HDR Capture and Display

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Practical aspects of HDR
capture and acquisition
(Deconstructing HDR)
Francisco Imai
CREATE 2010
June 08 2010
Disclaimer
Only representing self
Views in this presentations are not of any
current or past employer
Image as
representation
Ideal
Real
Tone editing
Ansel Adams
What about color HDR?
Merced River and El Capitan in Winter, Yosemite Valley [in Nature]
Image manipulation
Definition Dynamic Range
maximum non-saturated signal
DR = ------------------------------minimum signal
Sensor technologies
www.pixim.com
HDR sensor technology:
1. Multiple gains sensor
Advantages:
Good low light performance
Good linearity
Drawbacks:
Limited DR extension
Additional silicon area
Additional power dissipation
e.g. Dual column Level amp and ADC [Fowler 09], LOFIC [Adachi 05]
from Boyd Fowler [HDRI workshop 2009]
HDR capture technology:
2. Non-linear pixel response sensor
Advantages:
Wide DR > 120 dB
Instantaneous measurement
High fill factor
Simple operation
Drawbacks:
No low-light video
Larger FPN
Different sensor architecture
No solution for color sensors
e.g. Logarithmic sensor [Dierickx 95], Dynamic well capacity adjustment
[Sayag 91, Decker 98]
from Boyd Fowler [HDRI workshop 2009]
HDR capture technology:
3. Well-capacity recycling sensor
Advantages:
Good linearity
Good color imaging
Large DR > 100 dB
Best SNR
Drawbacks:
Large pixel size
Poor low light performance
High power dissipation
Needs high speed read-out
e.g. Sigma delta pixel level ADC [Fowler 94], Asynchronous self-reset
with multiple capture [Liu 02]
from Boyd Fowler [HDRI workshop 2009]
HDR capture technology:
4. Time to saturation sensor
Advantages:
Very HDR > 150 dB
Drawbacks:
High power dissipation
Large pixel
e.g. Time to saturation [Brajovic 96]
from Boyd Fowler [HDRI workshop 2009]
HDR capture technology:
5. Time varying exposures
Advantages:
Use conventional sensors
Drawbacks:
Motion blur
e.g. Two sample CID [Nakamura 97], Two sample APS [Yadid-Peckt 97]
Blended exposures
HDR capture technology:
6. Spatially varying exposures
Advantages:
Excellent linearity
Color Imaging
DR > 100 dB
Drawbacks:
High power dissipation
Large pixel
Poor low light performance
Needs high speed read-out
e.g. DPS pixel [Yang 99], Fuji Super CCD
from Boyd Fowler [HDRI workshop 2009] and www.pixim.com
Pixim DPS
There are plenty of
publication on HDR imaging
sensors but most of cameras
still do not use them.
WHY?
Example
Spherican 180-360 degrees
26 f-stops, 50 Mpixel
20 s to 1 minute
20 f-stops in HD-video
Example
FujiFim SuperCCD EXR
F200 EXR, F70EXR, F80EXR and S200 EXR
What to do with captured
HDRI?
-Tone map to display in conventional displays
-Global tone mapping
-Local tone mapping
-iCAM
-Retinex
-Build an HDR display
How to adjust colors in HDR
display?
Off-the-shelf components
HDR display
SIGGRAPH 2005 - Seetzen et al.
14 bits
1300 cd/m2
HDR display modeling
HDR display forward model
•
All possible sextuplets combination is
6256 = 281 trillion
•
Inaccurate colorimetric measurement in dark region (resulting in
green cast in dark areas when model is used)
•
Problem with cross-terms between LCD and DLP
•
More robust physical based model is necessary
Radiance based Forward model
Decompose 12 Component XYZ and perform
a priori eigenvector analysis
LCD display spectral
radiance
Red, green and blue ramps
LCD additivity
Comparison sum of red, green and blue
Channels with gray measurements
Spectral radiance
measurements
Photo Research PR-650
Spectral radiance measurement
DLP light reflected on MgO2
Close-up measured area
for green ramp
Measurement Red, Green, Blue Ramps
Additivity DLP channels?
White is not active
White channel
White is active
Transmittance LCD
LCD Radiance
Transmittance LCD
DLP Radiance
Compare LCD radiance between
measurement and estimation using
forward model
Blue
Green
Red
Comparison measured and
estimated LCD radiance
Estimation Final Radiance
Training set
Verification 100 “random” samples (20
samples with white on white on DLP)
luminance x chroma
Hue angle x chroma
Inverse HDR model
Colorimetric performance
100 Random Samples
Extra Verification set (280 samples)
Neutral ramp (14 levels)
4 octaves of Color Checker
170 objects (Vrhel)
Mean CIEDE2000 = 2.4
Maximum CIDE2000 = 7.7
Excluding 7 outliers (out-of-gamut samples)
HDR rendering accuracy assessment
Veiling glare
Scene-dependent scatter in optics/camera
and in the human eye reduce the HDR
Talvala
SIGGRPAH 2007
Other IQ aspect: SNR
from Boyd Fowler [HDRI workshop 2009]
Other IQ aspect: Resolution
Quick MTF
Other IQ aspect: Colour
EyeRex – SW by Media Chance
Evocative HDR look
Nina Aldin Thune
Fantoft stavkirke –www.pappafrezzo.com
Tunliweb
Hype Cycle HDRI
Acknowledgments
Unanswered questions
1. When are we going to have HDR cameras on cellphone cameras?
2. How to deal with white balance in HDR?
3. What set of metrics is appropriate for HDR display
quality?
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