Career Development

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Helping students imagine the
future they want to create.
Helping students imagine the future they want to create.
The Power of Imagination
How do you know what you want to be when you
grow up, when you’ve never been there?
You imagine it happening.
Helping students imagine the future they want to create.
The Power of Imagination
How do you know what you want to be when you
grow up, when you’ve never been there?
You imagine it happening.
The Real Game, like no other educational
experience I’m aware of, offers this opportunity.
H B Gelatt
Stanford University
H B currently concentrates his writing on the Process of Illumination. His POI
articles can be found at www.gelattpartners.com
Helping students imagine the future they want to create.
Imagination
Where Everything Starts
• If you can see it clearly enough, and want it
badly enough, unforeseen forces start to
conspire - Heliotropic effect
• Intent, purpose
• Dreams are completely personal, relevant,
motivational, invoke passion and inspire action they are how the future is created
• Dreams change lives, and they change the
world (Dreams - Goals - Plans - Actions)
Helping students imagine the future they want to create.
The Real Game
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An imaginary group journey to the future
and back
Unfolds over 12 - 25 or more hours in a
classroom or group setting - over several
days, weeks of months
What participants see and “experience” in
the future changes them when they return
Helping students imagine the future they want to create.
Imaginary Journey to the Future
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Role play a single, independent adult
about 10 years in the future
Have a home, a job, leisure items and
activities, responsibilities - a life
Be part of a virtual community with diverse
roles and issues
Budget time, money, priorities, values
Plan a vacation, deal with job loss, address
individual and community challenges
Helping students imagine the future they want to create.
Back from the Future
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Reflect on one’s work role and lifestyle in the
game, and everyone else’s
Begin to identify the stepping stone work roles
and lifestyle one truly wants - dreams
Discover the importance of attitudes, skills,
character, environmental awareness
Discover the importance of success in school
in achieving ones dreams
Gain increased respect for adults - including
parents and teachers
Helping students imagine the future they want to create.
Career Development
Paradigm Shift
Choosing
Learning
Helping students imagine the future they want to create.
Career Development
Paradigm Shift
Occupation
Skills &
Character
Helping students imagine the future they want to create.
Career Development
Paradigm Shift
Work
Life
Helping students imagine the future they want to create.
Career Development
Paradigm Shift
Information
Left brain
Imagination
Right brain
Helping students imagine the future they want to create.
Paradigm Shift
OLD: Choose a DESTINATION
• What will you be when ... ?
NEW: Follow your HEART
• Who are you now?
• Why are you here (purpose)?
• What are your special skills, abilities,
talents, gifts (assets)?
• Where/when are you in your zone?
• Who needs what you love to do?
• What will you do next (stepping stones)?
• What competencies will you work on?
• What does your future look and feel like?
Helping students imagine the future they want to create.
The High Five
1 Know yourself, believe in yourself, and
follow your heart
2 Focus on the journey, not the destination
- become a good traveler
(Stepping Stones)
3 Change is constant, and always brings
new opportunities
4 Access your allies, and be a good ally
5 Learning is lifelong
Helping students imagine the future they want to create.
Blueprint Competencies
Domain A Personal Management
1 Build/maintain a positive self-concept
2 Interact effectively with others
3 Change and grow throughout life
Domain B Learning and Work Exploration
4 Engage in lifelong learning
5 Locate and use information
6 Understand work/society relationship
Domain C Career Management
7 Secure/create and maintain work
8 Make life/work decisions
9 Maintain balanced life/work roles
10 Understand nature of life/work roles
11 Manage one’s career building process
Helping students imagine the future they want to create.
Domain A Personal Management
1 Build/maintain a positive self-concept
2 Interact effectively with others
3 Change and grow throughout life
Character
Respect
Responsibility
Honesty
Integrity
Empathy
Fairness
Initiative
Perseverance
Courage
Optimism
Helping students imagine the future they want to create.
7 Habits of Highly Effective People
1.
2.
3.
4.
5.
Be proactive – You’re in charge
Begin with the end in mind - Have a plan
Put first things first – Work first, then play
Think win-win - Everyone can win
Seek first to understand, then to be understood Listen before you talk
6. Synergize – Together is better
7. Sharpen the saw – Balance feels best
Dr. Stephen R. Covey, The 7 Habits of Highly Effective People
Helping students imagine the future they want to create.
Essential Skills
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5.
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7.
8.
9.
Reading
Document Use
Numeracy
Writing
Oral Communication
Working with Others
Continuous Learning
Thinking Skills
Computer Use
Helping students imagine the future they want to create.
Learning Competencies
“Soft Skills:” attitudes, character, emotional intelligence
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Learning must be experiential
Simulations - Serious Games
Learning from the future
"Education is what survives when what has been
learned has been forgotten.”
B.F. Skinner
Helping students imagine the future they want to create.
2008 National Pilot
What did you learn from The Real Game?
o “If you don't try your hardest and you don't care about
school or grades you are going to end up in a bad situation.”
o “I learned what life is like in adult shoes. Our parents go
through this every single month.”
o “I’m am in charge of my life and what I want to do with it”.
o “I learned to achieve what I want to do in life so I don't get
stuck with the job I got in this game.”
o “Your salary isn't what makes you happy with your job.”
o “I learned how much a big income is actually worth after
bills, clothing, food, shelter and taxes”.
o “Doing bad in school won't get me where I want to go.”
o “Now I have something to work for not just graduating.”
Helping students imagine the future they want to create.
The Real Game™ 2.1
www.realgameonline.ca
Toll-free: 1 888 533-5683
Email: info@lifework.ca
Helping students imagine the future they want to create.
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