Uploaded by midnightqueer0

DnD Underground Prison- The Iron Keep

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Secrets Deep: Under Citadel Felbarr
Personnel:
- Headed by an appointed warden
- The guard to prisoner ratio is 1:2
Layout:
- Citadel Felbarr is an underground fortress governed by dwarves who specialize in smithing
items, weapons, and armor from mithril ore. The population is majority dwarves but there is a
minority population of the other magical races.
- There are two entrances to the prison:
1) The mithril mine, where prisoners provide manual labor alongside some local residents
desperate for work.
2) The prison’s intake center, where new prisoners are processed, deliveries are processed, and
prison employees enter.
- There are 4 cell blocks of inmates that rotate duties and only share space during certain
activities.
- There are collapsed underground caverns that used to connect the River Rauvin with the
freshwater springs in Citadel Felbarr.
Defenses:
- At the entrances of the prison, there are permanent detect magic and dispel magic spell
effects.
- Each guard is listed in a registry with a detailed portrait and unique ID badge, which is verified
upon entry and exit.
- Prisoners are brought in with sentencing paperwork and assigned a number that is
permanently inked into the side of their neck.
- In each cell block, there are two guard towers with crystals installed in them that disrupt
magical abilities. These crystals are installed throughout the prison and the mine.
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