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He-thong-Games

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GAME DATABASE
No.
Game
Participants
Aim
Grade
Time
Instructions
Tips
GENERAL TIPS FOR GAMES
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Divide the class in three or four groups. Call them group A/B/C/D… Later on, when students know more words, you can give them names as well (animals,
colors, etc.) or ask them to think of a name themselves.
Make sure every student knows their group by repeating the group name over and over. Let them cheer when they get an extra star.
Give every group three stars to start with. At the beginning of the lesson, remove stars for the noisiest group, until the entire class is quiet. Repeat this if they get
too noisy again.
Don’t write all the stars yourself. Ask students to help you. You can have either one student permanently at the board or you can ask the student who won a star to
write it.
Useful utilities in class: magnets, flashcards (not only the letters and respective words, try to get many), sticky ball, plastic hammer, extra warm-up video’s and
songs.
After you have played a game with some students at the front of the class, repeat the words and sounds for the entire class so they stay involved with the learning
material.
When playing a game, always start with the simplest possible version (basic game, simple words) and start by playing it with the best students. Once things go
well, you can start elaborating and inviting the weaker students.
Smile a lot and compliment the students.
Use positive rewards: the better students master the language items, the more chances they get to earn stars (instead of giving every student a star, no matter how
they perform). Always make students do an exercice before giving them a star! Don’t play a game ‘just for fun’.
1.
Slap the
Board
Reading skill
2-3 students Listening skill
Any
5-10 min
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2.
Pang / Pang
2 students
Reading Skill
Learn New
Words
Warm-up
1-2
5-10 min
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3.
Bull’s Eye
Choose
students to
come to the
front
Speaking skill
1-3
5-10 min
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4.
Simon Says
The whole
class
Listening Skill
Warm-up
Any
5-10 min
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Flashcards go on the board. Teacher says a word/ sentence and
then the students have to hit the flashcard.
Ask students not to hit it once, but to keep the ruler on the
flashcard until the teacher says the next word/ sentence. Then the
teacher can say the next word/ sentence faster and faster, until
one of the students makes a mistake.
When saying the words/ sentences, teacher says simple words/
sentences first. More difficult words/ sentences can be integrated
more and more as the game is going better.
Give students a ruler to hit the
flashcard. Otherwise, they
might hit the flashcard too hard
and it will drop to the floor.
Alternatively, draw shapes
under the flashcards for the
students to slap.
If everything is going well, ask
a student to say the words/
sentences instead of the
teacher.
Ask two students to come to the front of the class. They have to
stand back to back. If you can’t explain, use gestures to make
clear.
After that, give each student a flashcard. Put it on their forehead
so that they can’t see the flashcard. Ask them to hold it.
After that, teacher counts to three. Every time teacher counts,
students take one step forward.
Then teacher says ‘Pang, pang’, and the students turn around.
Now they can see the front of the flashcard that the other student
is holding.
The student that can read the other flashcard first is the winner.
When teachers says ‘Pang,
Pang’ students pretend to hold
a gun.
Draw a darts board on the board with two outer circles and one
bull’s eye.
Ask a student to the front of the class. If they can answer your
question correctly, they can throw the ball. Make sure every
student throws from the same distance, otherwise, students might
get angry at each other. Make sure they pick up the ball after they
throw and return it to the teacher.
Outer circle is one star, inner circle two, bull’s eye three stars.
Teachers gives many instructions in a short time but students
only follow the instruction when teacher begins with “Teacher
says…” Remove stars if for the group that acted out the
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Variation: make a paper plane
for students to throw. Older
students can make their own.
Great game to start or end the
class.
Possible instructions: stand up,
sit down, open your book,
close your book, put away
instruction. Reward the best group.
your book, take your book,
clap your hands, raise your
hands, wave your hands, shake
your hands, one hand up, two
hands up, one hand down,
touch your nose, ear, mouth,
etc.
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5.
Sleep / Wake The Whole
class
up
Reading Skill
1-2
5 min
-
First teach the students the words sleep / wake up, by using
gestures.
Then ask two or three students to come up front. Ask them to
sleep and make sure their eyes are closed.
Then show a flashcard with a picture or a gapped sentence to all
students, but make sure they don’t shout it out yet. Then you say
‘wake up’ and the first student to guess the word, is the winner.
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6.
Tic-Tac-Toe
Choose
students to
come to the
front
2 students
7.
BOINNK
8.
Sounds and
The whole
Words on the
Speaking skill
Warm-up
Pronunciation
Speaking skill
Warm-up
Listening skill
Remembering
Any
1-2
Draw a grid on the board with 9 boxes. Divide the class in two
groups. Think of a suitable assignment according to the lesson
material and reward the students by letting them put an X (group
1) or O (group 2) in the grid. First one to have three in a row is
the winner.
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Every time a student makes a mistake the teacher or another
student will hit the student on the head using the plastic hammer.
Students will go wild! Alternatively, you cam high-five if they
answer correct, and give them a soft touch with your hand palm
on the head if they are mistaken. The advantage of the plastic
hammer is that it makes a sound.
Get a cheap plastic hammer at
a local shop.
Teacher pronounces a letter (for example, ‘u’) while putting
hands on the head, then pronounces the sound of the letter in a
word (for example, /u/ in umbrella) while putting hands on the
Once they get this routine,
repeat it faster and faster. You
can also vary the routine, for
5-10 min
5 min
5 min
There are also plenty of
opportunities for other games
using the grid lay-out. You can
for example write words in
every box and let students
throw the ball at the words.
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1
Let them ‘sleep’ for a while,
before allowing them to wake
up. They’ll find it funny when
you wait a long time to say
‘wake up’ again.
You can also use whole class.
Ask class to ‘sleep’ whilst
another student removes a
flashcard. Select one student
from class to guess the missing
the flashcard.
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Body
class
chest, then pronounces a word with that letter (for example,
‘umbrella’) while putting hands on the legs.
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9.
Memory
2 students
Reading Skill
Remembering
Warm-up
1-2
5-10 min
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10.
Chinese
Whispering
11. Charades
3-6 students
Speaking skill
Listening skill
The whole
class
Speaking skill
Learn New
Words
Any
5-10 min
Any
5-10 min
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12.
Birds with
Cards
2 students
Learn New
Words
Speaking Skill
1-2
5 min
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13.
Where is
the…?
Reading skill
5-10 students Speaking skill
Warm-up
1-2
5-10 min
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example by creating series
head-legs-head or head-chestlegs-chest-head with the
accompanying word.
Draw 5 or more question marks on the board and put flashcards
on top of them. Go over all the words with the entire class a few
times until they (almost) remember all the words.
Now the game starts, you ask two students to the front of the
class. They have to close their eyes / go to sleep so they can’t see
the board. Then remove one card and let the students guess the
missing card. First one is the winner.
Ask min. 3, max. 6 students to line up and to make a train. Then
you whisper a word/ sentence into the ear of the first student.
This student will then whisper it to the following student, etc.
The last student has to shout the word. Make sure the students
keep whispering and try to help and correct them the first few
times so a good example is set.
One student acts out the word and the other students guess. This
game and also be played with drawing instead of acting.
Keep the class quiet enough so
they don’t shout the answer.
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If this is going well, you can
then organize a competition by
making two trains. The first
train that succeeds in
whispering the word from
front to back is the winner.
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Useful to practice animals,
emotions, body parts, etc.
The students are usually shy so
they need some help getting
started.
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Invite two students to the front of the class. Students have to hold
a flashcard behind their back with the front visible for someone
behind their back.
Two students have to face each other and try to see and shout the word behind the other student. Funny because students look like
birds when they try to see the flashcard behind the back of the
other student.
First student to shout the correct word is the winner.
Make sure their moving space
is limited or else they will run
and chase each other.
First start by randomly handing out 5 to 10 flashcards to students in the class. Put it on their desk and tell them they can’t touch it
yet.
Then you start recollecting the cards. Teacher asks: ‘Where is the -
This good revision game tests
and repeats the knowledge
from previous classes.
This game can also be useful
…?’ and then the students have to return the card to the teacher at
the front of the class. Also ask students to repeat the word/
sentence and maybe ask one additional question.
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Repeat in
14.
circle
Listening Skill
5-10 students
Speaking skill
Any
10-15
min
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Fix the Order
The Whole
15. / Complete the
Class
Sentence
Reading skill
Speaking skill
2-3
5-10 min -
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16.
One word
each
4-8 students Speaking Skill
2-3
5 min
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to practice politeness and
manners by saying ‘Here you
are’ and ‘Thank you’ when
handing over the card.
Invite 5-10 students to the front of the class and ask them to make
a circle. They can hold hands at first but after the circle is made
don’t allow them to hold hands.
Teacher is in the middle and shouts a word/ sentence. Then all
the students repeat the word/ sentence. Then teacher shouts a next
word/ sentence, etc. Every time all the students have to repeat the
word/ sentence.
Every time the teacher shouts a word/ sentence, he also points at
a student at the same time. However, it usually doesn’t matter for
the student if the teacher points at you or not.
The only time it matters, is when he shouts a ‘special’ word/
sentence that you have told them before, for example “banana” or
“computer” (anything related to the lesson). If the teacher shouts
this word and points at a student at the same time, the student has
to quickly sit down. It the student forgets this or if they are too
slow, they lose and they have to go back to their seat. The last
student standing is the winner.
Elaboration of the game: if the
teacher shouts the ‘special
word’/ sentence and points at
the student, the student still sits
down. If the student forgets,
he/she also loses. But if they
do sit down, the two students
next to him/her, have to point
at the sitting student and shout
the special word twice, for
example “banana, banana”.
The last of the two neighboring
students to do this, loses.
This game is a bit complicated
for grade 1 and 2, however still
possible if you explain step by
step. Ask the TA for help.
Teacher writes down a sentence but mixes the words so they are
not in the correct order.
Students have to place them in the right order. First student to do
this, wins.
Alternatively, you can keep the right order but put a blank instead
of some of the words. First student to complete the sentence
wins.
Later, you can combine both: finding the right order and
completing the blank.
If you do not want to write on
the board, you can prepare
flashcards instead.
Count the words in a specific sentence and ask the same number
of students to the front of the class.
Every student has to say one word and together they form the
whole sentence. Do it faster and faster. Reward the best students.
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Stop the
17.
music
The Whole
Class
Speaking Skill
Listening Skill
Warm-up
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18. Hangman
The Whole
Class
Writing Skill
Speaking Skill
2-5
10 min
Guess the next The Whole
19.
Class
word
Learn New
Words
Speaking Skill
2-3
5 min
Any
5 min
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Play some music and tell students to stand up and dance around.
When the music stops, everyone has to sit down.
Last one to sit down has to answer a question.
Choose a word and write down a blank on the board for every
letter. Students have to guess the word letter by letter. For every
incorrect letter, teacher draws one line of a man who is getting
more and more “hanged”.
Teacher says one word. Students have to guess a word that starts
with the last letter of the previous word.
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Alternatively, tell students to
pass around a ball. When the
music stops, student with the
ball in their hands, has to
answer a question. You can
also pass round flashcards and
ask ‘where is the…’ have
students stand up and state
name of the flashcard. For
older students have them
formulate sentences using the
words on the flashcard.
Variation: For Grade 1 use a
shark rather than a hangman.
Draw a shark with an open
mouth on the board and 3 or
more steps above. Use
flashcards of people or draw a
stickman and for every
incorrect answer move the
stickman/flashcard down a
step.
Students take Remembering
20. Find the pairs
Speaking Skill
turns
1-3
5 min
-
21. Roll the dice
students take
Speaking Skill
turns
Speaking Skill
Warm-up
22. Slow Motion
The Whole
Class
23. Speed lines
Speaking Skill
Learn New
8-14 students
Words
Warm-up
Any
1-2
1-2
5 min
5 min
Speaking Skill
Learn New
Words
Warm-up
1
5-10 min
The Whole
Class
Speaking skill
Warm-up
4-5
5-10 min
25.
Two truths,
one lie
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Reveal a flashcard very slowly. First student to guess is the
winner.
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Students stand in two lines of 4-7 students each. Teacher shows a
flashcard to the first two students in line. First one to guess can
sit down. The other student has to go to the back of his/her line.
First group to finish the line (everyone sits down) is the winner.
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You need pairs of flashcards for this. Hand out one set to some
student. When teacher shows a flashcard, the student with the
same flashcard has to stand up and shout the word. Do it faster
and faster so the students are standing up and sitting down
rapidly. If you are too slow, you lose a star.
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One student makes three statements, two are true and one is false.
The class has to identify the lie. Select a representative from an
opposing team to make the guess, if correct they win the point.
5-10 min
The Whole
24. Up and down
Class
You need around 3/5 pairs of flashcards for this. Hang them on
the board face down. Students take turns to turn around two
flashcards. If they are the same, they go off the board and student
gets one star. Go on until all flashcards are gone.
If students answer a question correctly, they can throw the dice to
earn more stars. A variation are the ‘gambling dice’; if the
student correctly reads the sentence/word they can either receive
1 star or roll the dice. Numbers 1-3 correspond with the amount
of stars the team will receive however, 4 is minus 1 star, 5 is
minus 2 stars and 6 is minus 3 stars.
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26. Categories
The Whole
Class
Writing Skill
Reading Skill
4-5
5-10 min
Write 5-10 categories on the board. Assign a letter e.g. ‘e’.
Students must think of a word for each category that begins with
that letter.
Students have to name the
flashcards when they turn them
around.
It is easy to make a big dice by
printing some numbers and
sticking them to a cardboard
box.
Variation: ‘lightening
flashcard’; select two students,
quickly show the flashcard to
the students, first to correctly
identify the flascard correctly
wins.
This is a great game when
played in small groups. Once
a group has finished, a
representative can read the
words that are listed to the
class. Have all the teams read
theirs to to check whether they
have listed anything different.
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Who/what am The Whole
27.
Class
I?
Speaking skill
Verbs and
28.
Emotions
The Whole
Class
29. Topic
5-10 students Writing skill
30.
Sentence
Relay
5-10 students
Speaking skill
Writing skill
Reading skill
Any
5 min
2-3
5 min
2-3
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Students must ask a series of questions to establish who/what you are. Questions can only be answered with yes or no. You can
limit the number of questions based on the ability of your class.
You can have teams ask other
teams or have whole class
individually ask you.
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Similar to charades but student selects two pieces of paper. One
will be an emotion and the other a verb, e.g. angry swimming,
sad skipping etc.
If students are unable to read
you can use small pictures
rather than words.
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Write the topic of the class on the board in capitals e.g.
WEATHER. Invite students to individually write another word
vertically starting with one of the letters e.g. wet.
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Using the Learn to Read section of the book, draw 2-4 columns
on the board (depending on how many teams you have), then
write 1-3/4 vertically in each column to represent each sentence.
Select a student from each team and have them run and write
sentence 1, they then run back to their team and pass the chalk to
another student who will write sentence 2 and so on. First team to
finish all the sentences, wins.
Two students play rock, paper, scissors, both students have to
then say a word/read sentence/answer a question. This allows
both students the opportunity to win a star for their team. The
winner can earn another star if they can successfully throw the
ball into the ‘basket’ (you can give the student that lost a stool
upside down).
After you have taught a body movement to the class for a
word/letter/sound, invite a student up to do the body movement
and have the class shout out the word/letter/sound.
When a student comes up front, have the class say ‘hello
teacher’, students think it’s hilarious.
5 min
1-3
5-10 min
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31. Basketball
2 students
Speaking skill
Reading skill
Any
5 min
32. Teacher
The Whole
Class
Speaking skill
1
Ensure to set a time limit!
3 min
-
-
Variation – Have a basket
placed in the middle between 2
students, have them say a
word/read sentence/answer a
question then they can both
throw the ball at the basket to
attempt to score a star.
Variation – write vocab on the
board. Invite a student from
each team up to the front
facing the class. Teacher
points to the vocab and class
acts out the body movements.
First student up front to guess
vocab correctly wins a star.
33. Fish
2-4 students Speaking skill
34. Word grid
Reading skill
3-6 students
Speaking skill
1-2
2-4
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Make fish flashcards and bend the paper where the tail is.Draw
two chalk lines on the floor to mark the start and finishing line.
After students have correctly named the flashcards have them
race to blow the fish over the finish line.
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Draw grid on the board with vocab from the current and previous
lessons. Students throw the sticky ball at the grid. Students then
must formulate a sentence using that word. Award stars
according to the complexity of the sentence.
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Divide class into two teams (A and B or boys v girls). Select a
few students from each team and have them line up near the
board.
Draw a table on the board. At the top of each column write a
word that is commonly mispronounced e.g. likes, make sure you
write the word that they say instead of the correct word in
another column e.g. like. Students must identify which column
they wish to place their ‘counter’ in by saying the word. If they
mispronounce the word, they have to put the ‘counter’ in the
column that sounds closest to what they have said. E.g. if they
want to place it in the column that is titled ‘likes’ but they say
‘like’ you have to place the counter in the ‘like’ column. To win
the game you must have four ‘counters’ in a line, treat the board
as if it is the proper game, so the counters drop to the ‘bottom’
first and they must build up the counters to go higher on the
table.
3 min
5-10 min
-
35. Connect 4
3-6 students
Reading skill
Pronunciation
2-3
5-10 min
Students take
Speaking Skill
turns
Any
5-10 min
Speaking skill
37. Guns, Bombs, Whole Class
Reading Skill
Any
5-10 min
36. Funny Face
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Draw a funny face on the board, and assign a number of stars to
the mouth, ears, eyes, nose and hair (some only one star, some
more). After students succesfully complete an exercice related to
the lesson, blindfold them and spin them around for three times.
After that, they can stick a magnet to the funny face on the board
and earn stars accordingly.
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Draw a grid on the board with four columns (A, B, C, D) and
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If you can, assign 1 team a
yellow chalk and 1 teama red
chalk.
Instead of working with a grid,
you can let them throw the
Angels
-
-
38.
Climb the
Stairs
Whole class
Speaking skill
Reading Skill
Any
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four rows (1, 2, 3, 4). Whenever a student succesfully completes
an assignment related to the lesson material (e.g. read a sentence
or practice conversation from Learn to Speak), they can choose a
box, e.g.A2 or B1.
You then look at a another grid you have made for yourself,
which contains a gun, bomb or angel for every box. Then
award/take away stars according to what they hit:
Gun: steal a star from another group.
Bomb: lose one star.
Angel: Win one star.
Students climb a stairs. Every group is assigned an ‘avatar’
(prepare these in advance or use the flashcards of horse, rabbit,
fish and bird). For every completed assignment, student can
throw the dice and climb the number of stairs accordingly.
Whoever reaches the top, gets three stars.
Add some traps to it, e.g. there is a hole in some steps and if you
fall, you get eaten by the monsters underneath. Similarly, if you
go to far (the number of the dice is more then the number of steps
you have to climb until the end), you fall into the deep and get
eaten by the sharks.
dice and assign each number to
either a gun, bomb or angel.
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