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M2-Swimming

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Physical Education 3
NAME:
________________________________________
COURSE & SECTION: ____________________________
CLASS SCHEDULE:
____________________________
CAREN MAE A. ACEDERA, LPT
Subject Teacher
@carenmaeacederagmail.com
uepllaoangcampus2000@gmail.com
LEARNING OUTCOMES
At the end of the module, students should be able to:
1. Identify the various rules for pool use.
2. Appreciate the values in swimming.
3. Understand the different benefits of swimming.
4. Learnthe different skills and techniques in swimming.
5. for swimming;
INTRODUCTION
Swimming is for everyone no matter what age or level of fitness do
they have.
People of all ages considers’ swimming as both a form of exercise
and recreation as it gives positive aspects to the human body. There
is more about swimming that everyone must know about, and as we
go through this another chapter, learners are expected to: understand
better the following rules for pool use, the values in swimming, its
benefits and most importantly to support learners in acquiring the
practical skills and techniques needed in this subject.
RULES FOR POOL USE
1. Shower thoroughly with soap preferably before donning suit.
2. Remove all jewelry and accessories.
3. Wear appropriate suit. Pants, shorts with zipper or buttons are not advisable to
wear in swimming.
4. Walk through the foot bath before entering pool area.
5. Use designated places for personal necessities.
6. No eating is allowed around the pool area.
7. Running around the pool is prohibited unless specified by the instructor.
8. Street shoes and clothes should not be worn on the pool deck.
9. Persons with infectious diseases like colds, sore eyes, and athlete’s foot or cuts
are not permitted to swim.
10. Shower after leaving pool and rinse swimming suit thoroughly.
VALUES IN SWIMMING
1. Competitive Values – Some people who enjoys swimming want to take it to
competitive level. This can provide the health benefits of a vigorous workout as
well as the fun and thrill of competition. The main strokes used in competitive
swimming are breaststroke, freestyle, backstroke and butterfly. The distances
swum in the competition swimming can vary from 50 meters in a pool to much
further distances in open water.
2. Therapeutic Values – The brilliance of swimming or aquatic therapy is that you
are able to benefit from the inherent properties of water such as buoyancy,
resistance, and hydrostatic pressure to work on things such as strengthening,
balance, and even functional skills, while providing a unique environment that kids
(and adults) can have fun in.
3. Recreational Values – Swimming is a great recreational activity for people of all
ages. Recreational swimming can provide you with low-impact workout and it’s
also a good way to relax and feel good. Common swimming styles in recreational
swimming are breaststroke, backstroke, side stroke and freestyle.
4. Physiological Values – In healthy children and adolescents, swimming just once
may reduce the body’s ability to respond to oxidative stress (which can cause cell
damage), however, repeated swim training may actually improve the body’s
defenses against oxidative stress.
5. Safety Values – (Personal Safety) An obvious reason for learning how to swim is
to acquire the ability to survive in water. At one time or another, you are bound to
find yourself in or near water, whether you’re on a cruise, boating trip, fishing or
lounging on a pool with friends. If the water is deeper than your height, and you
find yourself in it, knowing how to swim could save your life. (Rescuing Others) If
you know how to swim, you might have a chance of saving someone close to you.
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BENEFITS OF SWIMMING
Keeps your heart rate up but takes some of the impact stress off your body.
Builds endurance, muscle strength and cardiovascular fitness.
Helps maintain a healthy weight, healthy heart and lungs.
Tones muscles and builds strength.
Provides an all-over workout, as nearly all of your muscles are used during
swimming.
Providing good low-impact therapy for some injuries and conditions.
Improve flexibility.
Improve coordination, balance and good posture.
Alleviating stress.
Relaxing and peaceful exercise.
SKILLS AND TECHNIQUES
A. Adjustment Skills for a Non-Swimmer
1. Entering the Water
Before entering any swimming pool, it is important to establish which end of the
pool is deep and which is the shallow end. Most pools have the appropriate signs
up the clearly show which end it which. Most will also state the depth of the water
at the end.
If you are unable to establish the water depth at your chosen point of entry,
then ask the life guard on duty. Some swimming pools have no deep or shallow
end, but instead are the same depth throughout. If this is the case, it is still
important to find out how deep it actually is so that you can get an idea of where
the water will come up to once you are in.
Methods of Entering the Pool:
• Using the Poolside Steps – This is the best entry for the nervous nonswimmer. Check the depth of the water first to ensure you can stand on the
pool floor once you have fully entered the water. Enter by holding on to the
rails with both hands and stepping down one step at a time. This is the safe a
gradual entry that allows you to take your time. Some pools have steps into
the pool underwater that start at deck level. These are the safest and easiest
entry point as they allow a slow and gradual entry.
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The Sitting Swivel Entry – This entry works best on deck-level swimming
pools. Once again ensure the water depth is shallow enough to be able to
stand on the pool floor before entering. From a sitting position, with legs in
the water, place both of your hands to one side and then turn your back on the
water. Then lower yourself gradually into the water, keeping hold of the
poolside at all times.
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Jumping Pool Entry – A jumping entry into the swimming pool is usually
appropriate for the confident swimmer. Non swimmers and those with a fear
of swimming in deep water are unlikely to be confident enough to jump into
the water unaided.
Confident non-swimmer might jump into the pool, but should do so wearing
appropriate buoyancy aids. Before using a jumping entry, you should
consider the depth of the water compared to your own height. Start with
toes over the edge of the poolside to get a grip, jump away from the poolside
and bend the knees on landing.
2. Submerging
The more relaxed you are in the water; the less oxygen is used by our body
and the length of the time spent underwater increases. The ability to submerge
the face is arguably the most important stages when learning to swim,
particularly when overcoming a fear of water. Some beginners arrive with this
ability built in and only need to be taught how to breath whilst swimming. For
others it will be one of the most terrifying tasks you face.
Three Stages of Going Underwater:
• Getting the face wet – Blowing bubbles on the water surface or blowing
an object along as you swim. You can either blow gently or blow with force.
Cupping water into your hands and throwing in onto your face. Remember
to hold your breath as you do, so as not to get water up your nose.
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Partially submerging the face – For the next stage of mastering going
underwater, you need to learn how to hold your breath by “breathing in and
holding it all in”. Some will be able to do this easily, others will learn by trial
and error as you partially submerge your face and realize you are not able
to breath underwater. These practices are best performed with an assistant
in the water holding the object for you. This may also help enhance your
confidence with someone in the water with you.
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Total Submersion and Swimming Underwater – By this stage, breath
holding should be more accomplished and you should begin to relax more
as you submerge. Eventually swimming underwater becomes a natural
progression. Progression from this stage is to incorporate face
submerging, either partially or completely whilst swimming various strokes
and even retrieving objects from the pool floor during lengths or widths.
3. Breathing
Proper breathing technique for novice swimmers is often 90% of the
challenge when learning how to swim. Since swimming is a full-body,
coordinated effort we need to find proper time to get oxygen to our working
muscles and cardiovascular system. A proper breathing patterns occurs as
part of your long axis of rotation.
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Blowing bubbles – Blowing bubbles as you exhale is the best way to develop a
proper breathing pattern. Standing at one end of the pool, place your face in the
water and count to 5 and pivot your head to the right or left side, whichever your
preference. Do this about 5-6 times. Remember to inhale through your mouth and
exhale through both your nose and mouth. As you are standing with your head in
the water, practice and focus on the control you have with a relaxed, full breath
into your system. Be patient – swimming takes practice as doe learning how to
control and develop breathing pattern.
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Head turns – As your body rotates forward movement, you should need to turn
your head only slightly to get a full comfortable breath. Each time your head
returns back to the water, exhale completely. As you head rotates for a breath,
there should be a full and smooth inhale. The shorter the breath, the quicker you
will put yourself into oxygen deprivation.
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Practice makes breathing easy – Learning proper breathing patterns will be
your biggest challenge for a more efficient swim pattern in the water. Be patient.
Practice! It takes time to build proper technique and efficiency. Make sure your
breathing is smooth and fluid with each stroke you take. Remember, you can only
get better.
BREATHING DRILLS:
• Single-side breathing – breathing on the same side
• Bilateral breathing – turning alternately to the right side, and then to the left, for
a breath of fresh air.
• Hypoxic breathing – increase your breathing pattern every four, five, or six
strokes instead of alternating as you would with bilateral breathing. This should
be done in 25’s or 50’s as speed of work in your swim workout.
4. Bobbing
Is rhythmic breathing while bouncing up and down in the water. Rhythmic
breathing is essential when learning formal swimming strokes. It’s best to learn
this skill in chest-deep water.
Take a deep breath in through your mouth then squat down submerge your
whole head. Exhale slowly through your mouth or nose then come right back
up for more air. Repeat this sequence three or four times rhythmically.
5. Moving in the water
Treading water is the first thing everyone should learn before swimming,
but unfortunately, many people learn the wrong technique and it ends up
taking a lot of energy to stay afloat.
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Moving in the surface of the water - get yourself into a standing position
in a pool where your feet can touch the bottom. Begin by placing your head
in the water by making movements with your arms and legs. Open your
eyes under the water, preferably while wearing suitable googles. This will
let you see that you are moving forwards in the water.
Moving under the surface – to go deeper in the pool to swim under the
surface, you’ll need to perform a duck dive: enter the water arms first,
followed by the head and the chest, as vertically as possible. Now try to
move forward a few meters close to the bottom of the pool using hands
and your feet.
B. Basic Essential Skills
• Arm Action – The arm movements used to pull the body through the
water. The front crawl, sidestroke, breast stroke, backstroke and butterfly
are the five most common swimming strokes. Each stroke uses different
body positioning, breathing techniques and arm techniques and arm
movements. Training with a qualified swimming coach is the best way to
learn the various strokes.
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Leg Action – Kicking provides propulsion through the water. Once you are
comfortable with floating, kicking is the logical next step. Kicking is also
used in treading water, which is the process of remaining in one place while
keeping your head above the water line. Many coaches use kickboards, or
flat flotation device made of foam or plastic, to support the swimmer’s body.
A kickboard allows you to focus solely on your kicking technique without
worrying about staying afloat.
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Rhythm Breathing – Breathing is often difficult for novice swimmers. With
water all around, having some water enter the nose and mouth is a
common occurrence. Some novice swimmers panic at the feeling of water
in their noses, while others have trouble holding their breath while
submerged. Learning to control your breathing is a key component in
learning to swim. Breath control begins with simple exercises such as
drawing a breath, submerging, blowing bubbles and then resurfacing for
another breath. As your swimming skills improve, you will learn specific
breathing techniques for different strokes. Work with a swimming coach or
a friend or relative who is a strong swimmer.
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Floating – Floating or keeping your body in a horizontal position in the
water, is a basic water skill. If you accidentally fall in the water, you may be
able to float until you are rescued, even if you are not strong enough to
swim to safety. Humans are naturally buoyant, and floating is not difficult.
Like any other skill, however, floating does require a bit of technique. Get
lessons from a coach or a competent friend or relative.
FLOATING POSITIONS
BACK FLOAT
TURTLE FLOAT
PRONE OR FRONT FLOAT
JELLYFISH FLOAT
THE BASIC KICKS
Swimmers use four types of kicks
1. The flutter kick is the most popular kick and the easiest for swimmers to learn.
The power to do the kick should come from the upper leg. The legs are alternately
moved up and down with a slightly relaxed bend at the knees. The propulsion
comes from the feet as if kicking mud off the toes.
2. The breaststroke kick begins with your legs fully extended and the toes pointed
to the rear. By bending your knees, you bring your heels toward your hips just
under the surface of the water. As your feet near the hips, turn your ankles so the
toes point outward. Then, without pause, push your feet outward and backward,
squeezing your legs together until the toes again point to the rear.
3. The dolphin kick resembles the flutter kick. But in the dolphin kick, you
move both of your legs up and down at the same time and keep more bend
in your knees.
4. The scissors kick begins with your body turned to either side. Your legs are
together and the toes pointed back. Draw your knees up and then spread your
legs wide apart like the open blades of a scissors, moving your top leg forward
from the hip. Then snap both legs together to their original position.
THE BASIC STROKES
1. The front crawl is the fastest and most popular stroke. You move your arms
in a steady, circular motion in combination with the flutter kick. One hand
reaches forward above the water while the other pulls beneath the water. You
breathe by turning your head to one side just as the hand on that side passes
your leg. You inhale through the mouth. You exhale through the mouth or nose
while keeping your face in the water.
2. The backstroke, or back crawl, is performed as you lie on your back. It is a
restful stroke because your face is always out of the water and breathing is
easy. As in the front crawl, each arm alternately moves in a steady, circular
motion in and out of the water while your legs do the flutter kick.
3. The breaststroke is another restful stroke. It is done in combination with the
breaststroke kick. You begin with your face in the water, arms and legs fully
extended, and the palms facing outward. You then sweep out your arms as
your hands push downward and outward. The hands continue to circle and
come together under the chin. As the hands begin to push down, you lift your
head for a breath. Finally, you again extend your arms and legs and glide
forward. You then repeat the sequence. You make a breaststroke kick at the
end of the stroke as your arms extend for the glide.
4. The butterfly is a difficult stroke to learn, but it is smooth and graceful if performed
correctly. In this stroke, you swing both arms forward above the water and then
pull them down and back to your legs. As your arms start to move toward your
legs, you lift your head forward and take a breath. Then you dip your head into the
water and exhale as your arms move forward again. You make two dolphin kicks
during each complete stroke, one as your hands enter the water and the other as
your arms pass under your body.
5. The sidestroke is done on your
side; whichever side is more
comfortable. Your head rests on
your lower arm, which is extended
ahead with the palm turned
downward. The top arm is at your
side. The palm of the lower hand
presses down in the water until it is
beneath the shoulder. At the same
time, the top hand slides up to meet
the lower hand. The legs do a
scissors kick while the lower arm
returns to an extended position and
the palm of the upper hand pushes
toward the feet. You then glide
forward before repeating the sequence.
6. Other strokes. Swimmers use a number of other strokes besides the basic five.
The most important include the dog paddle and the elementary backstroke. To
perform the dog paddle, cup your hands and rotate them in a circular motion
underwater, with one hand forward when the other one is back. You do a flutter
kick with the dog paddle. Your head remains out of the water throughout the stroke.
The elementary backstroke, like the regular backstroke, is performed on your back.
You bring your hands up along the sides of your body to your shoulders. Next you
turn out the hands and stretch the fingers outward. Then you push your hands
down and glide. Swimmers do the breaststroke kick with this stroke.
SWIMMING AS A SPORT
The Federation Internationale de Natation (FINA) governs international swimming
and other water sports at the amateur level. FINA consists of national associations
from about 160 countries. These associations include USA Swimming, the Aquatic
Federation of Canada, Australian Swimming, and the Amateur Swimming Federation
of Great Britain.
Kinds of races. Swimmers participate in five kinds of races freestyle, breaststroke,
backstroke, butterfly, and individual medley. In a freestyle race, a swimmer may
choose any stroke. But swimmers always use the front crawl because it is the fastest
stroke. In the individual medley, athletes swim an equal distance of each of four
strokes. In order, the strokes are the (1) butterfly, (2) backstroke, (3) breaststroke, and
(4) front crawl.
In national and international meets, individual freestyle races are held at distances
of 100, 200, 400, 800, and 1,500 meters. Breaststroke, backstroke, and butterfly
events are 100 and 200 meters long. The individual medley covers 200 and 400
meters. Open water races-held in rivers, lakes, or oceans-cover 25 kilometers (15.5
miles) in international competition and 5, 10, or 15 kilometers (3.1, 6.2, or 9.3 miles)
in national races.
Team relays are among the most exciting swimming races. A team consists of four
swimmers, each of whom swims an equal distance. Men's and women's teams
participate in a 400-meter freestyle relay, a 400-meter medley relay, and an 800-meter
freestyle relay. In the medley relay, each member of the team swims a different stroke
for 100 meters in the following order: (1) backstroke, (2) breaststroke, (3) butterfly,
and (4) front crawl.
Swim meets are held at various levels of competition, from local to international. So
many swimmers participate in competitive swimming that qualifying times are
established for large meets. To qualify for an event, a swimmer must at least equal
the qualifying time for that race.
Large meets have several officials. The chief official is the referee. The referee
supervises the other officials and makes sure that the swimmers follow regulations.
Each swimmer in a race is assigned a lane. The swimmers with the fastest
qualifying times get the center lanes, and the slowest swimmers receive the outside
lanes. The race begins at the sound of the starter's gun or horn. During the race, lane
judges watch each swimmer's strokes and the turns at the end of the pool. An illegal
stroke or turn disqualifies a swimmer.
In many meets, an electronic timing and judging system determines the order of finish
and each swimmer's time to 1/100 of a second. The system begins automatically at
the starter's signal. It records the time for each swimmer as the swimmer's hand
touches a plate attached to the end of the pool.
Starts and turns. A swimmer's performance in a race partly depends on the skill used
in starting the race and in turning at the end of each lap. At the start of a freestyle,
breaststroke, or butterfly race, a swimmer gains time by diving as far as possible
through the air before hitting the water. In these races, swimmers dive off a raised
starting platform. In backstroke events, they begin in the water with their back to the
lane. They hold onto a starting block attached to the end of the pool. At the starting
signal, with their back slightly arched, the swimmers use both feet to push off from the
pool's end as forcibly as possible.
Fast turns also save a swimmer time. Freestyle and backstroke swimmers use the
flip, or somersault, turn. In this turn, they make an underwater somersault to reverse
their direction after touching the end of the pool. Breaststroke and butterfly swimmers
use an open turn, in which they keep their head above the water while reversing their
direction.
Training. Most young people interested in competitive swimming begin by racing
against swimmers in their own age group. In the United States, United States
Swimming has established an age-group program for young swimmers. This program
divides swimmers into four groups: (1) age 10 and under; (2) ages 11 and 12; (3) ages
13 and 14; and (4) ages 15 to 18.
Most swimmers in age-group programs work out once or twice a day for five or six
days each week. Their training includes land and water exercises to increase
endurance, speed, and strength. They also practice kicks and strokes.
WHAT ABOUT TRIATLONS?
Triathlons combine swimming, running, and biking into one event. Distances for
each event vary with six-mile runs up to full marathons, 25 to 100-mile bike rides,
and half-mile Lake, river or pool swims to two-mile ocean swims.
In swimming competitions, the officials include:
1. Referee, clerk
6. Time keepers
2. Official scorer
7. Starter
3. Judges at finish
8. Announcer
4. Judges at form
5. Judges of diving
9. Turn and lane inspector
General Rules:
1. In a relay swimmer are allowed to swim only one distance.
2. Starting before the firing of the gun is charge a false start. Three false starts
disqualify a swimmer.
3. Except in the backstroke, swimmers start behind their starting marks. In the
backstroke, the swimmer starts in the water with both hands in contact with
the starting mark until the signal is given.
4. A proper turn must be executed otherwise the swimmer is disqualified. A hand
touch is not required in free style but in the backstroke the swimmer must touch
the end of the pool before starting the body roll. On both the breaststroke and
the butterfly stroke a contestant is disqualified if she:
a. Fails to touch with hands simultaneously.
b. Anticipates the turns by extending one hand out for the turn or by
engaging the water with the instep of one foot and the sole of the other
as in partial scissors kick.
5. A swimmer finishes the race if she touches the finish mark or passes under a
marker. In the breaststroke and butterfly stroke, both hands must touch the
finish mark simultaneously. In the free style and the backstroke, the swimmer
can touch the finish mark with one hand.
6. In relays, a team is disqualified if a swimmer starts before the incoming
swimmer touches the end of the pool. She may continue if she returns and
touches the pool edge.
7. General rules in swimming include the following:
a. Every competitor executes each stroke one length of the pool.
b. The strokes to be executed are selected by the captains or sponsoring
groups.
c. Strokes are evaluated on rhythm, (coordination), relaxation, power, and
form (body position).
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