Helicopter VFX
MS3
Production Process
• These last few weeks has mainly been
focused on rendering and
post production
• Fluids, cg environment post production
and nCloth layers where the last to be
added before working mainly on post.
• We found that during rendering
hours we had the time to add a
few of the wish-list scenes.
Post Production
• We decided to use 2d particles in Fusion
in the post production stage
• Adding layers of sw, hw, 2d fusion
particles and fluids gave the explosions a
bit more depth
• We found some time during rendering to focus on wish-list scenes
and material
• Post production also included
elements such as colour correction,
glow/hotspot effects, noise, grain
and lens flare
• Example of a single rendered
frame animated into the
filmed footage
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Helicopter VFX