BOAR
KED
THALAMIC3SNT)
TRANSCRIPTION MODULE
ACTION
BOAR
DEME
BOAR
TRAN
DEME
[LOGICAL
TSP2-REC]
S
DEME
UNIT
MOTOR
SCHEMA
MEMORY
SMITT
S
TV224
S
[LOGICAL SCHM-REC]
TV224
ED LTM(TSP2)
13
TV224
13
RETIN
THALAMIC
MEMORY
MTEV(
13
MTEV(
EMES[DUMMY]
CORTICO-SPINAL
VFIG)
MTEV(
VFIG)
LOW
DIENCEPHALIC
ATTENTIONAL
MODULE
BACK
VFIG)
TRACT MODULE
VFIG-REC
BACK
LOW DIENCEPHALIC LORENZIAN MODULE
STAC
BACK
[LOGICAL DAT1-REC]
EXTRA-PYRAMIDAL [LOGICAL
retineme{TSTAMP01
STAC
KED
STAC
[LOGICAL LRNZ-REC]
MOTOR
INITI
KED
COSP-REC]
RETIN
KED
TRACT
ATIN PRIMITIVE KLEINIAN OBJECT MEMORY
RETIN
EMES
RETIN
G
EMES
[LOGICAL PKOM-REC]
EMES
HORM
INSTI
RETI
ONAL
NCTS
NEM
HIGH BRAINSTEM MOTOR MODULE
PREE
PYRAMIDAL
ACTIV
AS
[LOGICAL BSMO-REC]
MOTOR
MEDIAL
INPU
BRAINSTEM ATTENTIONAL MODULE ATION
TRACT
LEMNISCUS
LOOP
T
UNIT MOTOR SKILL MEMORY
(2ND
[LOGICAL BSAT-REC]
KEY
SENSORY
[LOGICAL SKLM-REC]
NEURON)
PROPOSITIONAL
SELF
AND WORLD
ACTS
ACTS
SPEECH
ACTS
INNENSTAND
OBJEKTIV
COMPONENTS
"MISSION
MANAGEMENT"
THE
BIG
BOARD
RETIN
EMES
OBJECTUM
• In other words Konrad is a
robot without a body.
MEDULLARY SENSORY TRANSCRIPTION MODULE
[LOGICAL TSP1-REC]
[GRACILE AND CUNEATE NUCLEI, ETC.]
SPINAL (LOWER MOTOR NEURON) MOTOR MODULE
[LOGICAL MOT2-REC]
FAST
PERIPHERAL GANGLIA MODULE
REFLEXES
AND
[LOGICAL PGNG-REC]
“FINAL
SERVOCOMMON
ASSISTANC
SENSORY
MODULE
PATHWAY”
AFFERENT TRANSDUCTION
E
VER
TRACTS[LOGICAL TDXN-REC]
Y
FAS
T
REF
LEX
ES
SPINAL/CR
ANIAL
SENSORY SYSTEMS
EFFECTOR SYSTEMS
[EYES, EARS, ETC.]
GEGENSTAND
KONRAD’S COGNITIVE HIERARCHY
• Here is a simplified view of the 11
sectional blocks of COBOL (no
theoretical limit), with two doubled
up at top right.
• Short-term memory transmission
between modules.
• Each LTM occurrence with A-Keys
and B-Keys.
• Activated cyclically.
INPUT
KONRAD’S PROCESSING LOOPS
• Many important sub-cycles.
• The four blue arrows show
feedforward processing.
• The two red arrows show re-entrant
- or "feedback" – processing.
• Simulates “efference copy” in
biology.
INPUT
INTRODUCING KONRAD
THE ROBOT AWAITING A BODY
• We also gave Konrad a
simulated “will”, that is to say,
a point at which its thoughts
could become voluntary
actions.
INPUT
INTRODUCING KONRAD
THE BASIC PROCESSING CYCLE
• We also allowed Konrad to take
its own silent verbal outputs as
silent inputs.
NB: YOU CAN'T
“SCIENTIFICALLY” STUDY
INNER SPEECH IN HUMANS
BECAUSE IT IS A SELFDESTRUCTIVE PROCESS
INNER
SPEECH
INPUT
INTRODUCING KONRAD
THE BASIC PROCESSING CYCLE
• It has been known since the
1950s that the mind cycles
about 7 times a second …
INPUT
INTRODUCING KONRAD
THE BASIC PROCESSING CYCLE
• We also allowed Konrad to
take inputs from its own
emotional level.
FEELS NASTY
IS NASTY
So that it can now talk about
what it feels.
INNER
SPEECH
INPUT
INTRODUCING KONRAD
THE PROGRAM STRUCTURE
Konrad’s Jackson Diagram runs to eight sheets of A4.
Email the author at smithsrisca@btinternet.com
For a copy if interested
INTRODUCING KONRAD
THE POINT OF IT ALL
IF YOU WANT TO DESIGN AN
AUTONOMOUS SYSTEM, YOU
NEED TO VISUALISE THE
ACTIVITY OF THE
INNERMOST NUMSKULL!!!
INTRODUCING KONRAD
THE PROCESSING SUITE
THINKING
AS RESEARCH
DATA!
THE KONRAD2 DATABASE
CA IDMS DATABASE
DETAILED
LOG
PRINTLOG
COMMANDS
COMMANDS
FILE
KONRAD
MAIN
SEMIOTICS FROM MAINFRAME
FILE
DOWNLINE
LINGUISTIC
INTERFACE
PC DISPLAY
KINESICI FROM MAINFRAME
FILE
DOWNLINE
ROBOTIC
INTERFACE
PC DISPLAY
SEMIOTICS
KINESICS
MOBILE
DEVICE
RUN NO
LANGUAGE TO RESPOND IN
PROPOSITIONAL
OUTPUT STREAM
JCL
PARAMETERS
THINKING MADE VISIBLE!
Specimen on next sheet …
MOBILE
DEVICE
PROPOSITIONAL
SEQUENCE
FILE
COMING SOON
INTERACTIVE
USER
INTRODUCING
KONRAD
How Konrad processes Den Namenlosen
THE PROCESSING SUITE
THE KONRAD2 DATABASE
CA IDMS DATABASE
ITHERE EXISTS A BATTLEFIELD
THINKING
OMY ACT IS NULL+ACTEME AS RESEARCH
DATA!
ITHERE EXISTS A PAINTING
OMY ACT IS NULL+ACTEME
ITHERE EXISTS A VIEWING+ARTWORK
DETAILED
LOG
OMY ACT IS NULL+ACTEME
ITHERE EXISTS A MEN IN LANDSCAPE
OMY ACT IS NULL+ACTEME
DOWNLINE
PC DISPLAY
SEMIOTICS FROM MAINFRAME
LINGUISTIC
ITHERE
FILE EXISTS A NO-MAN'S-LAND
INTERFACE
OMY ACT IS NULL+ACTEME
DOWNLINE
ITHERE
EXISTS A SOLDIERS,
GERMAN
PC DISPLAY
KINESICI FROM MAINFRAME
ROBOTIC
FILE
INTERFACE
OMY ACT IS NULL+ACTEME
ITHERE EXISTS A SOLDIERS, CARICA
OMY ACT IS NULL+ACTEME
ITHERE EXISTS A SHELL
HOLES
MOBILE
DEVICE
OMY
ACT IS NULL+ACTEME
PROPOSITIONAL
SEQUENCE
ITHERE
EXISTS A VISCERAL+DISQUIE
FILE
COMING SOON
OMY ACT IS NULL+ACTEME
PRINTLOG
COMMANDS
COMMANDS
FILE
KONRAD
MAIN
SEMIOTICS
KINESICS
MOBILE
DEVICE
THINKING
MADE
VISIBLE!
RUN NO
LANGUAGE TO RESPOND IN
JCL
PARAMETERS
PROPOSITIONAL
OUTPUT STREAM
INTERACTIVE
USER
IN CONCLUSION .....
ART - A SURPRISINGLY DIFFICULT SCIENCE
THE MIND WORKS
CYCLICALLY, CONSTANTLY
SAMPLING THE
PERCEPTUAL AND
EMOTIONAL WORLDS.
MAIN LOOP SEVEN TIMES A
SECOND
INPUT
ART - A SURPRISINGLY DIFFICULT SCIENCE
THE TRULY MYSTERIOUS
MOMENT COMES WHEN OUR
HIGHER MIND COMES TO FEEL
ITS OWN EMOTIONAL
RESPONSE.
FEELS NASTY
IS NASTY
INNER
SPEECH
INPUT
ART - A SURPRISINGLY DIFFICULT SCIENCE
PRINTED OUTPUT GIVES US SOME
IDEA WHAT NEEDS TO BE MOVED,
FROM WHERE TO WHERE, AND IN
WHAT ORDER.
WE SEE THE BRAIN IN SLOW
MOTION, COMPLETE WITH EVERY
LONG- AND SHORT-TERM
MEMORY ACCESS AND THE
ACTIVATION KEYS USED.
INPUT
CALL FOR COLLABORATION
CONTACT THE AUTHOR
smithsrisca@btinternet.com
IF YOU THINK KONRAD MIGHT BE ABLE TO HELP
YOUR RESEARCH OR ARTISTIC PRACTICE
THE END
DATABASE AREA 2
A REALM OF FUNCTIONALLY SPECIFIED INFORMATION PROCESSORS, AND
THEIR ASSOCIATED INFORMATION TYPES.
AREA 2 FDPX-REC
Functionally
Discrete
Processor
AREA 2 MTEV-REC
Medium-Term Event
FDPXs
MAINTAIN
MANY
LTMs
<NO AM>
AREA 2 KML-REC
Innate Read-Only
Memory
FEELS NASTY
AREA 2 LTM-REC
Long-Term Memory
Primary Trace
IS NASTY
LTMR
LINKS
LTMs
<NO AM>
FDPXs
RECEIVE MANY
STEVs
<NO AM>
MTEVs
CONSOLIDATE
INTO MANY
LTMs
<NO AM>
LTM
OCCURS IN
LTMRs
<NO AM>
LTMs ARE
CLUSTERED
UNDER
LTMSs
<NO AM>
INNER
SPEECH
AREA 2 LTMR-REC
Long-Term Memory
Recursive Analysis
AREA 2 STEV-REC
Short-Term Event
AREA 2 LTMS-REC
Long-Term Memory
Superchief
INPUT
STILL THE END
THINKING
AS RESEARCH
DATA!
THE KONRAD2 DATABASE
CA IDMS DATABASE
DETAILED
LOG
PRINTLOG
COMMANDS
COMMANDS
FILE
KONRAD
MAIN
SEMIOTICS FROM MAINFRAME
FILE
DOWNLINE
LINGUISTIC
INTERFACE
PC DISPLAY
KINESICI FROM MAINFRAME
FILE
DOWNLINE
ROBOTIC
INTERFACE
PC DISPLAY
SEMIOTICS
KINESICS
MOBILE
DEVICE
RUN NO
LANGUAGE TO RESPOND IN
PROPOSITIONAL
OUTPUT STREAM
JCL
PARAMETERS
THINKING MADE VISIBLE!
Specimen on next sheet …
MOBILE
DEVICE
PROPOSITIONAL
SEQUENCE
FILE
COMING SOON
INTERACTIVE
USER
Copyright Notice: This material was written and published in Wales by Derek J. Smith,
CEO of High Tower Consultants Limited, Chief Designer on the Konrad artificial
consciousness project, and Editor of the Smithsrisca series of cognitive science study
resources. It forms part of a multifile e-learning resource, and subject only to
acknowledging Derek J. Smith's rights under international copyright law to be identified
as author may be freely downloaded and printed off in single complete copies solely for
the purposes of private study and/or review. Commercial exploitation rights are reserved.
The remote hyperlinks have been selected for the academic appropriacy of their contents;
they were free of offensive and litigious content when selected, and will be periodically
checked to have remained so. Prior scholarship is acknowledged throughout, and precise
references may be obtained from the author if needed. Internet images have been used in
good faith on the understanding that they were in the public domain when imported.
Copyright © 2014, High Tower Consultants Limited.
Publication was by PowerPoint presentation on 9th July 2014. This online version comes
to you for follow-up private study.