Decimals

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Title: Decimals of the Caribbean
Purpose: Reinforcing the student's ability to match the word form of a decimal with the correct
number representation.
Grade Level/TEKS Reference: 5(1) Number, operation, and quantitative reasoning. The student
uses place value to represent whole numbers and decimals. The student is expected to:
(B) use place value to read, write, compare, and order decimals through the thousandths place.
Length of time necessary for game or activity: 5 minutes or longer depending on skill level and
desire to play
Number of participants: 1 player minimum
Source for Game: http://www.mrnussbaum.com/docrb.htm
Directions:
1.
You play the role of a 17th century Caribbean Buccaneer who sails from port to port
looking to steal from Spanish treasure ships.
2.
Read the decimal message that appears at the top of the screen. Then, shoot the boat that
matches the decimal message (that has the numerical version of the message) with your
decimal cannonball by clicking on it. You move from round to round by destroying all of
the ships.
3.
After each round you successfully pass, you can obtain a special code that will take you
to that round each time you play.
Presented by: Mike Brown (2011)
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