Teaching and Learning in a Digital World

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Teaching and Learning in a Digital World
Glogster
Twitter
Delicious
FaceBook
LinkedIn
• Move from print information to digital,
multimedia, hyperlinked information
3D Graphics
Images
Videos
Audio Files
Our Children’s Perspective
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Students match materials (text, video, graphs, audio) with
preferred learning modalities
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Students engage with resources and in learning
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Greater accuracy of information
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Teachers and students create their own instructional resource
repositories
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Makes immediate feedback possible
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Enables better management of the inventory of resources
Peek into a fourth grade Language Arts lesson with
teacher Tricia Smith.
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Word Processing/ Desktop Publishing
Webpage Publishing
Video Creation
Graph and Table Creation
Animation and Simulation Creation
Blogging
Wiki Building
Mapping
Peek into the world of GIS here in LCPS with Mike
Wagner, GIS Science teacher and see how taking
the next step of creating products.
Geospatial Technology
geographic information system (GIS)…
• Uses computers and software to organize, develop, and
communicate geographic knowledge.
• GIS takes the numbers and words from the rows and columns
in databases and spreadsheets and puts them on a map.
GIS is about visualizing information!
Going Loco with GIS
•Whale shark that migrates
from Mexico to Australia
• Students use existing data
(sea-surface temperatures,
currents, etc) to predict the
best migration route.
Ball’s Bluff Elementary – Stream Monitoring Project
Cattail Creek
Geospatial Technology Course
• Full-year, dual-enrollment course through James Madison
University
• Use ESRI ArcGIS Suite and ArcGIS Online
• Developed in 2006
• Currently taught in 5 of 13 high schools by highly trained teachers
• Projected to be taught in 10 of 13 high schools in 2013-2014
• Students engage in multiple projects through the year
• Develop enough skills to be employed directly out of high school
ArcGIS Suite
ArcGIS Online
Geospatial Technology Course
Original 1759 Map
Let’s peek into a high school teachers virtual English
classroom with Mr. Nick Grzeda’s.
Let’s break down the walls of the school and
facilitate connections to experts and other
students and teachers across the world.
Power of Everyone
• Provide access to and interaction with a world
of multimedia and people resources
• Create/publish a variety of products to show
learning
• Do all of this in an anytime, anywhere world.
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1st Period – German III
2nd Period- AP U. S. History
3rd Period – American Literature
4th Period – Pre-Calculus
5th Period – Drama
6th Period – Biology
7th Period – Psychology
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German III
AP U.S. History
American Literature
Pre-Calculus
Drama
Biology
Psychology
$130.00
$145.00 (two books)
$120.00 (two books)
$100.00
$120.00 (two books)
$185.00 (two books)
$80.00 (two books)
Total Cost
Consumables
Total Weight
$880.00
$55.00
47.6 lbs.
In last year, percent of Americans ages 16+ who read
an eBook jumped from 16% to 23%.
Between 2008 and 2009 there was a 40% increase in
digital textbook sales.
Publishers predict that by year 2016, 80% of
textbooks will be digital as print media is phased
out.
VDOE has begun allowing textbook funds to be used
for digital content.
It is really not about digital, hyperlinked text but it is
about
• giving teachers and students access to multimedia
resources, games, and simulations,
• providing them with the authoring tools to
transform these resources into products that show
their learning in a
• Facilitate it all happening in a collaborative virtual
space that is open to the world.
Questions
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1:1 schools employing key implementation factors
outperform all schools and all other 1:1 schools.
A 1:1 student/computer ratio has a higher impact on
student outcomes and financial benefits than other ratios.
In general, schools with a 1:1 student/computer ratio
outperform non-1:1 schools on both academic and financial
measures. The lower the student/computer ratio, the better
the student outcomes.
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