Document 10475256

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Outline
0 Background
0 My experience with using games in teaching
0 CSE 111: Great Ideas in CS Course: A very simple
game example: demo in HTML5/JS game
0 CSE 113: Introduction to CS for non-Majors: another
simple example: demo in Processing
0 Making sense of terms and phrases:
0 Games, serious games, gamification, game engine, game
theory, … many more “gamey”
0 References
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B.Ramamurthy - SUNy Games IISUNY CIT 2014
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Background
0 I am fortunate to have been involved in the SUNY
Games II group headed by Peter Shea of Albany and
many others from all over SUNY.
0 Muti-disciplinary that could talk the same language:
the SUNY games
0 Highly informative weekly meetings
0 Directly influenced me to use games in all my courses
and in my research projects
0 Encouraging outcome
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Motivation
0 Games and related technologies are “disruptive” technologies
for education and for many social applications
0 Transforming the way we do educate /learn
0 My goal for my courses: When we educate our students we want
to educate a community
0 Hmmm… what is that???!!!
0 The education/learning should be infectious, the students should
talk to other fellow students and relatives, parents about the
material in the course thus educating a community
0 Bottom line is that I had to teach course with 30 different non-
CS majors, about 200 of them, coding and some skill they can use
well –after the course is over… make them life-long learners and
coders (Spring 2013 vs Spring 2014: no-game vs. games)
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Demo 1: Simple Hangman
Reference: Introduction to Javascript with XML and PHP
by E. Drake, Addison-Wesley, 2013
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Demo 2: Simple Memory
Game
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