Chinma Uche`s AppInventor Talk

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Appinventor
http://appinventor.mit.edu/
By
Chinma Uche
Apps – What apps?
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https://docs.google.com/present/view?id=0A
R0mTZMX4a0wZGQzZGI3YnhfMjUzYzY2Y2
s2ZHA&hl=en_US&pli=1
iSENSE
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Data Collector App
Aim
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Description: This interactive session will
use simple projects to show how
appinventor, a visual programming
language, can be used to address some
of the Big Ideas of the CS Principles
course. Appinventor is engaging for
students and can be a great recruitment
and advocacy tool.
What you need?

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Just a Google account.
If you do not have an account, create one at
https://accounts.google.com/NewAccount
Important Resources
Professor Morelli's materials:
http://www.cs.trincoll.edu/~ram/cpsc110/
 Important Sections:
The schedule
Tutorials and Demos
Quizzes and review materials
Student Portfolio
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Activities 1-4
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HelloPurr
PaintPot
WhackaMole
Creative Project
http://appinventor.mit.edu/teach/curriculum.html
Activities 5-8
Cost of traveling between two towns
 Review Lessons 4 -7 of
http://www.royalsoced.org.uk/cms/files/educatio
n/computing_materials/i_love_my_smartpho
ne_learner.pdf

Advantages of using App Inventor:
Engaging for students, ability to create
apps
 Exciting for parents, helps with
recruitment, useful apps that parents
can play appreciate - CSEdweek
 Allows students to show creativity
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Other Resources
Dave Wolber’s site: appinventor.org
 Dave Wolber’s book:
 Mobile App Development Curriculum
http://www.royalsoced.org.uk/1035_MobileAppDevelop
ment.html
 Georgia Tech’s 3-page quick reference
http://iceweb.cc.gatech.edu/dl/sites/default/files/App%20Inve
ntorReference_0.pdf
 App Inventor educator’s discussion forum

Download